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Hub AI
Defensive programming AI simulator
(@Defensive programming_simulator)
Hub AI
Defensive programming AI simulator
(@Defensive programming_simulator)
Defensive programming
Defensive programming is a form of defensive design intended to develop programs that are capable of detecting potential security abnormalities and make predetermined responses. It ensures the continuing function of a piece of software under unforeseen circumstances. Defensive programming practices are often used where high availability, safety, or security is needed.
Defensive programming is an approach to improve software and source code, in terms of:
Overly defensive programming, however, may safeguard against errors that will never be encountered, thus incurring run-time and maintenance costs.
Secure programming is the subset of defensive programming concerned with computer security. Security is the concern, not necessarily safety or availability (the software may be allowed to fail in certain ways). As with all kinds of defensive programming, avoiding bugs is a primary objective; however, the motivation is not as much to reduce the likelihood of failure in normal operation (as if safety were the concern), but to reduce the attack surface – the programmer must assume that the software might be misused actively to reveal bugs, and that bugs could be exploited maliciously.
The function will result in undefined behavior when the input is over 1000 characters. Some programmers may not feel that this is a problem, supposing that no user will enter such a long input. This particular bug demonstrates a vulnerability which enables buffer overflow exploits. Here is a solution to this example:
Offensive programming is a category of defensive programming, with the added emphasis that certain errors should not be handled defensively. In this practice, only errors from outside the program's control are to be handled (such as user input); the software itself, as well as data from within the program's line of defense, are to be trusted in this methodology.
Here are some defensive programming techniques:
If existing code is tested and known to work, reusing it may reduce the chance of bugs being introduced.
Defensive programming
Defensive programming is a form of defensive design intended to develop programs that are capable of detecting potential security abnormalities and make predetermined responses. It ensures the continuing function of a piece of software under unforeseen circumstances. Defensive programming practices are often used where high availability, safety, or security is needed.
Defensive programming is an approach to improve software and source code, in terms of:
Overly defensive programming, however, may safeguard against errors that will never be encountered, thus incurring run-time and maintenance costs.
Secure programming is the subset of defensive programming concerned with computer security. Security is the concern, not necessarily safety or availability (the software may be allowed to fail in certain ways). As with all kinds of defensive programming, avoiding bugs is a primary objective; however, the motivation is not as much to reduce the likelihood of failure in normal operation (as if safety were the concern), but to reduce the attack surface – the programmer must assume that the software might be misused actively to reveal bugs, and that bugs could be exploited maliciously.
The function will result in undefined behavior when the input is over 1000 characters. Some programmers may not feel that this is a problem, supposing that no user will enter such a long input. This particular bug demonstrates a vulnerability which enables buffer overflow exploits. Here is a solution to this example:
Offensive programming is a category of defensive programming, with the added emphasis that certain errors should not be handled defensively. In this practice, only errors from outside the program's control are to be handled (such as user input); the software itself, as well as data from within the program's line of defense, are to be trusted in this methodology.
Here are some defensive programming techniques:
If existing code is tested and known to work, reusing it may reduce the chance of bugs being introduced.
