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Mercy rule
A mercy rule, slaughter rule, knockout rule, or skunk rule ends a two-competitor sports competition earlier than the scheduled endpoint if one competitor has a very large and presumably insurmountable scoring lead over the other. It is called the mercy rule because it spares further humiliation for the loser. It is common in youth sports in North America, where running up the score is considered unsporting. It is especially common in baseball and softball in which there is no game clock and a dominant team could in theory continue an inning endlessly.
The rules vary widely, depending on the level of competition, but nearly all youth sports leagues and high school sports associations and many college sports associations in the United States have mercy rules for sports including baseball, softball, American football and association football.
However, mercy rules usually do not take effect until a prescribed point in the game (like the second half of an association football game). Thus, one team, particularly if it is decidedly better than a weaker opponent, can still "run up the score" before the rule takes effect. For instance, in American football, one team could be ahead by 70 points with three minutes left in the first half; in baseball, the better team could have a 20-run lead in the second inning, but the game would still continue.
34 U.S. states[citation needed] have implemented a mercy rule at the middle or high school football level, commonly involving a "continuous clock," a timing mechanism where the game clock continuous to run during most stoppages, such as incomplete passes or plays out of bounds. This rule is typically triggered when one team gains a substantial lead, during the second half of the game. For example, in 2022, Louisiana adopted a variation of this rule, instituting a running clock when the point differential reaches 42 at any point during the game. This greatly decreases the amount of time taken for a game to complete, which reduces the leading team's chances to score more and the time that the trailing team must spend in facing an insurmountable deficit. In most states, the clock stops only for scores, timeouts (officials', injury, or charged), or the end of the quarter. Plays that would normally stop the clock, such as penalties, incomplete passes, going out of bounds, or change of possession, would not stop the clock. The rule varies by state; for example, the clock does not stop upon a score in Colorado, Indiana, Kansas (regular-season games only), or Missouri (fourth quarter only).
In most states, once the point differential is reduced to below the mercy rule-invoking amount, normal timing procedures resume until either the end of the game or the mercy rule-invoking point differential is re-established; in Colorado, Georgia, Kansas and Louisiana, the clock continues to run even if the differential falls below the threshold. Most states that have mercy rules waive this rule for a championship game.
In some states, coaches and game officials may choose to end a game at their own discretion at any time during the second half if the continuous clock rule is in effect; that usually happens if a lopsided margin continues to increase or if threatening weather is imminent. Sometimes the coach of the team that is losing agrees to shorten the length of a quarter in addition to the continuous clock rule. Although it is rare, some states or high school conferences have rules in which the team with a very large lead may not run a certain play for the rest of the game, such as a deep pass or outside run.
In some states (where 8-man and 6-man football is widely used), the rules call for a game to end when one team is ahead by a certain score (like 45 or 50 points) at halftime or any time thereafter. In other states with 6- or 8-man football, continuous clock rules are used, and the rule may be modified; for instance, in Iowa, the rule goes into effect if the 35-point differential is reached at any time after the first quarter.
In a variant on the mercy rule used in Connecticut high school football from 2006 to 2016, the team's coach was issued a one-game suspension (i.e., for the team's next game) if at any point the team had a 50-point lead. In 2016 it was replaced with a running clock rule.
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Mercy rule
A mercy rule, slaughter rule, knockout rule, or skunk rule ends a two-competitor sports competition earlier than the scheduled endpoint if one competitor has a very large and presumably insurmountable scoring lead over the other. It is called the mercy rule because it spares further humiliation for the loser. It is common in youth sports in North America, where running up the score is considered unsporting. It is especially common in baseball and softball in which there is no game clock and a dominant team could in theory continue an inning endlessly.
The rules vary widely, depending on the level of competition, but nearly all youth sports leagues and high school sports associations and many college sports associations in the United States have mercy rules for sports including baseball, softball, American football and association football.
However, mercy rules usually do not take effect until a prescribed point in the game (like the second half of an association football game). Thus, one team, particularly if it is decidedly better than a weaker opponent, can still "run up the score" before the rule takes effect. For instance, in American football, one team could be ahead by 70 points with three minutes left in the first half; in baseball, the better team could have a 20-run lead in the second inning, but the game would still continue.
34 U.S. states[citation needed] have implemented a mercy rule at the middle or high school football level, commonly involving a "continuous clock," a timing mechanism where the game clock continuous to run during most stoppages, such as incomplete passes or plays out of bounds. This rule is typically triggered when one team gains a substantial lead, during the second half of the game. For example, in 2022, Louisiana adopted a variation of this rule, instituting a running clock when the point differential reaches 42 at any point during the game. This greatly decreases the amount of time taken for a game to complete, which reduces the leading team's chances to score more and the time that the trailing team must spend in facing an insurmountable deficit. In most states, the clock stops only for scores, timeouts (officials', injury, or charged), or the end of the quarter. Plays that would normally stop the clock, such as penalties, incomplete passes, going out of bounds, or change of possession, would not stop the clock. The rule varies by state; for example, the clock does not stop upon a score in Colorado, Indiana, Kansas (regular-season games only), or Missouri (fourth quarter only).
In most states, once the point differential is reduced to below the mercy rule-invoking amount, normal timing procedures resume until either the end of the game or the mercy rule-invoking point differential is re-established; in Colorado, Georgia, Kansas and Louisiana, the clock continues to run even if the differential falls below the threshold. Most states that have mercy rules waive this rule for a championship game.
In some states, coaches and game officials may choose to end a game at their own discretion at any time during the second half if the continuous clock rule is in effect; that usually happens if a lopsided margin continues to increase or if threatening weather is imminent. Sometimes the coach of the team that is losing agrees to shorten the length of a quarter in addition to the continuous clock rule. Although it is rare, some states or high school conferences have rules in which the team with a very large lead may not run a certain play for the rest of the game, such as a deep pass or outside run.
In some states (where 8-man and 6-man football is widely used), the rules call for a game to end when one team is ahead by a certain score (like 45 or 50 points) at halftime or any time thereafter. In other states with 6- or 8-man football, continuous clock rules are used, and the rule may be modified; for instance, in Iowa, the rule goes into effect if the 35-point differential is reached at any time after the first quarter.
In a variant on the mercy rule used in Connecticut high school football from 2006 to 2016, the team's coach was issued a one-game suspension (i.e., for the team's next game) if at any point the team had a 50-point lead. In 2016 it was replaced with a running clock rule.