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Away: Shuffle Dungeon
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Away: Shuffle Dungeon
Away: Shuffle Dungeon
North American cover art
DevelopersArtoon
Mistwalker
Publishers
DirectorMasahide Kobayashi
ProducerNaoto Ohshima
ArtistNaoto Ohshima
WriterHironobu Sakaguchi
ComposersNobuo Uematsu
Yutaka Minobe
PlatformNintendo DS
Release
  • JP: October 16, 2008
  • NA: October 29, 2008[1]
  • EU: April 10, 2009
  • UK: June 3, 2009
GenreAction role-playing
ModesSingle-player, multiplayer

Away: Shuffle Dungeon (Away(アウェイ) シャッフルダンジョン, Awei Shaffuru Danjon) is an action role-playing game developed by Artoon and Mistwalker for the Nintendo DS. The story involves a curse called "Away", which causes a person to mysteriously vanish from a village each year.

Gameplay

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The main gameplay focus of Away is its "shuffle dungeons", where both DS screens show a part of the dungeon for the player to explore in. When a player enters a dungeon, they are given a few seconds to move Sword around both screens before a part of the dungeon starts to shift and reveal a different area for the player to battle monsters and open treasure chests. If a player dwells too much time in one of the dungeon's areas, they'll get caught in the shuffle and will lose a portion of their HP and start over in the dungeon before the previous one where they got shifted. After reaching the final floor of a dungeon, they'll either face a boss or collect gold or items from treasure chests and access a save point. Once the player exits through the way they came from the dungeon, they'll be able to use that dungeon again to raise their stats and open chests.

Development

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Away: Shuffle Dungeon was co-developed by Artoon and Mistwalker and published in Japan by AQ Interactive. Instead of handing off the western localization to AQ's subsidiary Xseed Games as earlier reported, the game was published in North America by Majesco Entertainment.[4] AQ Interactive and Virgin Play entered into a partnership for its European release, translating the game into German, English, Spanish, French and Italian.[5]

Reception

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The game received "mixed or average" reviews according to the review aggregation website Metacritic.[6] Game Informer gave it a favorable review nearly two months before it was released Stateside.[10] GameSpot said the gameplay was too simple and easy.[12] In Japan, Famitsu gave it a score of two eights, one seven, and one eight for a total of 31 out of 40.[9]

References

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