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The Crew (video game)

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The Crew (video game)

The Crew is a discontinued 2014 online-only racing video game co-developed by Ubisoft Ivory Tower and Ubisoft Reflections and published by Ubisoft. The game was released for PlayStation 4, Windows, and Xbox One, with an Xbox 360 port developed by Asobo Studio in December 2014. It featured a persistent open world environment for free-roaming across a scaled-down recreation of the contiguous United States and included both role-playing and large-scale multiplayer elements.

Upon release, The Crew received mixed reviews from critics who praised the game's world design but criticized the always-online aspect, which created technical glitches and other issues, the difficult-to-understand user interface, and the presence of microtransactions. The game shipped two million units by January 1, 2015.

The first expansion, titled The Crew: Wild Run, was released on November 17, 2015. The second expansion, entitled The Crew: Calling All Units, was announced at Gamescom 2016 and released on November 29, 2016. The Crew was later followed by two sequels, The Crew 2 in 2018 and The Crew Motorfest in 2023.

Ubisoft shut down the game's servers in 2024, rendering it unplayable, as no server software had been publicly released. Ubisoft additionally revoked the game license from those who owned the game on Ubisoft Connect. A significant controversy arose around the game's shutdown, including a class-action lawsuit, and the launch of the Stop Killing Games campaign to prevent game publishers from using similar practices to render purchased games unplayable. The campaign includes a European Citizens' Initiative, which earned 1,294,188 verified signatures, as well as a UK Parliament petition, which earned 189,890 signatures in total.

A community project named "The Crew Unlimited" released a server emulator to make the PC version of the game playable without Ubisoft servers, on September 15, 2025.

The Crew is a racing game set in a persistent open world environment for free-roaming across a scaled-down recreation of the contiguous United States. The map is split into five regions: The Midwest, East Coast, The South, Mountain States, and West Coast. Each region had its own unique geographical features. Six main cities (one in each region, two in the Midwest) were featured in the game: Detroit and Chicago in the Midwest, New York City on the East Coast, Miami in The South, Las Vegas in the Mountain States, and Los Angeles on the West Coast. Various other cities, namely St. Louis, Washington, D.C., New Orleans, Dallas, Salt Lake City, Santa Fe, San Francisco, and Seattle, were also featured in the game. Over thirty smaller cities and towns lined the countryside, such as Nashville, Norfolk and others. It would take approximately 45 minutes in real time to drive from coast to coast in-game.

The single-player campaign is up to 20 hours long, and entailed infiltrating criminal groups with protagonist Alex Taylor (Troy Baker). Players also had the ability to participate in mini-games called Skills Challenges that could be found across the world. They were triggered by driving through them and included objectives such as weaving through gates and staying as close to a racing line as possible for a period of time. Players' scores were automatically saved so friends could try to beat their scores, in similar fashion to how Electronic Arts' Autolog works in games of the Need for Speed franchise. Missions could be played alone, with friends, or with online co-op matchmaking. The multiplayer mode allowed a maximum of eight players to compete in races and other gametypes. There were no in-game loading screens or pauses. Players could also build cars with a tie-in app for iOS and Android.

The Crew creative director Julian Gerighty has called the game a role-playing game with large-scale multiplayer elements. The multiplayer was not separate from the single-player. Players had the ability to form "crews" to race together or against ghost records. The game required a constant internet connection to play.

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