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Jun Maeda

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Jun Maeda

Jun Maeda (麻枝 准, Maeda Jun; born January 3, 1975) is a Japanese writer and composer. He is a co-founder of the visual novel brand Key under Visual Arts. He is considered a pioneer of nakige visual novels, and has mainly contributed as a scenario writer, lyricist, and musical composer for the games the company produces.

After graduating with a degree in psychology from Chukyo University, Maeda contributed to the scripts and scores of games released under the Tactics brand of Nexton: Moon and One: Kagayaku Kisetsu e. He has contributed both to writing music and scripts to most games released under the Key brand, notably writing the majority of Air and Clannad. He also served as a screenwriter and composer for several anime series produced by P.A. Works, such as Angel Beats! and Charlotte.

Jun Maeda started writing during elementary school, when he wrote his first amateur gamebook. Maeda was initially inspired by the Grailquest series of gamebooks by J.H. Brennan, especially the first two books in the series The Castle of Darkness and The Den of Dragons. Through junior-high school, Maeda worked on the school newspaper and even had some short stories published in the paper. Once attending Mie high school, he started to write lyrics and compose music. It was at this time that he became immersed in the fantasy genre of fiction. While attending Chukyo University, Maeda managed to get some short stories published in Kadokawa Shoten's light novel magazine The Sneaker. Finally, when he was writing his graduation thesis, he started listening to techno music.

While still attending university, Maeda sought to begin working as a musical composer for video games, and desired to work at big-name companies like Nihon Falcom Corporation, Namco, and Capcom, but he was unsuccessful. He eventually was able to land an interview with video game developer TGL, but could not supply correct documentation, and did not get the job. As he was unable to find employment working with music, Maeda decided to change his chosen occupation to scenario writer for a video game company. In the mid-1990s, scenario writing for consumer video games was not a very developed field, so Maeda decided to shoot for adult games instead. During a period of one month, Maeda wrote a long, 300-page erotic story, intending to sell it to an adult game developer. He first tried with AliceSoft, makers of the popular Rance series, but finally ended up working for the company Scoop. At Scoop in 1997, he was the main scenario writer for the company's first game, Chaos Queen Ryōko; however, he was not happy with the work environment and promptly filed his resignation from the company shortly after finishing his work on the scenario.

Around this time, Jun Maeda was inspired by Hiroyuki Kanno's pioneering 1996 eroge visual novel YU-NO: A Girl Who Chants Love at the Bound of this World. It demonstrated the storytelling potential of the visual novel medium, and influenced Maeda's later works. After leaving Scoop in 1997, Maeda went to work for the newly formed brand Tactics under the publisher Nexton. There, he went to work on the scenario and musical composition of Tactics' second game Moon, followed by his work on the scenario for their third game One: Kagayaku Kisetsu e in 1998. After realizing the positive reception received for both titles, Maeda and much of the staff who made both Moon and One, including Itaru Hinoue, Shinji Orito, Naoki Hisaya, and OdiakeS, left Tactics to work under the video game publishing company VisualArt's where they formed the company Key.

After forming Key, Maeda worked on the music and scenario for their first title Kanon released in 1999, which proved to be very popular in the adult game market in Japan. Beside Maeda, the majority of Kanon's scenario was written by Naoki Hisaya, but he quit Key shortly after Kanon was produced. Following this, Maeda wrote most of the scenario for Key's next title Air, along with again working as the lyricist and one of the composers for the music featured in the game. After a period of four years in 2004, Key released their third and longest game Clannad where Maeda did a vast amount of the writing for the game; in all, Maeda put in around 75% of the work that went into the creation of Clannad. Also in 2004, Maeda began writing his first manga entitled Hibiki's Magic, which was first conceived as a short story he wrote as a student. In 2005, Maeda worked on the scenario and music for Key's fifth game Tomoyo After: It's a Wonderful Life, followed by Key's sixth title Little Busters! released in July 2007 which he also worked on in regards to the scenario and music.

Maeda was reported to say in the February 2007 issue of Comptiq that after the completion of Little Busters!, he would not be working on the scenario staff for Key any longer. However, in an interview in the December 2007 issue of Dengeki G's Magazine, Maeda said that he would still be working on the music for Key's next game. In 2007, Maeda also composed the ending theme for the game Himawari no Chapel de Kimi to for the company Marron, and he was on the music staff for Ram's game 5 released in July 2008. Maeda worked in collaboration with Na-Ga and ASCII Media Works' Dengeki G's Magazine to the anime series and mixed media project Angel Beats! as the planner and writer, as well as composing the anime's music. Maeda worked on Key's ninth game Rewrite with the composition of the game's music and as the quality checker.

In 2015, Maeda designed and co-wrote the scenario for the Angel Beats! visual novel, as well as composing some of the game's music. Maeda once again collaborated with Na-Ga, Dengeki G's Magazine, P.A. Works, and Aniplex to produce his second anime series Charlotte in 2015, contributing as the planner, writer, and composing the anime's music. In 2016, Maeda revealed that he was suffering from dilated cardiomyopathy, and that to recover from this condition, he would need a heart transplant. Maeda is credited for the original concept and the composition of the music for Key's visual novel Summer Pockets. Maeda collaborated with Na-Ga, P.A. Works, and Aniplex for a third time to produce the anime series The Day I Became a God in 2020, contributing as the planner and writer. In 2021, Maeda published his first novel, Nekogarizoku no Osa. In December of that year, Maeda posted a message on Twitter saying that he had considered hanging himself following poor reception and online harassment surrounding his The Day I Became a God series, and stated the following day that he would retire from writing stories for anime projects. He had previously deactivated all of his social media accounts earlier in the year for a similar reason. His most recent work, Heaven Burns Red, was released in Japan in February 2022 for iOS and Android. It is a turn-based role-playing game with visual novel and gacha game elements created in tandem with Wright Flyer Studios. Maeda deactivated his social media accounts for a second time following criticism of his writing quality on an event story within Heaven Burns Red.

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