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Drum memory
Drum memory was a magnetic data storage device invented by Gustav Tauschek in 1932 in Austria. Drums were widely used in the 1950s and into the 1960s as computer memory.
Many early computers, called drum computers or drum machines, used drum memory as the main working memory of the computer. Some drums were also used as secondary storage as for example various IBM drum storage drives, and the UNIVAC Flying head and FASTRAND series of drums.
Drums were displaced as primary computer memory by magnetic core memory, which offered a better balance of size, speed, cost, reliability and potential for further improvements. Drums were then replaced by hard disk drives for secondary storage, which were both less expensive and offered denser storage. The manufacturing of drums ceased in the 1970s.
A drum memory or drum storage unit contained a large metal cylinder, coated on the outside surface with a ferromagnetic recording material. It could be considered the precursor to the hard disk drive (HDD), but in the form of a drum (cylinder) rather than a flat disk. In most designs, one or more rows of fixed read-write heads ran along the long axis of the drum, one for each track. The drum's controller simply selected the proper head and waited for the data to appear under it as the drum turned (rotational latency). Not all drum units were designed with each track having its own head. Some, such as the English Electric DEUCE drum and the UNIVAC FASTRAND had multiple heads moving a short distance on the drum. In comparison, modern HDDs have one head per platter surface, which move together.
In November 1953 Glenn E. Hagen of Logistics Research, Inc. published a paper disclosing "air floating" of magnetic heads in an experimental sheet metal drum. A US patent filed in January 1954 by Heard Baumeister of IBM disclosed a "spring loaded and air supported shoe for poising a magnetic head above a rapidly rotating magnetic drum." Flying heads became standard in drums and hard disk drives.
Magnetic drum units used as primary memory were addressed by word. Drum units used as secondary storage were addressed by block. Several modes of block addressing were possible, depending on the device.
Some devices were divided into logical cylinders, and addressing by track was actually logical cylinder and track.
The performance of a drum with one head per track is comparable to that of a disk with one head per track and is determined almost entirely by the rotational latency, whereas in an HDD with moving heads its performance includes a rotational latency delay plus the time to position the head over the desired track (seek time). In the era when drums were used as main working memory, programmers often did optimum programming—the programmer—or the assembler, for example IBM's Symbolic Optimal Assembly Program (SOAP)—positioned instructions on the drum in such a way as to reduce the amount of time needed for the next instruction to rotate into place under the head. They did this by timing how long it would take after loading an instruction for the computer to be ready to read the next one, then placing that instruction on the drum so that it would arrive under a head just in time. This method of timing-compensation, called the "skip factor" or "interleaving", was used for many years in storage memory controllers.
Hub AI
Drum memory AI simulator
(@Drum memory_simulator)
Drum memory
Drum memory was a magnetic data storage device invented by Gustav Tauschek in 1932 in Austria. Drums were widely used in the 1950s and into the 1960s as computer memory.
Many early computers, called drum computers or drum machines, used drum memory as the main working memory of the computer. Some drums were also used as secondary storage as for example various IBM drum storage drives, and the UNIVAC Flying head and FASTRAND series of drums.
Drums were displaced as primary computer memory by magnetic core memory, which offered a better balance of size, speed, cost, reliability and potential for further improvements. Drums were then replaced by hard disk drives for secondary storage, which were both less expensive and offered denser storage. The manufacturing of drums ceased in the 1970s.
A drum memory or drum storage unit contained a large metal cylinder, coated on the outside surface with a ferromagnetic recording material. It could be considered the precursor to the hard disk drive (HDD), but in the form of a drum (cylinder) rather than a flat disk. In most designs, one or more rows of fixed read-write heads ran along the long axis of the drum, one for each track. The drum's controller simply selected the proper head and waited for the data to appear under it as the drum turned (rotational latency). Not all drum units were designed with each track having its own head. Some, such as the English Electric DEUCE drum and the UNIVAC FASTRAND had multiple heads moving a short distance on the drum. In comparison, modern HDDs have one head per platter surface, which move together.
In November 1953 Glenn E. Hagen of Logistics Research, Inc. published a paper disclosing "air floating" of magnetic heads in an experimental sheet metal drum. A US patent filed in January 1954 by Heard Baumeister of IBM disclosed a "spring loaded and air supported shoe for poising a magnetic head above a rapidly rotating magnetic drum." Flying heads became standard in drums and hard disk drives.
Magnetic drum units used as primary memory were addressed by word. Drum units used as secondary storage were addressed by block. Several modes of block addressing were possible, depending on the device.
Some devices were divided into logical cylinders, and addressing by track was actually logical cylinder and track.
The performance of a drum with one head per track is comparable to that of a disk with one head per track and is determined almost entirely by the rotational latency, whereas in an HDD with moving heads its performance includes a rotational latency delay plus the time to position the head over the desired track (seek time). In the era when drums were used as main working memory, programmers often did optimum programming—the programmer—or the assembler, for example IBM's Symbolic Optimal Assembly Program (SOAP)—positioned instructions on the drum in such a way as to reduce the amount of time needed for the next instruction to rotate into place under the head. They did this by timing how long it would take after loading an instruction for the computer to be ready to read the next one, then placing that instruction on the drum so that it would arrive under a head just in time. This method of timing-compensation, called the "skip factor" or "interleaving", was used for many years in storage memory controllers.
