This period highlights Miyamoto's key contributions to Nintendo's most successful consoles and franchises, defining his signature style of game design.
Super Mario Bros. on the NES
1985
Miyamoto designed Super Mario Bros. for the Nintendo Entertainment System (NES), revolutionizing the platforming genre. Its innovative level design, power-ups, and hidden secrets set a new standard for video games.
The Legend of Zelda Release on NES
1986
The Legend of Zelda was released on the NES (Famicom in Japan) and established the adventure genre. Its open-world exploration, challenging puzzles, and engaging storyline made it a critical and commercial success.
Super Mario World on the SNES
1990
Miyamoto designed Super Mario World for the Super Nintendo Entertainment System (SNES). It introduced Yoshi and further refined the Super Mario Bros. formula, showcasing Miyamoto's continued innovation in game design.
The Legend of Zelda: A Link to the Past on SNES
1991
Miyamoto produced The Legend of Zelda: A Link to the Past. It introduced the concept of parallel worlds and expanded the Zelda universe, cementing its legacy as a cornerstone of the series.
Super Mario 64 on the Nintendo 64
1996
Miyamoto directed Super Mario 64, which revolutionized 3D platforming. Its innovative camera control and freedom of movement set a new standard for 3D game design. It's widely regarded as one of the most influential video games ever made.
The Legend of Zelda: Ocarina of Time
1998
Miyamoto oversaw the development of The Legend of Zelda: Ocarina of Time for the Nintendo 64, another landmark title in the series. It translated the Zelda formula into 3D and became critically acclaimed and commercially successful.