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Emilia Schatz
Emilia Schatz
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American lead video game designer

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Skills and Expertise Timeline

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Timeline of the development and use of her skills and expertise throughout her career
Building Fundamentals
Early Career
Focus on core game design principles, level design techniques, and learning game development software and tools.
Specializing and Refining
Naughty Dog Tenure
Refining level design skills, developing expertise in integrating narrative and gameplay, and learning to work effectively within a large and talented team.
Leadership and Vision
Lead Designer Role
Demonstrating leadership skills, managing a team, and shaping the overall vision for The Last of Us Part II.