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Pocket Gamer
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Pocket Gamer
The March 2009 issue of Your guide to... mobile games by Pocket Gamer
EditorDann Sullivan[1]
CategoriesVideo games
PublisherSteel Media Ltd
FoundedApril 2005; 20 years ago (2005-04)
CompanySteel Media
CountryUnited Kingdom
LanguageEnglish
Websitepocketgamer.com

Pocket Gamer is a video gaming website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited.

The publication covers portable and mobile gaming formats, including iPhone, iPad, Android, Nintendo Switch and others. Steel Media has created many brand spin-offs, including the industry-facing PocketGamer.biz site and a series of conferences called Pocket Gamer Connects.

History

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Launched in April 2005 with the subtitle 'play as you go', Pocket Gamer set out to provide professional editorial coverage of mobile and handheld gaming formats which they saw as the future of gaming. At launch the site focused on mobile phones (java and brew), the Nokia N-Gage, Nintendo's Game Boy series as well as the then newly launched Nintendo DS. They also mentioned PDAs and handheld console pretenders such as Gizmondo and the Tapwave Zodiac. The Sony PSP was added to the site soon after. When the Apple iPhone arrived in June 2007, followed by the subsequent launches of the iPod Touch in September 2007 and the App Store in July 2008, it grew to increasingly dominate the editorial agenda. The site subsequently added Nintendo 3DS, PlayStation Vita, Android, BlackBerry, Windows Phone 7, MeeGo and Palm to the roster of covered formats, although latterly it's concentrated just on iOS and Android, plus the Nintendo Switch in its portable mode.

In October 2007, Pocket Gamer launched the Pocket Gamer Guide to Mobile Games magazine, which was first featured by T-Mobile, where it is published bi-monthly in all of their stores in the United Kingdom. It was expected to have a circulation of 150,000 copies.[2] A digital version of Pocket Gamer was also available on the websites of Vodafone and 3 UK.[3] In May 2008, British company Steel Media (founders of the Pocket Gamer website) announced that it partnered with O2 to produce the Pocket Gamer Guide to Mobile Games magazine, which had an initial print run of 500,000 copies and was made available in all O2 UK stores, making O2 the 4th UK mobile network to feature the Pocket Gamer magazine.[3] In May 2008, the magazine's circulation reached 700,000 copies, with a total audience of 1.5 million when including web and WAP readership, and syndication reviews to Vodafone live! and the Samsung Fun Club.[4]

In May 2008, Steel Media Ltd expanded the Pocket Gamer stable with the launch of a b2b-based sister site. PocketGamer.Biz[5] focuses on covering the business of mobile games. Steel Media Ltd also launched Quality Index[6] which tracks review scores of leading mobile games and publishers. PocketGamer.Biz produces quarterly industry reports.[7] Pocket Gamer launched the weekly Pocket Gamer Podcast on 1 December 2008.[8] Ten years later in May 2018, Steel Media Ltd expanded the international reach of PocketGamer.Biz by partnering with Maysalward in Jordan to launch a b2b Arabic-language mobile gaming site, PocketGamer.me.[9]

In October 2008, Pocket Gamer launched its first foreign edition aimed at consumers, PocketGamer.Fr,[10] providing news and reviews on mobile and iPhone apps to a French language audience. The site grew steadily and launched its own iPhone app as well as providing syndicated content to several third party magazines. In August 2010 the site merged with number two in the market, JMobil[11] and relaunched with a new design, new features and coverage of a wider number of platforms including Android.

In October 2018, Steel Media Ltd undertook a major redesign of Pocket Gamer and unveiled a new look for the site, its first refresh in many years. At this point the site changed to a .com domain, to reflect the site's growing international appeal, from its previous .co.uk homepage. Its publisher Steel Media was acquired by Enthusiast Gaming in 2019.[12]

Past guest authors

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Recognition

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Pocket Gamer has been listed as one of the top 100 websites by The Guardian newspaper two years running (2009 and 2010)[17] as well as being named in The Sunday Times newspaper's Top 5 Websites for Gaming (2010).[18] The British newspaper The Guardian at one time syndicated a list of recommended mobile games from Pocket Gamer, especially the list of recommended games for each month.[19]

References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Pocket Gamer is a leading digital publication dedicated to mobile and handheld video games, providing in-depth reviews, news, features, tips, and curated recommendations primarily for and Android platforms. Launched in 2005 as an online resource, it has established itself as a key authority in the mobile gaming space by covering thousands of titles and helping users discover and maximize their gaming experiences. Owned and operated by Steel Media Ltd., a UK-based company registered in and a of , Inc. since 2019, Pocket Gamer is led by Editor-in-Chief Dann Sullivan and a team of specialized writers focusing on genres from action-RPGs to games. The platform extends beyond content creation to include industry events like Pocket Gamer Connects, a global conference series for developers and professionals, fostering networking and insights into market trends. Additionally, from to 2011, Pocket Gamer produced a print magazine in partnership with mobile carriers such as O2, T-Mobile, Vodafone, and 3, launching with an initial 500,000-copy print run distributed in stores to promote . Today, it maintains a strong online presence through its website, channels on platforms like X (formerly ) and , and a companion site PocketGamer.biz for business-oriented news and analysis.

History

Founding and early years

Pocket Gamer was launched in March 2006 as a dedicated website covering portable and mobile gaming formats, at a time when the industry was dominated by feature phones and early handheld devices. The site was established by Steel Media Ltd., a UK-based publishing company founded in 2005 by Chris James, a games media veteran with experience dating back to the 1990s in editing computing and gaming titles. Operating from a small team in Bath, England, the initial operation focused on delivering reviews, news, and features tailored to the nascent mobile gaming landscape, emphasizing accessibility for everyday users of devices like Nokia handsets running Java-based games. In its early years, Pocket Gamer quickly became a key resource for pre-smartphone era content, providing in-depth coverage of titles optimized for limited hardware capabilities, such as puzzle and arcade games downloadable via mobile networks. As the debuted in 2007, the site evolved to include emerging platforms, expanding its scope to App Store releases and bridging the gap between traditional mobile gaming and touch-based innovations, all while maintaining its core emphasis on portable formats. This growth reflected the team's adaptation from a compact UK-centric setup—initially comprising James and a handful of contributors—to a broader platform that tracked major industry shifts without losing its focus on consumer-facing insights. A significant milestone came in May 2008 with a partnership between Steel Media and O2, resulting in the production and distribution of the Pocket Gamer Guide to Mobile Gaming, a magazine insert with a 500,000-copy print run placed in O2 UK stores to promote mobile titles and guide consumers. This collaboration marked an early effort to extend the brand beyond digital content into physical media, enhancing visibility and reach within the UK mobile market. The foundational period through 2009 set the stage for subsequent developments.

Ownership changes and expansions

Under the ownership of Steel Media, founded in , Pocket Gamer experienced significant expansion in the as the company grew its portfolio of mobile gaming media properties. By 2018, Steel Media had developed a network encompassing over 20 specialized websites focused on mobile and handheld gaming, including key sites like AppSpy and 148Apps alongside Pocket Gamer. This diversification allowed Steel Media to broaden its coverage across consumer and B2B audiences in the burgeoning mobile sector. A pivotal milestone came in 2016 with Pocket Gamer's 10th anniversary, marking a since its launch in March 2006 and highlighting its evolution from early portable gaming coverage—such as and titles—to comprehensive reviews and news for smartphone platforms like and Android. This period also saw the introduction of B2B-focused expansions, including the launch of PocketGamer.biz in June 2008, which provided in-depth industry analysis, developer insights, and business news to complement the core consumer site. In December 2018, Enthusiast Gaming announced its intent to acquire Steel Media, a deal that closed in October 2019 through a combination of cash and stock valued at approximately US$3.4 million, incorporating an upfront cash payment of US$1.97 million. The acquisition added roughly $3 million in annual revenue to Enthusiast Gaming's operations and integrated Steel Media's assets, including Pocket Gamer, into its broader network of over 100 gaming sites. This move enhanced global reach by leveraging Enthusiast Gaming's established platforms to amplify mobile gaming content distribution and audience engagement worldwide.

Content and operations

Core publications and features

Pocket Gamer's flagship consumer platform, pocketgamer.com, serves as a central hub for mobile and handheld gaming content, offering in-depth s, articles, recommendations, gameplay tips, and opinion pieces focused on titles available for and Android devices. The site's structure emphasizes accessibility, with key sections such as Features for editorial insights and Game Finder, a comprehensive archive providing thousands of game s across various platforms and genres. This consumer-oriented site prioritizes guiding users through the mobile gaming landscape by highlighting emerging titles, updates, and options integrated into pages, while also featuring specialized content on genres like casual and midcore games to cater to diverse player preferences. Complementing the consumer site, pocketgamer.biz functions as a dedicated B2B platform launched to deliver targeted industry intelligence, including news, in-depth analysis, executive interviews, and specialized reports for professionals. A cornerstone of its output is the annual Top 50 Mobile Game Makers report, which evaluates leading companies based on performance metrics and market impact, with the 2025 edition ranking Century Games as the top maker and at #4. The platform's content extends to regular updates on developments, such as mergers, rounds, and regulatory shifts, fostering a resource for developers, publishers, and investors navigating the sector. Over time, Pocket Gamer's publications have evolved to incorporate and data-driven formats, enhancing engagement across both sites. The PocketGamer.biz , introduced in June 2021, provides weekly episodes featuring expert interviews and discussions on mobile gaming business trends, such as user acquisition strategies and market forecasts. Similarly, recurring trend reports like the Mobile Games Industry Trends Survey offer quantitative insights from industry professionals, with the Winter 2024/25 edition addressing topics including layoffs, revenue models, and emerging technologies. These additions reflect a shift toward interactive and analytical content that supports both casual readers and business audiences. Community engagement is woven into Pocket Gamer's review ecosystem, particularly through user-voted elements that amplify player voices alongside editorial assessments. On pocketgamer.com, reviews often incorporate community feedback mechanisms, such as ratings that influence visibility and recommendations, encouraging ongoing interaction. Nomination announcements for related awards programs are periodically integrated into site news to heighten user involvement without overshadowing core content.

Staff and contributors

Pocket Gamer's leadership is headed by Chris James, who co-founded Steel Media Ltd in 2005 and serves as its CEO, earning the moniker "Godfather of Mobile Games" for his longstanding influence in the sector. James has been active in games media since the , frequently participating in industry conferences such as MGF, , and Develop Mobile, where he also judges awards like the Mobile Choice Awards and IMGAs. Key current staff members include Craig Chapple, Head of Content at PocketGamer.biz, who previously held roles as Senior Editor there, as well as positions at Sensor Tower, , and Develop; Dave Bradley, Chief Operating Officer (COO) of Steel Media, with a background in games dating back to the ; and Dann Sullivan, Editor-in-Chief of the Pocket Gamer brands, who transitioned to the role after starting in digital marketing and engaging with Steel Media through events like the Big Indie Pitch. In its early years, Pocket Gamer featured contributions from guest authors, including industry experts such as Ray Sharma of XMG and Rick Marazzani of Exent, who provided occasional pieces on emerging mobile trends and technologies. The broader team draws from professionals with roots in games media since the , specializing in mobile gaming to deliver in-depth coverage through , , interviews, and event participation. This expertise informs an editorial process that prioritizes high-quality, insightful content, bolstered by the staff's active involvement in the conference circuit to stay attuned to industry developments.

Awards programs

Pocket Gamer Awards

The Pocket Gamer Awards were established in as an annual celebration of excellence in mobile, , and handheld gaming, initially held in and featuring multiple categories across platforms such as Game of the Year, Best Action/Arcade, and Best Casual/Puzzle. These awards began with a mix of editorial judgments and readers' choice elements, evolving over time to emphasize community involvement while honoring innovative and accessible titles across platforms. The nomination and voting process is designed to empower gamers, starting with public nominations where users submit their favorite games released in the previous year, followed by a shortlisting phase and a month-long voting period to determine winners. For the 2025 edition, nominations opened on November 3, 2025, covering games from October 1, 2024, to September 30, 2025. Ceremonies, often live-streamed, spotlight these user-driven selections, fostering direct engagement with the mobile gaming audience. For the 2024 edition, nominations opened in October and closed on October 31, with public voting in November and winners announced via live stream on December 6, covering games from October 1, 2023, to September 30, 2024. Notable winners illustrate the awards' focus on standout titles and ongoing developments, such as securing Mobile Game of the Year in 2021 for its expansive open-world adventure. In 2024, took Best Update/Updated Game of the Year, reflecting the program's evolution to recognize post-launch enhancements that refresh player experiences. Trends over the years show a shift toward celebrating live-service and updated games alongside new releases, highlighting community preferences for enduring, engaging content. By prioritizing public input, the Pocket Gamer Awards have amplified the visibility of accessible mobile titles, driving broader industry recognition of player-favored innovations and strengthening community ties within mobile gaming.

Mobile Games Awards

The Mobile Games Awards were established by the Steel Media team, which brings over 20 years of experience in mobile gaming media through outlets like PocketGamer.com and PocketGamer.biz, to recognize the businesses and individuals driving innovation in the $90+ billion mobile games sector. Launched in , the awards focus on B2B achievements, honoring contributions from developers, publishers, tool providers, and service companies that support the industry's growth. The program features 24 categories that span key areas of mobile game development and operations, including Best Advertising & UA Service (won by AppLovin in 2025), Best Game Innovation (Monopoly GO! in 2025), Best Analytics / Data Tool (Sensor Tower in 2025), and Best Audio Accomplishment (Candy Crush Soda Saga in 2025). Other notable categories cover Best Payment Service Provider, Best Game Engine / Creation Platform, Best Visual Achievement, Best Publisher, and individual honors like Mobile Legend and Rising Star. These awards highlight tools, services, and professional accomplishments rather than consumer-facing games, distinguishing them from consumer-oriented programs. The awards process begins with industry nominations across the categories, followed by public voting on PocketGamer.biz that closes in late July each year; for instance, 2025 voting ended on July 31. Specialized categories like Rising Star and Mobile Legend are selected by the awards committee, while the People's Choice Award involves consumer nominations and shortlisting by Pocket Gamer journalists. Winners are announced at an annual sit-down ceremony, often aligned with major events such as ; the 2025 ceremony occurred on August 19 in , . Historical archives of winners and finalists are maintained from 2018 onward, showcasing evolving industry trends in tools and services; for example, in 2023, finalists and the winner in the Best Service Provider category—which encompasses provision—highlighted providers like supporting developers through monetization and outsourcing solutions. These records underscore the awards' role in documenting advancements, such as tools and gateways, over the years. Regarded as the "Oscars of mobile gaming," the Mobile Games Awards hold significant prestige in B2B circles for spotlighting behind-the-scenes innovations that fuel the sector's expansion.

Events and conferences

Pocket Gamer Connects

Pocket Gamer Connects (PGC) launched its inaugural event on January 20, 2014, at Vinopolis in , establishing the series as a premier platform for the mobile gaming industry. The conference format emphasizes global gatherings featuring keynote talks, panel discussions, and extensive networking sessions, attracting over 65,000 professionals worldwide as of 2025 and addressing key areas such as game strategies, trends, and opportunities for indie developers to showcase their work. The series marked significant milestones, including its 10th anniversary in 2024 with celebratory events highlighting a decade of industry impact. In 2025, PGC reached its 50th event in , underscoring the program's growth and enduring relevance. Expansion has broadened its footprint to major cities including , , , , , and (Jordan), with the summit held on July 30, 2025, to foster East-West collaborations in gaming, and the Aqaba event on November 8–9, 2025, focusing on MENA regional opportunities. In 2024, PGC hosted five conferences across three continents—Europe, North America, and the Middle East—including a debut in Jordan that drew record-breaking attendance of over 2,500 participants from more than 30 countries. The London edition that year also set a new benchmark with 2,600 attendees from over 1,300 companies, reinforcing PGC's status as Europe's largest B2B mobile gaming conference. Overall, the series plays a pivotal role in the industry by enabling meaningful connections between developers, publishers, and investors, often co-locating with award ceremonies to enhance networking.

Other industry initiatives

Pocket Gamer has launched the Aurora initiative to promote diversity and inclusion within the games industry, particularly focusing on recognizing women and non-binary professionals. Introduced in 2025 at Pocket Gamer Connects Helsinki, Aurora spotlights influential figures through non-competitive awards and dedicated programming, aiming to foster mentorship, leadership, and visibility for underrepresented groups in regions like the Nordics and the UK. For instance, the 2025 edition honored 15 leaders shaping the Nordic games sector, with plans to expand to the British industry at the 2026 London event. In addition to diversity efforts, Pocket Gamer contributes to industry benchmarking through coverage of key surveys, including third-party reports like Duamentes Gaming’s Making Games, Making Future survey (revealing 39% of developers focusing on mobile games amid cross-platform growth as of October 2025) and Aptoide’s survey (showing 87% of mobile game developers relying on Google Play and the App Store for most revenue, with 84% concerned about long-term sustainability under two-platform dominance, as of October 2025). These surveys provide critical data for strategic decision-making and are distributed freely to support the broader mobile games community. Pocket Gamer also publishes influential rankings, such as the annual Top 50 Mobile Game Makers, which evaluates leading companies based on metrics like revenue, innovation, and to guide investments and partnerships. The 2025 edition, announced in , highlighted shifts including the resurgence of certain studios. Complementing these, a BitKRAFT Ventures report from 2025 projected in-app purchases in India's market to grow sixfold over five years despite regulatory hurdles like real-money gaming bans. Collaborative programs like Pocket Jam—a 48-hour game development event held in partnership with Finnish Game Jam—encourage and networking, with the eighth edition in 2025 featuring multiple prototypes of mobile-focused titles.

References

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