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MacOS
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| macOS | |
|---|---|
macOS Tahoe, the latest release of macOS | |
| Developer | Apple |
| Written in | |
| OS family | |
| Source model | Proprietary with open source components |
| Initial release | March 24, 2001 |
| Latest release | 26.0.1[4](25A362)[5] (September 29, 2025) [±] 26.0.1 (MacBook Pro M5)[6](25A364)[7] (October 16, 2025) [±] |
| Latest preview | 26.1 RC[8] (25B77)[9] (October 28, 2025) [±] |
| Available in | 47 languages[10] |
List of languages
| |
| Supported platforms | |
| Kernel type | Hybrid (XNU) |
| Default user interface | Aqua (graphical) |
| License | Proprietary |
| Preceded by | Classic Mac OS, NeXTSTEP |
| Official website | apple |
| Support status | |
| Supported | |
| Part of a series on |
| macOS |
|---|
macOS (previously OS X and originally Mac OS X) is a proprietary Unix-like[11][12] operating system, derived from OPENSTEP for Mach and FreeBSD, which has been marketed and developed by Apple since 2001. It is the current operating system for Apple's Mac computers. Within the market of desktop and laptop computers, it is the second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. As of 2025[update], the most recent release of macOS is macOS 26 Tahoe, the 22nd major version of macOS.[13]
Mac OS X succeeded the classic Mac OS, the primary Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac OS X Leopard and all later versions of macOS,[14] other than OS X Lion,[15] are UNIX 03 certified. Each of Apple's other contemporary operating systems, including iOS, iPadOS, watchOS, tvOS, audioOS and visionOS, are derivatives of macOS. Throughout its history, macOS has supported three major processor architectures: the initial version supported PowerPC-based Macs only, with support for Intel-based Macs beginning with OS X Tiger 10.4.4[16] and support for ARM-based Apple silicon Macs beginning with macOS Big Sur.[17] Support for PowerPC-based Macs was dropped with OS X Snow Leopard,[18] and it was announced at the 2025 Worldwide Developers Conference that macOS Tahoe will be the last to support Intel-based Macs.[19]
A prominent part of macOS's original brand identity was the use of the Roman numeral X, pronounced "ten", as well as code naming each release after species of big cats, and later, places within California.[20] Apple shortened the name to "OS X" in 2011 and then changed it to "macOS" in 2016 to align with the branding of Apple's other operating systems.[21] In 2020, macOS Big Sur was presented as version 11—a marked departure after 16 releases of macOS 10—but the naming convention continued to reference places within California. In 2025, Apple unified the version number across all of its products to align with the year after their WWDC announcement, so the release announced at the 2025 WWDC, macOS Tahoe, is macOS 26.[22]
History
[edit]Development
[edit]The heritage of what would become macOS originated at NeXT, a company founded by Steve Jobs following his departure from Apple in 1985. There, the Unix-like NeXTSTEP operating system was developed, before being launched in 1989. The kernel of NeXTSTEP is based upon the Mach kernel, which was originally developed at Carnegie Mellon University, with additional kernel layers and low-level user space code derived from parts of FreeBSD[23] and other BSD operating systems.[24] Its graphical user interface was built on top of an object-oriented GUI toolkit using the Objective-C programming language.
Throughout the 1990s, Apple had tried to create a "next-generation" OS to succeed its classic Mac OS through the Taligent, Copland and Gershwin projects; however, all were eventually abandoned.[25] This led Apple to acquire NeXT in 1997, allowing NeXTSTEP, later called OPENSTEP, to serve as the basis for Apple's next-generation operating system.[26] The acquisition also led to Steve Jobs returning to Apple as interim and later permanent CEO, shepherding the transformation of the programmer-friendly OPENSTEP into a system that would be adopted by Apple's primary market of home users and creative professionals. The project was codenamed "Rhapsody" before being officially named Mac OS X.[27][28]
Mac OS X
[edit]The "X" in Mac OS X's name represents the Roman numeral for the number ten, and Apple has stated that it should be pronounced "ten" in this context; it is also commonly pronounced like the letter "X".[29][30] The iPhone X, iPhone XR and iPhone XS all later followed this convention.
Previous Macintosh operating systems (versions of the classic Mac OS) were named using Arabic numerals, as with Mac OS 8 and Mac OS 9.[31][29] Until version 11, macOS Big Sur, all versions of the operating system were given version numbers of the form 10.x, with this format persisting from Mac OS X 10.0 through 10.15; starting with macOS Big Sur, Apple switched to integer version numbers that increased by 1 with every major release.
The first version of Mac OS X, Mac OS X Server 1.0, was a transitional product, featuring an interface resembling the classic Mac OS, though it was not compatible with software designed for the older system; consumer releases of Mac OS X included more backward compatibility. Mac OS applications could be rewritten to run natively via the Carbon API, with many alternatively able to be run directly through the Classic Environment albeit with a reduction in performance.
The consumer version of Mac OS X was launched in March 2001 with Mac OS X 10.0. Reviews were variable, with many praising its sophisticated, glossy Aqua interface, but criticizing it for sluggish performance.[32] With Apple's popularity at a low, the developer of FrameMaker, Adobe Inc., declined to develop new versions of it for Mac OS X.[33] Ars Technica columnist John Siracusa, who reviewed every major OS X release up to 10.10, described the early releases in retrospect as "dog-slow, feature poor" and Aqua as "unbearably slow and a huge resource hog".[32][34][35]
Apple rapidly developed several new releases of Mac OS X.[36] Apple released Mac OS X 10.1 in October 2001, delivering quality of life enhancements.[37] Beginning in January 2002, Apple preinstalled Mac OS X as the default operating system on all Macs.[38] Later that year Apple released Mac OS X Jaguar (version 10.2), the first version to publicly use its code name in marketing and advertisements.[39] When Mac OS X Panther (10.3) released in 2003, Siracusa noted that "It's strange to have gone from years of uncertainty and vaporware to a steady annual supply of major new operating system releases."[40] Mac OS X Tiger (10.4), which released in 2005, reportedly shocked executives at Microsoft by offering a number of features, such as fast file searching and improved graphics processing, that Microsoft had spent several years struggling to add to Windows Vista with acceptable performance.[41]
As the operating system evolved, it moved away from the classic Mac OS, with applications being added and removed.[42] Considering music to be a key market, Apple developed the iPod music player and music software for the Mac, including iTunes and GarageBand.[43] Targeting the consumer and media markets, Apple emphasized its new "digital lifestyle" applications such as the iLife suite, integrated home entertainment through the Front Row media center and the Safari web browser. With the increasing popularity of the internet, Apple offered additional online services, including the .Mac, MobileMe and most recently iCloud products. It later began selling third-party applications through the Mac App Store.
Newer versions of Mac OS X also included modifications to the general interface, moving away from the striped gloss and transparency of the initial versions. Some applications began to use a brushed metal appearance, or non-pinstriped title bar appearance in Mac OS X Tiger.[44] In Mac OS X Leopard (10.5), Apple announced a unification of the interface, with a standardized gray-gradient window style.[45][46]
In 2006, the first Intel Macs were released with a specialized version of Mac OS X Tiger.[47]
A key development for the system was the announcement and release of the iPhone from 2007 onwards. While Apple's previous iPod media players used a minimal operating system, the iPhone used an operating system based on Mac OS X, which would later be called iPhone OS and then iOS. The simultaneous release of two operating systems based on the same frameworks placed tension on Apple, which cited the iPhone as forcing it to delay Mac OS X Leopard.[48] However, after Apple opened the iPhone to third-party developers, its commercial success drew attention to Mac OS X, with many iPhone software developers showing interest in Mac development.[49]
In 2007, Mac OS X Leopard released with universal binary components, allowing installation on both Intel Macs and select PowerPC Macs.[50] It is also the final release with PowerPC Mac support. In 2009, Mac OS X Snow Leopard (10.6) was the first version of Mac OS X to be built exclusively for Intel Macs and the final release with 32-bit Intel Mac support.[51] The name was intended to signal its status as an iteration of Leopard, focusing on technical and performance improvements rather than user-facing features; indeed it was explicitly branded to developers as being a 'no new features' release.[52] Since its release, several OS X or macOS releases (namely OS X Mountain Lion, OS X El Capitan, macOS High Sierra, and macOS Monterey) follow this pattern, with a name derived from its predecessor, similar to the 'tick–tock model' used by Intel.
Starting in 2011 with Mac OS X Lion (10.7) and OS X Mountain Lion (10.8), Apple moved some applications to a highly skeuomorphic style of design inspired by contemporary versions of iOS while simplifying some elements by making controls such as scroll bars fade out when not in use.[34] This direction was, like brushed metal interfaces, unpopular with some users, although it continued a trend of greater animation and variety in the interface previously seen in design aspects such as the Time Machine backup utility, which presented past file versions against a swirling nebula, and the glossy translucent dock of Leopard and Snow Leopard.[53] In addition, with Lion, Apple ceased to release separate server versions of Mac OS X, selling server tools as a separate downloadable application through the Mac App Store. A review described the trend in the server products as becoming "cheaper and simpler... shifting its focus from large businesses to small ones."[54]
OS X
[edit]
In 2012, with the release of OS X Mountain Lion, the name of the system was officially shortened from Mac OS X to OS X, after the previous version shortened the system name in a similar fashion a year prior. That year, Apple removed the head of OS X development, Scott Forstall, and design was changed towards a more minimal direction.[55] Apple's new user interface design, using deep color saturation, text-only buttons and a minimal, 'flat' interface, was debuted with iOS 7 in 2013. With OS X engineers reportedly working on iOS 7, the version released in 2013, OS X Mavericks (10.9), was something of a transitional release, with some of the skeuomorphic design removed, while most of the general interface of Mavericks remained unchanged.[56] The next version, OS X Yosemite (10.10), adopted a design similar to iOS 7 but with greater complexity suitable for an interface controlled with a mouse.[57]
From 2012 onwards, the system has shifted to an annual release schedule similar to that of Mac OS X releases prior to 10.4 Tiger.[58] It also steadily cut the cost of updates from Snow Leopard onwards, before removing upgrade fees altogether in OS X Mavericks.[59] Some journalists and third-party software developers have suggested that this decision, while allowing more rapid feature release, meant less opportunity to focus on stability, with no version of OS X recommendable for users requiring stability and performance above new features.[60] Apple's 2015 update, OS X El Capitan (10.11), was announced to focus specifically on stability and performance improvements.[61]
macOS
[edit]
In 2016, with the release of macOS Sierra (10.12), the name was changed from OS X to macOS with the purpose of aligning it with the branding of Apple's other primary operating systems: iOS, watchOS, and tvOS.[62][63] macOS Sierra added Siri, iCloud Drive, picture-in-picture support, a Night Shift mode that switches the display to warmer colors at night, and two Continuity features: Universal Clipboard, which syncs a user's clipboard across their Apple devices, and Auto Unlock, which can unlock a user's Mac with their Apple Watch. macOS Sierra also adds support for the Apple File System (APFS), Apple's successor to the dated HFS+ file system.[64][65][66] macOS High Sierra (10.13), released in 2017, included performance improvements, Metal 2 and HEVC support, and made APFS the default file system for SSD boot drives.[67]
Its successor, macOS Mojave (10.14), was released in 2018, adding a dark mode option and a dynamic wallpaper setting.[68] It was succeeded by macOS Catalina (10.15) in 2019, which replaces iTunes with separate apps for different types of media, and introduces the Catalyst system for porting iOS apps.[69]
In 2020, Apple announced macOS Big Sur (version 11) at that year's WWDC. This was the first increment in the primary version number of macOS since the release of Mac OS X Public Beta in 2000; updates to macOS Big Sur were given 11.x numbers, matching the version numbering scheme used by Apple's other operating systems. Big Sur brought major changes to the user interface and was the first version to run on Apple Silicon, based on the ARM architecture.[70] The numbering system started with Big Sur continued in 2021 with macOS Monterey (12), 2022 with macOS Ventura (13), 2023 with macOS Sonoma (14), and 2024 with macOS Sequoia (15).
In 2025, starting with macOS Tahoe (version 26), macOS's version number will be based on the year following its release, as will the version numbers of iOS, iPadOS, watchOS, tvOS, and visionOS, so that the version numbers are the same for all Apple OSes.[71] macOS Tahoe also brings with it a new user interface design, called Liquid Glass, which will also be used on Apple's other platforms, unifying their design language.[72] Tahoe will be the final release of macOS to run on Intel-based Macs.[73]
Timeline of releases
[edit]| Release | Darwin version |
Release date | Latest release | Compatibility | ||||
|---|---|---|---|---|---|---|---|---|
| Version | Name | Version | Release date | Processor | Application | Kernel | ||
| Mac OS X Server 1.0 | Hera[a] | 0.1-0.3 | March 16, 1999 | 1.2v3 | October 27, 2000 | 32-bit PowerPC | 32-bit PowerPC | 32-bit |
| Mac OS X 10.0 | Cheetah[a] | 1.3.1 | March 24, 2001 | 10.0.4 | June 22, 2001 | |||
| Mac OS X 10.1 | Puma[a] | 1.4.1/5 | September 25, 2001 | 10.1.5 | June 6, 2002 | |||
| Mac OS X 10.2 | Jaguar | 6 | August 24, 2002 | 10.2.8 | October 3, 2003 | 32/64-bit PowerPC[b] | ||
| Mac OS X 10.3 | Panther | 7 | October 24, 2003 | 10.3.9 | April 15, 2005 | |||
| Mac OS X 10.4 | Tiger | 8 | April 29, 2005 | 10.4.11 | November 14, 2007 | 32/64-bit PowerPC and Intel |
32/64-bit PowerPC and Intel[c][d] | |
| Mac OS X 10.5 | Leopard | 9 | October 26, 2007 | 10.5.8 | August 13, 2009 | |||
| Mac OS X 10.6 | Snow Leopard | 10 | August 28, 2009 | 10.6.8 | July 25, 2011 | 32/64-bit Intel | 32/64-bit Intel 32-bit PowerPC[d] |
32/64-bit[76] |
| OS X 10.7 | Lion | 11 | July 20, 2011 | 10.7.5 | October 4, 2012 | 64-bit Intel | 32/64-bit Intel | |
| OS X 10.8 | Mountain Lion | 12 | July 25, 2012[77] | 10.8.5 | August 13, 2015 | 64-bit[78] | ||
| OS X 10.9 | Mavericks | 13 | October 22, 2013 | 10.9.5 | July 18, 2016 | |||
| OS X 10.10 | Yosemite | 14 | October 16, 2014 | 10.10.5 | July 19, 2017 | |||
| OS X 10.11 | El Capitan | 15 | September 30, 2015 | 10.11.6 | July 9, 2018 | |||
| macOS 10.12 | Sierra | 16 | September 20, 2016 | 10.12.6 | September 26, 2019 | |||
| macOS 10.13 | High Sierra | 17 | September 25, 2017 | 10.13.6 | November 12, 2020 | |||
| macOS 10.14 | Mojave | 18 | September 24, 2018 | 10.14.6 | July 21, 2021 | |||
| macOS 10.15 | Catalina | 19 | October 7, 2019 | 10.15.7 | July 20, 2022 | 64-bit Intel | ||
| macOS 11 | Big Sur | 20 | November 12, 2020 | 11.7.10 | September 11, 2023 | 64-bit Intel and ARM[e] | ||
| macOS 12 | Monterey | 21 | October 25, 2021 | 12.7.6 | July 29, 2024 | |||
| macOS 13 | Ventura | 22 | October 24, 2022 | 13.7.8 | August 20, 2025 | |||
| macOS 14 | Sonoma | 23 | September 26, 2023 | 14.8.1 | September 29, 2025 | |||
| macOS 15 | Sequoia | 24 | September 16, 2024 | 15.7.1 | ||||
| macOS 26 | Tahoe | 25 | September 15, 2025 | 26.0.1 | ||||
Legend: Unsupported Supported Latest version Preview version | ||||||||
- ^ a b c Internal codename.
- ^ The Power Mac G5 had special Jaguar builds.
- ^ Tiger did not support 64-bit GUI applications, only 64-bit CLI applications.[74][75]
- ^ a b 32-bit (but not 64-bit) PowerPC applications were supported on Intel processors with Rosetta.
- ^ 64-bit Intel applications are supported on Apple silicon Macs with Rosetta 2. However, Intel-based Macs are unable to run ARM-based applications, such as iOS and iPadOS apps.
Architecture
[edit]At macOS's core is a POSIX-compliant operating system built on top of the XNU kernel,[79] (which incorporated large parts of FreeBSD kernel[23]) and FreeBSD userland[23] for the standard Unix facilities available from the command line interface. Apple has released this family of software as a free and open source operating system named Darwin. On top of Darwin, Apple layered a number of components, including the Aqua interface and the Finder, to complete the GUI-based operating system which is macOS.[80]
With its original introduction as Mac OS X, the system brought a number of new capabilities to provide a more stable and reliable platform than its predecessor, the classic Mac OS. For example, pre-emptive multitasking and memory protection improved the system's ability to run multiple applications simultaneously without them interrupting or corrupting each other. Many aspects of macOS's architecture are derived from OPENSTEP, which was designed to be portable, to ease the transition from one platform to another. For example, NeXTSTEP was ported from the original 68k-based NeXT workstations to x86 and other architectures before NeXT was purchased by Apple,[81] and OPENSTEP was later ported to the PowerPC architecture as part of the Rhapsody project.
Prior to macOS High Sierra, and on drives other than solid state drives (SSDs), the default file system is HFS+, which it inherited from the classic Mac OS. Operating system designer Linus Torvalds had criticized HFS+, saying it is "probably the worst file system ever", whose design is "actively corrupting user data". He criticized the case insensitivity of file names, a design made worse when Apple extended the file system to support Unicode.[82][83]
The Darwin subsystem in macOS manages the file system, which includes the Unix permissions layer. In 2003 and 2005, two Macworld editors expressed criticism of the permission scheme; Ted Landau called misconfigured permissions "the most common frustration" in macOS, while Rob Griffiths suggested that some users may even have to reset permissions every day, a process which can take up to 15 minutes.[84] More recently, another Macworld editor, Dan Frakes, called the procedure of repairing permissions vastly overused.[85] He argues that macOS typically handles permissions properly without user interference, and resetting permissions should only be tried when problems emerge.[86]
The architecture of macOS incorporates a layered design:[87] the layered frameworks aid rapid development of applications by providing existing code for common tasks.[88] Apple provides its own software development tools, most prominently an integrated development environment called Xcode. Xcode provides interfaces to compilers that support several programming languages including C, C++, Objective-C, and Swift. For the Mac transition to Intel processors, it was modified so that developers could build their applications as a universal binary, which provides compatibility with both the Intel-based and PowerPC-based Macintosh lines.[89] First and third-party applications can be controlled programmatically using the AppleScript framework,[90] retained from the classic Mac OS,[91] or using the newer Automator application that offers pre-written tasks that do not require programming knowledge.[92]
Software compatibility
[edit]Apple offered two main APIs to develop software natively for macOS: Cocoa and Carbon. Cocoa was a descendant of APIs inherited from OPENSTEP with no ancestry from the classic Mac OS, while Carbon was an adaptation of classic Mac OS APIs, allowing Mac software to be minimally rewritten to run natively on Mac OS X.[28]
The Cocoa API was created as the result of a 1993 collaboration between NeXT Computer and Sun Microsystems. This heritage is highly visible for Cocoa developers, since the "NS" prefix is ubiquitous in the framework, standing variously for NeXTSTEP or NeXT/Sun. The official OPENSTEP API, published in September 1994, was the first to split the API between Foundation and ApplicationKit and the first to use the "NS" prefix.[81] Traditionally, Cocoa programs have been mostly written in Objective-C, with Java as an alternative. However, on July 11, 2005, Apple announced that "features added to Cocoa in Mac OS X versions later than 10.4 will not be added to the Cocoa-Java programming interface."[93] macOS also used to support the Java Platform as a "preferred software package"—in practice this means that applications written in Java fit as neatly into the operating system as possible while still being cross-platform compatible, and that graphical user interfaces written in Swing look almost exactly like native Cocoa interfaces. Since 2014, Apple has promoted its new programming language Swift as the preferred language for software development on Apple platforms.
Apple's original plan with macOS was to require all developers to rewrite their software into the Cocoa APIs. This caused much outcry among existing Mac developers, who threatened to abandon the platform rather than invest in a costly rewrite, and the idea was shelved.[28][94] To permit a smooth transition from Mac OS 9 to Mac OS X, the Carbon Application Programming Interface (API) was created.[28] Applications written with Carbon were initially able to run natively on both classic Mac OS and Mac OS X, although this ability was later dropped as Mac OS X developed. Carbon was not included in the first product sold as Mac OS X: the little-used original release of Mac OS X Server 1.0, which also did not include the Aqua interface.[95] Apple limited further development of Carbon from the release of Leopard onwards and announced that Carbon applications would not run at 64-bit.[94][28] A number of macOS applications continued to use Carbon for some time afterwards, especially ones with heritage dating back to the classic Mac OS and for which updates would be difficult, uneconomic or not necessary. This included Microsoft Office up to Office 2016, and Photoshop up to CS5.[96][94] Early versions of macOS could also run some classic Mac OS applications through the Classic Environment with performance limitations; this feature was removed from 10.5 onwards and all Macs using Intel processors.
Because macOS is POSIX compliant, many software packages written for the other Unix-like systems including Linux can be recompiled to run on it, including many scientific and technical programs.[97] Third-party projects such as Homebrew, Fink, MacPorts and pkgsrc provide pre-compiled or pre-formatted packages. Apple and others have provided versions of the X Window System graphical interface which can allow these applications to run with an approximation of the macOS look-and-feel.[98][99][100] The current Apple-endorsed method is the open-source XQuartz project; earlier versions could use the X11 application provided by Apple, or before that the XDarwin project.[101]
Applications can be distributed to Macs and installed by the user from any source and by any method such as downloading (with or without code signing, available via an Apple developer account) or through the Mac App Store, a marketplace of software maintained by Apple through a process requiring the company's approval. Apps installed through the Mac App Store run within a sandbox, restricting their ability to exchange information with other applications or modify the core operating system and its features. This has been cited as an advantage, by allowing users to install apps with confidence that they should not be able to damage their system, but also as a disadvantage due to blocking the Mac App Store's use for professional applications that require elevated privileges.[102][103] Applications without any code signature cannot be run by default except from a computer's administrator account.[104][105]
Apple produces macOS applications. Some are included with macOS and some sold separately. This includes iWork, Final Cut Pro, Logic Pro, iLife, and the database application FileMaker. Numerous other developers also offer software for macOS.
In 2018, Apple introduced an application layer, codenamed Marzipan, to port iOS apps to macOS.[106][107] macOS Mojave included ports of four first-party iOS apps including Home and News, and it was announced that the API would be available for third-party developers to use from 2019.[108][109][110] With macOS Catalina in 2019, the application layer was made available to third-party developers as Mac Catalyst.[111]
Hardware compatibility
[edit]List of macOS versions, the supported systems on which they run, and their RAM requirements
| Operating system | Release year(s) | Supported systems[112] | RAM requirement |
|---|---|---|---|
| 10.0 – 10.2 | 2001 – 2002 | G3, G4 and G5 iBook and PowerBook, Power Mac and iMac (except PowerBook G3 "Kanga") |
128 MB |
| 10.3 | 2003 | Macs with a New World ROM[113] | |
| 10.4 | 2004 | Macs with built-in FireWire and either a New World ROM or Intel processor | 256 MB |
| 10.5 | 2006 | Select G4, G5, and Intel Macs (32-bit or 64-bit) at 867 MHz or faster Classic support dropped from 10.5 and later. |
512 MB |
| 10.6 | 2008 | Intel Macs (32-bit or 64-bit)[114] | 1 GB |
| 10.7 | 2010 | Intel Macs (64-bit)[114] Rosetta support dropped from 10.7 and later. |
2 GB |
| 10.8 – 10.11 | 2012 – 2015 |
| |
| 10.12 – 10.13 | 2016 – 2017 |
| |
| 10.14 | 2018 |
| |
| 10.15 | 2019 |
|
4 GB |
| 11 | 2020 |
| |
| 12 | 2021 |
| |
| 13 | 2022 |
|
8 GB |
| 14 | 2023 |
| |
| 15 | 2024 |
| |
| 26 | 2025 |
|
Tools such as XPostFacto and patches applied to the installation media have been developed by third parties to enable installation of newer versions of macOS on systems not officially supported by Apple. This includes a number of pre-G3 Power Macintosh systems that can be made to run up to and including Mac OS X 10.2 Jaguar, all G3-based Macs which can run up to and including Tiger, and sub-867 MHz G4 Macs can run Leopard by removing the restriction from the installation DVD or entering a command in the Mac's Open Firmware interface to tell the Leopard Installer that it has a clock rate of 867 MHz or greater. Except for features requiring specific hardware such as graphics acceleration or DVD writing, the operating system offers the same functionality on all supported hardware.
As most Mac hardware components, or components similar to those, since the Intel transition are available for purchase,[116] some technology-capable groups have developed software to install macOS on non-Apple computers. These are referred to as Hackintoshes, a portmanteau of the words "hack" and "Macintosh". This violates Apple's EULA (and is therefore unsupported by Apple technical support, warranties etc.), but communities that cater to personal users, who do not install for resale and profit, have generally been ignored by Apple.[117][118][119] These self-made computers allow more flexibility and customization of hardware, but at a cost of leaving the user more responsible for their own machine, such as on matter of data integrity or security.[120] Psystar, a business that attempted to profit from selling macOS on non-Apple certified hardware, was sued by Apple in 2008.[121]
PowerPC–Intel transition
[edit]
In April 2002, eWeek announced a rumor that Apple had a version of Mac OS X code-named Marklar, which ran on Intel x86 processors. The idea behind Marklar was to keep Mac OS X running on an alternative platform should Apple become dissatisfied with the progress of the PowerPC platform.[122] These rumors subsided until late in May 2005, when various media outlets, such as The Wall Street Journal[123] and CNET,[124] announced that Apple would unveil Marklar in the coming months.[125][126][127]
On June 6, 2005, Steve Jobs announced in his keynote address at WWDC that Apple would be making the transition from PowerPC to Intel processors over the following two years, and that Mac OS X would support both platforms during the transition. Jobs also confirmed rumors that Apple had versions of Mac OS X running on Intel processors for most of its developmental life. Intel-based Macs would run a new recompiled version of OS X along with Rosetta, a binary translation layer which enables software compiled for PowerPC Mac OS X to run on Intel Mac OS X machines.[128] The system was included with Mac OS X versions up to version 10.6.8.[129] Apple dropped support for Classic mode on the new Intel Macs. Third party emulation software such as Mini vMac, Basilisk II and SheepShaver provided support for some early versions of Mac OS. A new version of Xcode and the underlying command-line compilers supported building universal binaries that would run on either architecture.[130]
PowerPC-only software is supported with Apple's official binary translation software, Rosetta, though applications eventually had to be rewritten to run properly on the newer versions released for Intel processors. Apple initially encouraged developers to produce universal binaries with support for both PowerPC and Intel.[131] PowerPC binaries suffer a performance penalty when run on Intel Macs through Rosetta. Moreover, some PowerPC software, such as kernel extensions and System Preferences plugins, are not supported on Intel Macs at all. Plugins for Safari need to be compiled for the same platform as Safari, so when Safari is running on Intel, it requires plug-ins that have been compiled as Intel-only or universal binaries, so PowerPC-only plug-ins will not work.[132] While Intel Macs can run PowerPC, Intel, and universal binaries, PowerPC Macs support only universal and PowerPC builds.
Support for the PowerPC platform was dropped following the transition. In 2009, Apple announced at WWDC that Mac OS X 10.6 Snow Leopard would drop support for PowerPC processors and be Intel-only.[133] Rosetta continued to be offered as an optional download or installation choice in Snow Leopard before it was discontinued with Mac OS X 10.7 Lion.[134] In addition, new versions of Mac OS X first- and third-party software increasingly required Intel processors, including new versions of iLife, iWork, Aperture and Logic Pro.
Intel–Apple silicon transition
[edit]
Rumors of Apple shifting Macs from Intel to in-house ARM processors used by iOS devices began circulating as early as 2011,[135] and ebbed and flowed throughout the 2010s.[136] Rumors intensified in 2020, when numerous reports announced that the company would announce its shift to its custom processors at WWDC.[137]
Apple officially announced its shift to processors designed in-house on June 22, 2020, at WWDC 2020, with the transition planned to last for approximately two years.[138] The first release of macOS to support ARM was macOS Big Sur. Big Sur and later versions support Universal 2 binaries, which are applications consisting of both Intel (x86-64) and Apple silicon (AArch64) binaries; when launched, only the appropriate binary is run. Additionally, Intel binaries can be run on Apple silicon-based Macs using the Rosetta 2 binary translation software. The transition was completed at WWDC 2023 with the announcement of the Apple silicon Mac Pro, ending the transition in 3 years, slightly behind schedule.
The change in processor architecture allows Macs with ARM processors to be able to run iOS and iPadOS apps natively.[139]
Features
[edit]User interface
[edit]The macOS user interface places a menu bar along the top edge of the screen, containing the Apple menu and application menus at the start, and status menus at the end. The Dock is placed along the bottom of the screen by default, and contains icons for pinned and active applications, file and folder shortcuts, minimized windows, and the Trash (or Bin). On most windows, the start of the title bar has three buttons resembling a horizontal traffic light, which respectively close, minimize, and resize the window.
Apple has continued to change aspects of the macOS appearance and design, particularly with tweaks to the appearance of windows and the menu bar. Since 2012, Apple has sold almost all of its Mac models with high-resolution Retina displays, and macOS and its APIs have extensive support for resolution-independent development on supporting high-resolution displays. Reviewers have described Apple's support for the technology as superior to that on Windows.[140][141][142]
The human interface guidelines published by Apple for macOS are followed by many applications, giving them consistent user interface and keyboard shortcuts.[143] Services available in every Cocoa application include spelling and grammar checkers, special characters palette, color picker, font chooser and dictionary. The graphics system OpenGL composites windows onto the screen to allow hardware-accelerated drawing. This technology, introduced in version 10.2, is called Quartz Extreme, a component of Quartz. Quartz's internal imaging model correlates well with the Portable Document Format (PDF) imaging model, making it easy to output PDF to multiple devices.[144] As a side result, PDF viewing and creating PDF documents from any application are built-in features.[145] Reflecting its popularity with design users, macOS also has system support for a variety of professional video and image formats and includes an extensive pre-installed font library, featuring many prominent brand-name designs.[146]
Aqua
[edit]
A major addition between the classic Mac OS and the first major release of Mac OS X was Aqua, a design language with water-like elements. It was designed to appear lickable.[147] Every window element, text, graphic, or widget was drawn on-screen using spatial anti-aliasing technology.[148] The preexisting ColorSync technology was improved and built into the core drawing engine, to provide color matching for printing and multimedia professionals.[144] Drop shadows were added around windows and isolated text elements to provide a sense of depth. New interface elements were integrated, including sheets (dialog boxes attached to specific windows) and drawers, which would slide out and provide options.
The use of soft edges, translucent colors, and pinstripes, similar to the hardware design of the first iMacs, brought more texture and color to the user interface when compared to what Mac OS 9 and Mac OS X Server 1.0's Platinum appearance had offered. According to Siracusa, the introduction of Aqua and its departure from the then conventional look "hit like a ton of bricks."[149] Bruce Tognazzini (who founded the original Apple Human Interface Group) said that the Aqua interface in Mac OS X 10.0 represented a step backwards in usability compared with the original Mac OS interface.[150][151] Third-party developers started producing skins for customizable applications and other operating systems which mimicked the Aqua appearance. To some extent, Apple has used the successful transition to this design as leverage, at various times threatening legal action against people who make or distribute software with an interface the company says is derived from its copyrighted design.[152]
Following a similar design change in iOS 7, OS X Yosemite shifted to a flat design language, simplifying many of the Aqua elements and icons.[153] In 2025, macOS Tahoe adopted the Liquid Glass design language,[154] which was inspired in part by Aqua.[155]
Built-in components
[edit]The Finder is a file browser allowing quick access to all areas of the computer, which has been modified throughout subsequent releases of macOS.[156][157] Quick Look has been part of the Finder since version 10.5. It allows for dynamic previews of files, including videos and multi-page documents without opening any other applications. Spotlight, a file searching technology which has been integrated into the Finder since version 10.4, allows rapid real-time searches of data files; mail messages; photos; and other information based on item properties (metadata) or content.[158][159]
Apple added Exposé in version 10.3 (called Mission Control since version 10.7), a feature which includes three functions to help accessibility between windows and desktop. Its functions are to instantly reveal all open windows as thumbnails for easy navigation to different tasks, display all open windows as thumbnails from the current application, and hide all windows to access the desktop.[160] FileVault is optional encryption of the user's files with the 128-bit Advanced Encryption Standard (AES-128).[161]
Features introduced in version 10.4 include Automator, an application designed to create an automatic workflow for different tasks;[162] Dashboard, a full-screen group of small applications called desktop widgets that can be called up and dismissed in one keystroke;[163] and Front Row, a media viewer interface accessed by the Apple Remote.[164] Sync Services allows applications to access a centralized extensible database for various elements of user data, including calendar and contact items. The operating system then managed conflicting edits and data consistency.[165]
All system icons are scalable up to 512×512 pixels as of version 10.5 to accommodate various places where they appear in larger size, including for example the Cover Flow view, a three-dimensional graphical user interface included with iTunes, the Finder, and other Apple products for visually skimming through files and digital media libraries via cover artwork. That version also introduced Spaces, a virtual desktop implementation which enables the user to have more than one desktop and display them in an Exposé-like interface;[166] an automatic backup technology called Time Machine, which allows users to view and restore previous versions of files and application data;[167] and Screen Sharing was built in for the first time.[168]
Apple has developed support for emoji characters by including the proprietary Apple Color Emoji font.[169][170] Apple has also connected macOS with social networks such as Twitter and Facebook through the addition of share buttons for content such as pictures and text.[171] Apple has brought several applications and features that originally debuted in iOS, its mobile operating system, to macOS, notably the intelligent personal assistant Siri, which was introduced in version 10.12 of macOS.[172][173]
Multilingual support
[edit]There are 47 system languages available in macOS for the user at the moment of installation; the system language is used throughout the entire operating system environment.[174] Input methods for typing in dozens of scripts can be chosen independently of the system language.[175] Updates have added increased support for Chinese characters and interconnections with popular social networks in China.[176][177][178][179]
Updating methods
[edit]
macOS can be updated using the Software Update settings pane in System Settings or the softwareupdate command line utility. Until OS X 10.8 Mountain Lion, a separate Software Update application performed this functionality. In Mountain Lion and later, this was merged into the Mac App Store application, although the underlying update mechanism remains unchanged and is fundamentally different from the download mechanism used when purchasing an App Store application. In macOS 10.14 Mojave, the updating function was moved again to the Software Update settings pane.
Most Macs receive six or seven years of macOS updates. After a new major release of macOS, the previous two releases still receive occasional updates, but many security vulnerabilities are only patched in the latest macOS release.[180]
Release history
[edit]
Mac OS X versions were named after big cats, with the exception of Mac OS X Server 1.0 and the original public beta, from Mac OS X 10.0 until OS X 10.9 Mavericks, when Apple switched to using California locations. Prior to its release, version 10.0 was code named internally at Apple as "Cheetah", and Mac OS X 10.1 was code named internally as "Puma". After the immense buzz surrounding Mac OS X 10.2, codenamed "Jaguar", Apple's product marketing began openly using the code names to promote the operating system. Mac OS X 10.3 was marketed as "Panther", Mac OS X 10.4 as "Tiger", Mac OS X 10.5 as "Leopard", Mac OS X 10.6 as "Snow Leopard", Mac OS X 10.7 as "Lion", OS X 10.8 as "Mountain Lion", and OS X 10.9 as "Mavericks".
"Panther", "Tiger" and "Leopard" are registered as trademarks of Apple,[181][182][183] but "Cheetah", "Puma" and "Jaguar" have never been registered. Apple has also registered "Lynx" and "Cougar" as trademarks, though these were allowed to lapse.[184][185] Computer retailer Tiger Direct sued Apple for its use of the name "Tiger". On May 16, 2005, a US federal court in the Southern District of Florida ruled that Apple's use did not infringe on Tiger Direct's trademark.[186]
Mac OS X Public Beta
[edit]On September 13, 2000, Apple released a US$29.95[187] "preview" version of Mac OS X, internally codenamed Kodiak, to gain feedback from users.
The "PB", as it was known, marked the first public availability of the Aqua interface and Apple made many changes to the UI based on customer feedback. Mac OS X Public Beta expired and ceased to function in Spring 2001.[188]
Mac OS X 10.0
[edit]
On March 24, 2001, Apple released Mac OS X 10.0 (internally codenamed Cheetah).[189] The initial version was slow,[190] incomplete,[191] and had very few applications available at launch, mostly from independent developers.[192] While many critics suggested that the operating system was not ready for mainstream adoption, they recognized the importance of its initial launch as a base on which to improve.[191] Simply releasing Mac OS X was received by the Macintosh community as a great accomplishment,[191] for attempts to overhaul the Mac OS had been underway since 1996, and delayed by countless setbacks.
Mac OS X 10.1
[edit]Later that year, on September 25, 2001, Mac OS X 10.1 (internally codenamed Puma) was released. It featured increased performance and provided missing features, such as DVD playback. Apple released 10.1 as a free upgrade CD for 10.0 users, in addition to the $129 boxed version for people running Mac OS 9. It was discovered that the upgrade CDs were full install CDs that could be used with Mac OS 9 systems by removing a specific file; Apple later re-released the CDs in an actual stripped-down format that did not facilitate installation on such systems.[193] On January 7, 2002, Apple announced that Mac OS X was to be the default operating system for all Macintosh products by the end of that month.[194]
Mac OS X 10.2 Jaguar
[edit]On August 23, 2002,[195] Apple followed up with Mac OS X 10.2 Jaguar, the first release to use its code name as part of the branding.[196] It brought significant performance improvements, and an updated version of Aqua's visual design. Jaguar also included over 150[197] new user-facing features, including Quartz Extreme for compositing graphics directly on an ATI Radeon or Nvidia GeForce2 MX AGP-based video card with at least 16 MB of VRAM, a system-wide repository for contact information in the new Address Book, and the iChat instant messaging client.[198] The Happy Mac icon — which had appeared during the Mac OS startup sequence since the original Macintosh — was replaced with a grey Apple logo.[199]
Mac OS X 10.3 Panther
[edit]Mac OS X v10.3 Panther was released on October 24, 2003. It significantly improved performance and incorporated the most extensive update yet to the user interface. Panther included as many or more new features as Jaguar had the year before, including an updated Finder, incorporating a brushed-metal interface, Fast user switching, Exposé (Window manager), FileVault, Safari, iChat AV (which added video conferencing features to iChat), improved Portable Document Format (PDF) rendering and much greater Microsoft Windows interoperability.[200] Support for some early G3 computers such as "beige" Power Macs and "WallStreet" PowerBooks was discontinued.[201]
Mac OS X 10.4 Tiger
[edit]
Mac OS X 10.4 Tiger was released on April 29, 2005. Apple stated that Tiger contained more than 200 new features.[202] As with Panther, certain older machines were no longer supported; Tiger requires a Mac with 256 MB and a built-in FireWire port.[113] Among the new features, Tiger introduced Spotlight, Dashboard, Smart Folders, updated Mail program with Smart Mailboxes, QuickTime 7, Safari 2, Automator, VoiceOver, Core Image and Core Video. The initial release of the Apple TV used a modified version of Tiger with a different graphical interface and fewer applications and services.[203] On January 10, 2006, Apple released the first Intel-based Macs along with the 10.4.4 update to Tiger. This operating system functioned identically on the PowerPC-based Macs and the new Intel-based machines, with the exception of the Intel release lacking support for the Classic environment.[204]
Mac OS X 10.5 Leopard
[edit]Mac OS X 10.5 Leopard was released on October 26, 2007. It was called by Apple "the largest update of Mac OS X". It brought more than 300 new features.[205] Leopard supports both PowerPC- and Intel x86-based Macintosh computers; support for the G3 processor was dropped and the G4 processor required a minimum clock rate of 867 MHz, and at least 512 MB of RAM to be installed. The single DVD works for all supported Macs (including 64-bit machines). New features include a new look, an updated Finder, Time Machine, Spaces, Boot Camp pre-installed,[206] full support for 64-bit applications (including graphical applications), new features in Mail and iChat, and a number of new security features. Leopard is an Open Brand UNIX 03 registered product on the Intel platform. It was also the first BSD-based OS to receive UNIX 03 certification.[207][208] Leopard dropped support for the Classic Environment and all Classic applications.[209] It was the final version of Mac OS X to support the PowerPC architecture.[210]
Mac OS X 10.6 Snow Leopard
[edit]Mac OS X 10.6 Snow Leopard was released on August 28, 2009. Rather than delivering big changes to the appearance and end user functionality like the previous releases of Mac OS X, Snow Leopard focused on "under the hood" changes, increasing the performance, efficiency, and stability of the operating system. For most users, the most noticeable changes were: the disk space that the operating system frees up after a clean install compared to Mac OS X 10.5 Leopard, a more responsive Finder rewritten in Cocoa, faster Time Machine backups, more reliable and user-friendly disk ejects, a more powerful version of the Preview application, as well as a faster Safari web browser. Snow Leopard only supported machines with Intel CPUs, required at least 1 GB of RAM, and dropped default support for applications built for the PowerPC architecture (Rosetta could be installed as an additional component to retain support for PowerPC-only applications).[211]
Snow Leopard also featured new 64-bit technology capable of supporting greater amounts of RAM, improved support for multi-core processors through Grand Central Dispatch, and advanced GPU performance with OpenCL.[212]
The 10.6.6 update introduced support for the Mac App Store, Apple's digital distribution platform for macOS applications.[213]

OS X 10.7 Lion
[edit]OS X 10.7 Lion was released on July 20, 2011. It brought developments made in Apple's iOS, such as an easily navigable display of installed applications called Launchpad and a greater use of multi-touch gestures, to the Mac. This release removed Rosetta, making it incompatible with PowerPC applications.[134]
Changes made to the GUI include auto-hiding scrollbars that only appear when they are used, and Mission Control which unifies Exposé, Spaces, Dashboard, and full-screen applications within a single interface.[214] Apple also made changes to applications: they resume in the same state as they were before they were closed, similar to iOS. Documents auto-save by default.[215]
OS X 10.8 Mountain Lion
[edit]OS X 10.8 Mountain Lion was released on July 25, 2012.[77] Following the release of Lion the previous year, it was the first of the annual rather than two-yearly updates to OS X (and later macOS), which also closely aligned with the annual iOS operating system updates. It incorporates some features seen in iOS 5, which include Game Center, support for iMessage in the new Messages messaging application, and Reminders as a to-do list app separate from iCal (which is renamed as Calendar, like the iOS app). It also includes support for storing iWork documents in iCloud.[216] Notification Center, which makes its debut in Mountain Lion, is a desktop version similar to the one in iOS 5.0 and higher. Application pop-ups are now concentrated on the corner of the screen, and the Center itself is pulled from the right side of the screen. Mountain Lion also includes more Chinese features including support for Baidu as an option for Safari search engine, QQ, 163.com and 126.com services for Mail, Contacts and Calendar, Youku, Tudou and Sina Weibo are integrated into share sheets.[179]
Starting with Mountain Lion, Apple software updates (including the OS) are distributed via the App Store.[217] This updating mechanism replaced the Apple Software Update utility.[218]
OS X 10.9 Mavericks
[edit]
OS X 10.9 Mavericks was released on October 22, 2013. It was a free upgrade to all users running Snow Leopard or later with a 64-bit Intel processor.[219] Its changes include the addition of the previously iOS-only Maps and iBooks applications, improvements to the Notification Center, enhancements to several applications, and many under-the-hood improvements.[220]
OS X 10.10 Yosemite
[edit]OS X 10.10 Yosemite was released on October 16, 2014. It features a redesigned user interface similar to that of iOS 7, intended to feature a more minimal, text-based 'flat' design, with use of translucency effects and intensely saturated colors.[221] Apple's showcase new feature in Yosemite is Handoff, which enables users with iPhones running iOS 8.1 or later to answer phone calls, receive and send SMS messages, and complete unfinished iPhone emails on their Mac. As of OS X 10.10.3, Photos replaced iPhoto and Aperture.[222]
OS X 10.11 El Capitan
[edit]
OS X 10.11 El Capitan was released on September 30, 2015. Similar to Mac OS X 10.6 Snow Leopard, Apple described this release as emphasizing "refinements to the Mac experience" and "improvements to system performance".[223] Refinements include public transport built into the Maps application, GUI improvements to the Notes application, adopting San Francisco as the system font for clearer legibility, and the introduction of System Integrity Protection.
The Metal API, first introduced in iOS 8, was also included in this operating system for "all Macs since 2012".[224] According to Apple, Metal accelerates system-level rendering by up to 50 percent, resulting in faster graphics performance for everyday apps. Metal also delivers up to 10 times faster draw call performance for more fluid experience in games and pro apps.[225]
macOS 10.12 Sierra
[edit]macOS 10.12 Sierra was released to the public on September 20, 2016. New features include the addition of Siri, Optimized Storage, and updates to Photos, Messages, and iTunes.[226][227]
macOS 10.13 High Sierra
[edit]macOS 10.13 High Sierra was released to the public on September 25, 2017.[228] Like OS X El Capitan and OS X Mountain Lion, High Sierra is a refinement-based update having very few new features visible to the user, including updates to Safari, Photos, and Mail, among other changes.[229]
The major change under the hood is the switch to the Apple File System, optimized for the solid-state storage used in most new Mac computers.[230]
macOS 10.14 Mojave
[edit]macOS 10.14 Mojave was released on September 24, 2018.[68] The update introduced a system-wide dark mode and several new apps lifted from iOS, such as Apple News. It was the first version to require a GPU that supports Metal. Mojave also changed the system software update mechanism from the App Store (where it had been since OS X Mountain Lion) to a new panel in System Preferences. App updates remain in the App Store.
macOS 10.15 Catalina
[edit]macOS 10.15 Catalina was released on October 7, 2019.[231] Updates included enhanced voice control, and bundled apps for music, video, and podcasts that together replace the functions of iTunes, and the ability to use an iPad as an external monitor. Catalina officially dropped support for 32-bit applications.[232]
macOS 11 Big Sur
[edit]macOS Big Sur was announced during the WWDC keynote speech on June 22, 2020,[233] and it was made available to the general public on November 12, 2020. This is the first time the major version number of the operating system has been incremented since the Mac OS X Public Beta in 2000. It brings Arm support,[234] new icons, and aesthetic user interface changes to the system.[235]
macOS 12 Monterey
[edit]macOS Monterey was announced during the WWDC keynote speech on June 7, 2021, and released on October 25, 2021, introducing Universal Control (which allows input devices to be used with multiple devices simultaneously), Focus modes (which allows selectively limiting notifications and alerts depending on user-defined user/work modes), Shortcuts (a task automation framework previously only available on iOS and iPadOS expected to replace Automator), a redesigned Safari Web browser, and updates and improvements to FaceTime.[236]
macOS 13 Ventura
[edit]macOS Ventura was announced during the WWDC keynote speech on June 6, 2022[237] and released on October 24, 2022.[238] It came with the redesigned System Preferences (named System Settings) to a more iOS-like design, and the new Freeform, Weather and Clock apps that run natively on Mac. Users can use an iPhone as a webcam for video conferencing with Continuity Camera. Siri's appearance was changed to look more like the versions on iOS 14 and iPadOS 14. Mail introduced schedule send and undo send for emails, and Message also got the ability to undo send and edit messages. Stage Manager was introduced as a new way to organize all open windows in a desktop. Maps gained the feature for multiple-stop routes, Metal 3 was added with support for spatial and temporal image upscaling, Lockdown mode was added to reduce the risk of a cyberattack, and the ability to play ambient background sounds was added as an accessibility feature in System Settings.
macOS 14 Sonoma
[edit]
macOS Sonoma was announced during the WWDC keynote speech on June 5, 2023, and released on September 26, 2023.[239] macOS Sonoma revamped widgets—they can now be placed anywhere on the desktop. Game mode optimizes game performance by prioritizing gaming tasks and allocating more GPU and CPU capacity to the game, and by doing so is able to provide smoother frame rates for gameplay. The Spotlight Search bar and all app icons were made even more rounded, smoother animations were implemented for notifications and the lock screen, and new slow-motion screensavers of different locations worldwide were added. When logged in, they gradually slow down and become the desktop wallpaper.
macOS 15 Sequoia
[edit]macOS Sequoia was announced during the WWDC keynote speech on June 10, 2024. It adds support for Apple Intelligence features (for example a redesigned Siri, writing tools, Image Playground, Genmoji, and system-wide integration with GPT-4o), as well as adding iPhone Mirroring, a new dedicated Passwords app for faster autofilling and more organized passwords, and window tiling—a similar feature to Microsoft Windows' Aero Snap window snapping feature.[240]
macOS 26 Tahoe
[edit]macOS Tahoe was announced on June 9, 2025, during the WWDC 2025 keynote address. It is the first macOS to feature the new Liquid Glass design. It is also the first macOS to use Apple's new release number convention, which gives all of Apple's operating systems the same version number. It was released on September 15, 2025.[241]
Security
[edit]Apple publishes Apple Platform Security documents to lay out the security protections built into macOS and Mac hardware.[242]
macOS supports additional hardware-based security features on Apple silicon Macs:[243]
- Write xor execute prevents some security vulnerabilities by making memory pages either writable or executable, but not both.[243]
- PCIe or Thunderbolt devices are prevented by IOMMUs from reading system memory that is not explicitly mapped to them, unlike Intel-based Macs.[243][244]
macOS's optional Lockdown Mode enables additional protections, such as disabling just-in-time compilation for Safari's JavaScript engine, blocks FaceTime calls unless you have previously called that person or contact, location information is excluded when photos are being shared, Game Center is disabled, and accessories have to be approved and your Mac has to be unlocked. These prevent some vulnerabilities within macOS.[245]
Only the latest major release of macOS (currently macOS Sequoia) receives patches for all known security vulnerabilities. The previous two releases receive some security updates, but not for all vulnerabilities known to Apple. In 2021, Apple fixed a critical privilege escalation vulnerability in macOS Big Sur, but a fix remained unavailable for the previous release, macOS Catalina, for 234 days, until Apple was informed that the vulnerability was being used to infect the computers of Hong Kong citizens and other people who visited Hong Kong pro-democracy websites that may have been blocked in Hong Kong.[246][247]
macOS Ventura added support for Rapid Security Response (RSR) updates and Lockdown Mode. Rapid Security Response updates may require a reboot, but take less than a minute to install.[248][249] In an analysis, Hackintosh developer Mykola Grymalyuk noted that RSR updates can only fix userland vulunerability, and cannot patch the macOS kernel.[250] Lockdown Mode is an optional security feature designed to provide extreme protection for users who may be at risk of targeted cyberattacks, such as journalists, activists, and public figures. This mode significantly alters the functionality of the device to enhance security against sophisticated threats, particularly from spyware and state-sponsored attacks. Apple says most people are never impacted by these attacks.[251]
Malware and spyware
[edit]In its earlier years, Mac OS X enjoyed a near-absence of the types of malware and spyware that have affected Microsoft Windows users.[252][253][254] macOS has a smaller usage share compared to Windows.[255] Worms, as well as potential vulnerabilities, were noted in 2006, which led some industry analysts and anti-virus companies to issue warnings that Apple's Mac OS X is not immune to malware.[256] Increasing market share coincided with additional reports of a variety of attacks.[257] In early 2011, Mac OS X experienced a large increase in malware attacks,[258] and malware such as Mac Defender, MacProtector, and MacGuard was seen as an increasing problem for Mac users. At first, the malware installer required the user to enter the administrative password, but later versions installed without user input.[259] Initially, Apple support staff were instructed not to assist in the removal of the malware or admit the existence of the malware issue, but as the malware spread, a support document was issued. Apple announced an OS X update to fix the problem. An estimated 100,000 users were affected.[260][261] Apple releases security updates for macOS regularly,[262] as well as signature files containing malware signatures for Xprotect, an anti-malware feature part of File Quarantine present since Mac OS X Snow Leopard.[263]
Reception
[edit]Usage share
[edit]As of January 2023[update], macOS is the second-most widely used general-purpose desktop operating system used on the World Wide Web following Microsoft Windows, with a 15.33% usage share, according to statistics compiled by StatCounter.[264]
Promotion
[edit]As a device company, Apple has mostly promoted macOS to sell Macs, with promotion of macOS updates focused on existing users, promotion at Apple Store and other retail partners, or through events for developers. In larger scale advertising campaigns, Apple specifically promoted macOS as better for handling media and other home-user applications, and comparing Mac OS X (especially versions Tiger and Leopard) with the heavy criticism Microsoft received for the long-awaited Windows Vista operating system.[265][266]
See also
[edit]References
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External links
[edit]- Official website

- macOS Support – official support page
MacOS
View on GrokipediaHistory
Origins and early development
The development of the classic Mac OS began in the early 1980s, drawing direct inspiration from the graphical user interface innovations demonstrated at Xerox PARC. Steve Jobs' 1979 visit to PARC exposed the Apple team to the Alto workstation's bitmapped display, windows, icons, and mouse-driven interaction, which influenced the subsequent Xerox Lisa computer released in 1983.[10] The Macintosh project, initiated by Jef Raskin in 1979 as an affordable appliance-like computer, evolved under Jobs' leadership into a full graphical operating system, culminating in the Macintosh 128K's launch on January 24, 1984, with System Software 1.0 (later retroactively called System 1).[11] This OS pioneered a consumer-friendly GUI for personal computing, emphasizing intuitive interaction over command-line interfaces.[10] Key contributors to the original Macintosh GUI included software engineers Bill Atkinson and Andy Hertzfeld. Atkinson developed QuickDraw, a bitmapped graphics library that enabled smooth rendering of windows, icons, and scalable fonts on the monochrome display, forming the core of the WIMP (windows, icons, menus, pointing device) paradigm.[11] Hertzfeld, joining in 1982, architected the user-interface toolbox and operating system kernel, optimizing routines for the limited 64 KB ROM and 128 KB RAM to support desk accessories and basic multitasking.[11] Their work, built atop Lisa's foundational elements like overlapping windows and pull-down menus, established the Mac's signature look and feel, prioritizing ease of use for non-technical users.[10] The classic Mac OS evolved incrementally from System 1 in 1984 through System 7 in 1991, addressing hardware advancements while maintaining backward compatibility. Early versions, such as System 2 (1985) and System 3 (1986), introduced hierarchical file systems and desk accessories for limited multitasking, but remained monochrome and single-user. Color graphics arrived in 1987 with Color QuickDraw, supporting up to 256 colors on the Macintosh II and integrated into System 4.0, enabling richer visual applications like desktop publishing.[12] System 7, released on May 13, 1991, marked a major upgrade by adding virtual memory—using disk space to extend RAM—along with TrueType fonts, AppleTalk networking, and an improved Finder interface, though it still relied on the aging architecture.[13] Despite these enhancements, the classic Mac OS suffered from fundamental architectural limitations that grew problematic over time. It employed cooperative multitasking, where applications voluntarily yielded CPU control, leading to system-wide freezes if one program misbehaved or entered an infinite loop.[14] The absence of protected memory allowed any application to overwrite system or other app data, causing frequent crashes and data corruption without isolation between processes.[14] These design choices, optimized for the original 68000 processor's constraints, prioritized simplicity and speed but proved unstable as software complexity increased in the late 1980s and early 1990s. Apple's internal challenges intensified in the 1990s amid declining market share and failed modernization efforts. The Copland project, announced in 1994 as a protected-memory successor to classic Mac OS with object-oriented components and preemptive multitasking, ballooned in scope due to feature creep and management changes, ultimately being canceled in August 1996 after consuming significant resources without a viable release.[15] This failure, coupled with earlier aborted attempts like the Taligent and Kaleida ventures, highlighted Apple's struggles to evolve beyond the classic OS's monolithic structure.[15] In response, Apple acquired NeXT in 1997, adopting NeXTSTEP as the foundation to address these longstanding limitations.[15]Development of Mac OS X
In late 1996, Apple Computer acquired NeXT Software for approximately $429 million in cash and 1.5 million shares of Apple stock, a move that brought Steve Jobs, NeXT's chairman and CEO, back to the company he co-founded as an advisor to CEO Gil Amelio.[16][17] This acquisition provided Apple with NeXTSTEP, an advanced object-oriented operating system based on Unix, which served as the foundation for Apple's next-generation OS to address the classic Mac OS's architectural shortcomings, including its single-tasking limitations and vulnerability to crashes.[18] Following the acquisition, Apple initiated Project Rhapsody in 1997 to integrate NeXTSTEP's core technologies with Macintosh-specific elements, such as the Finder and hardware drivers, resulting in a prototype operating system demonstrated at the Worldwide Developers Conference in May 1997.[19] The Rhapsody Developer Release 1, version 5.0, was distributed to over 10,000 developers on October 13, 1997, allowing early testing and porting of applications while retaining NeXTSTEP's Display PostScript for graphics.[20][21] As development progressed, Apple emphasized openness by releasing Darwin 1.0 on April 5, 2000, as the open-source foundation of the new OS, comprising a hybrid kernel derived from Mach 3.0 for microkernel services and FreeBSD for Unix compatibility and userland tools.[22] This release, available for download and on CD for $20, enabled global developers to contribute to the core OS components, supporting both PowerPC and Intel architectures and fostering collaboration ahead of the commercial launch.[22] Parallel to kernel work, Apple developed the Aqua user interface and Quartz graphics system to deliver a modern, visually compelling experience distinct from NeXTSTEP's aesthetics. Aqua featured translucent windows, fluid animations, and a centralized Dock for application launching, while Quartz provided PDF-based 2D rendering with anti-aliasing and compositing for high-quality graphics output.[4] These innovations were previewed publicly on January 5, 2000, at Macworld Expo in San Francisco, where Steve Jobs positioned Mac OS X as the future of the Macintosh platform, with developer betas already underway since late 1999 to refine stability and gather feedback.[4] The announcement garnered commitments from over 100 developers, including Adobe and Microsoft, signaling broad industry support for the Unix-based evolution.[4]Rebranding and evolution
In 2012, Apple rebranded its operating system from Mac OS X to OS X with the release of version 10.8 Mountain Lion, announced at the Worldwide Developers Conference (WWDC), by dropping the "Mac" prefix and Roman numeral styling to achieve marketing consistency with iOS.[6][23] This shift simplified branding across Apple's platforms, aligning the desktop OS more closely with its mobile counterpart while retaining the version numbering scheme starting from 10.[24] By 2016, Apple reverted to including "Mac" in the name, introducing macOS with version 10.12 Sierra at WWDC, to better emphasize integration within the broader Apple ecosystem, including features like Siri on Mac and enhanced Continuity for seamless device handoff. This rebranding underscored the OS's role as the core of Apple's unified computing experience, distinguishing it from iOS while fostering cross-platform capabilities. In a further evolution announced at WWDC 2025, Apple shifted to year-based version numbering starting with macOS 26 Tahoe, released in September 2025, skipping sequential numbers after macOS 15 to directly align designations with release years for clarity in an era of rapid updates.[25] This change reflects Apple's ongoing refinement of nomenclature to match the pace of innovation across its ecosystem. Throughout these rebrandings, macOS has trended toward greater convergence with iOS, exemplified by Continuity features that enable app handoff and shared experiences like Universal Clipboard, alongside unified frameworks such as Metal for graphics and compute across devices.[26][27] Post-2016, Apple has intensified focus on privacy through on-device processing and permission controls, while integrating AI via Apple Intelligence in macOS 15.1 and later, prioritizing user data protection with Private Cloud Compute for advanced tasks.[28]Major milestones and transitions
The release of the Mac OS X Public Beta, codenamed Kodiak, on September 13, 2000, served as the first public preview of Apple's next-generation operating system, allowing developers and early adopters to test its Aqua user interface and underlying technologies for a price of $29.95. This beta was distributed via CD and online, marking a significant step in transitioning from the classic Mac OS to a Unix-based foundation, and it generated substantial interest among the Macintosh community as evidence of Apple's commitment to modernizing its platform.[29] A pivotal hardware shift occurred in 2005 when Apple announced at its Worldwide Developers Conference (WWDC) that it would transition Mac computers from PowerPC processors to Intel x86 architecture, a move revealed by CEO Steve Jobs to address performance limitations and enable broader software compatibility. The transition began with the introduction of the first Intel-based Macs, such as the iMac G5 and MacBook, in January 2006, and was completed by the end of that year with the phase-out of PowerPC models. To ensure seamless compatibility during this period, Apple introduced Rosetta, a binary translation layer that allowed PowerPC applications to run on Intel hardware with minimal performance impact.[30] In January 2011, Apple launched the Mac App Store as part of the OS X 10.6.6 update, with full integration in OS X 10.7 Lion later that year, fundamentally transforming software distribution for the platform by offering a centralized, user-friendly marketplace similar to the iOS App Store. This innovation enabled developers to reach millions of users easily while providing consumers with secure, one-click purchases of thousands of applications, boosting the Mac ecosystem's growth and accessibility.[31] Another major architectural transition was announced at WWDC 2020, when Apple revealed plans to shift from Intel processors to its custom Apple silicon chips, starting with the M1 system-on-a-chip. The first Apple silicon Macs, including the MacBook Air, Mac mini, and MacBook Pro, debuted in November 2020, delivering significant improvements in performance, power efficiency, and integration with macOS. By 2025, Apple had fully ended production of Intel-based Macs, completing the shift and enabling features like enhanced security and machine learning capabilities optimized for on-device processing.[32] Beginning in 2024, macOS integrated Apple Intelligence, a suite of AI-powered features announced at WWDC and first rolled out in macOS Sequoia 15.1, emphasizing on-device machine learning for tasks like writing assistance, image generation, and enhanced Siri interactions. This marked a strategic evolution toward privacy-focused, generative AI deeply embedded in the operating system, leveraging Apple silicon's neural engine to process data locally without relying on cloud services for core functions.[33][34]Architecture
Core kernel and Darwin
Darwin serves as the open-source, Unix-like operating system core underlying macOS, providing foundational components such as the kernel, basic utilities, and networking services while excluding proprietary elements like the Aqua user interface or Cocoa frameworks.[35] Released under the Apple Public Source License (APSL), Darwin enables developers worldwide to access, modify, and contribute to its codebase, fostering innovation in Unix-compatible systems.[22] At its heart is the XNU kernel, which integrates Mach 3.0 for core services like process management, virtual memory, and inter-process communication; BSD subsystems for file systems, POSIX APIs, and security models; and IOKit for object-oriented device drivers supporting plug-and-play functionality and power management.[35][36] XNU employs a hybrid kernel architecture, blending the modularity of a microkernel—derived from Mach for isolating critical functions and enhancing stability—with monolithic elements from BSD to optimize performance in areas like system calls and driver execution.[35] This design allows for efficient resource handling while maintaining extensibility, as drivers can be loaded dynamically without rebooting the system.[37] Darwin was first publicly released as version 1.0 on April 5, 2000, establishing its POSIX compliance through the BSD layer to ensure compatibility with standard Unix applications and tools.[22] Subsequent updates have incorporated advancements like kernel-level support for Grand Central Dispatch (GCD), Apple's concurrency framework that leverages multicore processors by dispatching tasks to thread pools managed at the kernel level for improved scalability and efficiency.[38] Security is deeply integrated into XNU, with features such as code signing enforced at the kernel level to verify the integrity and origin of executable code, including kernel extensions (KEXTs) and applications, preventing unauthorized modifications or malware execution.[39] This mechanism uses cryptographic signatures to gate-load only trusted binaries, bolstering system integrity from boot-up onward.[40] Apple maintains Darwin primarily through its official open-source project hosted at opensource.apple.com, where it periodically releases updated source tarballs for components like XNU, incorporating internal enhancements while selectively integrating community contributions to align with macOS evolution. This ongoing stewardship ensures Darwin remains a robust, POSIX-compliant foundation, with versions synchronized to macOS releases for sustained compatibility and performance.[41]Frameworks and APIs
The Cocoa framework serves as the primary application programming interface (API) for developing native macOS applications, consisting of two core components: Foundation and AppKit. Foundation provides essential classes for object-oriented programming, data management, collections, and operating system services, forming the base layer for application logic. AppKit builds upon Foundation to deliver user interface elements, such as windows, controls, and event handling, enabling developers to create responsive graphical applications. Originating from the NeXTSTEP operating system developed by NeXT Computer in 1989, Cocoa evolved through the OpenStep standard in 1994 and was integrated into macOS following Apple's acquisition of NeXT in 1997, leveraging the Objective-C language as its foundational runtime.[42] The Carbon API was introduced to facilitate the porting of legacy applications from the classic Mac OS to macOS, offering a procedural C-based interface compatible with older codebases while integrating with the modern architecture. It allowed developers to maintain compatibility for applications relying on the Carbon Event Manager, file handling, and other system services without a full rewrite to object-oriented paradigms. However, Carbon has been progressively deprecated since macOS 10.8, with many components marked as obsolete, and full support effectively ended after macOS 10.15 Catalina, which removed 32-bit application compatibility essential for remaining Carbon-based software.[43][44] Metal, Apple's graphics and compute API, was introduced at WWDC 2014 to provide low-overhead access to GPU hardware for high-performance rendering and parallel computing tasks on macOS. It enables developers to create shaders, manage buffers, and optimize pipelines for graphics-intensive applications like games and visual effects, with tight integration into the system for efficient resource allocation. Metal superseded OpenGL as the recommended graphics API starting with macOS Mojave 10.14, where OpenGL was deprecated, offering superior performance and support for modern GPU features without the overhead of legacy abstractions.[45][46][47] Swift, a modern programming language developed by Apple, has been integrated into macOS development since its announcement at WWDC 2014, providing a safe, fast alternative to Objective-C with features like type inference, optionals, and concurrency support. It interoperates seamlessly with Cocoa frameworks, allowing developers to mix Swift and Objective-C code in applications. In 2019, Apple introduced SwiftUI at WWDC as a declarative UI framework built on Swift, enabling cross-platform interface design with live previews and automatic layout adaptations for macOS, reducing boilerplate code compared to imperative approaches in AppKit.[48][49][50] Core Animation and Quartz 2D form key components of macOS's graphics stack for rendering and compositing. Core Animation, part of the QuartzCore framework, manages layered animations and transformations off the main thread, leveraging GPU acceleration for smooth transitions and visual effects in user interfaces. Quartz 2D, within the Core Graphics framework, handles 2D vector drawing, image processing, and PDF rendering with device-independent resolution and antialiasing, serving as the foundation for on-screen compositing in AppKit views. Together, they enable efficient, high-fidelity graphics composition without direct hardware management.[51][52][53]Compatibility layers
macOS incorporates several compatibility layers to enable the execution of software developed for previous architectures and operating system versions, facilitating smooth transitions during hardware shifts without requiring immediate recompilation of all applications. Universal binaries, introduced in 2005 with Mac OS X 10.4 Tiger, allow a single executable file to contain code for multiple processor architectures, such as PowerPC and Intel x86, enabling seamless operation across different Mac hardware without emulation.[54] Developers can compile applications using Xcode to produce these fat binaries, which the system selects the appropriate slice for based on the host architecture.[55] This approach has been extended to support Apple silicon alongside Intel, maintaining backward compatibility for mixed environments.[55] The Classic Environment, available in early versions of Mac OS X from 10.0 to 10.4, provided emulation for legacy applications built for Mac OS 9 and earlier, running them within a virtualized Macintosh environment alongside native OS X apps.[56] This layer emulated the PowerPC and 68K instruction sets, supporting non-Carbonized software through a dedicated Mac OS 9 system folder installed on the Mac.[56] It allowed users to launch classic applications directly from the Finder without rebooting, though with limitations in hardware driver support and performance.[56] The environment was deprecated starting with Mac OS X 10.5 Leopard, as Apple encouraged migration to Cocoa or Carbon frameworks. Rosetta 1, released in 2006 alongside the transition to Intel processors in Mac OS X Tiger, served as a binary translation layer that converted PowerPC instructions to Intel x86 at runtime, permitting most PowerPC-based Mac OS X applications to run on Intel-based Macs with minimal performance degradation.[57] This dynamic translation enabled a two-year transition period for developers to update software, and it was included by default in Mac OS X 10.4 through 10.6 Snow Leopard.[57] Rosetta 1 was discontinued in Mac OS X 10.7 Lion in 2011, after which PowerPC applications required virtualization or alternative solutions to run. Rosetta 2, introduced in 2020 with macOS Big Sur and the shift to Apple silicon, translates Intel x86_64 binaries to ARM-based code for execution on M-series processors, using dynamic binary translation to maintain compatibility for legacy Intel applications.[58] It employs just-in-time compilation for efficient runtime conversion, supporting features like AVX and AVX2 instructions while excluding AVX512.[58] Users can install Rosetta 2 on demand when launching an Intel app, and it integrates transparently, though translated apps may experience slightly longer launch times compared to native versions.[59] As of 2025, Rosetta 2 remains active on Apple silicon Macs running macOS Tahoe (version 26) and later. macOS also supports virtualization through the Hypervisor.framework, introduced in macOS 10.10 Yosemite, which enables developers to create and manage virtual machines from user-space applications for running guest operating systems like Windows or Linux.[60] This low-level API leverages hardware virtualization extensions on Intel and Apple silicon to facilitate efficient VM operation, including support for x86_64 and ARM guests, without kernel extensions.[60] It powers higher-level tools like the Virtualization framework for creating macOS and Linux VMs, enhancing cross-platform compatibility.[60]Hardware support and transitions
macOS initially supported Apple's PowerPC-based Macintosh computers, which were powered by processors such as the PowerPC G3 (introduced in 1997), G4 (2001), and G5 (2003) chips, from the system's origins in 2001 until 2006.[61][62] In 2005, Apple announced a transition to Intel x86-64 processors, beginning with the Core Duo in early 2006 models like the iMac G5 replacement and completing the shift across the Mac lineup by August 2006 with the last PowerPC-based Mac Pro.[62] This change supported a range of Intel chips, evolving from Core Duo to Core 2 Duo, Core i5, i7, and up to Core i9 in later models through 2020.[62] The Intel architecture enabled features like Boot Camp, introduced in April 2006 as a beta utility allowing dual-booting of Windows XP on Intel-based Macs, expanding hardware versatility.[63] Apple initiated a shift to its custom ARM-based Apple Silicon processors in June 2020, starting with the M1 chip debuted in November 2020 across MacBook Air, 13-inch MacBook Pro, and Mac mini models.[32] Subsequent generations included the M2 (2022), M3 (2023), and M4 (2024) families, featuring a unified memory architecture that integrates RAM directly onto the system-on-a-chip for reduced latency and higher efficiency.[64] This design delivered performance improvements of up to 3.5 times in CPU tasks compared to equivalent Intel-based predecessors, while enhancing battery life and thermal management.[64] macOS Tahoe (version 26), released in 2025, marks the final major release supporting Intel-based Macs, with compatibility limited to select 2019–2020 models like the Mac Pro (2019) alongside all Apple Silicon-equipped systems from 2020 onward; subsequent versions will require Apple Silicon processors exclusively.[65][66] Over time, minimum hardware requirements for macOS have evolved to reflect advancing capabilities, with base configurations standardizing at 8 GB of unified memory by 2020 for Apple Silicon Macs, rising to 16 GB across the lineup by late 2024 to support features like Apple Intelligence.[67] Compatibility layers, such as Rosetta 2, have facilitated application execution across these architectural shifts.[32]Features
User interface and design
The Aqua user interface, introduced with Mac OS X 10.0 Cheetah in 2001, defined macOS's initial visual paradigm through its use of liquid-like animations, subtle gradients, and textured elements such as brushed metal appearances in toolbars and pinstriped backgrounds in windows. This design emphasized depth and translucency, with glassy effects that simulated reflections and shadows to create an immersive, three-dimensional feel, while maintaining consistency across system elements like menus and buttons. Over subsequent releases, Aqua evolved from its early metallic and striped aesthetics toward more refined translucent overlays, adapting to hardware advancements in rendering capabilities provided by frameworks like Quartz for 2D graphics compositing.[68][42][52] Significant shifts in macOS's design language occurred with OS X Yosemite in 2014, which adopted a flat design aesthetic by removing heavy shadows and textures in favor of simplified icons, vibrant colors, and layered translucency to enhance readability and integration with iOS. This modernization continued in macOS Big Sur in 2020, introducing rounded corners on windows and buttons, increased depth through subtle blurring and transparency effects, and a more spacious layout that amplified content visibility while preserving Aqua's core principles of fluidity.[69] The Dock, serving as the central application launcher and task switcher since its debut in the Mac OS X Public Beta in 2000 and included in Mac OS X 10.0 in 2001, features a customizable horizontal or vertical bar of icons at the screen's edge, supporting magnification on hover and quick access to running apps via 3D animations.[70] Complementing this, Mission Control, launched in OS X Lion in 2011, provides an overview of all open windows, full-screen apps, and virtual desktops in a unified, bird's-eye view, enabling seamless navigation and organization through gestures or keyboard shortcuts.[71] Multi-touch gesture support, integrated since the introduction of trackpads in 2006 MacBook models, allows intuitive interactions like two-finger scrolling, pinching to zoom, and three-finger swipes for switching apps or activating Mission Control, enhancing productivity on portable Macs.[72] In 2018, macOS Mojave added dark mode, which inverts the interface to a high-contrast black theme for reduced eye strain in low-light environments, alongside dynamic wallpapers that automatically adjust colors and brightness based on time of day to harmonize with the system's appearance. In macOS 26 Tahoe (2025), the design language further evolved with Liquid Glass elements, enhancing translucency and fluidity in interface components for a more immersive experience.[8]Built-in applications
macOS includes a suite of built-in applications designed to handle core productivity, media management, and system utilities, providing seamless integration with the operating system's frameworks for file handling, communication, and content creation. These apps are pre-installed on every Mac and leverage macOS-specific features like iCloud synchronization and hardware acceleration to enhance user experience without requiring third-party software. Apple Intelligence, introduced in macOS 15 Sequoia and enhanced in later versions, integrates AI capabilities into several apps for tasks like text summarization, image editing, and notification prioritization.[73][74] The Finder serves as the primary file manager in macOS, enabling users to browse, organize, and access files and folders across local storage, external drives, and networked locations. Introduced with the original Macintosh system in 1984, it has evolved to support multiple viewing modes, including icon view for visual representation, list view for sortable text-based displays, and column view for hierarchical navigation through directories. Additional features include tagging for quick searches, Smart Folders for dynamic content organization, and a customizable sidebar for frequent access points.[75][76] Safari, Apple's default web browser, has been integrated into macOS since its release in 2003 as a lightweight alternative to third-party browsers, built on the WebKit rendering engine for efficient page loading and standards compliance. It emphasizes privacy and performance with features such as Intelligent Tracking Prevention, which uses on-device machine learning to detect and block cross-site trackers by limiting cookie lifetimes and hiding IP addresses from known tracking domains. Other capabilities include tab management, reader mode for distraction-free reading, and extensions support via the App Store.[77][78] The Mail, Calendar, and Contacts applications form a interconnected trio for personal information management, each supporting iCloud synchronization to keep data consistent across Apple devices. Mail handles email composition, threading, and search with VIP filters for important senders, while integrating junk mail detection powered by machine learning. With Apple Intelligence, Mail offers writing tools for composing and proofreading emails. Calendar allows event creation, reminders, and shared calendars with natural language input for scheduling, syncing bidirectionally via iCloud for real-time updates. Contacts manages address books with photo integration and smart groups, ensuring contact details like phone numbers and emails propagate across apps and devices through iCloud.[79] For media handling, macOS provides dedicated apps to organize and play content. Photos, introduced in 2015 as the successor to iPhoto, serves as the central library for importing, editing, and sharing images and videos, featuring automatic organization by faces, places, and objects using on-device intelligence, along with non-destructive editing tools like filters and cropping. Apple Intelligence enhances Photos with features like natural language search and generative editing. Music, rebranded from iTunes in 2019 with macOS Catalina, focuses on audio playback and library management, supporting Apple Music streaming, offline downloads, and personalized playlists generated via algorithmic recommendations. QuickTime Player handles video and audio playback, offering basic editing like trimming and format conversion, with support for hardware-accelerated decoding on Apple silicon for smooth performance.[80][81][82] Utility applications round out the suite with essential tools for document handling and system interaction. Preview acts as the default viewer and editor for PDFs and images, allowing annotations, signatures, multi-page merging, and text selection without external software, leveraging macOS's Quartz framework for high-fidelity rendering. Terminal provides command-line access to the underlying Unix-based Darwin kernel, enabling shell scripting, package management via Homebrew integration, and advanced diagnostics for developers and power users. These utilities integrate with system services like Spotlight search for quick app launching and file access.[83][84]System services and utilities
macOS provides a suite of background system services and utilities that handle indexing, backups, updates, networking, and cloud synchronization, enabling seamless maintenance and connectivity without user intervention. Apple Intelligence extends to system services, providing AI-powered notifications, Siri enhancements, and cross-app understanding for more intelligent workflows. Spotlight, introduced in Mac OS X 10.4 Tiger in 2005, is a desktop search technology that indexes files, emails, contacts, and other content for instant retrieval based on metadata and full-text searches.[85] It integrates directly into the operating system and applications like Finder and Mail, updating indexes in real-time as files change. Spotlight supports natural language queries, allowing users to enter conversational searches that yield relevant suggestions from local content, apps, and the web.[86] Time Machine, debuted in Mac OS X 10.5 Leopard in 2007, automates backups by creating an up-to-date copy of all system data to external drives or network storage with a simple setup.[87] It employs incremental snapshots, preserving previous versions of files via efficient storage mechanisms like hard links, enabling users to restore items from any point in time using a timeline interface powered by Spotlight.[87] The Software Update mechanism, enhanced with the introduction of the Mac App Store in Mac OS X 10.7 Lion in 2011, delivers system and app updates over the internet.[88] It supports delta updates, which transmit only changes from prior versions to reduce download sizes and bandwidth usage.[88] Automatic updates can install minor version updates within the current major version, security responses, system data files, and background updates, depending on user settings in System Settings > General > Software Update. Major version upgrades (e.g., to macOS Sequoia or Sonoma) do not install automatically and require manual user action via Software Update, where the system checks for available software and users select the "Upgrade" option to initiate the process.[89][90] For networking, Bonjour implements zero-configuration discovery, automatically detecting and connecting to devices and services on local IP networks without manual setup.[91] AirDrop, launched in Lion in 2011, builds on this by establishing peer-to-peer wireless connections between nearby Macs for secure file sharing via drag-and-drop in Finder.[88] iCloud integration, starting with Lion in 2011, offers 5 GB of free cloud storage for syncing documents, contacts, calendars, mail, and photos across Macs, iOS devices, and PCs.[92] It uses APIs to push changes wirelessly in real-time, with options to purchase additional storage, and excludes purchased media from the quota.[92] Built-in applications like Mail and Photos leverage these services for automatic data synchronization.Accessibility and internationalization
macOS provides a range of built-in accessibility features designed to support users with visual, motor, hearing, and speech impairments, ensuring broader usability across diverse needs. VoiceOver, introduced in 2005 with Mac OS X 10.4 Tiger, serves as the primary screen reader, enabling navigation and interaction through spoken descriptions of on-screen elements via keyboard commands, trackpad gestures, or connected Braille displays.[93] A key component is the VoiceOver rotor, a virtual dial activated by gestures or shortcuts like VO-Command-Left/Right Arrow, which allows quick selection of navigation modes such as headings, links, or tables, facilitating efficient browsing in apps and web content.[94] For visual impairments, the Zoom feature magnifies portions or the entire screen, with options for full-screen, split-screen, or picture-in-picture views, and supports independent zooming on multiple displays.[95] Mobility adaptations include Switch Control, introduced in macOS 10.9 Mavericks in 2013, which scans interface elements for selection using adaptive switches, joysticks, or keyboard keys to accommodate limited dexterity.[96] Dictation, available since macOS 10.8 Mountain Lion in 2012, converts spoken words to text in real-time across apps, supporting voice commands for punctuation, formatting, and navigation to reduce reliance on physical input.[97] Hearing accessibility is enhanced through closed captions in media players like QuickTime and Safari, which display subtitles for videos when available, with customizable styles for font, size, and background.[98] Live Captions, introduced in macOS Ventura in 2022, provides on-device real-time transcription of spoken audio from videos, calls, or conversations in the Live Captions window, supporting multiple speakers and pausing as needed.[99] Internationalization in macOS ensures global accessibility by supporting over 100 languages for input methods, allowing users to type in scripts like Arabic, Hebrew, Chinese, Japanese, and Korean using appropriate keyboards and handwriting recognition.[100] The system localizes user interface elements, including menus, dialogs, and notifications, into dozens of languages, with automatic right-to-left text rendering for bidirectional scripts such as Arabic and Hebrew.[101] Keyboard layouts are customizable with over 50 variants, enabling seamless switching between languages via the input menu, and input sources adapt to complex character systems without altering core functionality.[102]Release history
The release history of macOS encompasses the evolution from the initial public beta to the latest versions, marked by progressive enhancements in stability, performance, user interface, and ecosystem integration. Below is a comprehensive table summarizing each major release, including version numbers, codenames, release dates, and key features. This table provides an overview, drawing from the detailed developments in each iteration.| Version | Codename | Release Date | Key Features and Notes |
|---|---|---|---|
| Mac OS X Public Beta | Kodiak | September 13, 2000 | Apple's first public preview of its Unix-based OS, sold for US$29.95; introduced Aqua UI with translucent windows and Dock; built on Darwin kernel with protected memory and Classic environment for legacy apps; required PowerPC G3/G4, 128 MB RAM, ATI Rage 128+ graphics; praised for visuals but criticized for instability; over 100,000 copies shipped by early 2001, informing development via user feedback.[29][5][103][104] |
| Mac OS X 10.0 | Cheetah | March 24, 2001 | Inaugural stable release on Darwin kernel; emphasized preemptive multitasking and protected memory; debuted Classic environment for OS 9 apps; included Address Book, iTools (precursor to iCloud), DVD Player; required PowerPC G3/G4, 128 MB RAM, 1.5 GB storage; criticized for performance issues like slow launches and bugs, but praised for Unix foundation.[105][106][107][108] |
| Mac OS X 10.1 | Puma | September 25, 2001 | First major update with free upgrade for Cheetah users; focused on stability and speed (e.g., faster app launches, improved Quartz); added CD/DVD burning, SMB/WebDAV support; required 128 MB RAM (256 MB recommended), PowerPC hardware; transformed OS X into a viable daily driver.[109][105][110][111][112] |
| Mac OS X 10.2 | Jaguar | August 24, 2002 | Over 150 new features emphasizing connectivity; introduced iChat, Rendezvous (later Bonjour), enhanced Address Book; Quartz Extreme for GPU acceleration; Finder improvements like column view; required 128 MB RAM (256 MB recommended), post-1998 PowerPC models; supported NVIDIA GeForce/ATI Radeon with 16 MB VRAM.[113][114][115][116] |
| Mac OS X 10.3 | Panther | October 24, 2003 | Over 150 features focused on usability/security; debuted Exposé, FileVault (AES encryption), Fast User Switching, Safari as default browser; Sherlock 3, Core Audio upgrades; Arabic/Hebrew support; required PowerPC G3/G4/G5, 128 MB RAM (512 MB recommended), 1.5 GB storage; Finder with brushed metal and faster search.[117][118][119][120][121][122] |
| Mac OS X 10.4 | Tiger | April 29, 2005 | Over 200 features for productivity; introduced Spotlight search, Dashboard widgets, Automator, VoiceOver, QuickTime 7 (H.264), Core Image; Xcode 2.0; required PowerPC G3/G4/G5 (300 MHz+), 256 MB RAM; final PowerPC-only major release; improved responsiveness on older hardware.[85][123][124][125] |
| Mac OS X 10.5 | Leopard | October 26, 2007 | Over 300 features; Time Machine backups, Spaces desktops, Quick Look previews, Stacks in Dock, CalDAV in iCal; universal binary for Intel/PowerPC; Rosetta for PowerPC emulation; final PowerPC support; enhanced Spotlight.[126][87][127][128] |
| Mac OS X 10.6 | Snow Leopard | August 28, 2009 | Performance-focused refinement; Grand Central Dispatch, OpenCL, 64-bit kernel/ASLR; Cocoa-redesigned Finder, Exchange support; halved system footprint; Intel-only, $29 upgrade; no major UI changes, praised for stability.[129][130][131] |
| OS X 10.7 | Lion | July 20, 2011 | $29.99 Mac App Store exclusive; over 250 iOS-inspired features: Launchpad, Mission Control, Auto Save/Resume, multi-touch gestures, AirDrop; dropped Rosetta; required Intel Core 2 Duo+, 2 GB RAM, 7 GB storage.[132][88][133][134] |
| OS X 10.8 | Mountain Lion | July 25, 2012 | $19.99 update, first "OS X" branding; Notification Center, Game Center, Messages (with iMessage), iCloud Notes sync, Power Nap, AirPlay Mirroring; no default Java; supported mid-2007+ Intel Macs, 2 GB RAM, 8 GB storage.[6][135][136][137][138][139] |
| OS X 10.9 | Mavericks | October 22, 2013 | Free update; Tags in Finder, iBooks app, Shared Links in Safari; Compressed Memory, Timer Coalescing for battery life (+1 hour on MacBook Air); multiple display support; dropped PowerPC G4; mid-2007+ Intel Macs.[140][141][142][143] |
| OS X 10.10 | Yosemite | October 16, 2014 | Free update, flat design with translucency, San Francisco font; Continuity/Handoff, Mail Drop; Safari privacy boosts; Photos app (10.10.3); supported 2009+ Macs (2012+ for Continuity); shifted to California landmarks naming.[144][145][146] |
| OS X 10.11 | El Capitan | September 30, 2015 | Free update focused on performance; Metal API (50% faster rendering), Split View, enhanced Spotlight (natural language); Notes checklists, Maps transit; System Integrity Protection; supported 2009+ Macs (select 2007/2008).[147][148][149][150] |
| macOS 10.12 | Sierra | September 20, 2016 | Rebranded to macOS; Siri on Mac, Auto Unlock with Apple Watch, Universal Clipboard, Optimized Storage, iCloud Desktop/Documents, Picture-in-Picture; dropped default Java; supported 2012+ Intel Macs.[7][151][152][153] |
| macOS 10.13 | High Sierra | September 25, 2017 | APFS default on SSDs, Metal 2 for VR/ML, HEVC acceleration; Photos redesign with editing tools; supported late 2009+ Macs; focused on backend tech.[154][155][156] |
| macOS 10.14 | Mojave | September 24, 2018 | Dark Mode, Dynamic Desktop, Stacks, Continuity Camera, Group FaceTime; Gallery View in Finder; final 32-bit app support; mid-2012+ Macs, 2 GB RAM, 12.5 GB storage.[157][158][159][160][161] |
| macOS 10.15 | Catalina | October 7, 2019 | Replaced iTunes with Apple Music/TV/Podcasts; Sidecar, Voice Control, Project Catalyst; unified Find My; end of 32-bit apps; mid-2012+ Macs.[81][162][160] |
| macOS 11 | Big Sur | November 12, 2020 | Dropped 10.x scheme; redesigned UI with Control Center/Notification Center; Messages/Maps/Safari updates; M1 support with Rosetta 2; mid-2013+ Intel Macs, all M1.[69][163][164][165] |
| macOS 12 | Monterey | October 25, 2021 | Universal Control, Focus modes, Shortcuts app, SharePlay in FaceTime, AirPlay to Mac; supported 2015+ Intel Macs, all Apple silicon; end of mid-2013 MacBook Air support.[166][167][168] |
| macOS 13 | Ventura | October 24, 2022 | Stage Manager, Continuity Camera (webcam use), Mail privacy, Safari passkeys, enhanced Spotlight; supported 2017+ Intel Macs, all Apple silicon; dropped 2015/2016 MacBooks.[169][170][171][172][173] |
| macOS 14 | Sonoma | September 26, 2023 | Interactive desktop widgets (including iPhone), video effects (Presenter Overlay/Reactions), Safari Profiles/Private Browsing, PDF annotations, contextual Siri; supported 2018+ Intel Macs, all Apple silicon; end of 2017 iMac support.[174][175][176] |
| macOS 15 | Sequoia | September 16, 2024 | Apple Intelligence (Writing Tools, Image Playground, Genmoji; rolled out in 15.1+), iPhone Mirroring, Passwords app, Math Notes in Calculator; supported 2018+ Intel Macs, all Apple silicon; final broad Intel support.[177][178][33][179][180][181] |
| macOS 26 | Tahoe | September 15, 2025 | Year-based versioning; enhanced Spotlight (NLP, actions, clipboard history), Games app, Liquid Glass UI—a unified design language representing a landmark evolution in Apple’s design philosophy, introduced at WWDC 2025 with glass-like optical properties, translucency, fluid responsiveness, and integration with Apple Intelligence for dynamic interfaces across macOS and other platforms—AutoMix in Apple Music for AirPlay, Apple Intelligence automations in Shortcuts, Live Activities in menu bar, accessibility (Live Translation); macOS 26.1 (Nov 3, 2025) added opacity toggle and security fixes; final support for select late Intel Macs (e.g., 2019 MacBook Pro, 2020 iMac).[25][65][8][66][182][183][184][185][186][187][188][189][190][191][192][193] |
| </section_text> |
