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Gloss (optics)
Gloss (optics)
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Gloss reflection

Gloss is an optical property which indicates how well a surface reflects light in a specular (mirror-like) direction. It is one of the important parameters that are used to describe the visual appearance of an object. Other categories of visual appearance related to the perception of regular or diffuse reflection and transmission of light have been organized under the concept of cesia in an order system with three variables, including gloss among the involved aspects. The factors that affect gloss are the refractive index of the material, the angle of incident light and the surface texture.

Apparent gloss depends on the amount of specular reflection – light reflected from the surface in an equal amount and the symmetrical angle to the one of incoming light – in comparison with diffuse reflection – the amount of light scattered into other directions.

Theory

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Specular and diffuse reflection

When light illuminates an object, it interacts with it in a number of ways:

  • Absorbed within it (largely responsible for colour)
  • Transmitted through it (dependent on the surface transparency and opacity)
  • Scattered from or within it (diffuse reflection, haze and transmission)
  • Specularly reflected from it (gloss)

Variations in surface texture directly influence the level of specular reflection. Objects with a smooth surface, i.e. highly polished or containing coatings with finely dispersed pigments, appear shiny to the eye due to a large amount of light being reflected in a specular direction whilst rough surfaces reflect no specular light as the light is scattered in other directions and therefore appears dull. The image forming qualities of these surfaces are much lower making any reflections appear blurred and distorted.

Substrate material type also influences the gloss of a surface. Non-metallic materials, i.e. plastics etc. produce a higher level of reflected light when illuminated at a greater illumination angle due to light being absorbed into the material or being diffusely scattered depending on the colour of the material. Metals do not suffer from this effect producing higher amounts of reflection at any angle.

The Fresnel formula gives the specular reflectance, , for an unpolarized light of intensity , at angle of incidence , giving the intensity of specularly reflected beam of intensity , while the refractive index of the surface specimen is .

The Fresnel equation is given as follows :

Surface roughness

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Figure1: Specular reflection of light from a rough surface

Surface roughness influences the specular reflectance levels; in the visible frequencies, the surface finish in the micrometre range is most relevant. The diagram on the right depicts the reflection at an angle on a rough surface with a characteristic roughness height variation . The path difference between rays reflected from the top and bottom of the surface bumps is:

When the wavelength of the light is , the phase difference will be:

If is small, the two beams (see Figure 1) are nearly in phase, resulting in constructive interference; therefore, the specimen surface can be considered smooth. But when , then beams are not in phase and through destructive interference, cancellation of each other will occur. Low intensity of specularly reflected light means the surface is rough and it scatters the light in other directions. If the middle phase value is taken as criterion for smooth surface, , then substitution into the equation above will produce:

This smooth surface condition is known as the Rayleigh roughness criterion.

History

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The earliest studies of gloss perception are attributed to Leonard R. Ingersoll[1][2] who in 1914 examined the effect of gloss on paper.[non-primary source needed] By quantitatively measuring gloss using instrumentation Ingersoll based his research around the theory that light is polarised in specular reflection whereas diffusely reflected light is non-polarized. The Ingersoll "glarimeter" had a specular geometry with incident and viewing angles at 57.5°. Using this configuration gloss was measured using a contrast method which subtracted the specular component from the total reflectance using a polarizing filter.

In the 1930s work by A. H. Pfund,[3] suggested that although specular shininess is the basic (objective) evidence of gloss, actual surface glossy appearance (subjective) relates to the contrast between specular shininess and the diffuse light of the surrounding surface area (now called "contrast gloss" or "luster").[non-primary source needed]

If black and white surfaces of the same shininess are visually compared, the black surface will always appear glossier because of the greater contrast between the specular highlight and the black surroundings as compared to that with white surface and surroundings. Pfund was also the first to suggest that more than one method was needed to analyze gloss correctly.

In 1937 R. S. Hunter,[4] as part of his research paper on gloss, described six different visual criteria attributed to apparent gloss.[non-primary source needed] The following diagrams show the relationships between an incident beam of light, I, a specularly reflected beam, S, a diffusely reflected beam, D and a near-specularly reflected beam, B.

  • Specular gloss – the perceived brightness and the brilliance of highlights

Specular gloss

Defined as the ratio of the light reflected from a surface at an equal but opposite angle to that incident on the surface.

  • Sheen – the perceived shininess at low grazing angles

Sheen

Defined as the gloss at grazing angles of incidence and viewing

  • Contrast gloss – the perceived brightness of specularly and diffusely reflecting areas

Contrast gloss

Defined as the ratio of the specularly reflected light to that diffusely reflected normal to the surface;

  • Absence of bloom – the perceived cloudiness in reflections near the specular direction

Absence of bloom

Defined as a measure of the absence of haze or a milky appearance adjacent to the specularly reflected light: haze is the inverse of absence-of-bloom

  • Distinctness of image gloss – identified by the distinctness of images reflected in surfaces

Distinctness of image gloss

Defined as the sharpness of the specularly reflected light

  • Surface texture gloss – identified by the lack of surface texture and surface blemishes

Defined as the uniformity of the surface in terms of visible texture and defects (orange peel, scratches, inclusions etc.)

A surface can therefore appear very shiny if it has a well-defined specular reflectance at the specular angle. The perception of an image reflected in the surface can be degraded by appearing unsharp, or by appearing to be of low contrast. The former is characterised by the measurement of the distinctness-of-image and the latter by the haze or contrast gloss.

Gloss-samples

In his paper Hunter also noted the importance of three main factors in the measurement of gloss:

  • The amount of light reflected in the specular direction
  • The amount and way in which the light is spread around the specular direction
  • The change in specular reflection as the specular angle changes

For his research he used a glossmeter with a specular angle of 45° as did most of the first photoelectric methods of that type, later studies however by Hunter and D. B. Judd in 1939,[5] on a larger number of painted samples, concluded that the 60 degree geometry was the best angle to use so as to provide the closest correlation to a visual observation.[non-primary source needed]

Standard gloss measurement

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Standardisation in gloss measurement was led by Hunter and ASTM (American Society for Testing and Materials) who produced ASTM D523 Standard test method for specular gloss in 1939. This incorporated a method for measuring gloss at a specular angle of 60°. Later editions of the Standard (1951) included methods for measuring at 20° for evaluating high gloss finishes, developed at the DuPont Company (Horning and Morse, 1947) and 85° (matte, or low, gloss).

ASTM has a number of other gloss-related standards designed for application in specific industries including the old 45° method which is used primarily now used for glazed ceramics, polyethylene and other plastic films.

In 1937, the paper industry adopted a 75° specular-gloss method because the angle gave the best separation of coated book papers.[6] This method was adopted in 1951 by the Technical Association of Pulp and Paper Industries as TAPPI Method T480.

In the paint industry, measurements of the specular gloss are made according to International Standard ISO 2813 (BS 3900, Part 5, UK; DIN 67530, Germany; NFT 30-064, France; AS 1580, Australia; JIS Z8741, Japan, are also equivalent). This standard is essentially the same as ASTM D523 although differently drafted.

Studies of polished metal surfaces and anodised aluminium automotive trim in the 1960s by Tingle,[7][8] Potter and George led to the standardisation of gloss measurement of high gloss surfaces by goniophotometry under the designation ASTM E430. In this standard it also defined methods for the measurement of distinctness of image gloss and reflection haze.

See also

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References

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Sources

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  • Meeten, G.H. (1986). Optical Properties of Polymers. London: Elsevier Applied Science. pp. 326–329. ISBN 0-85334-434-5.
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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
In , gloss refers to the optical property of a surface that determines the proportion of incident reflected in a specular (mirror-like) direction, as opposed to diffuse , which contributes to the perceived shininess or luster of materials. This phenomenon arises from the interaction between and the surface microstructure, where smoother surfaces exhibit higher gloss due to more coherent reflection, while rougher ones scatter more broadly. Gloss is a key visual attribute in fields such as , coatings, and , influencing product quality in industries like automotive, , and consumer goods. Measurement of gloss is standardized to ensure consistency across applications, typically using a glossmeter that projects a light beam at specific angles onto the surface and detects the reflected intensity relative to a reference standard, such as polished black glass assigned 100 gloss units (GU). Common incidence angles include 20° for high-gloss surfaces (above 70 GU), 60° for medium-gloss (10–70 GU), and 85° for low-gloss (below 10 GU), as defined in international standards like ISO 2813 and ASTM D523. These metrics allow for precise quantification, though human perception of gloss also involves factors like texture, color, and viewing conditions, complicating purely instrumental assessments. The study of gloss has roots in early 20th-century , with initial efforts to define and measure it appearing in by the 1930s, driven by needs in the and industries for reproducible surface evaluations. Over time, advancements in and perceptual models have refined understanding, recognizing gloss not just as a physical reflection but as a multidimensional perceptual cue influenced by both objective surface properties and subjective observer responses. Today, gloss evaluation remains essential for , with modern tools incorporating multi-angle and image-based techniques to capture its complexity beyond traditional specular metrics.

Fundamentals

Definition

In optics, gloss refers to the visual appearance of a surface's shininess, arising from the proportion of reflected specularly rather than diffusely. It quantifies how mirror-like a surface appears under illumination, distinguishing it from other reflective properties like overall luster by focusing on the directed, non-scattered reflection of incident rays. When strikes a surface, the determines the fraction of incident intensity that is reflected, governed by the material's and the angle of incidence via Fresnel's equations. occurs when rays bounce off at equal angles, preserving image clarity, whereas scatters in multiple directions due to surface irregularities. Gloss is quantified by the specular reflectance relative to a standard surface, such as polished black glass with a of 1.567, which is defined as having 100 gloss units (GU). This provides a measure of directed reflectivity that correlates with perceived and highlight intensity on the surface. This property manifests in everyday materials as varying degrees of shininess; for instance, polished metals or high-gloss paints exhibit strong , creating vivid highlights and a lustrous appearance, while matte surfaces like uncoated predominantly scatter diffusely, resulting in a subdued, non-reflective look. High-gloss examples, such as mirrors, achieve near-unity specular ratios for sharp , contrasting with low-gloss matte that minimizes for . Gloss perception thus bridges optical physics and human vision, influencing aesthetic and functional evaluations in industries like coatings and .

Specular Reflection

Specular reflection is the process by which rays incident on a surface are reflected such that the angle of reflection equals the angle of incidence, in accordance with the law of reflection. This phenomenon produces a clear, mirror-like of the source or surroundings on highly smooth surfaces. Unlike , occurs when incident scatters in multiple directions due to microscopic surface irregularities, resulting in no distinct and a uniform illumination across the surface. Specular reflection predominates when surface features, such as hills or valleys, are much smaller than the of the incident , enabling the surface to behave as a coherent mirror rather than a scatterer. For visible , with wavelengths typically between 400 and 700 nm, this requires nanoscale smoothness to achieve high-fidelity reflection. In , specular highlights—bright, localized patches formed by this directed reflection—play a key role in conveying glossiness, as they signal the presence of a smooth, reflective surface and enhance the material's apparent shininess.

Theoretical Aspects

Surface Roughness

Surface roughness refers to the microscopic deviations in a material's surface profile from its ideal flatness, quantified primarily through parameters such as the average roughness (), which measures the of absolute deviations from the mean line, and the root mean square roughness (Rq), which calculates the of the mean of squared deviations and is more sensitive to peak heights. These parameters are critical in because their magnitude relative to the incident 's (λ) determines whether reflection is predominantly specular or diffuse; for instance, when Rq exceeds approximately λ/8 (e.g., ~60 nm for visible light at λ = 500 nm), the surface is considered optically rough, leading to significant light and reduced gloss. On rough surfaces, incident light interacts with surface irregularities that trap photons in microscopic pits and redirect them via multiple scattering events, diminishing the intensity of the specular reflection component while enhancing diffuse scattering in various directions. In contrast, smooth surfaces with low roughness preserve the coherent, mirror-like specular reflection by minimizing phase disruptions across the wavefront. This scattering mechanism directly correlates with gloss perception, as higher roughness values inversely relate to specular gloss measurements, with studies showing strong negative correlations (R² > 0.90) between Rq and gloss units. Surface roughness is typically measured using techniques like (AFM), which provides nanoscale resolution for micro-roughness profiles, or stylus profilometry, which traces larger-scale deviations with a diamond tip. These methods reveal s to gloss, such as Rq values below 0.1 μm often corresponding to high-gloss finishes in coatings and , where AFM-detected micro-roughness shows a high positive (r = 0.93) with gloss retention after processing. A representative example is the comparison between polished and etched glass surfaces: polished glass achieves Rq ≈ 1-5 nm through abrasive and chemical refinement, yielding high specular gloss and minimal (<1% total integrated scatter), whereas etched glass, treated with hydrofluoric acid to create intentional pits, results in Rq > 100 nm, promoting and a matte, low-gloss appearance.

Mathematical Models

The measurement of gloss is quantified using gloss units (GU), defined as GU = 100 \times \frac{I_s}{I_{std}}, where I_s is the intensity of light reflected specularly from the sample and I_{std} is the specularly reflected intensity from a black glass reference standard with refractive index n = 1.567 under identical illumination and viewing conditions. This formulation normalizes the specular relative to the standard, which is assigned 100 GU at a 60° incidence , effectively scaling the ratio of reflected to incident intensities by a factor of approximately 1000 for the standard due to its Fresnel reflectance of about 0.1 at that . The equation assumes a narrow angular for detection to isolate specular from diffuse . For ideal smooth surfaces, the specular reflectance underlying gloss is governed by the , which describe the amplitude reflection coefficients at a interface. At normal incidence, the reflectance R for simplifies to R = \left( \frac{n-1}{n+1} \right)^2, where n is the of the material. In gloss contexts, this is adapted for oblique angles typical in measurements (e.g., 20°, 60°, or 85° incidence) by incorporating the full Fresnel formulas for s- and p-polarized components, averaged as R = \frac{1}{2} (R_s + R_p), to predict deviations in non-ideal surfaces where surface irregularities reduce the specular peak relative to this ideal. These equations provide the baseline for perfect mirror-like reflection, with gloss values calibrated such that the black glass standard matches the expected Fresnel reflectance at the measurement angle. Rough surfaces introduce that diminishes , modeled by the , which extends the Kirchhoff for electromagnetic wave from statistically rough interfaces. The normalized cross-section (or scattered intensity) is given by σA=4πcos4θiλ2F(θi,θs)S(vi,vs)2eg(vi,vs)/4,\frac{\sigma}{A} = \frac{4\pi \cos^4 \theta_i}{\lambda^2} \left| \frac{F(\theta_i, \theta_s)}{S(\mathbf{v}_i, \mathbf{v}_s)} \right|^2 e^{-g(\mathbf{v}_i, \mathbf{v}_s)/4},
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