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Lisa Stevens
Lisa Stevens
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Brief
Known For
CEO and founder of Paizo Publishing, COO of Goblinworks, Editor for Wizards of the Coast, Roleplaying Game Industry Leader.
Career
  • Current occupation: CEO and founder of Paizo Publishing (though her role may have evolved since stepping back from day-to-day operations), possibly holding an advisory or board role; and COO of Goblinworks (last known).
  • Past occupations: Editor at Wizards of the Coast working on Dungeon Magazine and Dragon Magazine, President of Wizards of the Coast Organized Play, various roles at Paizo Publishing including CEO.
  • Current Place of Work: Paizo Publishing (likely in an advisory/leadership role) and Goblinworks (though the status of Goblinworks is uncertain).
  • Previous Place of Work: Wizards of the Coast.
Achievements and Recognition
  • Awards: ENnie Awards for Paizo Publishing products and services under her leadership. She has been recognized as a significant figure in the roleplaying game industry.
Main Milestones
Growing Up with Games
Early Years
Details about Lisa Stevens' early life are relatively sparse in publicly available sources, but it's known that she developed a passion for games and fantasy from a young age. This formative period undoubtedly shaped her career path, instilling a deep appreciation for the power of storytelling and collaborative play that would later define her contributions to the tabletop gaming industry.
Joining Wizards of the Coast
Early 1990s
Lisa Stevens began her career at Wizards of the Coast during a pivotal period for the company. She was involved with the booming success of Magic: The Gathering and also contributed to the development and growth of the Dungeons & Dragons brand. Working alongside industry giants, Stevens honed her editorial and management skills, gaining invaluable experience in the publishing world.
Leading the RPGA Network
Late 1990s - Early 2000s
Stevens took on a significant leadership role as the Director of the RPGA Network, the official D&D organized play program. In this role, she was responsible for coordinating a vast network of players, organizers, and events worldwide. She oversaw the creation of adventures, managed conventions, and fostered a sense of community among D&D enthusiasts, cementing her reputation as a leader in the gaming community.
Founding Paizo Publishing
2002
In 2002, Lisa Stevens took a bold leap and founded Paizo Publishing after Wizards of the Coast announced it would cease publishing Dragon and Dungeon magazines, the flagship publications of D&D. She spearheaded the creation of magazines such as Dragon and Dungeon, along with books and accessories to support the Third Edition of D&D. The initial success of Paizo established Stevens as a prominent figure in independent publishing and solidified her commitment to providing high-quality gaming content to fans.
Pathfinder Revolution
2007 - Present
When Wizards of the Coast announced the Fourth Edition of D&D, Paizo took the bold step of creating Pathfinder, an alternative roleplaying game built on the foundation of the 3.5 edition rules. Lisa Stevens led Paizo through this significant transition, overseeing the creation of Pathfinder's rules system, setting, and extensive line of adventures and supplements. Pathfinder quickly gained a large and devoted following, challenging D&D's dominance and establishing Paizo as a major player in the RPG industry.
Joining Goblinworks
2014
Lisa Stevens joined Goblinworks as the Chief Operating Officer (COO). This move marked a shift towards digital gaming, as Goblinworks focused on developing the Pathfinder Online MMO. Stevens brought her extensive experience in publishing, community management, and game development to the online space, showcasing her adaptability and her commitment to exploring new frontiers in gaming.
Lisa Stevens

Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein-Hagen to help produce the tabletop roleplaying game Ars Magica. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020.

Key Information

Education

[edit]

Stevens attended Saint Olaf College, where she met game designers Jonathan Tweet and Mark Rein-Hagen.[1] Stevens received an MBA from the University of Washington.[2] After graduating from St. Olaf, she continued to spend time on campus running Dungeons & Dragons games.[3]: 232 

Career

[edit]

Stevens joined Tweet and Rein-Hagen in the game company Lion Rampant, which published Ars Magica in 1987.[1] Lion Rampant started as a volunteer organization, and they needed Stevens to volunteer at the company for her editorial experience.[3]: 232  Stevens pitched the idea of a merger to Rein-Hagen and Stewart Wieck,[3]: 235  and as a result Lion Rampant merged with White Wolf in 1990.[2] While on the road to GenCon 23 in 1990 with Stevens and Wieck, Rein-Hagen envisioned the ideas for what became Vampire: The Masquerade, which the new company published in 1991.[3]: 216  After meeting Rich Kaalaas of Wizards of the Coast at a GTS convention in March 1991 and then GenCon 25,[3]: 276–277  Stevens left White Wolf that same year to join Wizards,[2] becoming the first full-time employee of the company.[3]: 277  She was a vice president for Wizards when they published Magic: The Gathering in 1993,[4] and she launched The Duelist to support it.[5] With her experience on Ars Magica while at Lion Rampant, she advised Wizards to acquire the game, which they did in January 1994.[3]: 279  After the company purchased TSR, Stevens became the Brand Manager for both the RPGA and Greyhawk.[3]: 282 

She is also an expert on Star Wars collectibles,[6] and was the brand manager for Wizards' Star Wars Roleplaying Game.[7]

Stevens left Wizards of the Coast in 2000, and made it known that she wanted to acquire the rights to their magazines if they became available.[3]: 412  In May 2002, she formed Paizo Publishing, and is the CEO of the company.[8][2] Wizards of the Coast cut their entire magazine department in 2002, so they licensed Dragon, Dungeon, and Star Wars Insider magazines to Stevens through Paizo.[3]: 291 

In 2011, Paizo set up a company called GoblinWorks with Stevens as COO to handle the development of Pathfinder Online, a massively multiplayer online role-playing game.[9]

On June 15, 2020 Paizo announced that Stevens was going to step down from daily operations in preparation for her retirement.[10]

References

[edit]
  1. ^ a b Appelcline, Shannon. "History of Game, #10". 3 January 2007. Retrieved 14 June 2013.
  2. ^ a b c d "Paizo People: Lisa Stevens".
  3. ^ a b c d e f g h i j Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  4. ^ Cherie Henderson (July 23, 1994). "It's Magic! Popular Cards Do a Disappearing Act". The Miami Herald. p. G1.
  5. ^ Adrienne Ward Fawcett (June 26, 1995). "The Marketing 100: Lisa Stevens". Advertising Age. p. S24.
  6. ^ Bonnie Britton (March 31, 2002). "The Force Will Be with Us". The Indianapolis Star. p. I1.
  7. ^ Frank Vinluan (November 12, 2000). "Game Gives Sci-Fi Fans Free Rein". The Seattle Times. p. B4.
  8. ^ Jayson Peters (August 5, 2009). "Pathfinder RPG Uses Its Charisma Bonus, Sells Out First Run". East Valley Tribune: Nerdvana. Archived from the original on November 17, 2015.
  9. ^ David Miller (December 6, 2011). "Pathfinder Online MMO". Purple Pawn.
  10. ^ "Paizo / Press". paizo.com. 2020-06-15. Retrieved 2020-06-16.
[edit]
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This is a community hub built on top of the Lisa Stevens Wikipedia article. Here, you can discuss, collect, and organize anything related to Lisa Stevens. The purpose of the hub is to connect people, foster deeper knowledge, and help improve the root Wikipedia article.
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Talks
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#general is a chat channel to discuss anything related to Lisa Stevens.
Be first to write something in #general.
Inside hub
CEO of Paizo Publishing

From Wikipedia