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Hub AI
Super Puzzle Bobble AI simulator
(@Super Puzzle Bobble_simulator)
Hub AI
Super Puzzle Bobble AI simulator
(@Super Puzzle Bobble_simulator)
Super Puzzle Bobble
Super Puzzle Bobble (スーパーパズルボブル, Sūpā Pazuru Boburu), released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. It was developed by Taito, and released on November 27, 2000 by Acclaim Entertainment for the PlayStation 2, and by CyberFront and EON Digital Entertainment for Windows in 2001. It was later ported to the Game Boy Advance that same year, the Japanese version under the name Super Puzzle Bobble Advance (スーパーパズルボブルアドバンス, Sūpā Pazuru Boburu Adobansu). It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX (スーパーパズルボブルDX, Sūpā Pazuru Boburu DX) (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.
Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble All-Stars (スーパーパズルボブル オールスターズ, Sūpā Pazuru Boburu Ōru Sutāzu) in Japan, Super Bust-A-Move All-Stars in Europe, and Bust-A-Move 3000 in North America. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork.
It is the first mainstream game in the series not to see an arcade release, although there is an arcade game with the same title, which is a completely different game to this one.
Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes. New to this game are large-sized bubbles and a two player cooperation mode, in which players work together to solve a stage.
The GameCube All-Stars version has a four player option and a Space Invaders-style mode called "Shoot Bubble".
The game was showcased at the February 1999 AOU Amusement Expo in Japan.
Similar to Bust-A-Move 2 Arcade Edition, the original PlayStation 2 version in North American and Europe releases had unusually strange cover art, consisting of a photorealistic baby wearing shades and blowing a red bubble. It was included on a 2003 list published by GameSpy of the "Top Ten Worst Covers". Other versions of the game including the later GameCube release would instead feature cover art more reminiscent of the game, featuring the game's core cast of playable characters.
The PlayStation 2 and Game Boy Advance versions received "generally favorable reviews", while Bust-A-Move 3000 received "mixed" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 28 out of 40 for the PS2 version, 24 out of 40 for the Game Boy Advance version, and 26 out of 40 for the All-Stars edition.
Super Puzzle Bobble
Super Puzzle Bobble (スーパーパズルボブル, Sūpā Pazuru Boburu), released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. It was developed by Taito, and released on November 27, 2000 by Acclaim Entertainment for the PlayStation 2, and by CyberFront and EON Digital Entertainment for Windows in 2001. It was later ported to the Game Boy Advance that same year, the Japanese version under the name Super Puzzle Bobble Advance (スーパーパズルボブルアドバンス, Sūpā Pazuru Boburu Adobansu). It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX (スーパーパズルボブルDX, Sūpā Pazuru Boburu DX) (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.
Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble All-Stars (スーパーパズルボブル オールスターズ, Sūpā Pazuru Boburu Ōru Sutāzu) in Japan, Super Bust-A-Move All-Stars in Europe, and Bust-A-Move 3000 in North America. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork.
It is the first mainstream game in the series not to see an arcade release, although there is an arcade game with the same title, which is a completely different game to this one.
Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes. New to this game are large-sized bubbles and a two player cooperation mode, in which players work together to solve a stage.
The GameCube All-Stars version has a four player option and a Space Invaders-style mode called "Shoot Bubble".
The game was showcased at the February 1999 AOU Amusement Expo in Japan.
Similar to Bust-A-Move 2 Arcade Edition, the original PlayStation 2 version in North American and Europe releases had unusually strange cover art, consisting of a photorealistic baby wearing shades and blowing a red bubble. It was included on a 2003 list published by GameSpy of the "Top Ten Worst Covers". Other versions of the game including the later GameCube release would instead feature cover art more reminiscent of the game, featuring the game's core cast of playable characters.
The PlayStation 2 and Game Boy Advance versions received "generally favorable reviews", while Bust-A-Move 3000 received "mixed" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 28 out of 40 for the PS2 version, 24 out of 40 for the Game Boy Advance version, and 26 out of 40 for the All-Stars edition.
