Hubbry Logo
Computer memoryComputer memoryMain
Open search
Computer memory
Community hub
Computer memory
logo
8 pages, 0 posts
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Contribute something
Computer memory
Computer memory
from Wikipedia

An orange metal heatsink covers the RAM ICs, which are soldered to the printed circuitboard underneath the heatsink. Part of the printed circuit board can be seen as a strip of green below the heatsink. Gold contacts that are inserted into the computer are at the very bottom.
DDR4 SDRAM module. As of 2021, over 90 percent of computer memory used in PCs and servers was of this type.[1]

Computer memory stores information, such as data and programs, for immediate use in the computer.[2] The term memory is often synonymous with the terms RAM, main memory, or primary storage. Archaic synonyms for main memory include core (for magnetic core memory) and store.[3]

Main memory operates at a high speed compared to mass storage which is slower but less expensive per bit and higher in capacity. Besides storing opened programs and data being actively processed, computer memory serves as a mass storage cache and write buffer to improve both reading and writing performance. Operating systems typically borrow RAM capacity for caching so long as it is not needed by running software.[4] If needed, contents of the computer memory can be transferred to storage; a common way of doing this is through a memory management technique called virtual memory.

Modern computer memory is implemented as semiconductor memory,[5][6] where data is stored within memory cells built from MOS transistors and other components on an integrated circuit.[7] There are two main kinds of semiconductor memory: volatile and non-volatile. Examples of non-volatile memory are flash memory and ROM, PROM, EPROM, and EEPROM memory. Examples of volatile memory are dynamic random-access memory (DRAM) used for primary storage and static random-access memory (SRAM) used mainly for CPU cache.

Most semiconductor memory is organized into memory cells each storing one bit (0 or 1). Flash memory organization includes both one bit per memory cell and a multi-level cell capable of storing multiple bits per cell. The memory cells are grouped into words of fixed word length, for example, 1, 2, 4, 8, 16, 32, 64 or 128 bits. Each word can be accessed by a binary address of N bits, making it possible to store 2N words in the memory.

History

[edit]
Historical lowest retail price of computer memory and storage
Electromechanical memory used in the IBM 602, an early punch multiplying calculator
Detail of the back of a section of ENIAC, showing vacuum tubes
Williams tube used as memory in the IAS computer c. 1951
8 GB microSDHC card on top of 8 bytes of magnetic-core memory (1 core is 1 bit.)

In the early 1940s, memory technology often permitted a capacity of a few bytes. The first electronic programmable digital computer, the ENIAC, using thousands of vacuum tubes, could perform simple calculations involving 20 numbers of ten decimal digits stored in the vacuum tubes.

The next significant advance in computer memory came with acoustic delay-line memory, developed by J. Presper Eckert in the early 1940s. Through the construction of a glass tube filled with mercury and plugged at each end with a quartz crystal, delay lines could store bits of information in the form of sound waves propagating through the mercury, with the quartz crystals acting as transducers to read and write bits. Delay-line memory was limited to a capacity of up to a few thousand bits.

Two alternatives to the delay line, the Williams tube and Selectron tube, originated in 1946, both using electron beams in glass tubes as means of storage. Using cathode-ray tubes, Fred Williams invented the Williams tube, which was the first random-access computer memory. The Williams tube was able to store more information than the Selectron tube (the Selectron was limited to 256 bits, while the Williams tube could store thousands) and was less expensive. The Williams tube was nevertheless frustratingly sensitive to environmental disturbances.

Efforts began in the late 1940s to find non-volatile memory. Magnetic-core memory allowed for memory recall after power loss. It was developed by Frederick W. Viehe and An Wang in the late 1940s, and improved by Jay Forrester and Jan A. Rajchman in the early 1950s, before being commercialized with the Whirlwind I computer in 1953.[8] Magnetic-core memory was the dominant form of memory until the development of MOS semiconductor memory in the 1960s.[9]

The first semiconductor memory was implemented as a flip-flop circuit in the early 1960s using bipolar transistors.[9] Semiconductor memory made from discrete devices was first shipped by Texas Instruments to the United States Air Force in 1961. In the same year, the concept of solid-state memory on an integrated circuit (IC) chip was proposed by applications engineer Bob Norman at Fairchild Semiconductor.[10] The first bipolar semiconductor memory IC chip was the SP95 introduced by IBM in 1965.[9] While semiconductor memory offered improved performance over magnetic-core memory, it remained larger and more expensive and did not displace magnetic-core memory until the late 1960s.[9][11]

MOS memory

[edit]

The invention of the metal–oxide–semiconductor field-effect transistor (MOSFET) enabled the practical use of metal–oxide–semiconductor (MOS) transistors as memory cell storage elements. MOS memory was developed by John Schmidt at Fairchild Semiconductor in 1964.[12] In addition to higher performance, MOS semiconductor memory was cheaper and consumed less power than magnetic core memory.[13] In 1965, J. Wood and R. Ball of the Royal Radar Establishment proposed digital storage systems that use CMOS (complementary MOS) memory cells, in addition to MOSFET power devices for the power supply, switched cross-coupling, switches and delay-line storage.[14] The development of silicon-gate MOS integrated circuit (MOS IC) technology by Federico Faggin at Fairchild in 1968 enabled the production of MOS memory chips.[15] NMOS memory was commercialized by IBM in the early 1970s.[16] MOS memory overtook magnetic core memory as the dominant memory technology in the early 1970s.[13]

The two main types of volatile random-access memory (RAM) are static random-access memory (SRAM) and dynamic random-access memory (DRAM). Bipolar SRAM was invented by Robert Norman at Fairchild Semiconductor in 1963,[9] followed by the development of MOS SRAM by John Schmidt at Fairchild in 1964.[13] SRAM became an alternative to magnetic-core memory, but requires six transistors for each bit of data.[17] Commercial use of SRAM began in 1965, when IBM introduced their SP95 SRAM chip for the System/360 Model 95.[9]

Toshiba introduced bipolar DRAM memory cells for its Toscal BC-1411 electronic calculator in 1965.[18][19] While it offered improved performance, bipolar DRAM could not compete with the lower price of the then dominant magnetic-core memory.[20] MOS technology is the basis for modern DRAM. In 1966, Robert H. Dennard at the IBM Thomas J. Watson Research Center was working on MOS memory. While examining the characteristics of MOS technology, he found it was possible to build capacitors, and that storing a charge or no charge on the MOS capacitor could represent the 1 and 0 of a bit, while the MOS transistor could control writing the charge to the capacitor. This led to his development of a single-transistor DRAM memory cell.[17] In 1967, Dennard filed a patent for a single-transistor DRAM memory cell based on MOS technology.[21] This led to the first commercial DRAM IC chip, the Intel 1103 in October 1970.[22][23][24] Synchronous dynamic random-access memory (SDRAM) later debuted with the Samsung KM48SL2000 chip in 1992.[25][26]

The term memory is also often used to refer to non-volatile memory including read-only memory (ROM) through modern flash memory. Programmable read-only memory (PROM) was invented by Wen Tsing Chow in 1956, while working for the Arma Division of the American Bosch Arma Corporation.[27][28] In 1967, Dawon Kahng and Simon Sze of Bell Labs proposed that the floating gate of a MOS semiconductor device could be used for the cell of a reprogrammable ROM, which led to Dov Frohman of Intel inventing EPROM (erasable PROM) in 1971.[29] EEPROM (electrically erasable PROM) was developed by Yasuo Tarui, Yutaka Hayashi and Kiyoko Naga at the Electrotechnical Laboratory in 1972.[30] Flash memory was invented by Fujio Masuoka at Toshiba in the early 1980s.[31][32] Masuoka and colleagues presented the invention of NOR flash in 1984,[33] and then NAND flash in 1987.[34] Toshiba commercialized NAND flash memory in 1987.[35][36][37]

Developments in technology and economies of scale have made possible so-called very large memory (VLM) computers.[37]

Volatility categories

[edit]

Volatile memory

[edit]
Various memory modules containing different types of DRAM (from top to bottom): DDR SDRAM, SDRAM, EDO DRAM, and FPM DRAM

Volatile memory is computer memory that requires power to maintain the stored information. Most modern semiconductor volatile memory is either static RAM (SRAM) or dynamic RAM (DRAM).[a] DRAM dominates for desktop system memory. SRAM is used for CPU cache. SRAM is also found in small embedded systems requiring little memory.

SRAM retains its contents as long as the power is connected and may use a simpler interface, but commonly uses six transistors per bit. Dynamic RAM is more complicated for interfacing and control, needing regular refresh cycles to prevent losing its contents, but uses only one transistor and one capacitor per bit, allowing it to reach much higher densities and much cheaper per-bit costs.[2][23][37]

Non-volatile memory

[edit]

Non-volatile memory can retain the stored information even when not powered. Examples of non-volatile memory include read-only memory, flash memory, most types of magnetic computer storage devices (e.g. hard disk drives, floppy disks and magnetic tape), optical discs, and early computer storage methods such as magnetic drum, paper tape and punched cards.[37]

Non-volatile memory technologies under development include ferroelectric RAM, programmable metallization cell, Spin-transfer torque magnetic RAM, SONOS, resistive random-access memory, racetrack memory, Nano-RAM, 3D XPoint, and millipede memory.

Semi-volatile memory

[edit]

A third category of memory is semi-volatile. The term is used to describe a memory that has some limited non-volatile duration after power is removed, but then data is ultimately lost. A typical goal when using a semi-volatile memory is to provide the high performance and durability associated with volatile memories while providing some benefits of non-volatile memory.

For example, some non-volatile memory types experience wear when written. A worn cell has increased volatility but otherwise continues to work. Data locations which are written frequently can thus be directed to use worn circuits. As long as the location is updated within some known retention time, the data stays valid. After a period of time without update, the value is copied to a less-worn circuit with longer retention. Writing first to the worn area allows a high write rate while avoiding wear on the not-worn circuits.[38]

As a second example, an STT-RAM can be made non-volatile by building large cells, but doing so raises the cost per bit and power requirements and reduces the write speed. Using small cells improves cost, power, and speed, but leads to semi-volatile behavior. In some applications, the increased volatility can be managed to provide many benefits of a non-volatile memory, for example by removing power but forcing a wake-up before data is lost; or by caching read-only data and discarding the cached data if the power-off time exceeds the non-volatile threshold.[39]

The term semi-volatile is also used to describe semi-volatile behavior constructed from other memory types, such as nvSRAM, which combines SRAM and a non-volatile memory on the same chip, where an external signal copies data from the volatile memory to the non-volatile memory, but if power is removed before the copy occurs, the data is lost. Another example is battery-backed RAM, which uses an external battery to power the memory device in case of external power loss. If power is off for an extended period of time, the battery may run out, resulting in data loss.[37]

Management

[edit]

Proper management of memory is vital for a computer system to operate properly. Modern operating systems have complex systems to properly manage memory. Failure to do so can lead to bugs or slow performance.

Bugs

[edit]

Improper management of memory is a common cause of bugs and security vulnerabilities, including the following types:

  • A memory leak occurs when a program requests memory from the operating system and never returns the memory when it is done with it. A program with this bug will gradually require more and more memory until the program fails as the operating system runs out.
  • A segmentation fault results when a program tries to access memory that it does not have permission to access. Generally, a program doing so will be terminated by the operating system.
  • A buffer overflow occurs when a program writes data to the end of its allocated space and then continues to write data beyond this to memory that has been allocated for other purposes. This may result in erratic program behavior, including memory access errors, incorrect results, a crash, or a breach of system security. They are thus the basis of many software vulnerabilities and can be maliciously exploited.

Virtual memory

[edit]

Virtual memory is a system where physical memory is managed by the operating system typically with assistance from a memory management unit, which is part of many modern CPUs. It allows multiple types of memory to be used. For example, some data can be stored in RAM while other data is stored on a hard drive (e.g. in a swapfile), functioning as an extension of the cache hierarchy. This offers several advantages. Computer programmers no longer need to worry about where their data is physically stored or whether the user's computer will have enough memory. The operating system will place actively used data in RAM, which is much faster than hard disks. When the amount of RAM is not sufficient to run all the current programs, it can result in a situation where the computer spends more time moving data from RAM to disk and back than it does accomplishing tasks; this is known as thrashing.

Protected memory

[edit]

Protected memory is a system where each program is given an area of memory to use and is prevented from going outside that range. If the operating system detects that a program has tried to alter memory that does not belong to it, the program is terminated (or otherwise restricted or redirected). This way, only the offending program crashes, and other programs are not affected by the misbehavior (whether accidental or intentional). Use of protected memory greatly enhances both the reliability and security of a computer system.

Without protected memory, it is possible that a bug in one program will alter the memory used by another program. This will cause that other program to run off of corrupted memory with unpredictable results. If the operating system's memory is corrupted, the entire computer system may crash and need to be rebooted. At times programs intentionally alter the memory used by other programs. This is done by viruses and malware to take over computers. It may also be used benignly by desirable programs which are intended to modify other programs, debuggers, for example, to insert breakpoints or hooks.

See also

[edit]

Notes

[edit]

References

[edit]

Further reading

[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Computer memory refers to the hardware components in a computer system that store data, instructions, and intermediate results required for processing and execution of programs. It enables the (CPU) to access information rapidly, distinguishing it from slower secondary storage by its direct and high-speed accessibility during operation. Essential for all devices, computer memory balances trade-offs in speed, capacity, , and volatility to support efficient performance. Primary memory (also known as main memory or internal memory) refers to the computer's internal storage directly accessible by the CPU. It typically encompasses both RAM (volatile, read/write memory used for temporary storage of data and instructions during program execution) and ROM (non-volatile, primarily read-only memory used for firmware, BIOS/UEFI, and permanent instructions). In many technical contexts, however, "main memory" is used specifically to refer to RAM, while ROM is distinguished as separate non-volatile storage. The memory system is structured as a , consisting of multiple levels where each successive layer offers increasing capacity and decreasing speed, with smaller, faster memory acting as a cache for larger, slower storage below it. At the top are registers, ultra-fast storage locations within the CPU itself, typically holding only a few dozen to hundreds of bytes for immediate data manipulation. Below registers are multiple levels of cache memory (L1, L2, L3), small high-speed buffers (from kilobytes to megabytes) that store frequently accessed data from main memory to minimize latency, with L1 being the smallest and fastest, directly integrated on the CPU chip. Main memory, often synonymous with random access memory (RAM), serves as the primary volatile storage for active programs and data, offering capacities from gigabytes to terabytes with access times in nanoseconds, but losing all content when power is removed. In contrast, read-only memory (ROM) provides non-volatile storage for and boot instructions that persist without power. Further down the hierarchy lies secondary storage, such as hard disk drives (HDDs) and solid-state drives (SSDs), which are non-volatile, slower (access times in the milliseconds for HDDs and microseconds for SSDs), and vastly larger (terabytes to petabytes), used for long-term data retention and operating system files. This tiered design exploits —temporal (recently used data likely reused) and spatial (nearby data likely accessed soon)—to optimize overall system performance by keeping the most critical data closest to the processor.

Fundamentals

Definition and Purpose

Computer memory refers to the hardware components within a computing system that store as bits, which represent instructions, data, and addresses for rapid access by the (CPU). These components enable the temporary retention of information essential for program execution, forming the core storage mechanism in modern computers. The primary purpose of computer memory is to serve as fast, temporary storage for active programs and that the CPU processes in real time, contrasting with secondary storage devices such as hard drives, which provide larger capacity but slower access speeds and greater persistence. In the , supports the fetch-execute cycle by holding both instructions and ; the CPU fetches the next instruction from using the , decodes it, executes the operation (potentially accessing additional from ), and stores results if required, repeating this process for sequential program execution. This integration allows programs to be stored and modified like , facilitating flexible computation. At its foundation, computer memory operates using basic units: a bit as the smallest element holding a single binary value (0 or 1), a byte comprising eight bits for storing characters or small numbers, and a word as a processor-specific grouping of bits (e.g., 32 bits in 32-bit systems or 64 bits in 64-bit systems) that aligns with the CPU's width. Access to these units occurs through addressing schemes, where physical addresses correspond to actual hardware locations and logical addresses provide an abstracted view managed by the system for efficient allocation. To optimize performance, computer memory is structured in a balancing access speed and storage capacity.

Memory Hierarchy

The memory hierarchy in a computer system organizes storage levels to balance , , and capacity, arranging them from the fastest but smallest units closest to the processor to the slowest but largest units farther away. This structure exploits the principle of , which posits that programs tend to access data and instructions that are nearby in (spatial locality) or recently accessed (temporal locality), allowing frequently used items to reside in faster storage while less frequent ones occupy cheaper, slower alternatives. The design optimizes overall system speed by minimizing average access time through these behavioral patterns, as confirmed in foundational analyses. At the top of the hierarchy are CPU registers, which are the smallest and fastest storage units integrated directly into the processor, typically holding a few dozen entries with access times on the order of 0.3–1 nanosecond (1–3 clock cycles at modern frequencies). These are followed by cache memory, implemented using static RAM (SRAM) in multi-level configurations such as L1 (on-chip, 3–5 cycles access, 32–64 KB per core), L2 (10–20 cycles, 256 KB–2 MB per core), and L3 (30–50 cycles, 8–64 MB shared across cores), providing intermediate speeds of 1–10 nanoseconds. Main memory, based on dynamic RAM (DRAM), offers larger capacities (gigabytes) but with access latencies of 50–100 nanoseconds, serving as the primary working storage. Secondary storage, including hard disk drives (HDDs) and solid-state drives (SSDs), provides terabytes of persistent capacity with access times ranging from 50–100 microseconds for SSDs to 8–12 milliseconds (seek plus rotational latency) for HDDs, making them suitable for bulk data but orders of magnitude slower than upper levels. Key metrics in the include latency (time to access a single item), bandwidth (data transfer rate, e.g., DRAM at 10–100 GB/s versus SSDs at 500 MB/s–7 GB/s), and cache performance indicators like hit ratio (fraction of accesses served from cache, often 95–99% for L1) and miss ratio (1–5% for L1, higher for lower levels), which determine the effective access time via the formula: average access time = hit time + miss ratio × miss penalty. These trade-offs—faster access at higher cost per bit and lower capacity for upper levels versus the reverse for lower ones—enable cost-effective scaling, with the reducing effective latency by factors of 10–100 through caching. The hierarchy is commonly represented as a pyramid diagram, with registers forming the narrow, fast apex (smallest capacity, lowest latency), widening downward through caches and main memory (increasing size and cost efficiency), and basing out at secondary storage (vast capacity, highest latency), illustrating the inverse relationship between speed and scale. Upper levels like registers and caches are volatile, losing data without power, which aligns with their role in temporary, high-speed operations.

Historical Development

Early Technologies

The development of computer memory in the 1940s began with vacuum tube-based technologies, which provided the first electronic means of storing . A seminal innovation was the Williams-Kilburn tube, developed by Freddie Williams and Tom Kilburn at the in 1947. This device utilized a cathode-ray tube (CRT), similar to those in early televisions, to store bits as electrostatic charge patterns or "dots" on the screen's phosphor surface. The charge represented binary 1s and 0s, refreshed periodically by an electron beam to prevent decay, enabling to data. The Williams-Kilburn tube marked the first high-speed, fully electronic , with an initial prototype storing 2,048 bits, though it suffered from unreliability due to signal degradation and the need for constant refreshing. In the , electromagnetic storage methods emerged as alternatives to vacuum tubes, offering greater capacity but often at the expense of access speed. , pioneered during for applications, was adapted for and used to circulate in a loop. The Electronic Delay Storage Automatic Calculator (), completed in 1949 at the under , employed mercury-filled tubes as delay lines, where piezoelectric transducers converted electrical signals into sound waves that propagated through the mercury at ultrasonic speeds, storing up to 512 35-bit words across 32 lines. Magnetostrictive delay lines, using nickel wires instead of mercury, provided similar functionality but were less temperature-sensitive. These systems were cost-effective and simple but limited by , requiring to circulate fully before retrieval, resulting in access times up to several milliseconds. Magnetic drum memory, introduced commercially around the same period, relied on rotating cylinders coated with ferromagnetic material to store data as magnetized spots. The , delivered in 1951 by (formerly Engineering Research Associates), featured an 8.5-inch diameter drum spinning at 3,500 rpm with 200 read-write heads, holding 16,384 24-bit words. Drums provided non-volatile storage with capacities far exceeding delay lines, but access was rotational and position-dependent, averaging 10-20 milliseconds, and mechanical components introduced wear, noise, and power demands. Magnetic core memory, invented by in 1949 while at , became the dominant technology from the mid-1950s through the 1970s, offering reliable and non-volatility. Wang's patent described using small toroidal ferrite cores—tiny magnetic rings threaded with wires—as bistable elements, where current pulses aligned the core's magnetic domains to represent 0 or 1, read destructively and rewritten as needed. The MIT computer implemented core memory in 1953, and it powered the in the 1960s, with 2,048 words of 16-bit erasable memory woven by hand for reliability in space. Core planes, arranged in 2D arrays, scaled to kilobytes while maintaining access times under 1 microsecond, far surpassing prior methods. Despite these advances, early memory technologies shared significant limitations, including high power consumption from vacuum tubes and mechanical components, physical bulkiness requiring large cabinets, and substantial costs—often thousands of dollars per . For instance, Williams tubes demanded specialized CRTs and refresh circuitry, while and delay lines were prone to mechanical failure and environmental sensitivity. The invention of the at Bell Laboratories in December 1947 provided a low-power alternative to tubes, setting the stage for the revolution that addressed these challenges.

Semiconductor Revolution

The development of semiconductor memory in the 1960s marked a pivotal transition from bulky magnetic core systems to compact integrated circuits, beginning with bipolar transistor-based designs for high-speed applications. Early bipolar random-access memories (RAMs), such as the 8-bit device co-developed by Scientific Data Systems and Signetics in 1965 for the Sigma 7 computer, provided faster access times than core memory but were limited by higher power consumption and lower density. These bipolar RAMs served primarily as scratchpad and cache memories in high-performance computing systems. A key enabler for denser storage was the invention of the metal-oxide-semiconductor (MOS) capacitor in 1960 by and Mohamed Atalla at , which utilized charge storage on an insulated gate structure to form the basis of MOS field-effect transistors (MOSFETs) and subsequent memory cells. The 1970s saw the commercialization of MOS memory, revolutionizing the industry with superior density and cost efficiency. Intel's 1103, released in October 1970, was the first commercially successful dynamic RAM (DRAM) chip, offering 1 kilobit (1Kb) of storage in a single using a one-transistor MOS cell design. This shift from to accelerated due to MOS technology's alignment with , articulated by in 1965, which predicted that the number of transistors on a chip would double approximately every two years, driving exponential improvements in memory density and reducing costs per bit. By 1972, the 1103 had become the best-selling semiconductor product worldwide, outselling core memory and enabling broader adoption in mainframe and minicomputer systems. Significant milestones in MOS memory included the invention of static RAM (SRAM) in 1964 by John Schmidt at , employing static flip-flop cells with cross-coupled inverters for non-refreshing data retention. In 1971, Dov Frohman at developed erasable programmable (), using floating-gate MOSFETs to store charge non-volatily, erasable via ultraviolet light, which facilitated development. The advanced this evolution through very large-scale integration (VLSI), integrating millions of transistors per chip and further scaling memory capacities, as processes matured to support denser DRAM and SRAM arrays. This semiconductor revolution profoundly impacted computing by enabling the personal computer era; for instance, the MITS Altair 8800, launched in 1975, featured just 256 bytes of RAM using MOS chips, yet sparked widespread hobbyist interest and the home computing boom.

Classification by Volatility

In some classifications, particularly in introductory contexts, the term primary memory (also called main memory or internal memory) refers to the computer's memory directly accessible by the CPU for storing data and instructions currently in use. It includes both volatile memory (primarily RAM) and non-volatile memory (such as ROM). The subsections below classify computer memory based on volatility.

Volatile Memory

Volatile memory refers to computer memory hardware that requires a continuous supply of electrical power to maintain stored data; without power, the data is lost almost immediately. This type of memory is primarily used as the main memory (RAM) in computing systems to hold data and instructions actively being processed by the CPU, enabling fast read and write operations during runtime. Dynamic random-access memory (DRAM) is a predominant form of characterized by its high density and relatively low cost per bit. Each DRAM cell stores a single bit of using a single and a , resulting in a compact cell area of approximately 6F², where F is the minimum feature size. However, due to charge leakage in the over time, DRAM requires periodic refreshing—typically every 64 milliseconds—to retain , a process managed by the that reads and rewrites the contents. This refresh mechanism introduces slight overhead but allows DRAM to achieve greater storage capacity compared to other volatile types. In contrast, (SRAM) provides volatile storage without the need for refreshing, using a bistable latching circuitry composed of six transistors per cell to form a flip-flop that stably holds data as long as power is supplied. This design enables faster access times—often in the range of nanoseconds—and lower latency than DRAM, making SRAM ideal for high-speed applications like CPU caches and registers. However, the larger cell size (typically 90-140F²) and higher transistor count result in SRAM being more expensive and less dense, limiting its use to smaller capacities where speed is paramount. Volatile memory technologies generally offer high performance for temporary data storage, with densities continuing to scale; for instance, as of 2025, DDR5 DRAM modules support densities up to 64 gigabits per die, enabling system RAM capacities exceeding 128 GB in consumer devices while maintaining low cost per bit. Examples include synchronous DRAM (SDRAM) variants like DDR4 and DDR5, which synchronize transfers with the system clock for efficient bandwidth in modern computing. Despite these advantages, the inherent volatility necessitates backup mechanisms like non-volatile storage for persistence, and occupies the upper levels of the for rapid access.

Non-Volatile Memory

Non-volatile memory (NVM) is a type of that retains stored information even after the power supply is removed, making it essential for persistent in systems such as , boot devices, and secondary storage roles. Unlike , which offers faster access speeds for temporary handling, NVM prioritizes data persistence over rapid read/write operations. Early forms of non-volatile memory include read-only memory (ROM) variants designed for permanent or semi-permanent data storage. Mask ROM is factory-programmed during manufacturing by creating fixed connections in the chip's circuitry, rendering it immutable and commonly used in applications like video game cartridges where content must remain unchanged. Programmable ROM (PROM), in contrast, is one-time programmable by the user or manufacturer through the blowing of internal fuses, which permanently alters conductive paths to store data; this approach allows customization post-fabrication but prevents further modifications. Advancements in electrically erasable , particularly and , enable reprogramming while maintaining persistence. NAND flash, invented by in 1989, represents a key evolution, utilizing floating-gate metal-oxide-semiconductor field-effect transistors (MOSFETs) where charge is trapped in an isolated gate to represent data states. In NAND flash cells, programming and erasure occur at the block level rather than individual bits, necessitating techniques like to distribute write operations evenly across blocks and extend device lifespan, with typical endurance rated at approximately 10^5 program/erase cycles for multi-level cells. Non-volatile memory generally exhibits slower write speeds compared to volatile alternatives due to the physical processes involved in charge trapping and block-level operations, though it provides robust for archival purposes. By 2025, innovations in 3D NAND technology have significantly increased through vertical stacking of memory layers, reaching over 300 layers in commercial products, with quad-level cell (QLC) configurations storing 4 bits per cell to enhance capacity while managing trade-offs in speed and durability.

Semi-Volatile Memory

Semi-volatile memory represents a hybrid class of computer storage that provides temporary following power loss, typically enduring for seconds to minutes before inevitable erasure, distinguishing it from fully volatile types that lose immediately and non-volatile ones that preserve it indefinitely. This limited persistence is enabled by auxiliary mechanisms such as small batteries or capacitors that supply residual power or charge to maintain stored bits briefly, often built atop volatile bases like (SRAM) to leverage their speed and efficiency. A prominent example is battery-backed SRAM, where a compact lithium battery connects to SRAM cells via control circuitry to sustain operation during short outages, effectively creating a fast, pseudo-non-volatile solution without altering the core memory architecture. These are commonly integrated into complementary metal-oxide-semiconductor () real-time clock () chips, such as the NXP PCF85053A, which includes 128 bytes of battery-backed SRAM alongside timekeeping functions to store calendar data and alarms. Emerging research in the explored capacitor-based variants, like modified DRAM cells using larger or specialized capacitors to hold charge for milliseconds to minutes without refresh, aiming for denser, lower-power alternatives in embedded contexts. Such memory finds application in real-time clocks within computers and embedded systems, where it safeguards critical configuration or timing data against brief power interruptions, such as those in uninterruptible power supplies or mobile devices. In (IoT) deployments as of 2025, semi-volatile designs support low-power persistence for sensor nodes during transient outages, enabling quick state recovery without full non-volatile overhead. However, these technologies incur added costs from backup components like batteries, which degrade over time, and they remain unsuitable for long-term storage due to finite retention durations that cannot match true non-volatility.

Key Technologies

Random-Access Memory Variants

(RAM) enables direct addressing of any memory location independently of the sequence of prior accesses, in contrast to sequential-access media like magnetic tapes that require traversing data in order. This property allows efficient, non-linear data retrieval, forming the basis for main memory in modern computing systems. RAM variants differ primarily in their interface timing and optimization for specific applications, evolving from asynchronous designs—where access timing is independent of the system clock—to synchronous ones that align operations with a for higher throughput. Synchronous dynamic random-access memory (SDRAM), introduced in the 1990s, coordinates memory operations with an external clock signal, enabling pipelined commands and reducing latency compared to asynchronous DRAM. The first commercial SDRAM chip, a 16 Mb device from Samsung in 1992, marked the shift to clock-synchronized interfaces, which became standard for personal computers by the mid-1990s. Double data rate (DDR) SDRAM variants build on this by transferring data on both rising and falling clock edges, effectively doubling bandwidth without increasing clock frequency; the DDR family includes DDR4 and the latest DDR5, standardized by JEDEC in July 2020. DDR5 supports data rates up to 8.4 GT/s and incorporates on-die error-correcting code (ECC) for single-bit error detection and correction, enhancing reliability in high-density modules. High-bandwidth memory (HBM), another key RAM variant, employs 3D-stacked DRAM dies interconnected via through-silicon vias (TSVs) to deliver exceptional bandwidth for bandwidth-intensive applications like processing units (GPUs). HBM3e, the latest iteration in commercial production as of 2025, achieves per-pin data rates of 9.6 Gbps in an 8-high stack configuration, providing over 1.2 TB/s bandwidth per stack while maintaining compatibility with synchronous interfaces. In April 2025, released the HBM4 standard, supporting up to 16-high stacks and 64 GB capacities with bandwidth exceeding 2 TB/s per stack, with production expected in 2026. SK Hynix's HBM3e implementation, announced in 2023, supports densities up to 24 GB per stack, optimized for AI accelerators and . In DRAM arrays underlying these variants, memory is organized into a grid of rows and columns within banks, where access begins by activating a row (via row address strobe, RAS) to load data into a buffer, followed by column selection (via column address strobe, CAS) to read or write specific bits. This multiplexed addressing scheme minimizes pin count—using the same address bus for row and column—while enabling parallel bank operations for improved concurrency. Power management features, such as those in low-power DDR () variants, further adapt RAM for mobile devices by reducing operating voltage to 1.05–1.1 V and incorporating modes to cut by up to 80% compared to standard DDR. JEDEC's LPDDR5 standard, published in 2019 and updated in 2020, targets smartphones and tablets with data rates up to 6.4 GT/s and dynamic voltage scaling for efficiency. RAM performance is often quantified by bandwidth, which measures the maximum data transfer rate in GB/s and can be calculated as: BW=data rate (MT/s)×bus width (bits)8\text{BW} = \frac{\text{data rate (MT/s)} \times \text{bus width (bits)}}{8} For example, a DDR5 module at 6400 MT/s with a 64-bit bus yields 51.2 GB/s, illustrating how wider buses and higher rates scale throughput for demanding workloads. This formula assumes full utilization and operation, providing a theoretical peak that real systems approach under optimal conditions.

Read-Only Memory Variants

Read-only memory (ROM) variants encompass a range of technologies designed primarily for permanent or semi-permanent data storage, offering non-volatile persistence that retains information without power. These variants evolved from fixed manufacturing processes to more flexible programming options, enabling their use in firmware and embedded systems where data integrity is paramount. Mask ROM, the earliest form, is programmed during fabrication using photolithography to define bit patterns, making it cost-effective for high-volume production such as video game cartridges in early consoles. In 1965, Sylvania introduced a 256-bit bipolar TTL Mask ROM for Honeywell systems, programmed bit-by-bit at the factory, while General Microelectronics developed 1024-bit custom-mask MOS ROMs shortly after. This approach ensures low per-unit costs but lacks reprogrammability, limiting it to applications with unchanging data requirements. Programmable ROM variants addressed the inflexibility of Mask ROM by allowing user-defined programming post-manufacture. PROM, introduced in 1970 by Radiation Inc. as a 512-bit bipolar TTL device, uses fusible links that are permanently "blown" via electrical pulses to store data, enabling one-time programming for custom logic or code. EPROM, a reusable advancement, was invented in 1971 by Dov Frohman at Intel with the 1702 chip—a 2048-bit device featuring a quartz window for ultraviolet light erasure, allowing up to 1,000 reprogramming cycles before degradation. This UV-erasable mechanism, relying on floating-gate technology, facilitated iterative design in prototyping. EEPROM further refined this by enabling electrical erasure and byte-level rewriting without physical removal, pioneered by Eli Harari at Hughes Microelectronics from 1976 to 1978 using thin-oxide floating gates. The first commercial EEPROM, Hughes' 1980 3108 (8K-bit CMOS), supported in-system updates, though with smaller block sizes compared to later flash variants. These ROM variants find essential applications in storing firmware like BIOS and UEFI code, which initializes hardware during boot, as well as embedded constants such as calibration data in microcontrollers. Option ROMs, often implemented in PROM or EPROM, extend BIOS/UEFI functionality for peripherals like graphics cards. However, limitations include restricted write endurance; for instance, EEPROM typically supports around 10^6 write/erase cycles due to oxide stress in floating gates, beyond which reliability drops. In modern contexts, one-time programmable (OTP) ROM—similar to PROM but integrated into microcontrollers—gains prominence for secure, irreversible configuration. NXP's LPC series MCUs, for example, incorporate 64-bit OTP for storing AES encryption keys and user data, enhancing security in resource-constrained devices.

Specialized Memory Types

Specialized memory types encompass high-speed on-chip structures and innovative non-traditional technologies designed for specific performance niches in computing systems. These include processor caches implemented with (SRAM) and general-purpose registers, which operate at the lowest levels of the to minimize latency for frequently accessed data. On-chip SRAM caches, such as Level 1 (L1) instruction and data caches, are typically sized at 32 KB per core and employ set-associative mapping—often 4-way or 8-way—to balance hit rates and complexity while enabling rapid access times under 1 ns. In x86 architectures, general-purpose registers provide ultra-fast storage for operands during instruction execution; (32-bit) features 8 such registers, while 64 () extends this to 16 64-bit registers, supporting wider data paths and improved efficiency in modern processors. Beyond conventional semiconductor-based memory, magnetic random-access memory (MRAM) represents a key alternative technology, leveraging magnetic states for . Spin-transfer torque MRAM (STT-MRAM), developed prominently in the , uses spin-polarized currents to switch magnetization in magnetic tunnel junctions, enabling non-volatile storage with read/write speeds comparable to SRAM (around 10 ns) and densities approaching DRAM, while consuming low power for writes. This technology emerged from theoretical proposals in the late but saw practical prototypes and commercialization efforts by the mid-, with Everspin launching the first STT-MRAM products in 2016, though roots trace to and Freescale research in the prior decade. Phase-change random-access memory (PCRAM) employs the reversible amorphous-to-crystalline phase transitions in chalcogenide materials like GeSbTe to store data as resistance states. Intel advanced PCRAM development in the 2010s, integrating it into prototypes for storage-class memory applications, with write latencies of 10-100 ns and endurance exceeding 10^8 cycles, positioning it as a bridge between volatile DRAM and flash. Similarly, (ReRAM) relies on voltage-induced resistive switching in metal-oxide films, often arranged in crossbar arrays to achieve high densities over 1 Tb/cm² through passive selector elements that mitigate sneak currents. These arrays enable scalable, 3D-stackable structures suitable for neuromorphic computing, with read speeds below 10 ns demonstrated in research devices. As of 2025, pursuits in universal memory—aiming to unify DRAM-like speed with non-volatility—continue despite setbacks, such as Intel's discontinuation of Optane (based on ) in 2023 due to manufacturing challenges and market competition from NAND. Emerging candidates include advanced STT-MRAM variants and (FeRAM) extensions, with ongoing research into chain FeRAM architectures for higher density and lower power, targeting integration as drop-in replacements for in data centers. Successors to emphasize compute-express link (CXL)-enabled storage-class memories from vendors like and , focusing on byte-addressable non-volatility for AI workloads. Optical and holographic memory technologies remain in research stages, promising ultra-high densities exceeding 10 Tb/cm³ through volume of interference patterns in photorefractive s. uses beams to record 2D pages of data in 3D volumes, enabling parallel read/write rates up to 1 Gb/s and archival stability over decades, with recent advances in 2024-2025 addressing for error-free reconstruction in dense media. In July 2025, startup HoloMem announced a holographic cartridge prototype for LTO tape libraries, targeting 200 TB capacity and over 50 years of longevity as an alternative to . These systems, explored by consortia like the Optical Storage International Forum, target cold storage applications where capacities could surpass petabytes per disc, though commercialization lags due to and challenges.

Memory Management

Virtual Memory

Virtual memory is a memory management technique that abstracts the physical memory limitations of a computer system by providing processes with a contiguous that can exceed the size of available (). This abstraction is achieved through hardware-software cooperation, where virtual addresses generated by a program are translated to physical addresses in or secondary storage via a (), a specialized hardware component that handles mapping and protection. The enables multiple processes to share physical memory efficiently while isolating their address spaces, allowing each to operate as if it has dedicated access to a large, uniform independent of the actual physical constraints. One primary implementation of virtual memory is paging, which divides both the and physical memory into fixed-size units called pages (typically 4 KB in modern systems) and corresponding frames. The mapping between virtual pages and physical frames is maintained in data structures known as page tables, which the MMU consults during address translation. In 32-bit x86 architectures, page tables often employ a two-level to manage the address space efficiently: the page directory points to page tables, which in turn map individual pages. Demand paging, a key feature, loads pages into physical memory only when accessed, reducing initial memory overhead but potentially causing page faults if a required page is absent from RAM. Excessive page faults, where the system's (actively used pages) exceeds available physical memory, lead to thrashing—a state of severe performance degradation due to frequent swapping between RAM and disk. In contrast, segmentation organizes the into variable-sized logical units called segments, each representing distinct program components such as , , or stack sections, as pioneered in systems like . Segment tables store base addresses and limits for these units, allowing the MMU to validate and translate addresses within segment boundaries, which supports flexible sharing and protection but can introduce external fragmentation. Like paging, segmentation supports demand loading, where segments are brought into memory on first access, though modern systems often combine segmentation with paging (e.g., x86's segmented paging) to mitigate fragmentation while retaining logical organization. To manage page replacements during faults, algorithms like least recently used (LRU) are employed, which evict the page that has not been accessed for the longest time, approximating optimal replacement under the principle of locality. LRU relies on tracking access timestamps or reference bits to identify candidates for , balancing memory utilization and fault rates. Address translation speed is enhanced by the (TLB), a small, fast cache in the MMU that stores recent virtual-to-physical mappings, avoiding full walks on hits. The performance impact of virtual memory is captured by the effective access time (EAT), which accounts for translation overhead and faults: EAT=(1h)×p+h×m\text{EAT} = (1 - h) \times p + h \times m where hh is the hit rate (fraction of accesses without faults), pp is the page fault service time (including disk I/O), and mm is the normal memory access time. This formula highlights how low hit rates amplify delays, underscoring the need for efficient replacement and caching mechanisms like LRU and TLB to maintain acceptable system throughput.

Protected Memory

Protected memory encompasses hardware and software mechanisms designed to isolate processes in multi-tasking operating systems, preventing unauthorized access to memory regions belonging to other processes or the kernel, thereby enhancing system and stability. These mechanisms enforce boundaries that protect against malicious or erroneous code from corrupting shared resources or escalating privileges. A fundamental aspect of protected memory is the division between , where user processes operate in a restricted mode to limit their access to sensitive system resources. In the x86 architecture, this is implemented through privilege rings, with the kernel typically running in ring 0 (highest privilege) and user applications in ring 3 (lowest privilege), ensuring that user-mode code cannot directly modify kernel data structures or hardware. To further mitigate exploits like buffer overflows, (ASLR) randomizes the base addresses of key memory regions such as the stack, heap, and libraries upon process execution, making it harder for attackers to predict and target specific locations. At the hardware level, the (MMU) plays a central role by translating virtual addresses to physical ones while enforcing per-page permissions, including read, write, and execute bits that dictate allowable operations on memory segments. For instance, pages can be marked read-only to prevent modifications, triggering faults on violations, or execute-only to block code injection. Capability-based systems extend this protection; the seL4 , for example, uses capabilities as unforgeable tokens that grant fine-grained access rights to kernel objects, ensuring that even kernel components cannot overreach without explicit authorization. Operating systems manage protected memory through techniques like context switching, which saves and restores process states while switching address spaces to maintain isolation between concurrent tasks. During process creation via forking in systems, (COW) optimizes efficiency by initially sharing read-only pages between parent and child, duplicating them only upon modification to preserve separation without immediate overhead. Specific implementations include Solaris Zones, which provide isolated execution environments by partitioning the global namespace and resource access for non-global zones, and Windows job objects, which group processes under unified controls to limit their interactions and enforce collective resource boundaries. The primary benefits of protected memory include fault isolation, where violations such as invalid access attempts result in signals like segmentation faults (segfaults), terminating the offending process without compromising the entire system. This isolation prevents cascading failures and contains errors within individual processes. In modern contexts, TrustZone extends these principles by creating secure enclaves—isolated execution realms that protect sensitive computations, such as cryptographic operations, from the normal world.

Error Detection and Correction

Error detection and correction mechanisms in computer memory safeguard against bit flips caused by transient faults, such as those induced by cosmic radiation, and permanent faults from device aging or manufacturing defects. These techniques append redundant bits to data words, enabling hardware to identify and, in some cases, repair errors without intervention. Detection methods focus on identifying discrepancies, while correction schemes actively restore , with applications spanning volatile RAM and non-volatile storage. For error detection, parity bits provide a simple mechanism to identify single-bit errors in memory words. A parity bit is appended to the data, set to ensure the total number of 1s is even (even parity) or odd (odd parity), computed as the exclusive-OR (XOR) of all data bits: p=i=1ndip = \bigoplus_{i=1}^{n} d_i, where did_i are the nn data bits. Upon readout, the receiver recomputes the parity; a mismatch indicates an odd number of errors, typically flagging a single-bit fault for handling, such as retry or alert. This approach adds minimal overhead but cannot distinguish error locations or correct faults. For detecting burst errors—sequences of consecutive bit flips common in transmission or storage—cyclic redundancy checks (CRC) are employed, treating data as a polynomial and dividing by a generator polynomial to produce a remainder as the checksum. CRCs excel at detecting bursts up to the degree of the polynomial with high probability, making them suitable for memory controllers verifying block transfers. Error-correcting codes (ECC) enable active correction of detected faults, commonly using linear that achieve a minimum of d=3d = 3 between codewords, sufficient for single-error correction (SEC) as it allows unambiguous identification of the erroneous bit. The seminal , a binary perfect , corrects single-bit errors in data words of up to k=2mm1k = 2^m - m - 1 bits using mm s, where parity checks follow a binary numbering scheme to pinpoint the error position. For instance, the (72,64) protects 64-bit data with 8 parity bits, common in memory modules. To enhance detection, single-error correction double-error detection (SECDED) extends by adding an overall parity bit, achieving d=4d = 4 for double-error detection while maintaining SEC; the Hsiao code variant optimizes the parity-check matrix for odd-weight columns, ensuring no miscorrection of double errors as singles. In server environments, ECC is standard in DDR memory modules, where registered DIMMs (RDIMMs) integrate SECDED to correct single-bit errors and detect doubles in 64-bit words, reducing uncorrectable error rates to below 1 in 10^15 bit reads and supporting mission-critical workloads like databases. In non-volatile , low-density parity-check (LDPC) codes address wear-induced multi-bit errors during wear-leveling, which evenly distributes erase-write cycles; LDPCs use iterative decoding on sparse parity-check matrices to correct dozens of errors per 1-4 KB page, extending device lifespan in solid-state drives. Advanced techniques like Chipkill provide multi-bit correction by tolerating entire memory chip failures, employing orthogonal Latin square-based codes across multiple chips to recover from any single x4 or x8 device outage, originally developed for high-availability servers with negligible performance penalty. Recent advancements incorporate AI for proactive error management in high-bandwidth memory (HBM), where models analyze spatial-temporal error patterns and sensor data to predict impending failures. The framework, for example, achieves an average F1-score of 64.7% in predicting uncorrectable errors (UERs) in HBM up to one day in advance, enabling preemptive mitigation in AI accelerators.

Challenges and Limitations

Common Bugs and Errors

In computer memory systems, hardware faults often manifest as bit flips, where the state of a cell unexpectedly changes from 0 to 1 or vice versa, potentially corrupting or instructions. These transient errors, known as soft errors, can be induced by cosmic rays—high-energy particles originating from that collide with atmospheric nuclei to produce secondary particles capable of ionizing in memory chips. Similarly, alpha particles emitted from radioactive impurities in packaging materials, such as trace or in lids, can deposit sufficient charge to flip bits in (DRAM) cells, a phenomenon first documented in early DRAM designs. A more deterministic hardware issue is the effect, identified in 2014, where repeated activation of a DRAM row causes electrical interference that flips bits in adjacent rows due to cell-to-cell coupling in densely packed arrays. Post-2014 research has revealed variants exacerbated by DRAM scaling, including reduced wordline voltages in modern low-power designs that lower the activation threshold for bit flips, making interference more probable in sub-20nm nodes as of 2025. On the software side, buffer overflows occur when a program writes more data to a fixed-size buffer than it can accommodate, overwriting adjacent memory regions and leading to such as crashes or ; a common subtype is stack smashing, where the overflow corrupts the stack frame's return address to hijack . Memory leaks arise in languages like C++ when dynamically allocated memory via operators such as new is not deallocated with delete, causing the heap to fragment over time and gradually exhausting available resources without explicit recovery. Diagnosing these faults typically involves specialized tools and observation of symptoms. For hardware issues, MemTest86 runs comprehensive stress tests on RAM by writing and reading patterns to detect bit flips and addressing errors, often revealing faults after several passes. Software diagnostics like Valgrind's Memcheck tool instrument code to track allocations and detect leaks or invalid accesses during execution. Common symptoms include system crashes, such as the (BSOD) with MEMORY_MANAGEMENT error codes in Windows, which signal failures in memory allocation or access integrity. While error-correcting code ( can mitigate single-bit flips by detecting and correcting them using redundant parity bits, it offers limited protection against multi-bit errors from concentrated disturbances.

Performance and Security Issues

The end of around 2006 marked a significant shift in computer memory performance, as continued shrinkage no longer yielded proportional power efficiency gains, leading to the "power wall" where heat dissipation became a primary constraint on scaling memory density and speed. This breakdown occurred because voltage scaling failed to keep pace with feature size reductions, causing power consumption per unit area to rise exponentially in nanoscale technologies. As a result, memory systems faced intensified challenges, limiting clock frequencies and overall throughput in environments. In modern applications, particularly processing, memory-bound workloads exacerbate these performance bottlenecks, where applications like training or database queries are constrained by rather than computational power, often resulting in underutilized processors due to the "memory wall"—the widening gap between processor speed improvements (historically 50-100% per generation) and memory access latencies (improving by only 5-10%). For instance, in AI inference tasks with large batch sizes, DRAM bandwidth limits throughput, as data movement to and from memory dominates execution time. Security vulnerabilities in computer memory have grown more sophisticated, with side-channel attacks exploiting timing differences in cache access to leak sensitive data across privilege boundaries. The 2018 Spectre and Meltdown vulnerabilities demonstrated this by leveraging to access unauthorized memory locations via cache side channels, allowing attackers to read kernel data from user space with extraction rates up to 800 KB/s on vulnerable processors. Subsequent issues like ZombieLoad (2019), a variant exploiting microarchitectural data sampling in fill buffers, enabled cross-core data leakage, affecting billions of CPUs and requiring patches that reduced performance by up to 18% in some workloads. Physical persistence in RAM also poses risks through cold boot attacks, where DRAM contents remain readable for seconds to minutes after power loss due to , enabling attackers to extract keys by rapidly rebooting and memory modules, as shown in experiments retaining much of its contents for several seconds at . Power-related challenges further compound issues, as leakage currents in nanoscale transistors—dominated by subthreshold and gate-oxide tunneling—account for over 50% of static power in advanced nodes like 7nm, increasing energy demands and vulnerability to via voltage glitches. Emerging trends in 2025 address these through technologies like 3.0, which enables disaggregated memory pooling across devices for scalable bandwidth up to 64 GT/s per lane, reducing bottlenecks in AI data centers by allowing dynamic allocation of distant memory resources with cache coherency. Mitigations include hardware memory fences, such as Intel's Memory Protection Keys (MPK) or ARM's Pointer Authentication Codes, which insert barriers to block speculative leakage, and secure boot processes that verify integrity at startup to prevent tampered memory initialization, as implemented in Secure Boot to thwart persistence.

References

Add your contribution
Related Hubs
Contribute something
User Avatar
No comments yet.