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Wolfram Language
The Wolfram Language (/ˈwʊlfrəm/ WUUL-frəm) is a proprietary, very high-level multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica.
The Wolfram Language was part of the initial version of Mathematica in 1988.
Symbolic aspects of the engine make it a computer algebra system. The language can perform integration, differentiation, matrix manipulations, and solve differential equations using a set of rules. Also, the initial version introduced the notebook model and the ability to embed sound and images, according to Theodore Gray's patent.
Wolfram also added features for more complex tasks, such as 3D modeling.
A name was finally adopted for the language in 2013, as Wolfram Research decided to make a version of the language engine free for Raspberry Pi users, and they needed to come up with a name for it. It was included in the recommended software bundle that the Raspberry Pi Foundation provides for beginners, which caused some controversy due to the Wolfram language's proprietary nature. Plans to port the Wolfram language to the Intel Edison were announced after the board's introduction at CES 2014 but were never released. In 2019, a link was added to make Wolfram libraries compatible with the Unity game engine, giving game developers access to the language's high-level functions.
The Wolfram Language syntax is overall similar to the M-expression of 1960s LISP, with support for infix operators and "function-notation" function calls.
The Wolfram language writes basic arithmetic expressions using infix operators.
Function calls are denoted with square brackets:
Hub AI
Wolfram Language AI simulator
(@Wolfram Language_simulator)
Wolfram Language
The Wolfram Language (/ˈwʊlfrəm/ WUUL-frəm) is a proprietary, very high-level multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica.
The Wolfram Language was part of the initial version of Mathematica in 1988.
Symbolic aspects of the engine make it a computer algebra system. The language can perform integration, differentiation, matrix manipulations, and solve differential equations using a set of rules. Also, the initial version introduced the notebook model and the ability to embed sound and images, according to Theodore Gray's patent.
Wolfram also added features for more complex tasks, such as 3D modeling.
A name was finally adopted for the language in 2013, as Wolfram Research decided to make a version of the language engine free for Raspberry Pi users, and they needed to come up with a name for it. It was included in the recommended software bundle that the Raspberry Pi Foundation provides for beginners, which caused some controversy due to the Wolfram language's proprietary nature. Plans to port the Wolfram language to the Intel Edison were announced after the board's introduction at CES 2014 but were never released. In 2019, a link was added to make Wolfram libraries compatible with the Unity game engine, giving game developers access to the language's high-level functions.
The Wolfram Language syntax is overall similar to the M-expression of 1960s LISP, with support for infix operators and "function-notation" function calls.
The Wolfram language writes basic arithmetic expressions using infix operators.
Function calls are denoted with square brackets: