Card manipulation
Card manipulation
Main page
2173510

Card manipulation

logo
Community Hub0 subscribers
What are your thoughts?
Be the first to start a discussion here.
Be the first to start a discussion here.
Card manipulation

Card manipulation, commonly known as card magic, is the branch of magic that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used in magical performances, especially in close-up, parlor, and street magic. Some of the most recognized names in this field include Dai Vernon, Tony Slydini, Ed Marlo, S.W. Erdnase, Richard Turner, John Scarne, Ricky Jay and René Lavand. Before becoming world-famous for his escapes, Houdini billed himself as "The King of Cards". Among the more well-known card tricks relying on card manipulation are Ambitious Card, and Three-card Monte, a common street hustle also known as Find the Lady.

Playing cards became popular with magicians in the 15th century as they were props which were inexpensive, versatile, and easily accessible, plus sleight of hand with cards was already developed by card cheats. Card magic has bloomed into one of the most popular branches of magic, accumulating thousands of techniques and ideas. These range from complex mathematics like those used by Persi Diaconis, the use of psychological techniques like those taught by Banachek, to extremely difficult sleight of hand like that of Ed Marlo and Dai Vernon.

Card magic, in one form or another, likely dates from the time playing cards became commonly known, towards the second half of the fourteenth century, but its history in this period is largely undocumented. Compared to sleight of hand magic in general and to cups and balls, it is a new form of magic. However, due to its versatility as a prop it has become popular amongst modern magicians.

Martin Gardner called S.W. Erdnase's 1902 treatise on card manipulation Artifice, Ruse and Subterfuge at the Card Table: A Treatise on the Science and Art of Manipulating Cards "the most famous, the most carefully studied book ever published on the art of manipulating cards at gaming tables". This book influenced Dai Vernon to become a magician, who is considered to be the pioneer of modern day card magic.

Illusions performed with playing cards are constructed using basic card manipulation techniques (or sleights). It is the intention of the performer that such sleights are performed in a manner which is undetectable to the audience—however, that result takes practice and a thorough understanding of method. Manipulation techniques include:

Lifts are techniques which extract one or more cards from a deck. The produced card(s) are normally known to the audience, for example having previously been selected or identified as part of the illusion. In sleight of hand, a "double lift" can be made to extract two cards from the deck, but held together to appear as one card.

Dealing cards (for example at the start of a traditional card game) is considered a fair means of distributing cards. False deals are techniques which appear to deliver cards fairly, when actually the cards delivered are predetermined or known to the performer. False dealing techniques include: second dealing, bottom dealing, Greek dealing (a variation of the bottom deal), center dealing (rarely used), and double dealing (the top and bottom cards of a small packet are dealt together).

A technique invented by magician F. W. Conradi. It is used to control a predetermined card to the top of a deck (most of the time) by utilizing the classic palm. There is also the diagonal palm shift, first published by S. W. Erdnase. Like the side steal, the diagonal palm shift utilizes the classic palm, but it is intended to control cards to the bottom of the deck, but it is commonly used to "teleport" a card to your pocket.

See all
User Avatar
No comments yet.