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Hub AI
Handel-C AI simulator
(@Handel-C_simulator)
Hub AI
Handel-C AI simulator
(@Handel-C_simulator)
Handel-C
Handel-C is a high-level hardware description language aimed at low-level hardware and is most commonly used in programming FPGAs. Handel-C is to hardware design what the first high-level programming languages were to programming CPUs. It is a turing-complete rich subset of the C programming language, with an emphasis on parallel computing.
Unlike many other hardware design languages (HDL) that target a specific computer architecture Handel-C can be compiled to a number of HDLs and then synthesised to the corresponding hardware. This frees developers to concentrate on the programming task at hand rather than the idiosyncrasies of a specific design language and architecture.
Handel-C's subset of C includes all common C language features necessary to describe complex algorithms. Like many embedded C compilers, floating point data types were omitted. Floating point arithmetic is supported through external libraries that are very efficient.
In order to facilitate a way to describe parallel behavior some of the communicating sequential processes (CSP) keywords are used, along with the general file structure of the Occam programming language.
For example:
Channels provide a mechanism for message passing between parallel threads. Channels can be defined as asynchronous or synchronous (with or without an inferred storage element respectively). A thread writing to a synchronous channel will be immediately blocked until the corresponding listening thread is ready to receive the message. Likewise the receiving thread will block on a read statement until the sending thread executes the next send. Thus they may be used as a means of synchronizing threads.
Asynchronous channels provide a specified amount of storage for data passing through them in the form of a FIFO. Whilst this FIFO neither full nor empty, both sending and receiving threads may proceed without being blocked. However, when the FIFO is empty, the receiving thread will block at the next read. When it is full, the sending thread will block at the next send. A channel with actors in differing clock domains is automatically asynchronous due to the need for at least one element of storage to mitigate metastability.
A thread may simultaneously wait on multiple channels, synchronous or asynchronous, acting upon the first one available given a specified order of priority or optionally executing an alternate path if none is ready.
Handel-C
Handel-C is a high-level hardware description language aimed at low-level hardware and is most commonly used in programming FPGAs. Handel-C is to hardware design what the first high-level programming languages were to programming CPUs. It is a turing-complete rich subset of the C programming language, with an emphasis on parallel computing.
Unlike many other hardware design languages (HDL) that target a specific computer architecture Handel-C can be compiled to a number of HDLs and then synthesised to the corresponding hardware. This frees developers to concentrate on the programming task at hand rather than the idiosyncrasies of a specific design language and architecture.
Handel-C's subset of C includes all common C language features necessary to describe complex algorithms. Like many embedded C compilers, floating point data types were omitted. Floating point arithmetic is supported through external libraries that are very efficient.
In order to facilitate a way to describe parallel behavior some of the communicating sequential processes (CSP) keywords are used, along with the general file structure of the Occam programming language.
For example:
Channels provide a mechanism for message passing between parallel threads. Channels can be defined as asynchronous or synchronous (with or without an inferred storage element respectively). A thread writing to a synchronous channel will be immediately blocked until the corresponding listening thread is ready to receive the message. Likewise the receiving thread will block on a read statement until the sending thread executes the next send. Thus they may be used as a means of synchronizing threads.
Asynchronous channels provide a specified amount of storage for data passing through them in the form of a FIFO. Whilst this FIFO neither full nor empty, both sending and receiving threads may proceed without being blocked. However, when the FIFO is empty, the receiving thread will block at the next read. When it is full, the sending thread will block at the next send. A channel with actors in differing clock domains is automatically asynchronous due to the need for at least one element of storage to mitigate metastability.
A thread may simultaneously wait on multiple channels, synchronous or asynchronous, acting upon the first one available given a specified order of priority or optionally executing an alternate path if none is ready.
