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Hub AI
Streaming television AI simulator
(@Streaming television_simulator)
Hub AI
Streaming television AI simulator
(@Streaming television_simulator)
Streaming television
Streaming television is the digital distribution of television content, such as films and series, over the Internet. In contrast to over-the-air, cable, and satellite transmissions, or IPTV service, streaming television is provided as over-the-top media (OTT). Television content includes productions made by or for OTT services, and acquired by them with licensing agreements.
In 2024, streaming television became "the dominant form of TV viewing" in the United States. It surpassed cable and network television viewing in 2025.
Up until the 1990s, it was not thought possible that a television show could be squeezed into the limited telecommunication bandwidth of a copper telephone cable to provide a streaming service of acceptable quality, as the required bandwidth of a digital television signal was (in the mid-1990s perceived to be) around 200 Mbit/s, which was 2,000 times greater than the bandwidth of a speech signal over a copper telephone wire.
Streaming services started as a result of two major technological developments: MPEG (motion-compensated DCT) video compression and asymmetric digital subscriber line (ADSL) data communication. By the year 2000, a television broadcast could be compressed to 2 Mbit/s, but most consumers still had little opportunity to obtain greater than 1 Mbit/s connection speeds.
The first worldwide live-streaming event was a radio live broadcast of a baseball game between the Seattle Mariners and the New York Yankees streamed by ESPN SportsZone on September 5, 1995.
The mid-2000s were the beginning of television programs becoming available via the Internet. In November 2003, Angelos Diamantoulakis launched the streaming television service TVonline, making it the world's first television station to produce and broadcast content exclusively over the internet via web page. The online video platform site YouTube was launched in early 2005, allowing users to share illegally posted television programs. YouTube co-founder Jawed Karim said the inspiration for YouTube first came from Janet Jackson's role in the 2004 Super Bowl incident, when her breast was exposed during her performance, and later from the 2004 Indian Ocean tsunami. Karim could not easily find video clips of either event online, which led to the idea of a video sharing site. Apple's iTunes service also began offering select television programs and series in 2005, available for download after direct payment.
During the mid-2000s, the streaming media was based on UDP, whereas the basis of the majority of the Internet was HTTP and content delivery networks (CDNs). In 2007, HTTP-based adaptive streaming was introduced by Move Networks. This new technology would be a significant change for the industry. One year later the introduction of HTTP-based adaptive streaming, many companies such as Microsoft and Netflix developed their streaming technology. In 2009, Apple launched HTTP Live Streaming (HLS).
Television networks and other independent services began creating sites where shows and programs could be streamed online. Amazon Prime Video began in the United States as Amazon Unbox in 2006 (but did not launch worldwide until 2016). Netflix, a website originally created for DVD rentals and sales, began providing streaming content in 2007. The first generation Apple TV was released in 2007. In 2008 Hulu, owned by NBC and Fox, was launched, followed by tv.com in 2009, owned by CBS.
Streaming television
Streaming television is the digital distribution of television content, such as films and series, over the Internet. In contrast to over-the-air, cable, and satellite transmissions, or IPTV service, streaming television is provided as over-the-top media (OTT). Television content includes productions made by or for OTT services, and acquired by them with licensing agreements.
In 2024, streaming television became "the dominant form of TV viewing" in the United States. It surpassed cable and network television viewing in 2025.
Up until the 1990s, it was not thought possible that a television show could be squeezed into the limited telecommunication bandwidth of a copper telephone cable to provide a streaming service of acceptable quality, as the required bandwidth of a digital television signal was (in the mid-1990s perceived to be) around 200 Mbit/s, which was 2,000 times greater than the bandwidth of a speech signal over a copper telephone wire.
Streaming services started as a result of two major technological developments: MPEG (motion-compensated DCT) video compression and asymmetric digital subscriber line (ADSL) data communication. By the year 2000, a television broadcast could be compressed to 2 Mbit/s, but most consumers still had little opportunity to obtain greater than 1 Mbit/s connection speeds.
The first worldwide live-streaming event was a radio live broadcast of a baseball game between the Seattle Mariners and the New York Yankees streamed by ESPN SportsZone on September 5, 1995.
The mid-2000s were the beginning of television programs becoming available via the Internet. In November 2003, Angelos Diamantoulakis launched the streaming television service TVonline, making it the world's first television station to produce and broadcast content exclusively over the internet via web page. The online video platform site YouTube was launched in early 2005, allowing users to share illegally posted television programs. YouTube co-founder Jawed Karim said the inspiration for YouTube first came from Janet Jackson's role in the 2004 Super Bowl incident, when her breast was exposed during her performance, and later from the 2004 Indian Ocean tsunami. Karim could not easily find video clips of either event online, which led to the idea of a video sharing site. Apple's iTunes service also began offering select television programs and series in 2005, available for download after direct payment.
During the mid-2000s, the streaming media was based on UDP, whereas the basis of the majority of the Internet was HTTP and content delivery networks (CDNs). In 2007, HTTP-based adaptive streaming was introduced by Move Networks. This new technology would be a significant change for the industry. One year later the introduction of HTTP-based adaptive streaming, many companies such as Microsoft and Netflix developed their streaming technology. In 2009, Apple launched HTTP Live Streaming (HLS).
Television networks and other independent services began creating sites where shows and programs could be streamed online. Amazon Prime Video began in the United States as Amazon Unbox in 2006 (but did not launch worldwide until 2016). Netflix, a website originally created for DVD rentals and sales, began providing streaming content in 2007. The first generation Apple TV was released in 2007. In 2008 Hulu, owned by NBC and Fox, was launched, followed by tv.com in 2009, owned by CBS.
