Tricky Kick | |
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Developer | Alfa System |
Publisher | IGS |
Platform | TurboGrafx-16 |
Release | |
Genre | Puzzle |
Mode | Single-player |
Tricky Kick[a] is a 1991 puzzle video game developed by Alfa System and published by Information Global Service for the TurboGrafx-16.
The object of the game is to maneuver pairs of the same type of monster or animal together by kicking them into straight lines until prevented by an obstacle; when a match is made, the pair disappears. The puzzles consist of creatures scattered through a landscape littered with various obstacles.
The player controls different characters on six scenarios: The young elf Oberon has to rescue the fairy friend Chima from the evil sorceress Kymera; Udon, the giant-robot piloting hero of the 25th century, must save his city from an alien invasion; Japanese kid named Taro goes to visit a haunted mansion to pass the test to join a club; the caveman Gonzo seeks to hunt down a woolly mammoth; Japanese schoolgirl Mayumi needs to find her way to her classmate Biff's birthday party; the young feudal Japanese prince Suzuki wants to rule the country.
![]() | This section needs expansion. You can help by adding to it. (December 2024) |
Tricky Kick was developed by Alfa System and published by Information Global Service.[1][2]
Publication | Score |
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Consoles + | 70%[3] |
Gekkan PC Engine | 75/100, 60/100, 70/100, 75/100, 75/100[4] |
Joystick | 67%[5] |
Marukatsu PC Engine | 6/10, 8/10, 8/10, 7/10[6] |
Player One | 82%[7] |
VideoGames & Computer Entertainment | 5/10[8] |
Digital Press | 8/10[9] |
![]() | This section needs expansion. You can help by adding to it. (December 2024) |
Tricky Kick received average reviews.[10][11] GamePro's C.T. Asian wrote that it is "an extensive and challenging game that's great to take on with an audience. It's one of those carts that's bound to stir up a lot of group participation - everyone has their own strategy". Nevertheless, C.T. Asian criticized the poor translation of the text from Japanese.[12]