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History of film

The history of film chronicles the development of a visual art form created using film technologies that began in the late 19th century.

The advent of film as an artistic medium is not clearly defined. There were earlier cinematographic screenings by others like the first showing of life sized pictures in motion 1894 in Berlin by Ottomar Anschütz; however, the commercial, public screening of ten Lumière brothers' short films in Paris on 28 December 1895, can be regarded as the breakthrough of projected cinematographic motion pictures. The earliest films were in black and white, under a minute long, without recorded sound, and consisted of a single shot from a steady camera. The first decade saw film move from a novelty, to an established mass entertainment industry, with film production companies and studios established throughout the world. Conventions toward a general cinematic language developed, with film editing, camera movements and other cinematic techniques contributing specific roles in the narrative of films.

Popular new media, including television (mainstream since the 1950s), home video (1980s), and the internet (1990s), influenced the distribution and consumption of films. Film production usually responded with content to fit the new media, and technical innovations (including widescreen (1950s), 3D, and 4D film) and more spectacular films to keep theatrical screenings attractive. Systems that were cheaper and more easily handled (including 8mm film, video, and smartphone cameras) allowed for an increasing number of people to create films of varying qualities, for any purpose including home movies and video art. The technical quality was usually lower than professional movies, but improved with digital video and affordable, high-quality digital cameras. Improving over time, digital production methods became more popular during the 1990s, resulting in increasingly realistic visual effects and popular feature-length computer animations.

Various film genres have emerged during the history of film, and enjoyed variable degrees of success.

The use of film as an art form traces its origins to several earlier traditions in the arts such as (oral) storytelling, literature, theatre, opera, and visual arts. Cantastoria and similar ancient traditions combined storytelling with series of images that were shown or indicated one after the other. Predecessors to film that had already used light and shadows to create art before the advent of modern film technology include shadowgraphy, shadow puppetry, camera obscura, and the magic lantern.

Shadowgraphy and shadow puppetry represent early examples of the intent to use moving imagery for entertainment and storytelling. Thought to have originated in the Far East, the art form used shadows cast by hands or objects to assist in the creation of narratives. Shadow puppetry enjoyed popularity for centuries around Asia, notably in Java, and eventually spread to Europe during the Age of Enlightenment.

By the 16th century, entertainers often conjured images of ghostly apparitions, using techniques such as camera obscura and other forms of projection to enhance their performances. Magic lantern shows developed in the latter half of the 17th century seem to have continued this tradition with images of death, monsters and other scary figures. Around 1790, this practice was developed into a type of multimedia ghost show known as phantasmagoria. These popular shows entertained audiences using mechanical slides, rear projection, mobile projectors, superimposition, dissolves, live actors, smoke (on which projections may have been cast), odors, sounds and even electric shocks. While many first magic lantern shows were intended to frighten viewers, advances by projectionists allowed for creative and even educational storytelling that could appeal to wider family audiences. Newly pioneered techniques such as the use of dissolving views and the chromatrope allowed for smoother transitions between two projected images and aided in providing stronger narratives.

In 1833, scientific study of a stroboscopic illusion in spoked wheels by Joseph Plateau, Michael Faraday and Simon Stampfer led to the invention of the Fantascope, also known as the stroboscopic disk or the phenakistiscope, which was popular in several European countries for a while. Plateau thought it could be further developed for use in phantasmagoria and Stampfer imagined a system for longer scenes with strips on rollers, as well as a transparent version (probably intended for projection). Plateau, Charles Wheatstone, Antoine Claudet and others tried to combine the technique with the stereoscope (introduced in 1838) and photography (introduced in 1839) for a more complete illusion of reality, but for decades such experiments were mostly hindered by the need for long exposure times, with motion blur around objects that moved while the reflected light fell on the photo-sensitive chemicals. A few people managed to get decent results from stop motion techniques, but these were only very rarely marketed and no form of animated photography had much cultural impact before the advent of chronophotography.

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