Todd Howard
Todd Howard
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Bethesda Softworks Career: The Elder Scrolls and Fallout Leadership

This timeline charts Todd Howard's ascent to a leadership role within Bethesda Softworks, focusing on his directorship and executive production of the company's most successful titles.
The Elder Scrolls IV: Oblivion
2006
Howard served as executive producer on The Elder Scrolls IV: Oblivion. This title brought the series to a new generation of consoles and further cemented Bethesda's reputation for immersive open-world experiences. The game was a massive commercial success and received critical acclaim.
Fallout 3
2008
Howard served as game director and executive producer on Fallout 3. This title marked Bethesda's acquisition and revitalization of the Fallout franchise. The game was a critical and commercial triumph, proving Howard's ability to adapt established franchises to a modern audience while maintaining their core appeal.
The Elder Scrolls V: Skyrim
2011
Howard served as game director and executive producer on The Elder Scrolls V: Skyrim. This title achieved unparalleled success, becoming one of the best-selling video games of all time. Skyrim's continued popularity and impact on the gaming industry are a testament to Howard's leadership and vision.
Fallout 4
2015
Howard served as game director and executive producer on Fallout 4. The game was a commercial success, though reception was slightly more mixed than previous entries due to perceived limitations in RPG systems compared to previous games.
Fallout 76
2018
Howard served as executive producer on Fallout 76. Fallout 76 was notable as Bethesda's first foray into the multiplayer online RPG space within the Fallout universe. Initial release was riddled with bugs and the game was largely criticized, but Bethesda maintained their committment to the project and eventually turned it around.
Starfield
2023
Howard served as director and executive producer on Starfield. A brand new IP and a space exploration RPG, the game launched to largely positive reception, with many critics and players praising it's world-building and sheer scale. This was Bethesda's first new IP in over 25 years, and it helped bolster Todd Howards legacy further.