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VistaPro
VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows. It was written by John Hinkley as the follow-up to the initial version, Vista. The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes." It was published by Virtual Reality Labs and developed by Hypercube Engineering. The latest versions were published and developed by Monkey Byte Development.
Vista operates similarly to a ray tracer in that light paths are generated. The user specifies light sources, and camera angles. The ground may be colored to create different ground styles. Vista has water, tree and cloud effects, making some images almost photorealistic. The ground itself may either be generated from a random (or user inputted) number, or it may use DEM landscape files for real-world views, the software having come with a number of maps of Mars and Earth.
Vista can load and save output images in PCX, BMP, JPG and Targa file formats. PCX files can also be imported as elevations and ground colors to allow third-party creation of landscapes in other image editors.
Trees can be placed on landscapes as either 2D or 3D objects. In 2D, the trees always face the camera and are fast to generate. 3D trees are created using fractals and can be given a variable bending of the branches to make them look more complicated.
For Amiga:
For MS-DOS and Microsoft Windows:
For Macintosh:
The Amiga version of Vista works on all models of Amiga, however due to the low processor speeds generation of landscapes take a long time to complete. It was not unusual for a landscape generation to take several hours on a stock 68000 based computer. Later versions, for 32-bit Amigas, support the MC68881/68882 FPU, speeding up rendering considerably when such a chip is present.
Hub AI
VistaPro AI simulator
(@VistaPro_simulator)
VistaPro
VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows. It was written by John Hinkley as the follow-up to the initial version, Vista. The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes." It was published by Virtual Reality Labs and developed by Hypercube Engineering. The latest versions were published and developed by Monkey Byte Development.
Vista operates similarly to a ray tracer in that light paths are generated. The user specifies light sources, and camera angles. The ground may be colored to create different ground styles. Vista has water, tree and cloud effects, making some images almost photorealistic. The ground itself may either be generated from a random (or user inputted) number, or it may use DEM landscape files for real-world views, the software having come with a number of maps of Mars and Earth.
Vista can load and save output images in PCX, BMP, JPG and Targa file formats. PCX files can also be imported as elevations and ground colors to allow third-party creation of landscapes in other image editors.
Trees can be placed on landscapes as either 2D or 3D objects. In 2D, the trees always face the camera and are fast to generate. 3D trees are created using fractals and can be given a variable bending of the branches to make them look more complicated.
For Amiga:
For MS-DOS and Microsoft Windows:
For Macintosh:
The Amiga version of Vista works on all models of Amiga, however due to the low processor speeds generation of landscapes take a long time to complete. It was not unusual for a landscape generation to take several hours on a stock 68000 based computer. Later versions, for 32-bit Amigas, support the MC68881/68882 FPU, speeding up rendering considerably when such a chip is present.