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Max Payne 3

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Max Payne 3

Max Payne 3 is a 2012 third-person shooter game developed and published by Rockstar Games. It is the sequel to Max Payne 2: The Fall of Max Payne (2003) and the third entry in the Max Payne series. In the single-player mode, the player controls Max Payne, a former NYPD detective. Nine years after the events of the second game, Max finds work as a private security contractor in São Paulo, Brazil, but becomes entangled in a plot involving death, corruption and betrayal. An online multiplayer mode is included with the game, allowing up to 16 players to engage in cooperative and competitive gameplay in recreations of single-player settings.

As part of their research for Max Payne 3's setting, the developers conducted field research around São Paulo throughout development and captured footage for the design team. Development duties were shared between Rockstar's studios worldwide. The game was first released for PlayStation 3 and Xbox 360 on May 15, 2012; a Windows port was released on May 29, followed by an OS X port on June 20, 2013. It is also backwards compatible on Xbox One and Xbox Series X/S.

Max Payne 3 received positive reviews from critics, who praised its direction, acting, gameplay, narrative, and soundtrack, though some criticism was aimed at the change in style from its predecessors, its linear design, and depiction of São Paulo. The game had shipped 4 million units by May 2013. It was nominated for multiple year-end accolades from several gaming publications, winning a variety of them.

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.

In combat, auto-aim and a cover system can be used as assistance against enemies. Should players take damage, painkillers can be used to regenerate health. Players use melee attacks, firearms and explosives to fight enemies. In action sequences, bullet time can be used; using this feature, it is possible to see every bullet strike an enemy in detail. The game also introduces a "Last Stand" mechanic, granting players a grace period when health is fully depleted that allows the player to kill the enemy that last wounded them in order to remain alive, so long as the player has at least one recovery item. When this feature is utilized, it does deplete all of the player's remaining "bullet time". Also new to the series is that after using the shoot-dodge mechanic, which enables players to dodge enemies by diving, players may shoot at any angle while remaining grounded.

Unlike the previous games in the series, the player character can only hold three weapons at a time. There are two slots for handguns and one for a two-handed weapon. If the player chooses to equip both handguns at the same time, the two-handed weapon must be dropped. Otherwise, the player character holds the two-handed weapon under their arm.

The online multiplayer mode features maps and modes that dynamically change within a match. Up to 16 players engage in cooperative or competitive gameplay in re-creations of multiple single-player settings. Players may band together in organized player teams, called crews, to complete tasks together. Players can create their own crews, via the Rockstar Games Social Club, and join up to five players together in total. Together, crews can win multiplayer matches to earn experience points and climb online leaderboards. The online multiplayer mode and Social Club support for the console versions of the game were discontinued in September 2021.

According to Rockstar's president Sam Houser, it was their intention to start a new chapter of Max Payne's life with the game: "This is Max as we've never seen him before, a few years older, more world-weary and cynical than ever." The press release states that since the last game, Max has left New York City behind and "drifted from bad to worse." The press release goes on to say Max has been double-crossed in this new city and is searching for both the truth and a way out. The game is set in São Paulo, Brazil, several years after the events of the ending of the second game. Max Payne now works in executive protection for the wealthy Rodrigo Branco and his family in the hopes of escaping the memories of his troubled past. When a street gang kidnaps Rodrigo's wife, Fabiana, Max is pulled into a conspiracy of shadowy, warring factions threading every aspect of São Paulo society in a deadly web that threatens to engulf everyone and everything around him.

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