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Quick, Draw!
View on Wikipedia| Quick, Draw! | |
|---|---|
| Publisher | Google LLC |
| Designers | Jonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Ruben Thomson, Nick Fox-Gieg[1] |
| Platform | Browser |
| Release | November 14, 2016 |
| Genre | Guessing game |
Quick, Draw! is an online guessing game developed and published by Google LLC that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence (AI) to guess what the drawings represent.[2][3][4] The AI learns from each drawing, improving its ability to guess correctly in the future.[3] The game is similar to Pictionary, in the sense that the player has a limited amount of time to draw (20 seconds).[2] The concepts that it guesses can be simple, like "circle", or more complicated, like "camouflage".[4]
Gameplay
[edit]In a game of Quick, Draw!, there are six rounds. During each round, the player is given 20 seconds to draw a random prompt selected from the game's database whilst the AI attempts to guess the drawing. A round ends either when the AI successfully guesses the drawing or the artificial intelligence does not guess the drawing in time.
At the end of a Quick, Draw! match, the player is given their drawings and results for each round. When clicking on a drawing, the player can view the AI's comparisons of their drawing with other player-given drawings, before quitting or replaying.
Data applications
[edit]- The Quick, Draw! dataset was used to train part of the app Spoken, which features a canvas that can recognize drawings and convert them to synthesized speech as a communication aid.
See also
[edit]References
[edit]- ^ "quick-draw". Retrieved 28 November 2016.
- ^ a b Burgess, Matt (16 November 2016). "You can now play a Pictionary-style game called Quick Draw against Google's AI". Wired UK. Wired.co.uk. Retrieved 4 November 2024.
- ^ a b Lu, Wendy (23 November 2016). "How Does Google "Quick, Draw!" Work? This Game Makes Learning About Artificial Intelligence Fun". Bustle.com. Retrieved 4 November 2024.
- ^ a b Capewell, Jillian (21 November 2016). "Let A Computer Guess What You're Drawing In This High-Tech Pictionary Game". HuffingtonPost.com: Huffington Post. Retrieved 21 November 2016.
External links
[edit]Quick, Draw!
View on GrokipediaLaunched in November 2016, the game serves a dual purpose as both an engaging Pictionary-style activity and a crowdsourcing tool to collect human drawings for training machine learning models on sketch recognition.[2][3]
Contributions from over 15 million players have built the Quick, Draw! dataset, a publicly available collection of more than 50 million anonymized vector drawings across 345 categories such as animals, vehicles, and household items, which is utilized by researchers and developers to advance AI capabilities in image understanding and generative models.[4][5]
By December 2017, the game had amassed over one billion drawings from users worldwide, highlighting its popularity and the scale of data generated for ongoing machine learning research.[6]
