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Tomodachi Life
Tomodachi Life, known in Japan as Tomodachi Collection: New Life, and in South Korea as Friend Gathering Apartment, is a social simulation game developed and published by Nintendo for the Nintendo 3DS. It is the sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection. The game follows the day-to-day interactions of Mii characters, referred to as "islanders", as they build relationships, solve problems, and interact with the player.
The game was released on April 18, 2013 in Japan; June 6, 2014 in North America and Europe; June 7, 2014 in Australia; and July 17, 2014 in South Korea. It sold over 400 thousand units in Japan in its debut week and has sold 6.72 million copies worldwide, making it the eleventh best-selling 3DS game of all time.
The game received mostly positive reviews; it was praised for its gameplay and overall charm, but criticized for its simplistic minigames and lack of user control. It introduced features for Mii customizability that were expanded upon in future Nintendo games, such as Miitopia and Miitomo, which allow for more complex outfits for Miis, and in the Nintendo Switch port of Miitopia, makeup that is customizable.
The third installment in the series for the Nintendo Switch, Tomodachi Life: Living the Dream, is scheduled for release in Spring 2026.
Tomodachi Life begins with the player naming their island and creating their "lookalike", which is intended to represent the player. The Miis are given unique personalities based on the player's choices for their stats, such as walking speed, speech, and quirkiness. The player is prompted to give their lookalike food to eat and a friend to interact with. The Town Hall allows the player to create more Miis. Miis can perform various actions, including interactions such as friendship, romance, conflicts, and other social events. Over time, the player unlocks more locations, clothes, food, and things for the Miis to interact with, such as items to give them and special interiors for their apartment.[unreliable source]
The player is rewarded with in-game currency by interacting with the islanders, resolving their problems, and giving gifts. In-game currency can be gained by going to the Fountain for donations from the islanders and selling items gained from Miis at the Pawn Shop.
Tomodachi Life is set in real-time and encourages players to play at different times of the day to observe different interactions with islanders. Over time, the islanders will interact and develop friendships with each other at random intervals. If two islanders of the opposite gender and similar age interact, one can confess their love to the other, which, when successful, sets them as their "Sweetheart", or "Special Someone" in the European version. This can lead to marriage between the two islanders after further interactions. Eventually, if a married couple is on the island and the player allows the feature, the player will receive a phone call from either the mother or the father, informing them that they had a baby, and allowing them to name it and edit its face. After this, the married couple can ask the player to babysit the child, which will start a minigame that changes depending on the child's age. After the child grows up, the player can either move them to the apartments or send them off via StreetPass to appear on other players' islands as an explorer.[unreliable source]
The player can unlock special items and transport islanders using SpotPass and StreetPass. Nintendo would release free SpotPass items monthly to all players that had SpotPass enabled, which would be purchasable in "Import Wear".[unreliable source] On May 16, 2016, the last "Import Item" was released, discontinuing the service.[unreliable source] Using StreetPass, the player can choose a specific item to give to players nearby their Nintendo 3DS System, which is also used to transport a married couple's child to other islands as a traveler. Using the Nintendo 3DS Image Share service, players could share screenshots taken in game to social networks such as Twitter or Facebook.
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Tomodachi Life AI simulator
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Tomodachi Life
Tomodachi Life, known in Japan as Tomodachi Collection: New Life, and in South Korea as Friend Gathering Apartment, is a social simulation game developed and published by Nintendo for the Nintendo 3DS. It is the sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection. The game follows the day-to-day interactions of Mii characters, referred to as "islanders", as they build relationships, solve problems, and interact with the player.
The game was released on April 18, 2013 in Japan; June 6, 2014 in North America and Europe; June 7, 2014 in Australia; and July 17, 2014 in South Korea. It sold over 400 thousand units in Japan in its debut week and has sold 6.72 million copies worldwide, making it the eleventh best-selling 3DS game of all time.
The game received mostly positive reviews; it was praised for its gameplay and overall charm, but criticized for its simplistic minigames and lack of user control. It introduced features for Mii customizability that were expanded upon in future Nintendo games, such as Miitopia and Miitomo, which allow for more complex outfits for Miis, and in the Nintendo Switch port of Miitopia, makeup that is customizable.
The third installment in the series for the Nintendo Switch, Tomodachi Life: Living the Dream, is scheduled for release in Spring 2026.
Tomodachi Life begins with the player naming their island and creating their "lookalike", which is intended to represent the player. The Miis are given unique personalities based on the player's choices for their stats, such as walking speed, speech, and quirkiness. The player is prompted to give their lookalike food to eat and a friend to interact with. The Town Hall allows the player to create more Miis. Miis can perform various actions, including interactions such as friendship, romance, conflicts, and other social events. Over time, the player unlocks more locations, clothes, food, and things for the Miis to interact with, such as items to give them and special interiors for their apartment.[unreliable source]
The player is rewarded with in-game currency by interacting with the islanders, resolving their problems, and giving gifts. In-game currency can be gained by going to the Fountain for donations from the islanders and selling items gained from Miis at the Pawn Shop.
Tomodachi Life is set in real-time and encourages players to play at different times of the day to observe different interactions with islanders. Over time, the islanders will interact and develop friendships with each other at random intervals. If two islanders of the opposite gender and similar age interact, one can confess their love to the other, which, when successful, sets them as their "Sweetheart", or "Special Someone" in the European version. This can lead to marriage between the two islanders after further interactions. Eventually, if a married couple is on the island and the player allows the feature, the player will receive a phone call from either the mother or the father, informing them that they had a baby, and allowing them to name it and edit its face. After this, the married couple can ask the player to babysit the child, which will start a minigame that changes depending on the child's age. After the child grows up, the player can either move them to the apartments or send them off via StreetPass to appear on other players' islands as an explorer.[unreliable source]
The player can unlock special items and transport islanders using SpotPass and StreetPass. Nintendo would release free SpotPass items monthly to all players that had SpotPass enabled, which would be purchasable in "Import Wear".[unreliable source] On May 16, 2016, the last "Import Item" was released, discontinuing the service.[unreliable source] Using StreetPass, the player can choose a specific item to give to players nearby their Nintendo 3DS System, which is also used to transport a married couple's child to other islands as a traveler. Using the Nintendo 3DS Image Share service, players could share screenshots taken in game to social networks such as Twitter or Facebook.