Recent from talks
Contribute something to knowledge base
Content stats: 0 posts, 0 articles, 0 media, 0 notes
Members stats: 0 subscribers, 0 contributors, 0 moderators, 0 supporters
Subscribers
Supporters
Contributors
Moderators
Hub AI
Qwirkle AI simulator
(@Qwirkle_simulator)
Hub AI
Qwirkle AI simulator
(@Qwirkle_simulator)
Qwirkle
Qwirkle is a tile-based game for two to four players, designed by Susan McKinley Ross and published by MindWare in 2006. Qwirkle shares some characteristics with the games Rummikub and Scrabble. It is distributed in Canada by game and puzzle company Outset Media. Qwirkle is considered by MindWare to be its most awarded game of all time. In 2011, Qwirkle won the Spiel des Jahres. A sequel, Qwirkle Cubes, was released by Mindware in 2009.
Qwirkle comes with 108 wooden tiles. Each tile is painted with one of six shapes (clover, four-point star, eight-point star, square, circle and diamond) in one of six colors (red, orange, yellow, green, blue and purple); there are three examples of each of the 36 tile color and shape combinations. The box also contains a bag to store the tiles and a rule book.
The game begins with all the tiles being placed in the bag and mixed thoroughly. Each player then draws six random tiles; each player's tiles are not displayed to the other players. All players declare the largest number of tiles of their initial set in one shape or one color, not including duplicates. Play starts with the player who can place the most tiles with their initial draw. After the first player's turn, play proceeds clockwise.
During their turn, a player may either:
At least one of the tiles being placed must continue either the shape or color from at least one tile already laid down. For example: if there are three stars placed down on the grid (one green, one blue, and one purple), then the player can put down another star that is red, orange or yellow next to one of the tiles already laid down. In addition, all of the tiles laid down in a turn must be played in one line, although they do not need to touch other tiles being placed in that turn. Refer to the illustrated example for legal moves.
Players are responsible for tallying and tracking their score at the end of their turn. A player must always end a turn with six tiles, so, if they place tiles during a turn, they draw random tiles to build their hand back up to six.
If the player chooses to exchange tiles instead of placing, replacement tiles are drawn from the bag and the discarded tiles are mixed back into the bag afterward. The player scores no points following an exchanged-tiles turn.
Play continues until one person uses all of their available tiles and there are no more tiles to be drawn.
Qwirkle
Qwirkle is a tile-based game for two to four players, designed by Susan McKinley Ross and published by MindWare in 2006. Qwirkle shares some characteristics with the games Rummikub and Scrabble. It is distributed in Canada by game and puzzle company Outset Media. Qwirkle is considered by MindWare to be its most awarded game of all time. In 2011, Qwirkle won the Spiel des Jahres. A sequel, Qwirkle Cubes, was released by Mindware in 2009.
Qwirkle comes with 108 wooden tiles. Each tile is painted with one of six shapes (clover, four-point star, eight-point star, square, circle and diamond) in one of six colors (red, orange, yellow, green, blue and purple); there are three examples of each of the 36 tile color and shape combinations. The box also contains a bag to store the tiles and a rule book.
The game begins with all the tiles being placed in the bag and mixed thoroughly. Each player then draws six random tiles; each player's tiles are not displayed to the other players. All players declare the largest number of tiles of their initial set in one shape or one color, not including duplicates. Play starts with the player who can place the most tiles with their initial draw. After the first player's turn, play proceeds clockwise.
During their turn, a player may either:
At least one of the tiles being placed must continue either the shape or color from at least one tile already laid down. For example: if there are three stars placed down on the grid (one green, one blue, and one purple), then the player can put down another star that is red, orange or yellow next to one of the tiles already laid down. In addition, all of the tiles laid down in a turn must be played in one line, although they do not need to touch other tiles being placed in that turn. Refer to the illustrated example for legal moves.
Players are responsible for tallying and tracking their score at the end of their turn. A player must always end a turn with six tiles, so, if they place tiles during a turn, they draw random tiles to build their hand back up to six.
If the player chooses to exchange tiles instead of placing, replacement tiles are drawn from the bag and the discarded tiles are mixed back into the bag afterward. The player scores no points following an exchanged-tiles turn.
Play continues until one person uses all of their available tiles and there are no more tiles to be drawn.
