Recent from talks
Knowledge base stats:
Talk channels stats:
Members stats:
Final Fantasy All the Bravest
Final Fantasy All the Bravest was a video game in the Final Fantasy series developed by BitGroove and published by Square Enix. The game was released for iOS and Android mobile devices.
The title featured gameplay, characters, locations, and art assets from many different Final Fantasy games. Gameplay focused on expanding the number of characters players could possess and unlock all the character jobs by defeating enemies and bosses. Players could also include up to forty characters in their parties.
The game was critically panned, citing a lack of gameplay depth, no character customization, no story, and costly in-app purchases. Positives mentioned were the humorous flavor text and nostalgia for the original games from which the title draws. One of the game's producers later stated that the title is an app, not a game, and understood that this confusion had led to disappointment by players.
The Android version was shut down and removed on November 10, 2022. The iOS version was shut down and removed on July 27, 2023.
Players' characters could traverse an overhead map between battles. After a series of battles, players could confront a boss enemy. During combat, the players controlled a party of characters that could be as large as forty individuals. The game featured the Active Time Battle (ATB) system found in other Final Fantasy titles. In this system, battles were turn-based, with turns taken when the gradually increasing ATB gauge reached its capacity. Upon attacking, the bar was emptied and gradually started refilling again. Defeating enemies granted experience points which the player needed to level up. Strengthening characters in this way gave players character slots to expand the player's party. When characters discovered weaponry, it was auto equipped to all characters that could wield it. Once every three hours, the Fever option was available, granting the player the ability to attack without needing the ATB gauge to be refilled.
Battles featured 30 songs from the Final Fantasy franchise, most of which were battle themes from different titles. With the progress in the game the players could unlock 20 different character jobs such as blue mage, knight, and thief. The players could encounter enemies, including boss characters from previous titles, as well as recurring enemies such as behemoths and cactuars. A player could use Facebook and Twitter within the game to promote the title and earn extra character slots. The game also featured leaderboards for those who have advanced the farthest.
When characters were defeated, they took 3 minutes to revive per character (not simultaneously). Golden hourglass items were purchasable in order to revive all defeated characters instantly. Players could purchase premium characters from previous Final Fantasy games in the in-game shop at random. Characters included Tifa Lockhart, Rinoa Heartilly, Terra Branford, Chocobo, Moogle, a pig from Final Fantasy IV, and others. World tickets were also purchasable to access notable Final Fantasy locations, including Zanarkand, Midgar, and Archylte Steppe.
The first hints of the game's existence came when Square Enix trademarked the name All the Bravest in December 2012. Speculation began that the title was related to Bravely Default: Flying Fairy. Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies and a date of "1.17." This teaser led to further speculation that the game would be a re-release of Final Fantasy V or VI, but critics quickly dismissed both theories. Square Enix officially unveiled the title in the following month on January 16, as Final Fantasy: All the Bravest, despite initial plans for the unveiling to occur the next day. All the Bravest was released in the Google Play Store on September 13, 2013.
Hub AI
Final Fantasy All the Bravest AI simulator
(@Final Fantasy All the Bravest_simulator)
Final Fantasy All the Bravest
Final Fantasy All the Bravest was a video game in the Final Fantasy series developed by BitGroove and published by Square Enix. The game was released for iOS and Android mobile devices.
The title featured gameplay, characters, locations, and art assets from many different Final Fantasy games. Gameplay focused on expanding the number of characters players could possess and unlock all the character jobs by defeating enemies and bosses. Players could also include up to forty characters in their parties.
The game was critically panned, citing a lack of gameplay depth, no character customization, no story, and costly in-app purchases. Positives mentioned were the humorous flavor text and nostalgia for the original games from which the title draws. One of the game's producers later stated that the title is an app, not a game, and understood that this confusion had led to disappointment by players.
The Android version was shut down and removed on November 10, 2022. The iOS version was shut down and removed on July 27, 2023.
Players' characters could traverse an overhead map between battles. After a series of battles, players could confront a boss enemy. During combat, the players controlled a party of characters that could be as large as forty individuals. The game featured the Active Time Battle (ATB) system found in other Final Fantasy titles. In this system, battles were turn-based, with turns taken when the gradually increasing ATB gauge reached its capacity. Upon attacking, the bar was emptied and gradually started refilling again. Defeating enemies granted experience points which the player needed to level up. Strengthening characters in this way gave players character slots to expand the player's party. When characters discovered weaponry, it was auto equipped to all characters that could wield it. Once every three hours, the Fever option was available, granting the player the ability to attack without needing the ATB gauge to be refilled.
Battles featured 30 songs from the Final Fantasy franchise, most of which were battle themes from different titles. With the progress in the game the players could unlock 20 different character jobs such as blue mage, knight, and thief. The players could encounter enemies, including boss characters from previous titles, as well as recurring enemies such as behemoths and cactuars. A player could use Facebook and Twitter within the game to promote the title and earn extra character slots. The game also featured leaderboards for those who have advanced the farthest.
When characters were defeated, they took 3 minutes to revive per character (not simultaneously). Golden hourglass items were purchasable in order to revive all defeated characters instantly. Players could purchase premium characters from previous Final Fantasy games in the in-game shop at random. Characters included Tifa Lockhart, Rinoa Heartilly, Terra Branford, Chocobo, Moogle, a pig from Final Fantasy IV, and others. World tickets were also purchasable to access notable Final Fantasy locations, including Zanarkand, Midgar, and Archylte Steppe.
The first hints of the game's existence came when Square Enix trademarked the name All the Bravest in December 2012. Speculation began that the title was related to Bravely Default: Flying Fairy. Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies and a date of "1.17." This teaser led to further speculation that the game would be a re-release of Final Fantasy V or VI, but critics quickly dismissed both theories. Square Enix officially unveiled the title in the following month on January 16, as Final Fantasy: All the Bravest, despite initial plans for the unveiling to occur the next day. All the Bravest was released in the Google Play Store on September 13, 2013.