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Java class file
Java class file
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Java class file
Internet media typeapplication/java-vm, application/x-httpd-java, application/x-java, application/java, application/java-byte-code, application/x-java-class, application/x-java-vm
Developed bySun Microsystems

A Java class file is a file (with the .class filename extension) containing Java bytecode that can be executed on the Java Virtual Machine (JVM). A Java class file is usually produced by a Java compiler from Java programming language source files (.java files) containing Java classes (alternatively, other JVM languages can also be used to create class files). If a source file has more than one class, each class is compiled into a separate class file. Thus, it is called a .class file because it contains the bytecode for a single class.

JVMs are available for many platforms, and a class file compiled on one platform will execute on a JVM of another platform. This makes Java applications platform-independent.

History

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On 11 December 2006, the class file format was modified under Java Specification Request (JSR) 202.[1]

File layout and structure

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Sections

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There are 10 basic sections to the Java class file structure:

  • Magic Number: 0xCAFEBABE
  • Version of Class File Format: the minor and major versions of the class file
  • Constant Pool: Pool of constants for the class
  • Access Flags: for example whether the class is abstract, static, etc.
  • This Class: The name of the current class
  • Super Class: The name of the super class
  • Interfaces: Any interfaces in the class
  • Fields: Any fields in the class
  • Methods: Any methods in the class
  • Attributes: Any attributes of the class (for example the name of the sourcefile, etc.)

Magic Number

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Class files are identified by the following 4 byte header (in hexadecimal): CA FE BA BE (the first 4 entries in the table below). The history of this magic number was explained by James Gosling referring to a restaurant in Palo Alto:[2]

"We used to go to lunch at a place called St Michael's Alley. According to local legend, in the deep dark past, the Grateful Dead used to perform there before they made it big. It was a pretty funky place that was definitely a Grateful Dead Kinda Place. When Jerry died, they even put up a little Buddhist-esque shrine. When we used to go there, we referred to the place as Cafe Dead. Somewhere along the line it was noticed that this was a HEX number. I was re-vamping some file format code and needed a couple of magic numbers: one for the persistent object file, and one for classes. I used CAFEDEAD for the object file format, and in grepping for 4 character hex words that fit after "CAFE" (it seemed to be a good theme) I hit on BABE and decided to use it. At that time, it didn't seem terribly important or destined to go anywhere but the trash-can of history. So CAFEBABE became the class file format, and CAFEDEAD was the persistent object format. But the persistent object facility went away, and along with it went the use of CAFEDEAD - it was eventually replaced by RMI."

General layout

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Because the class file contains variable-sized items and does not also contain embedded file offsets (or pointers), it is typically parsed sequentially, from the first byte toward the end. At the lowest level the file format is described in terms of a few fundamental data types:

  • u1: an unsigned 8-bit integer
  • u2: an unsigned 16-bit integer in big-endian byte order
  • u4: an unsigned 32-bit integer in big-endian byte order
  • table: an array of variable-length items of some type. The number of items in the table is identified by a preceding count number (the count is a u2), but the size in bytes of the table can only be determined by examining each of its items.

Some of these fundamental types are then re-interpreted as higher-level values (such as strings or floating-point numbers), depending on context. There is no enforcement of word alignment, and so no padding bytes are ever used. The overall layout of the class file is as shown in the following table.

Byte offset Size Type or value Description
0 4 bytes u1 =
0xCA hex
magic number (CAFEBABE) used to identify file as conforming to the class file format
1 u1 =
0xFE hex
2 u1 =
0xBA hex
3 u1 =
0xBE hex
4 2 bytes u2 minor version number of the class file format being used
5
6 2 bytes u2 major version number of the class file format being used.[3]

Java SE 25 = 69 (0x45 hex),
Java SE 24 = 68 (0x44 hex),
Java SE 23 = 67 (0x43 hex),
Java SE 22 = 66 (0x42 hex),
Java SE 21 = 65 (0x41 hex),
Java SE 20 = 64 (0x40 hex),
Java SE 19 = 63 (0x3F hex),
Java SE 18 = 62 (0x3E hex),
Java SE 17 = 61 (0x3D hex),
Java SE 16 = 60 (0x3C hex),
Java SE 15 = 59 (0x3B hex),
Java SE 14 = 58 (0x3A hex),
Java SE 13 = 57 (0x39 hex),
Java SE 12 = 56 (0x38 hex),
Java SE 11 = 55 (0x37 hex),
Java SE 10 = 54 (0x36 hex),[4]
Java SE 9 = 53 (0x35 hex),[5]
Java SE 8 = 52 (0x34 hex),
Java SE 7 = 51 (0x33 hex),
Java SE 6.0 = 50 (0x32 hex),
Java SE 5.0 = 49 (0x31 hex),
JDK 1.4 = 48 (0x30 hex),
JDK 1.3 = 47 (0x2F hex),
JDK 1.2 = 46 (0x2E hex),
JDK 1.1 = 45 (0x2D hex).
For details of earlier version numbers see footnote 1 at The JavaTM Virtual Machine Specification 2nd edition

7
8 2 bytes u2 constant pool count, number of entries in the following constant pool table. This count is at least one greater than the actual number of entries; see following discussion.
9
10 cpsize (variable) table constant pool table, an array of variable-sized constant pool entries, containing items such as literal numbers, strings, and references to classes or methods. Indexed starting at 1, containing (constant pool count - 1) number of entries in total (see note).
...
...
...
10+cpsize 2 bytes u2 access flags, a bitmask
11+cpsize
12+cpsize 2 bytes u2 identifies this class, index into the constant pool to a "Class"-type entry
13+cpsize
14+cpsize 2 bytes u2 identifies super class, index into the constant pool to a "Class"-type entry
15+cpsize
16+cpsize 2 bytes u2 interface count, number of entries in the following interface table
17+cpsize
18+cpsize isize (variable) table interface table: a variable-length array of constant pool indexes describing the interfaces implemented by this class
...
...
...
18+cpsize+isize 2 bytes u2 field count, number of entries in the following field table
19+cpsize+isize
20+cpsize+isize fsize (variable) table field table, variable length array of fields

each element is a field_info structure defined in https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.5

...
...
...
20+cpsize+isize+fsize 2 bytes u2 method count, number of entries in the following method table
21+cpsize+isize+fsize
22+cpsize+isize+fsize msize (variable) table method table, variable length array of methods

each element is a method_info structure defined in https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.6

...
...
...
22+cpsize+isize+fsize+msize 2 bytes u2 attribute count, number of entries in the following attribute table
23+cpsize+isize+fsize+msize
24+cpsize+isize+fsize+msize asize (variable) table attribute table, variable length array of attributes

each element is an attribute_info structure defined in https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7

...
...
...

Representation of a class file

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The following is a representation of a .class file as if it were a C-style struct.

struct ClassFileFormat {
   u4 magicNumber;

   u2 minorVersion;   
   u2 majorVersion;

   u2 constantPoolCount;   
  
   ConstantPoolInfo[constantPoolCount - 1] constantPool;

   u2 accessFlags;

   u2 thisClass;
   u2 superClass;

   u2 interfacesCount;   
   
   u2[interfacesCount] interfaces;

   u2 fieldsCount;   
   FieldInfo[fieldsCount] fields;

   u2 methodsCount;
   MethodInfo[methodsCount] methods;

   u2 attributesCount;   
   AttributeInfo[attributesCount] attributes;
}

The constant pool

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The constant pool table is where most of the literal constant values are stored. This includes values such as numbers of all sorts, strings, identifier names, references to classes and methods, and type descriptors. All indexes, or references, to specific constants in the constant pool table are given by 16-bit (type u2) numbers, where index value 1 refers to the first constant in the table (index value 0 is invalid).

Due to historic choices made during the file format development, the number of constants in the constant pool table is not actually the same as the constant pool count which precedes the table. First, the table is indexed starting at 1 (rather than 0), but the count should actually be interpreted as the maximum index plus one.[6] Additionally, two types of constants (longs and doubles) take up two consecutive slots in the table, although the second such slot is a phantom index that is never directly used.

The type of each item (constant) in the constant pool is identified by an initial byte tag. The number of bytes following this tag and their interpretation are then dependent upon the tag value. The valid constant types and their tag values are:

Tag byte Additional bytes Description of constant Version introduced
1 2+x bytes
(variable)
UTF-8 (Unicode) string: a character string prefixed by a 16-bit number (type u2) indicating the number of bytes in the encoded string which immediately follows (which may be different than the number of characters). Note that the encoding used is not actually UTF-8, but involves a slight modification of the Unicode standard encoding form. 1.0.2
3 4 bytes Integer: a signed 32-bit two's complement number in big-endian format 1.0.2
4 4 bytes Float: a 32-bit single-precision IEEE 754 floating-point number 1.0.2
5 8 bytes Long: a signed 64-bit two's complement number in big-endian format (takes two slots in the constant pool table) 1.0.2
6 8 bytes Double: a 64-bit double-precision IEEE 754 floating-point number (takes two slots in the constant pool table) 1.0.2
7 2 bytes Class reference: an index within the constant pool to a UTF-8 string containing the fully qualified class name (in internal format) (big-endian) 1.0.2
8 2 bytes String reference: an index within the constant pool to a UTF-8 string (big-endian too) 1.0.2
9 4 bytes Field reference: two indexes within the constant pool, the first pointing to a Class reference, the second to a Name and Type descriptor. (big-endian) 1.0.2
10 4 bytes Method reference: two indexes within the constant pool, the first pointing to a Class reference, the second to a Name and Type descriptor. (big-endian) 1.0.2
11 4 bytes Interface method reference: two indexes within the constant pool, the first pointing to a Class reference, the second to a Name and Type descriptor. (big-endian) 1.0.2
12 4 bytes Name and type descriptor: two indexes to UTF-8 strings within the constant pool, the first representing a name (identifier) and the second a specially encoded type descriptor. 1.0.2
15 3 bytes Method handle: this structure is used to represent a method handle and consists of one byte of type descriptor, followed by an index within the constant pool.[6] 7
16 2 bytes Method type: this structure is used to represent a method type, and consists of an index within the constant pool.[6] 7
17 4 bytes Dynamic: this is used to specify a dynamically computed constant produced by invocation of a bootstrap method.[6] 11
18 4 bytes InvokeDynamic: this is used by an invokedynamic instruction to specify a bootstrap method, the dynamic invocation name, the argument and return types of the call, and optionally, a sequence of additional constants called static arguments to the bootstrap method.[6] 7
19 2 bytes Module: this is used to identify a module.[6] 9
20 2 bytes Package: this is used to identify a package exported or opened by a module.[6] 9

There are only two integral constant types, integer and long. Other integral types appearing in the high-level language, such as boolean, byte, and short must be represented as an integer constant.

Class names in Java, when fully qualified, are traditionally dot-separated, such as "java.lang.Object". However within the low-level Class reference constants, an internal form appears which uses slashes instead, such as "java/lang/Object".

The Unicode strings, despite the moniker "UTF-8 string", are not actually encoded according to the Unicode standard, although it is similar. There are two differences (see UTF-8 for a complete discussion). The first is that the code point U+0000 is encoded as the two-byte sequence C0 80 (in hex) instead of the standard single-byte encoding 00. The second difference is that supplementary characters (those outside the BMP at U+10000 and above) are encoded using a surrogate-pair construction similar to UTF-16 rather than being directly encoded using UTF-8. In this case each of the two surrogates is encoded separately in UTF-8. For example, U+1D11E is encoded as the 6-byte sequence ED A0 B4 ED B4 9E, rather than the correct 4-byte UTF-8 encoding of F0 9D 84 9E.

See also

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References

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Further reading

[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
A Java class file is a platform-independent binary file format that contains the bytecode instructions and metadata for a single class, interface, or module in the Java programming language, enabling execution by the Java Virtual Machine (JVM). It serves as the compiled output of Java source code, allowing the JVM to load, verify, link, and run programs across different hardware and operating systems without recompilation. The structure of a class file is defined by the ClassFile format, which consists of a stream of 8-bit bytes in big-endian order. It begins with a fixed magic number of 0xCAFEBABE to identify valid files, followed by version numbers that indicate the class file format version supported by the JVM—ranging from 45.0 (Java SE 1.0) to 69.0 (Java SE 25), with later versions introducing features like modules and preview capabilities. The core components include a constant pool table holding literals, symbolic references, and other constants (up to 17 types, such as strings and method descriptors); access flags specifying properties like public, final, or abstract; indices to the class, superclass, and implemented interfaces; arrays of field_info and method_info structures detailing variables and operations with their attributes; and a variable-length attributes array for additional metadata, such as the attribute containing and exception tables. This format ensures and through JVM verification, including stack map tables in versions 50.0 and later, while supporting language evolution via extensible attributes and constant types. Class files are typically generated by the compiler and can be manipulated using APIs like java.lang.classfile in SE 22 and later for reading, writing, or transforming .

Introduction

Definition and Purpose

A Java class file is a binary file format, identified by the .class extension, that contains Java Virtual Machine (JVM) bytecode instructions, a symbol table with metadata, and symbolic references representing a single compiled Java class, interface, or module. This format serves as the standard output of the javac compiler, encapsulating the essential elements needed to define the structure and behavior of the class without retaining the original human-readable source code. The fundamental purpose of the class file is to facilitate platform-independent execution of Java programs, allowing the JVM to load, verify, link, and run the compiled code on any hardware or operating system that implements the JVM specification, regardless of the compilation environment. By abstracting machine-specific details into portable , it enables the "" paradigm central to 's design, ensuring that developers do not need to recompile for different platforms. Among its key benefits, the class file provides a compact binary representation that minimizes file size and improves loading performance compared to or other intermediate forms. It also incorporates metadata attributes to support modern Java features, such as generics via the attribute, which retains type information for runtime reflection, and annotations through dedicated attributes like RuntimeVisibleAnnotations, enabling tools and frameworks to process declarative metadata. For instance, compiling a simple class like public class Hello { public static void main(String[] args) { System.out.println("Hello, World!"); } } with the command javac Hello.java generates Hello.class, a binary file holding the bytecode for the main method, constant pool entries for strings and method references, and class-level metadata. This file can then be executed universally via java Hello on any JVM, demonstrating the format's role in seamless deployment.

Role in the Java Virtual Machine

The Java class file serves as the fundamental binary artifact in the (JVM), enabling the dynamic loading, linking, initialization, and execution of classes, interfaces, and modules. During the JVM's lifecycle, class files are processed to represent types in , ensuring platform independence through instructions that the JVM interprets or compiles. This integration allows the JVM to manage , enforce , and execute code securely across diverse hardware and operating systems. Loading is the initial stage where the JVM reads the class file's bytes into memory to create a Class object representing the class, interface, or module. Class loaders, such as the bootstrap loader (built into the JVM for core classes) or custom user-defined loaders (subclasses of java.lang.ClassLoader), locate and parse the class file, defining the class within a specific to support delegation and visibility rules. For instance, the bootstrap loader handles fundamental types like java.lang.Object, while custom loaders enable modular loading from networks or encrypted sources. If the class file's structure is invalid, loading throws a ClassFormatError. Linking follows loading and consists of verification, preparation, and resolution to ensure the class is well-formed and ready for use. Verification checks the class file's against JVM constraints for and structural correctness, throwing a VerifyError for violations like invalid stack operations. Preparation allocates and initializes static fields with default values (e.g., null for objects, 0 for integers), while resolution dynamically locates and binds symbolic references in the constant pool to actual entities, potentially triggering further loading. These steps may occur lazily to optimize startup time. After linking, initialization executes the class's static initializer (<clinit> method), setting up static variables and performing one-time setup before instance creation or static access. The bytecode instructions from the class file are then executed by the JVM's execution engine, which may use an interpreter to directly process them instruction-by-instruction for simplicity and startup speed, or a just-in-time (JIT) compiler to translate frequently executed ("hot") methods into native for improved performance. In the HotSpot JVM, interpretation handles initial execution, with tiered JIT compilation (client and server compilers) optimizing based on runtime profiling. Malformed class files trigger specific errors during these processes; for example, a corrupted magic number or invalid constant pool during loading results in ClassFormatError, while that attempts unsafe operations like array bounds violations during verification causes VerifyError, preventing execution of potentially harmful code. These mechanisms uphold the JVM's model by rejecting non-compliant class files early.

History

Origins and Initial Development

The Java class file format emerged as a core component of the platform during its initial development at in 1995, forming part of the inaugural (JDK) 1.0 release. This format was designed to encapsulate compiled in a platform-independent structure, enabling the "" paradigm that distinguished Java from contemporary languages tied to specific hardware architectures. The effort was led by and his team at Sun, who aimed to create a robust environment for and networked applications, evolving from earlier prototypes like the language project initiated in 1991. Central to the class file's inception was the motivation to achieve portability through an intermediate bytecode representation, which would be interpreted or just-in-time compiled by the (JVM) on diverse platforms without recompilation. Gosling's team drew inspiration from prior virtual machine designs, notably the of , renowned for its cross-platform execution of portable code, and the bytecode interpreter in Smalltalk, which emphasized dynamic, object-oriented runtime environments. These influences shaped the class file as a binary container for bytecode instructions, constant data, and metadata, ensuring seamless execution across operating systems and processors. The formal definition of the class file format appeared in the first edition of The Java Virtual Machine Specification, published in 1996 by Addison-Wesley and authored by Tim Lindholm and Frank Yellin under Sun Microsystems. This specification introduced the initial version 45.0 of the class file, specifying its structure with a magic number of 0xCAFEBABE to identify valid files, alongside details on versioning, constant pools, and access flags. Released alongside JDK 1.0 on January 23, 1996, this format laid the groundwork for Java's ecosystem, supporting the language's public debut and rapid adoption in web applets and enterprise software.

Evolution and Version Changes

The Java class file format employs a versioning scheme consisting of a major version number followed by a minor version number, stored as 16-bit unsigned integers in the ClassFile structure. The major version corresponds to the Java SE release, starting at 45 for Java 1.0 and incrementing with each subsequent major release, while the minor version is typically 0 for stable releases but can be 65535 for preview features in Java SE 12 and later. Minor version increments, such as from 45.0 to 45.3 in Java 1.1, accommodate non-breaking changes like bug fixes without altering the major version. For instance, Java 8 uses version 52.0, and Java 21 uses 65.0. Significant updates to the format have accompanied new language features across Java releases. Java 5 (version 49.0) introduced support for generics through the Signature attribute and annotations via attributes like RuntimeVisibleAnnotations and RuntimeInvisibleAnnotations, enabling compile-time type checking and metadata retention in bytecode. Java 7 (version 51.0) added the invokedynamic instruction under JSR 292, along with the CONSTANT_InvokeDynamic_info constant pool entry and the BootstrapMethods attribute, to facilitate dynamic method invocation for better support of dynamic languages on the JVM. Java 8 (version 52.0) extended annotation capabilities with type annotations and added the MethodParameters attribute for improved reflection. Java 9 (version 53.0) incorporated modular enhancements, including the CONSTANT_Module constant and Module attribute, to represent the module system introduced by Project Jigsaw. Further evolution in 14 and later versions built on and introduced specialized constructs. 14 (version 58.0) introduced the Record attribute for preview records, while 15 (version 59.0) added the PermittedSubclasses attribute for preview sealed classes, both enhancing and structure in the class file format. Records, finalized in 16 (version 60.0), encoded component fields and implicitly generated methods like equals and toString. features, maturing in 21 (version 65.0) with 440 for instanceof and 441 for switch, incorporate metadata via existing attributes like PermittedSubclasses for sealed hierarchies, ensuring type-safe deconstruction in without major format overhauls. 24 (version 68.0) introduced the Class-File API ( 484) for programmatic reading, writing, and transforming class files. The format emphasizes , with each JVM implementation supporting all class file major versions from 45 up to its own version; for example, a 25 JVM can load class files from Java 1.0 without modification. Deprecated features, such as certain obsolete constant pool tags or attributes unused since early versions, are retained for compatibility but may trigger warnings in modern toolchains, allowing gradual phase-out without breaking existing applications. As of November 2025, the latest stable release is 25 (version 69.0), an LTS edition that increments the class file version and continues support for , , and modular metadata, with JVMs maintaining compatibility for all prior versions.

Overall File Format

Magic Number and Version Information

The Java class file begins with an 8-byte header that includes a magic number followed by version information, serving as the initial identifier and compatibility indicator for the . The magic number is a fixed 4-byte value of 0xCAFEBABE, which the (JVM) checks to confirm that the file is a valid class file before attempting to load or parse it further. This constant, equivalent to the ASCII characters "CAFE" followed by "BABE," provides a quick and unambiguous signature to distinguish class files from other binary formats. Immediately following the magic number are two 2-byte unsigned integer fields specifying the minor and major version numbers of the class file format, denoted collectively as major.minor. The minor_version field, stored as a u2 (16-bit unsigned integer), ranges from 0 to 65535 and allows for fine-grained updates within a major version, though its usage is restricted—for instance, it must be 0 or 65535 for major versions 56 and higher. The major_version field, also a u2, indicates the primary revision level, with supported values ranging from 45 (corresponding to early Java releases like Java 1.0) to 69 (for Java SE 25). As of November 2025. These version numbers enable the JVM to determine the expected structure and features of the class file, ensuring compatibility by rejecting unsupported versions during loading. All multibyte data in the class file, including the header fields, is stored in big-endian byte order, where the most significant byte appears first in the sequence. This consistent ordering simplifies across platforms, as the JVM reads the header to validate the file type and version before proceeding to subsequent sections. For example, a class file compiled for SE 8 would have major_version 52 and minor_version 0, signaling support for features introduced up to that release.

General Layout and Sections

The Java class file is structured as a sequence of unsigned 8-bit bytes, with all multi-byte numeric values stored in big-endian byte order. This format ensures platform independence, allowing the Java Virtual Machine (JVM) to parse the file consistently regardless of the host system's endianness. The file's high-level organization follows a fixed sequence of sections, beginning with a header that includes the magic number and version information, followed by the constant pool count and the constant pool itself. Subsequent sections include the access flags (2 bytes), the this_class index (2 bytes pointing to the constant pool), the super_class index (2 bytes, or 0 for java.lang.Object), the interfaces_count (2 bytes) and an array of interface indices (2 bytes each), the fields_count (2 bytes) and fields array, the methods_count (2 bytes) and methods array, and finally the attributes_count (2 bytes) and attributes array. Each variable-length section, such as the constant pool, fields, methods, and attributes, is preceded by a count indicating the number of entries, making the overall structure self-describing and parseable linearly. Due to the variable lengths determined by these counts—particularly the size of the constant pool and the number of fields and methods—class files do not have a fixed size but are typically compact, often ranging from a few hundred bytes for simple classes to several kilobytes for more complex ones. This efficiency supports fast loading and verification by the JVM. Class files are commonly inspected in using editors to view the raw byte sequence or disassembled into a human-readable format using the javap tool, which is part of the JDK and reveals the structural elements without executing the code.

Core Components

Constant Pool

The constant pool in a Java class file is a fundamental that serves as a repository for literals and symbolic references used throughout the class file and its bytecode instructions. It acts as a centralized table to store reusable constants such as string literals, numeric values, class names, field and method descriptors, and references to external entities, thereby promoting efficiency by avoiding redundancy and facilitating late binding during execution. This design allows the (JVM) to interpret symbolically without embedding absolute addresses, enabling platform independence and dynamic linking. The constant pool's structure begins with a 2-byte unsigned , constant_pool_count, which indicates the number of entries in the pool plus one (valid indices range from 1 to constant_pool_count - 1). Following this count is a table of variable-length entries, each prefixed by a 1-byte tag value that identifies the entry type, with tags ranging from 1 to 20 in the current specification. These entries are indexed sequentially, and certain types like CONSTANT_Long and CONSTANT_Double consume two slots due to their 8-byte size, skipping the next index. The variable format ensures compact storage while supporting diverse data types essential for class resolution and operation. Each constant pool entry has a specific format determined by its tag. For instance, a CONSTANT_Utf8_info entry (tag 1), commonly used for strings like class names or descriptors, consists of the tag byte followed by a 2-byte length and that many bytes of modified encoded characters:

CONSTANT_Utf8_info { u1 tag; u2 length; u1 bytes[length]; }

CONSTANT_Utf8_info { u1 tag; u2 length; u1 bytes[length]; }

This structure stores the raw bytes without null termination, allowing efficient string handling. Similarly, a CONSTANT_Class_info entry (tag 7) references a class or interface name indirectly via a 2-byte index into another constant pool entry (typically a CONSTANT_Utf8_info):

CONSTANT_Class_info { u1 tag; u2 name_index; }

CONSTANT_Class_info { u1 tag; u2 name_index; }

For method references, a CONSTANT_Methodref_info entry (tag 10) combines a class reference with a name-and-type pair, enabling symbolic invocation:

CONSTANT_Methodref_info { u1 tag; u2 class_index; u2 name_and_type_index; }

CONSTANT_Methodref_info { u1 tag; u2 class_index; u2 name_and_type_index; }

Here, class_index points to a CONSTANT_Class_info, and name_and_type_index points to a CONSTANT_NameAndType_info that pairs a method name with its descriptor. Other entry types, such as CONSTANT_Integer_info (tag 3) for 32-bit integers or CONSTANT_String_info (tag 8) for string constants, follow analogous patterns to encapsulate primitives and references. These formats collectively support the diverse needs of Java's and invocation semantics. During the JVM's linking phase, particularly resolution, the constant pool's symbolic references are transformed into direct runtime references to actual classes, fields, or methods. This process occurs when bytecode instructions or class structures first access a pool index, triggering the JVM to load and verify the target entity if not already resolved. For example, a invokevirtual instruction might reference a constant pool index pointing to a CONSTANT_Methodref_info; upon resolution, the JVM replaces the symbolic entry with a direct method handle, potentially loading the referenced class and checking accessibility. This lazy resolution defers binding until necessary, optimizing startup and supporting dynamic features like reflection. Unresolved references throw exceptions such as NoSuchMethodError if linkage fails.

Class, Superclass, and Interface Declarations

The this_class field in the Java class file is a 2-byte unsigned that serves as an index into the constant pool, referencing a CONSTANT_Class_info entry. This entry, in turn, points to a CONSTANT_Utf8_info structure containing the fully qualified name of the class or interface defined by the file, such as java/lang/Object for the root class. This declaration uniquely identifies the entity represented by the class file, enabling the (JVM) to load and resolve it during execution. The super_class field follows as another 2-byte unsigned integer, providing an index to a CONSTANT_Class_info entry for the direct superclass, or a value of 0 if the class has no superclass. A value of 0 is used specifically for java.lang.Object, which has no parent, and for all interfaces, as they implicitly extend Object without declaring a separate superclass. This field establishes the immediate inheritance relationship, allowing the JVM to construct the full during loading. Immediately after, the interfaces_count field is a 2-byte unsigned indicating the number of direct superinterfaces implemented by the class or interface, followed by an array of that many 2-byte indices, each referencing a CONSTANT_Class_info entry for an interface in the order they appear in the . These references define the contract of implemented interfaces, which the JVM verifies and utilizes for type compatibility checks, such as during method resolution and instance creation. Together, these declarations form the foundational inheritance structure, ensuring the JVM can enforce Java's without relying on .

Access Flags and Modifiers

The access flags in a Java class file are represented by a 2-byte unsigned field named access_flags, which serves as a bitmask to specify access permissions and behavioral properties for the class, fields, and methods. This field appears immediately after the class and superclass indices in the ClassFile structure for class-level flags, and in analogous positions within field_info and method_info structures for fields and methods, respectively. The 16-bit mask allows up to 16 distinct flags, though not all bits are used in every class file version; the Java Virtual Machine (JVM) interprets only the defined bits, ignoring others. For classes and interfaces, the access_flags control visibility, inheritance restrictions, and type categorization. The following table lists the standard class-level flags as defined in the Java Virtual Machine Specification (JVMS) for version 65.0 (Java SE 21):
Flag NameValue (hex)Meaning
ACC_PUBLIC0x0001Declared public; may be accessed from outside its package.
ACC_FINAL0x0010Declared final; cannot be subclassed.
ACC_SUPER0x0020Enables special handling of superclass method invocation via invokespecial (required for all non-interface classes compiled in Java SE 1.1 and later).
ACC_INTERFACE0x0200The class is an interface rather than a class.
ACC_ABSTRACT0x0400Declared abstract; cannot be instantiated.
ACC_SYNTHETIC0x1000Declared synthetic; not present in the source code.
ACC_ANNOTATION0x2000Declared as an annotation type.
ACC_ENUM0x4000Declared as an enum type.
ACC_MODULE0x8000The class is a module (introduced in Java SE 9).
Certain flag combinations are invalid; for example, a class cannot be both ACC_FINAL and ACC_ABSTRACT unless it is an interface, and the JVM rejects such files during loading with a VerifyError. Field and method access flags share some visibility modifiers with classes but include additional properties specific to their roles. For fields, the flags indicate storage characteristics and persistence behavior: key examples include ACC_STATIC (0x0008), which marks the field as belonging to the class rather than instances; ACC_FINAL (0x0010), preventing reassignment after initialization; and ACC_VOLATILE (0x0040), ensuring visibility across threads without caching. For methods, flags denote execution semantics: ACC_STATIC (0x0008) for class-level methods; ACC_NATIVE (0x0100) for methods implemented in a non-Java language; and ACC_SYNCHRONIZED (0x0020), which wraps invocations in monitor operations for thread safety. Visibility flags like ACC_PUBLIC (0x0001), ACC_PRIVATE (0x0002), and ACC_PROTECTED (0x0004) apply to both, enforcing package, nest, or subclass access scopes. The JVM enforces these flags at runtime to maintain the Java access control model. During class loading and linkage, the verifier checks flag validity and combinations; runtime access attempts, such as invoking a private method from outside its nest or reading a protected field from an unrelated class, trigger an IllegalAccessError if the flags prohibit it. This enforcement ensures type safety and encapsulation, with the exact checks aligned to the Java Language Specification's rules for accessibility.

Fields and Methods

Field Information

The fields section in a Java class file defines the instance variables and class variables (fields) of a class or interface, specifying their names, types, access modifiers, and additional properties through attributes. This information enables the (JVM) to allocate memory for fields during class loading and to enforce and . Unlike , the class file does not store initial values for fields directly in their declarations; instead, default values (such as zero for numeric types) are assumed, while explicit initializations are performed via instructions in class or instance initialization methods, with an exception for certain static constants handled via attributes. The fields array begins with a 2-byte unsigned integer fields_count, indicating the number of field declarations in the class. For each field, a field_info structure follows, consisting of:
  • access_flags: A 2-byte unsigned integer representing a bitmask of modifiers, such as ACC_PUBLIC (0x0001), ACC_PRIVATE (0x0002), ACC_PROTECTED (0x0004), ACC_STATIC (0x0008), ACC_FINAL (0x0010), ACC_VOLATILE (0x0040), ACC_TRANSIENT (0x0080), ACC_SYNTHETIC (0x1000), ACC_ENUM (0x4000). These flags determine visibility, mutability, and other properties.
  • name_index: A 2-byte unsigned integer indexing into the constant pool to a CONSTANT_Utf8_info entry holding the field's simple name (e.g., "count").
  • descriptor_index: A 2-byte unsigned integer indexing into the constant pool to a CONSTANT_Utf8_info entry containing the field's type descriptor in JVM signature format.
  • attributes_count: A 2-byte unsigned integer specifying the number of additional attributes for the field.
  • attributes: An array of that many attribute_info structures, which may include the ConstantValue attribute for static fields with compile-time constant initializers (pointing to a constant pool entry like CONSTANT_Integer_info for an int value) or other attributes like Synthetic or Deprecated. At most one ConstantValue attribute is permitted per field, and it applies only to static fields.
Field descriptors encode the type using a compact string format defined by a grammar in the specification. Primitive types use single characters: B for byte, C for char, D for double, F for float, I for int, J for long, S for short, Z for , and V for void (though void is unused for fields). Reference types are denoted by L followed by the binary class name (with / separators and ; terminator), such as Ljava/lang/[String](/page/String); for java.lang.String. Array types prefix the component type with [, allowing multi-dimensional arrays like [[I for int[][], with a maximum of 255 dimensions. These descriptors ensure type compatibility during verification and linking. For example, the source declaration private int count; in a class would correspond to a field_info with access_flags set to 0x0002 (ACC_PRIVATE), name_index pointing to a constant pool entry for "count", descriptor_index pointing to "I", and typically no attributes unless a constant initializer is present. This structure allows the JVM to resolve the field at runtime without embedding source-level details like initializers beyond constants.

Method Information

The methods in a Java class file are declared following the fields section and represent the and behavior associated with the class or interface. The methods_info array begins with a 2-byte unsigned indicating the number of methods in the class, followed by that many method_info s, each describing a single method. Each method_info consists of several fixed-size fields: a 2-byte access_flags value specifying the method's visibility and properties (such as , private, static, final, abstract, or native), a 2-byte name_index referencing a CONSTANT_Utf8_info entry in the constant pool for the method's simple name, a 2-byte descriptor_index referencing another CONSTANT_Utf8_info for the method descriptor, a 2-byte attributes_count indicating the number of associated attributes, and an array of that many attribute_info structures providing additional method-specific data. The access_flags follow a bitmask format, with defined constants like ACC_PUBLIC (0x0001) for accessibility and ACC_STATIC (0x0008) for static methods, ensuring compatibility across JVM implementations. Method descriptors encode the parameter types and return type in a compact string format stored in the constant pool, using single characters for primitive types (e.g., 'I' for int, 'V' for void) and class names prefixed with 'L' and suffixed with ';', enclosed in parentheses for parameters followed by the return type. For instance, the descriptor "(II)V" represents a void method accepting two int parameters, while "(Ljava/lang/;)I" denotes an int-returning method taking a single argument. This format parallels field descriptors but extends to multiple parameters and return values, enabling the JVM to validate invocations without parsing source code. Two special methods are distinguished by reserved names in the constant pool: , which serves as the instance initialization method (constructor) and must return void, invoked via the invokespecial instruction during object creation; and , the class or interface initialization method for static initializer code, which returns void, takes no formal parameters, and for class file versions 51.0 or later must have the ACC_STATIC flag; it is executed implicitly upon class loading. These methods adhere to the standard structure for consistency. Among the common attributes for methods is the Code attribute, required for non-native and non-abstract methods, which includes fields for maximum stack depth and local variables, an exception table for handling, and the array of bytecode instructions comprising the method body. Further details on the Code attribute's internal structure, such as operand stack management and exception handling, are defined separately in the attributes framework.

Attributes

Attribute Structure

Attributes in a Java class file provide a mechanism for extending the format with additional metadata beyond the core structure. Each attribute follows a generic framework that ensures compatibility across different implementations of the Java Virtual Machine (JVM). This design allows for the inclusion of optional or version-specific information without breaking existing parsers. The basic structure of an attribute, denoted as attribute_info, consists of three components:
  • attribute_name_index (u2): A 2-byte unsigned integer serving as an index into the constant pool, referencing a CONSTANT_Utf8_info entry that holds the attribute's name as a string. This name uniquely identifies the attribute's type and purpose.
  • attribute_length (u4): A 4-byte unsigned integer indicating the length, in bytes, of the subsequent data array. This excludes the 6 bytes used by the name index and length fields themselves.
  • info (u1[attribute_length]): A variable-length array of bytes containing the attribute's specific data, whose format is determined by the name referenced in the constant pool. The total size of an attribute is thus 6 bytes plus the value of attribute_length.
Attributes are placed within various higher-level structures in the class file, including the overall ClassFile, individual field_info entries, method_info entries, and nested within certain attributes like Code_attribute. In each case, the attributes are organized as an array, preceded by a 2-byte unsigned integer field named attributes_count that specifies the number of attributes in the array (ranging from 0 to 65535). For example, the ClassFile structure ends with attributes_count followed by attributes_count instances of attribute_info. This modular placement enables attributes to annotate classes, fields, methods, or instructions as needed. The attribute system is inherently extensible, permitting the addition of new attributes without requiring changes to the JVM's core parsing logic. JVM implementations are mandated to silently ignore any attribute whose name they do not recognize, ensuring for class files generated by newer compilers or tools. However, attributes that are essential for correct execution—such as those required for verification—must be explicitly recognized and processed by the JVM. Attribute names are recommended to follow the package naming conventions outlined in the Language Specification to avoid conflicts. Certain attributes are tied to specific class file versions, defined by the major_version and minor_version fields in the ClassFile header. A JVM supporting a given major version must recognize and process all required attributes defined in the specification up to that version. Unrecognized attributes are silently ignored to ensure forward compatibility, with no rejection of the class file. Attributes are introduced in specific versions (starting from 45.3) and may only appear in class files of that version or later; older JVMs ignore newer ones, enforcing version-specific behavior during loading.

Common Attribute Types

The Code attribute provides the Java Virtual Machine instructions or bytecode for a method, along with information about the method's execution environment and exception handlers. Its structure begins with a 2-byte attribute_name_index referencing a CONSTANT_Utf8_info constant pool entry for "Code", followed by a 4-byte attribute_length, a 2-byte max_stack indicating the maximum depth of the operand stack, and a 2-byte max_locals specifying the number of local variables and their types. This is followed by a 4-byte code_length and a byte array of that length containing the actual code as opcodes (values from 0 to 255, some with operands like bipush for pushing constants), then a 2-byte exception_table_length and an exception table of that many entries, each consisting of four 2-byte fields: start_pc, end_pc, handler_pc, and catch_type (an index to a CONSTANT_Class_info for the exception class or 0 for any exception). The attribute concludes with a 2-byte attributes_count and that many nested attributes. For example, a simple method that returns the integer 5 might have the following disassembled Code attribute:

max_stack = 1 max_locals = 1 code_length = 2 code = { 0: bipush 5 // opcode 0x10, [operand](/page/Operand) 5 1: ireturn // [opcode](/page/Opcode) 0xb1 } exception_table_length = 0

max_stack = 1 max_locals = 1 code_length = 2 code = { 0: bipush 5 // opcode 0x10, [operand](/page/Operand) 5 1: ireturn // [opcode](/page/Opcode) 0xb1 } exception_table_length = 0

This pushes 5 onto the stack and returns it. The SourceFile attribute indicates the name of the source file from which the class file was compiled, aiding in . It consists of a 2-byte attribute_name_index for "SourceFile", a 4-byte attribute_length (always 2), and a 2-byte sourcefile_index pointing to a CONSTANT_Utf8_info constant pool entry holding the file name, such as "Example.java". The Exceptions attribute lists the checked exceptions that a method may throw, supporting compile-time verification of exception handling. Its format includes a 2-byte attribute_name_index for "Exceptions", a 4-byte attribute_length, a 2-byte number_of_exceptions, and an array of that many 2-byte exception_index_table entries, each an index to a CONSTANT_Class_info constant pool entry for an exception class like java.io.IOException. The ConstantValue attribute supplies the constant value for a static field declared as final, allowing the JVM to initialize it directly. It features a 2-byte attribute_name_index for "ConstantValue", a 4-byte attribute_length (always 2), and a 2-byte constantvalue_index referencing an appropriate constant pool entry, such as CONSTANT_Integer for an int value or CONSTANT_String for a string. The LineNumberTable attribute maps offsets to corresponding line numbers in the source file, facilitating source-level . The structure has a 2-byte attribute_name_index for "LineNumberTable", a 4-byte attribute_length, a 2-byte line_number_table_length, and an array of that many pairs, each with a 2-byte start_pc ( offset) and 2-byte line_number. The attribute encodes generic type information for classes, fields, or methods, enabling support for parameterized types in bytecode. It includes a 2-byte attribute_name_index for "Signature", a 4-byte attribute_length (always 2), and a 2-byte signature_index to a CONSTANT_Utf8_info constant pool entry with the signature string, such as "<T:Ljava/lang/Object;>(Ljava/util/List<TT;>;)TT;" for a generic method. The RuntimeVisibleAnnotations attribute holds annotations on a class, field, or method that are visible at runtime, allowing reflection-based access. Its format comprises a 2-byte attribute_name_index for "RuntimeVisibleAnnotations", a 4-byte attribute_length, a 2-byte num_annotations, and an array of that many structures; each starts with a 2-byte type_index to a CONSTANT_Utf8_info for the type (e.g., "Ljavax/annotation/NonNull;") followed by element-value pairs representing members. The StackMapTable attribute, introduced in class file version 50.0 (Java SE 6), is a variable-length attribute in the Code attribute that aids verification by providing type information for the operand stack and local variables at designated bytecode offsets. It consists of a 2-byte attribute_name_index for "StackMapTable", a 4-byte attribute_length, a 2-byte number_of_entries, and an array of that many stack_map_frame entries. Each frame is a discriminated union based on a tag (0-255), specifying verification types such as same_frame (tag 0-63, offset_delta), or full_frame (tag 255, with explicit locals and stack verification types, each an index to constant pool or primitive types like TOP, INTEGER). This attribute is required for type checking in versions 50.0 and later to ensure without full .

Verification and Usage

Bytecode Verification Process

The bytecode verification process in the (JVM) ensures the structural integrity and of class files, preventing execution of malformed or malicious that could violate the JVM's constraints, such as unauthorized memory access or type mismatches. Performed during the verification phase of linking—after class loading but before resolution and initialization—the verifier analyzes the class file's format and the instructions in each method's attribute. If any check fails, the JVM rejects the class by throwing a VerifyError, halting further processing. This process is mandatory for untrusted code, like applets, but can be optionally disabled for trusted environments via JVM flags like -Xverify:none, though this is not recommended for reasons. Verification begins with structural checks, which validate the overall format and constraints of the class file independent of semantics. These include confirming valid in the instruction stream, ensuring branch offsets point to valid byte positions within the method, verifying that the constant pool indices are in range, and checking access flags and attribute lengths for consistency. For instance, the verifier ensures no exceeds the defined set (0x00 to 0xFF) and that the attribute's code_length matches the actual array size. These format validations, distinct from deeper semantic analysis, detect basic corruption or non-conformance early. Subsequent phases involve and type checking to simulate execution and enforce operational safety. In , the verifier models the method's , propagating abstract states (representing operand stack contents and types) from entry points through all paths, including branches and exception handlers. This simulates stack operations to prevent underflow—such as an iaload instruction attempting to pop an index when the stack has fewer than two elements—or overflow, where pushes exceed the declared max_stack value in the attribute. The analysis merges states at join points, ensuring consistent types across paths; for example, it rejects code where a branch leads to a state with mismatched stack depths. Type checking integrates with data-flow to verify operand compatibility for each instruction, assigning or inferring types for stack slots and locals while ensuring operations align with JVM semantics. Numeric opcodes like iadd require two int types on the stack, producing an int; reference operations like getfield must match the field's declared type, with subtypes assignable to supertypes but rejecting invalid casts (e.g., casting a String to an int). The verifier also checks method call signatures against constant pool entries and ensures exception handlers receive compatible Throwable subtypes. In class files without a StackMapTable (versions <50.0), type inference iteratively solves for unknown types; otherwise, precomputed stack maps at control flow targets accelerate and simplify validation. These checks collectively guarantee no uninitialized objects escape constructors or that array accesses stay within bounds via type constraints. The verifier's design has evolved from multi-pass type inference in early JVMs to efficient single-pass type checking in modern implementations. Pre-Java SE 6 verifiers used four passes: the first two for structural format checks (e.g., opcode validity and structural constraints), the third for basic data-flow simulation of stack and locals, and the fourth for comprehensive type inference resolving ambiguities across the method. This approach, based on the original Gosling-Yellin algorithm, ensured safety but was computationally intensive. Since Java SE 6 (class file version 50.0), verifiers employ type checking with StackMapTable attributes, providing explicit type states at key points to enable a linear scan without full inference, improving startup time and scalability for large methods while preserving all safety properties.

Loading and Execution in the JVM

Once a class file has passed bytecode verification, it can be loaded into the Java Virtual Machine (JVM) for execution. The loading process begins when the JVM encounters a symbolic reference to a class or interface in bytecode, such as during method invocation or field access. The class loader responsible for the referencing class searches for the binary representation of the target class, typically from the , module path, or other defined locations. This involves the delegation model, where the requesting class loader first delegates to its parent loader (ultimately the bootstrap loader if none other), and if unresolved, performs the search itself. Upon locating the class file bytes, the class loader defines the class by invoking the defineClass method, which parses the binary data into an internal representation, including the runtime constant pool and method area structures. This creates a Class object in memory, associating it with the defining loader and a protection domain for security checks. Array classes are handled specially by the JVM without needing an external class file, generated on demand based on component type and dimensions. The loaded class remains unlinked at this stage, with symbolic references in its constant pool unresolved. Linking follows loading and consists of verification (already performed as a prerequisite), preparation, and resolution. Preparation allocates static storage for fields and initializes them to default values, enforcing loading constraints to prevent type conflicts across loaders. Resolution converts symbolic references in the constant pool—such as class names, field descriptors, or method signatures—into direct references to runtime entities like method handles or field offsets. This indirection in the constant pool allows deferred binding, where unresolved entries point to the original constant pool index until resolved. JVM implementations may resolve eagerly during linking or lazily on first use, such as when an invokevirtual instruction encounters an unresolved method reference; lazy resolution optimizes startup time but risks runtime errors like NoSuchMethodError. After linking and upon triggers like class instantiation (new), static field access (getstatic), or method calls, the class undergoes initialization by executing its static initializer (<clinit> method) under synchronization to ensure . With the class fully prepared, execution proceeds via the JVM's execution engine, which processes the instructions from the class file's method code attributes. Bytecode can be executed interpretively, where the engine fetches and dispatches opcodes sequentially, or just-in-time () compiled to native for frequently executed "hot" methods, improving performance through optimizations like inlining. Method invocations use instructions such as invokevirtual for on instances, invokestatic for static methods, or invokespecial for constructors and private calls, pushing new stack frames onto the operand stack for local variables and parameters. During execution, the JVM manages through garbage collection, which can unload classes no longer referenced by any live objects or class loaders, reclaiming metadata like the runtime constant pool and method data. Class unloading occurs opportunistically in collectors like G1, typically after full GC cycles, and requires that no instances, class objects, or subclasses remain reachable; this frees significant in long-running applications with dynamic class loading. Disabling class unloading via flags like -Xnoclassgc may reduce GC overhead but risks memory leaks.

References

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