Super Mario Party Jamboree
Super Mario Party Jamboree
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Super Mario Party Jamboree

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Super Mario Party Jamboree

Super Mario Party Jamboree is a 2024 party video game developed by Nintendo Cube and published by Nintendo for the Nintendo Switch. It is the thirteenth home console installment in the Mario Party series, and the third on Nintendo Switch, following Super Mario Party (2018) and Mario Party Superstars (2021).

Like most installments in the Mario Party series, the main gameplay loop features players, either human or computer-controlled, using characters from the Mario franchise to compete in a board game with minigames after each turn. The game features a single-player mission mode as well as several other game modes, some of which require the use of motion controls. Typically, up to four human players can compete at a time, but depending on the game mode, up to twenty human players can compete via online matchmaking.

Super Mario Party Jamboree received positive reviews, with general praise for its game board selection, multiplayer functionality, and general polish, but criticism for some of its game modes. Some have considered it to be one of the best Mario Party games to date. An upgraded port for the Nintendo Switch 2, Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV, featuring new modes and minigames, was released on July 24, 2025; it received mixed reactions for its online mode, removal of certain features, and lack of visual upgrades.[citation needed]

Super Mario Party Jamboree's gameplay is split between numerous different game modes, most of which require the usage of Joy-Con controllers and all of which can be accessed in the game's hub area called the "Party Plaza". In the hub, the player can access their game data and settings, listen to the game's selection of music, customize different aspects of the hub, and change their player character. The game boasts 22 playable characters (Mario, Luigi, Peach, Daisy, Wario, Waluigi, Yoshi, Toadette, Toad, Rosalina, Donkey Kong, Birdo, Bowser, Goomba, Shy Guy, Koopa Troopa, Monty Mole, Bowser Jr., Boo, Spike, and newcomers Pauline and Ninji) which makes for the current largest roster of playable characters in the Mario Party series. These characters can be controlled by human players as well as artificial intelligence (AI).

Much like other games in the Mario Party series, Super Mario Party Jamboree's main mode, dubbed simply "Mario Party", is an interactive board game that allows up to four players, human or computer-controlled, to compete to collect the most stars by the end of a set number of turns (ten through thirty), with different items and board mechanics that either help or harm the player's chances of success. After each turn has ended, the players play a minigame. A majority of minigames use motion controls, though it is possible to turn off the motion-controlled minigames to allow for minigames only using button controls. The board mechanic of allies from Super Mario Party makes a revamped return in the form of "Jamboree Buddies". Modeled after ten of the available player characters, Jamboree Buddies appear on the board after a certain amount of turns and, when passed, will trigger a minigame to see which player will obtain them. Jamboree Buddies last for up to three turns, activate a board space effect twice, and grant players different abilities that vary depending on the one obtained, such as Waluigi, who steals coins from opponents that he passes. Alongside the traditional set of rules, a more competitive ruleset called "Pro Rules" is available to select which is designed to remove most luck-based aspects found in traditional play.

Super Mario Party Jamboree contains a single-player mission mode called the "Party Planner Trek", in which players help various non-player characters by either talking to them, fetching an item, or playing a minigame in exchange for Mini-Stars which are then used to further progress in the mode and unlock hub customization options. After collecting a certain number of Mini-Stars in an area, the player must complete a boss minigame in order to progress to the next area. In Boss Minigames, the player's goal is to deplete a large enemy's health bar in a similar style to traditional video game boss fights. In the "Minigame Bay" mode, players can freely play any of the minigames or play a set number of minigames that are pre-selected based on their specific type or theme, such as 1 vs 3. A Boss Rush sub-mode, which is unlocked after earning thirty in-game achievements, makes players compete in every boss minigame with the final goal of having the highest score by the end.

Three motion-controlled modes are present and require the usage of singular Joy-Con controllers to function. "Rhythm Kitchen" lets players work together in rhythm-based minigames themed around cooking. "Toad's Item Factory" is a ball physics-based puzzler that tasks players to work together in moving different contraptions to get a ball to a goal to create thirty items. "Paratroopa Flight School" requires players to use two singular Joy-Con controllers in order to mimic flapping wings and flight. Paratroopa Flight School has three sub-modes that allow players to compete in time-based collection matches, cooperate in carrying characters to destinations, or freely fly around a map without any predetermined objective.

Two multiplayer-focused modes are present. "Bowser Kaboom Squad" is a cooperative mode where eight players race to defeat Impostor Bowser by collecting bombs, occasionally playing a minigame to obtain items that help the players defeat him more quickly. "Koopathlon" is a race where twenty different players compete to complete a set number of laps around a board via collecting coins in minigames. After three minigames, a themed Bowser minigame will be played where if a player loses, they will be sent backward a different number of spaces, the number of spaces being determined on their current position.

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