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Tock

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Tock

Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home". Like Sorry!, it is played with playing cards rather than dice.

Tock is a Cross and Circle game in the style of Pachisi, an Indian game played since the first millennium BC. Tock's exact origins are unclear, but traditionally it is believed that it originated with the early settlers of Quebec, Canada.[citation needed]

From Quebec, the game Jeu du Toc (or Tock) moved to France[citation needed] where it is also known as Jeu des petits chevaux canadiens. Tock is also similar to the French game Jeu des petits chevaux, where moves are determined by throwing dice instead of playing cards.

From Vermont, the game TUK migrated down from Quebec[citation needed] is also known as TUC rules of play are similar to TOCK. Specialty cards vary from town to town, household to household. Square boards with a border of 80 holes numbered 1-20 ending at "home" with an additional 4 holes per player. Playing pieces are either golf tees or cribbage pegs depending on the size of the board.[citation needed]

At the beginning of each round players are dealt a number of cards which they play in turns to move their tokens around the board. If at any time a token lands exactly on the field occupied by another token then the moved token replaces the resting one (which is placed back into the corresponding player's starting area). If a player on their turn has no cards they can play with their tokens (or which they can't play against the other players, like a 5, 10 or Queen in some variations) then they must discard their entire remaining hand and wait for the next hand to be dealt. The discarded cards may not be looked through by other players.

A starter is a card that allows a player to move a new token to the starting field. Aces and Kings (and Jokers in some variations) are starters.

A token at the starting field is immune to capture or swapping by an opponent, and additionally it creates a blockade. No players can pass a token that is on its starting field, either forward or backwards (with a 4) with the exception of a Joker.

In the simplest form of the game, the cards only provide a single specific number of fields to move forward. However, Tock has many (even more popular) variations where some cards have special functions, that make the game more challenging and interesting.

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