This timeline details the various creative roles Metzen held at Blizzard, showcasing his diverse skills in storytelling, character design, voice acting, and universe creation.
Writer and Storyteller
Various
Metzen's primary role was as a writer and storyteller. He crafted intricate narratives, developed memorable characters, and built expansive universes for Blizzard's major franchises.
Character Designer
Various
He designed and conceptualized iconic characters like Thrall, Arthas Menethil, Kerrigan, and Jim Raynor, who became central figures in their respective universes.
Voice Actor
Various
Metzen lent his voice to numerous characters in Blizzard games, most notably Thrall in Warcraft and the Marine in StarCraft. His voice acting added depth and personality to the characters he portrayed.
World Builder
Various
Metzen played a vital role in creating the detailed lore, history, and cultures of the Warcraft, Diablo, and StarCraft universes.
Artistic Input
Various
Even when not directly involved in art creation, Metzen provided crucial artistic direction and feedback on character designs, environments, and overall visual style.