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PlayStation 2 online functionality

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PlayStation 2 online functionality

The PlayStation 2 home video game console has had the ability for online gaming and other Internet capabilities. Games that were online-compatible could make use of the feature using a network adapter that plugged into the system's Expansion Bay (the adapter is integrated into the hardware on later "slimline" models) and an Internet connection, which connected to one of Sony Computer Entertainment's or a third-party's network, depending on region. The last official online game server was shut down in 2016 by Square Enix; some games continue to have online functionality via unofficial fan-made servers.

Instead of having a unified online service such as Xbox Live, online multiplayer on the PS2 was the responsibility of the game publisher and was run on third-party servers. However, later PS2 online games required the console to be authorized through Sony's Dynamic Network Authentication System (DNAS) before connecting to the server. Unofficial servers also exist which could be connected by setting up the DNS settings to connect to an unofficial DNS server.

Some games also allowed online gameplay using a dial-up connection (not available on all models), or LAN play by connecting two network adapters/slimline consoles together directly with an Ethernet cable or through the same router network. Most games, especially later ones, require the use of a broadband internet connection.

The company also attempted in Japan to market the console as a set-top box for other forms of entertainment using the PlayStation BB service.

Online functionalities of the PlayStation 2 began in Japan shortly after its launch in March 2000 in the form of third-party 56k modems. In November 2000, Sun Corporation released the OnlineStation, a USB external modem with its EnjoyMagic software providing web and email to customers. In 2001, a year after the PlayStation 2's release, a third-party web browser named EGBrowser was released in April of that year for use with any compatible modem. Also in April 2001, Aiwa released a modem preloaded with software called NetFront. Sony would officially release a network adapter with broadband and a 56k modem on July 19, 2001, coinciding with the release of an official 3.5" hard disk drive as well as Final Fantasy X on the same day. Later in September of that year, SquareSoft released a modem called PS2GATE to connect to its PlayOnline service. Some games such as the PlayStation 2 version of Age of Empires II can be played online using a USB modem; this game specifically also made use of a USB keyboard and mouse on the PlayStation 2. Sony Computer Entertainment (SCE) also launched the PlayStation BB service in April 2002 in Japan using a broadband internet connection. It also included a software service called Broadband Navigator which users to download PlayStation 2 software titles, download media and play music and video using RealPlayer software, and instant messaging. The broadband adapter was initially rented and included a hard disk drive, but was later made available to retail stores.

Online functionalities in North America were launched on August 27, 2002 ahead of its competitor, Microsoft, which wouldn't launch their own online service known as Xbox Live until November 15 that year. At launch, the first online games available were SCE's SOCOM U.S. Navy SEALs, Twisted Metal: Black Online, NFL GameDay 2003 and FreQuency Online, Sega's NFL 2K3, EA Sports's Madden NFL 2003, and Activision's Tony Hawk's Pro Skater 3. The network adapter costed initially US$40 and included a start-up disc and a demo disc with two playable games, Madden NFL 2003, and FreQuency Online. Sony Computer Entertainment America (SCEA) also partnered with AOL (to include the Netscape web browser, AIM chat software, email and other Internet services), RealNetworks, Macromedia (to include Flash) and Cisco. Despite the advanced take-up of broadband in the United States compared to Japan, Sony decided to still include a 56k modem for narrowband dial-up customers.

Online functionalities in Europe began to roll out in the spring of 2003. Sony Computer Entertainment Europe (SCEE) provided a service named Central Station with the setup discs that contained regular news of online services and provided a single sign-in username. Testing in Germany began on April 24; the test package included a network adapter, a hard disk drive, the Network Access Disc, a copy of SOCOM: US Navy SEALs and a USB headset. Central Station or "Network Gaming" launched on June 11 in Britain, July 2 in France, August 13 in Sweden, September in the Netherlands. Unlike in Japan or North America, online services on the PlayStation 2 in Europe required DSL broadband internet access like Xbox Live; as such, its network adapter has no 56k modem connections to it. Hardware: Online Arena was developed and released as an exclusive online-only game in Europe in 2003.

In the years since, most game servers have been shut down. After ten years in operation, SCEA shut down the servers for the SOCOM games on August 31, 2012. The last official online server for the PS2, which was for Final Fantasy XI, was ultimately shut down on March 31, 2016, with the DNAS following it a couple of days later on April 4, indirectly shutting down several remaining unofficial servers, with the exception of ones that support non-DNAS PS2 titles such as Tribes: Aerial Assault and Tony Hawk's Pro Skater 3. Despite the DNAS shutdown, several fan-created servers still exist; most of them require a DNAS workaround to connect, with some exceptions such as Call of Duty 3 and Need For Speed: Underground.

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