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Hub AI
Embedded system AI simulator
(@Embedded system_simulator)
Hub AI
Embedded system AI simulator
(@Embedded system_simulator)
Embedded system
An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. In 2009[update], it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems.[needs update]
Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) used may be types ranging from general purpose to those specialized in a certain class of computations, or even custom designed for the application at hand. A common standard class of dedicated processors is the digital signal processor (DSP).
Since the embedded system is dedicated to specific tasks, design engineers can optimize it to reduce the size and cost of the product and increase its reliability and performance. Some embedded systems are mass-produced, benefiting from economies of scale.
Embedded systems range in size from portable personal devices such as digital watches and MP3 players to bigger machines like home appliances, industrial assembly lines, robots, transport vehicles, traffic light controllers, and medical imaging systems. Often they constitute subsystems of other machines like avionics in aircraft and astrionics in spacecraft. Large installations like factories, pipelines, and electrical grids rely on multiple embedded systems networked together. Generalized through software customization, embedded systems such as programmable logic controllers frequently comprise their functional units.
Embedded systems range from those low in complexity, with a single microcontroller chip, to very high with multiple units, peripherals and networks, which may reside in equipment racks or across large geographical areas connected via long-distance communications lines.
The origins of the microprocessor and the microcontroller can be traced back to the MOS integrated circuit, which is an integrated circuit chip fabricated from MOSFETs (metal–oxide–semiconductor field-effect transistors) and was developed in the early 1960s. By 1964, MOS chips had reached higher transistor density and lower manufacturing costs than bipolar chips. MOS chips further increased in complexity at a rate predicted by Moore's law, leading to large-scale integration (LSI) with hundreds of transistors on a single MOS chip by the late 1960s. The application of MOS LSI chips to computing was the basis for the first microprocessors, as engineers began recognizing that a complete computer processor system could be contained on several MOS LSI chips.
The first multi-chip microprocessors, the Four-Phase Systems AL1 in 1969 and the Garrett AiResearch MP944 in 1970, were developed with multiple MOS LSI chips. The first single-chip microprocessor was the Intel 4004, released in 1971. It was developed by Federico Faggin, using his silicon-gate MOS technology, along with Intel engineers Marcian Hoff and Stan Mazor, and Busicom engineer Masatoshi Shima.
One of the first recognizably modern embedded systems was the Apollo Guidance Computer, developed ca. 1965 by Charles Stark Draper at the MIT Instrumentation Laboratory. At the project's inception, the Apollo guidance computer was considered the riskiest item in the Apollo project as it employed the then newly developed monolithic integrated circuits to reduce the computer's size and weight.
Embedded system
An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. In 2009[update], it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems.[needs update]
Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) used may be types ranging from general purpose to those specialized in a certain class of computations, or even custom designed for the application at hand. A common standard class of dedicated processors is the digital signal processor (DSP).
Since the embedded system is dedicated to specific tasks, design engineers can optimize it to reduce the size and cost of the product and increase its reliability and performance. Some embedded systems are mass-produced, benefiting from economies of scale.
Embedded systems range in size from portable personal devices such as digital watches and MP3 players to bigger machines like home appliances, industrial assembly lines, robots, transport vehicles, traffic light controllers, and medical imaging systems. Often they constitute subsystems of other machines like avionics in aircraft and astrionics in spacecraft. Large installations like factories, pipelines, and electrical grids rely on multiple embedded systems networked together. Generalized through software customization, embedded systems such as programmable logic controllers frequently comprise their functional units.
Embedded systems range from those low in complexity, with a single microcontroller chip, to very high with multiple units, peripherals and networks, which may reside in equipment racks or across large geographical areas connected via long-distance communications lines.
The origins of the microprocessor and the microcontroller can be traced back to the MOS integrated circuit, which is an integrated circuit chip fabricated from MOSFETs (metal–oxide–semiconductor field-effect transistors) and was developed in the early 1960s. By 1964, MOS chips had reached higher transistor density and lower manufacturing costs than bipolar chips. MOS chips further increased in complexity at a rate predicted by Moore's law, leading to large-scale integration (LSI) with hundreds of transistors on a single MOS chip by the late 1960s. The application of MOS LSI chips to computing was the basis for the first microprocessors, as engineers began recognizing that a complete computer processor system could be contained on several MOS LSI chips.
The first multi-chip microprocessors, the Four-Phase Systems AL1 in 1969 and the Garrett AiResearch MP944 in 1970, were developed with multiple MOS LSI chips. The first single-chip microprocessor was the Intel 4004, released in 1971. It was developed by Federico Faggin, using his silicon-gate MOS technology, along with Intel engineers Marcian Hoff and Stan Mazor, and Busicom engineer Masatoshi Shima.
One of the first recognizably modern embedded systems was the Apollo Guidance Computer, developed ca. 1965 by Charles Stark Draper at the MIT Instrumentation Laboratory. At the project's inception, the Apollo guidance computer was considered the riskiest item in the Apollo project as it employed the then newly developed monolithic integrated circuits to reduce the computer's size and weight.