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Ridley (Metroid)
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Ridley (Metroid)
Ridley (Japanese: リドリー, Hepburn: Ridorī), also known in-universe by the alias Cunning God of Death, is a character and a major antagonist in the Metroid series. An evil and aggressive draconic extraterrestrial, he became Samus Aran's archnemesis after murdering the latter's parents as he led a Space Pirate raid on her home planet. Though destroyed numerous times by Samus, he is repeatedly resurrected through various means.
Originally appearing as a subordinate of Mother Brain (another primary antagonist), he returns in Metroid Prime and Metroid Prime 3: Corruption in his cybernetic Meta Ridley form, commanding the Space Pirates himself. Ridley is killed during the events of Super Metroid, though a clone of him introduced in Metroid: Other M persists after his death. Ridley has been met with a largely positive response since his debut, and has garnered a large fan-base regarding his presence in the Super Smash Bros. crossover fighting game franchise.
Ridley's debut is in the Nintendo Entertainment System video game Metroid. He and Kraid are Space Pirate figureheads charged with protecting Mother Brain at a base on the planet Zebes, where they are cloning an alien species known as Metroids with the intention of converting them into biological weapons. Samus Aran kills him and the rest of the Space Pirates. Ridley later appeared in the Metroid manga, where he is revealed to have caused the death of Samus's parents in an attack on her home planet when she was a child. Ridley is highly intelligent despite his appearance, and has a unique ability to recover from seemingly lethal attacks. In Metroid's remake, Metroid: Zero Mission, a mechanical doppelganger known as Mecha Ridley confronts Samus in a unique post-game mission exclusive to Zero Mission, acting as the final boss.
Ridley appears in the 1994 Super Nintendo Entertainment System title Super Metroid, where he attacks a space station containing the last surviving Metroid, fleeing with it to Zebes. Samus gives chase and kills Ridley. This is his final appearance in Metroid's in-universe chronology, and believed to be his final death. He later appears in Metroid Prime, which takes place following the events of Metroid. Ridley is referred to as Meta Ridley in-game, and sports mechanical enhancements. He is encountered again in Metroid Prime 3: Corruption, where he battles Samus under the name Omega Ridley. Ridley appears again in Metroid: Samus Returns, where he appears as the final boss in the form of Proteus Ridley.
A clone of Ridley is created during the 2010 game Metroid: Other M. The clone takes the form of a creature known as Little Birdie, which quickly evolves into a fully grown Ridley. The Ridley clone is later killed, and its corpse is collected and re-encountered in-universe in the 2002 game Metroid Fusion, where it is replicated by the game's main antagonists, the X Parasites. The clone is destroyed following this appearance.
Ridley appears in the Super Smash Bros. crossover fighting game series in many of its installments. He appears in a cameo in both Super Smash Bros. and Melee, and acts as a boss opponent in Brawl and Super Smash Bros. for Nintendo 3DS and Wii U. He later appears as a playable character in Ultimate. Ridley additionally makes guest appearances in other video games such as Dead or Alive: Dimensions.
Ridley is believed to be named after Ridley Scott, director of the 1979 film Alien, which has been described by character designer Yoshio Sakamoto as a "huge influence" on the world of the Metroid series.
Mike Sneath, one of three senior character artists for Metroid Prime, was responsible for designing the Meta Ridley version of Ridley seen in Metroid Prime. It took him about "20 to 25 days" to model and texture Meta Ridley, citing the wings as having taken a few days of his time, commenting that it took him a while to get the shaders to work to give his wings the appearance of having "holographic energy". He was not involved with designing the battle with Meta Ridley, which was left up to the game designers. Andrew Jones, the lead concept artist for Metroid Prime, had little to do with the design of Ridley. The initial design submitted was rejected by Nintendo, while the second design the artists submitted was approved. Steve Barcia, the executive producer of Retro Studios, called Ridley his favorite enemy from Metroid Prime due to the quality of the battle and his fan appeal. He added that such a battle was rare for a first-person shooter, which helped to set Metroid Prime apart.
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Ridley (Metroid)
Ridley (Japanese: リドリー, Hepburn: Ridorī), also known in-universe by the alias Cunning God of Death, is a character and a major antagonist in the Metroid series. An evil and aggressive draconic extraterrestrial, he became Samus Aran's archnemesis after murdering the latter's parents as he led a Space Pirate raid on her home planet. Though destroyed numerous times by Samus, he is repeatedly resurrected through various means.
Originally appearing as a subordinate of Mother Brain (another primary antagonist), he returns in Metroid Prime and Metroid Prime 3: Corruption in his cybernetic Meta Ridley form, commanding the Space Pirates himself. Ridley is killed during the events of Super Metroid, though a clone of him introduced in Metroid: Other M persists after his death. Ridley has been met with a largely positive response since his debut, and has garnered a large fan-base regarding his presence in the Super Smash Bros. crossover fighting game franchise.
Ridley's debut is in the Nintendo Entertainment System video game Metroid. He and Kraid are Space Pirate figureheads charged with protecting Mother Brain at a base on the planet Zebes, where they are cloning an alien species known as Metroids with the intention of converting them into biological weapons. Samus Aran kills him and the rest of the Space Pirates. Ridley later appeared in the Metroid manga, where he is revealed to have caused the death of Samus's parents in an attack on her home planet when she was a child. Ridley is highly intelligent despite his appearance, and has a unique ability to recover from seemingly lethal attacks. In Metroid's remake, Metroid: Zero Mission, a mechanical doppelganger known as Mecha Ridley confronts Samus in a unique post-game mission exclusive to Zero Mission, acting as the final boss.
Ridley appears in the 1994 Super Nintendo Entertainment System title Super Metroid, where he attacks a space station containing the last surviving Metroid, fleeing with it to Zebes. Samus gives chase and kills Ridley. This is his final appearance in Metroid's in-universe chronology, and believed to be his final death. He later appears in Metroid Prime, which takes place following the events of Metroid. Ridley is referred to as Meta Ridley in-game, and sports mechanical enhancements. He is encountered again in Metroid Prime 3: Corruption, where he battles Samus under the name Omega Ridley. Ridley appears again in Metroid: Samus Returns, where he appears as the final boss in the form of Proteus Ridley.
A clone of Ridley is created during the 2010 game Metroid: Other M. The clone takes the form of a creature known as Little Birdie, which quickly evolves into a fully grown Ridley. The Ridley clone is later killed, and its corpse is collected and re-encountered in-universe in the 2002 game Metroid Fusion, where it is replicated by the game's main antagonists, the X Parasites. The clone is destroyed following this appearance.
Ridley appears in the Super Smash Bros. crossover fighting game series in many of its installments. He appears in a cameo in both Super Smash Bros. and Melee, and acts as a boss opponent in Brawl and Super Smash Bros. for Nintendo 3DS and Wii U. He later appears as a playable character in Ultimate. Ridley additionally makes guest appearances in other video games such as Dead or Alive: Dimensions.
Ridley is believed to be named after Ridley Scott, director of the 1979 film Alien, which has been described by character designer Yoshio Sakamoto as a "huge influence" on the world of the Metroid series.
Mike Sneath, one of three senior character artists for Metroid Prime, was responsible for designing the Meta Ridley version of Ridley seen in Metroid Prime. It took him about "20 to 25 days" to model and texture Meta Ridley, citing the wings as having taken a few days of his time, commenting that it took him a while to get the shaders to work to give his wings the appearance of having "holographic energy". He was not involved with designing the battle with Meta Ridley, which was left up to the game designers. Andrew Jones, the lead concept artist for Metroid Prime, had little to do with the design of Ridley. The initial design submitted was rejected by Nintendo, while the second design the artists submitted was approved. Steve Barcia, the executive producer of Retro Studios, called Ridley his favorite enemy from Metroid Prime due to the quality of the battle and his fan appeal. He added that such a battle was rare for a first-person shooter, which helped to set Metroid Prime apart.