Hubbry Logo
search
logo
2320506

Pointing device gesture

logo
Community Hub0 Subscribers
Write something...
Be the first to start a discussion here.
Be the first to start a discussion here.
See all
Pointing device gesture

In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly. They can be useful for people who have difficulties typing on a keyboard. For example, in a web browser, a user can navigate to the previously viewed page by pressing the right pointing device button, moving the pointing device briefly to the left, then releasing the button.

The first pointing device gesture, the "drag", was introduced by Apple to replace a dedicated "move" button on mice shipped with its Macintosh and Lisa computers. Dragging involves holding down a pointing device button while moving the pointing device; the software interprets this as an action distinct from separate clicking and moving behaviors. Unlike most pointing device gestures, it does not involve the tracing of any particular shape. Although the "drag" behavior has been adopted in a huge variety of software packages, few other gestures have been as successful.

As of 2005, most programs do not support gestures other than the drag operation. Each program that recognizes pointing device gestures does so in its own way, sometimes allowing for very short mouse movement distances to be recognized as gestures, and sometimes requiring very precise emulation of a certain movement pattern (e.g. circle). Some implementations allow users to customize these factors.

Some video games have used gestures. For example, in the Myth real-time tactics series, originally created by Bungie, players use them to order battlefield units to face in a desired direction. Another game using gestures is Lionhead's Black & White. The game Arx Fatalis uses mouse gestures for drawing runes in the air to cast spells. Several Nintendo Wii games take advantage of such a system. Ōkami uses a system similar to mouse gestures; the player can enter a drawing mode in which the shape they create (circle, lightning bolt, line, etc.) performs a function in the game such as creating a bomb or changing the time from night to day. Other examples of computer games that use mouse gestures are Die by the Sword and Silver where basic mouse gestures actually map attack moves and such in real-time combat, along with MX vs. ATV: Reflex, which has a control scheme that implements its titular rider "reflex" system with mouse gestures. The Nintendo Switch 2's Joy-Con 2 controllers, which also double as mice, can also support mouse gestures, as evidenced in the online sports game Drag x Drive.

The Opera web browser has recognized gestures since version 5.10 (April 2001) but this feature was disabled by default. However, this feature was introduced in Vivaldi Browser, a web browser meant to be a solution for the users of the former Opera, a more powerful browser than the current one. Opera browser also supports mouse chording which serves a similar function but doesn't necessitate mouse movement. The first browser that used advanced mouse gestures (in 2002) was Maxthon, in which a highly customizable interface allowed the assignment of almost every action to one of 52 mouse gestures and few mouse chords. Several mouse gesture extensions are also available for the Mozilla Firefox browser. These extensions use almost identical gestures as Opera.

Some tools provide mouse gestures support in any application for Microsoft Windows. K Desktop Environment 3 includes universal mouse gesture support since version 3.2.

Windows Aero provides three mouse gestures called Aero Peek, Aero Shake and Aero Snap. See the corresponding article for a description.

Touchscreens of tablet-type devices, such as the iPad, utilize multi-touch technology, with gestures acting as the main form of user interface. Many touchpads, which in laptops replace the traditional mouse, have similar gesture support. For example, a common gesture is to use two fingers in a downwards or upwards motion to scroll the currently active page. The rising popularity of touchscreen interfaces has led to gestures becoming a more standard feature in computing. Windows 7 introduced touchscreen support and touchpad gestures. Its successor, Windows 8 is designed to run both on traditional desktops and mobile devices and hence gestures are now enabled by default where the hardware allows it.[citation needed]

See all
User Avatar
No comments yet.