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PlayStation 3
The PlayStation 3 (PS3, initially stylized in all caps) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium, the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network online service and supported Remote Play connectivity with the PlayStation Portable and PlayStation Vita handheld consoles. In September 2009, Sony released the PlayStation 3 Slim, which removed hardware support for PlayStation 2 games (though limited software-based emulation remained) and introduced a smaller, more energy-efficient design. A further revision, the Super Slim, was released in late 2012, offering additional refinements to the console's form factor.
At launch, the PS3 received a mixed reception, largely due to its high price—US$599 (equivalent to $930 in 2024) for the 60 GB model and $499 (equivalent to $780 in 2024) for the 20 GB model—as well as its complex system architecture and limited selection of launch titles. The hardware was also costly to produce, and Sony sold the console at a significant loss for several years. However, the PS3 was praised for its technological ambition and support for Blu-ray, which helped Sony establish the format as the dominant standard over HD DVD. Reception improved over time, aided by a library of critically acclaimed games, the Slim and Super Slim hardware revisions that reduced manufacturing costs, and multiple price reductions. These factors helped the console recover commercially. Ultimately, the PS3 sold approximately 87.4 million units worldwide, narrowly surpassing the Xbox 360 and becoming the eighth best-selling console of all time. As of early 2019,[update] nearly 1 billion PlayStation 3 games had been sold worldwide.
The PlayStation 4 was released in November 2013 as the PS3's successor. Sony began phasing out the PlayStation 3 within two years. Shipments ended in most regions by 2016, with final production continuing for the Japanese market until May 29, 2017.
Development of the PlayStation 3 began on March 9, 2001, when Sony Computer Entertainment president Ken Kutaragi announced a partnership with Toshiba and IBM to develop the Cell microprocessor. Around the same time, Shuhei Yoshida led a team focused on exploring next-generation game development. By early 2005, Sony shifted its focus toward preparing PS3 launch titles.
In September 2004, Sony confirmed that the PlayStation 3 would use Blu-ray as its primary media format, with support for DVDs and CDs. Nvidia was announced as the partner for the console's graphics processing unit in December 2004. The PS3 was officially unveiled on May 16, 2005, at E3, alongside a prototype of the Sixaxis controller featuring a boomerang-shaped design. No working hardware was present at E3 or at the Tokyo Game Show in September, though demonstrations such as Metal Gear Solid 4: Guns of the Patriots were shown running on software development kits and comparable PC hardware. Sony also showcased concept footage based on projected system specifications, including a Final Fantasy VII tech demo.
The 2005 prototype included two HDMI ports, three Ethernet ports and six USB ports, but by E3 2006, these had been reduced to one HDMI, one Ethernet, and four USB ports to cut costs. Sony also announced two launch models: a 60 GB version at US$599.99 / ¥60,000 / €599.99 and a 20 GB version at US$499.99 / ¥49,980 / €499.99. To further reduce costs, the 60 GB model was to be the only configuration to feature HDMI output, Wi-Fi, flash card readers and chrome trim. It was scheduled to launch on November 11, 2006 in Japan and November 17, 2006 in North America and Europe.
On September 6, 2006, Sony delayed the PAL region launch to March 2007 due to a shortage of Blu-ray drive components, and announced it would not sell the 20 GB model in the region. Later that month at the Tokyo Game Show, Sony confirmed that it had decided to include HDMI output on the 20 GB model. The Japanese launch price for the 20 GB model was also reduced by more than 20%, while the 60 GB model would be sold under an open pricing scheme. Sony showcased 27 playable titles running on final PS3 hardware at the event.
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PlayStation 3
The PlayStation 3 (PS3, initially stylized in all caps) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium, the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network online service and supported Remote Play connectivity with the PlayStation Portable and PlayStation Vita handheld consoles. In September 2009, Sony released the PlayStation 3 Slim, which removed hardware support for PlayStation 2 games (though limited software-based emulation remained) and introduced a smaller, more energy-efficient design. A further revision, the Super Slim, was released in late 2012, offering additional refinements to the console's form factor.
At launch, the PS3 received a mixed reception, largely due to its high price—US$599 (equivalent to $930 in 2024) for the 60 GB model and $499 (equivalent to $780 in 2024) for the 20 GB model—as well as its complex system architecture and limited selection of launch titles. The hardware was also costly to produce, and Sony sold the console at a significant loss for several years. However, the PS3 was praised for its technological ambition and support for Blu-ray, which helped Sony establish the format as the dominant standard over HD DVD. Reception improved over time, aided by a library of critically acclaimed games, the Slim and Super Slim hardware revisions that reduced manufacturing costs, and multiple price reductions. These factors helped the console recover commercially. Ultimately, the PS3 sold approximately 87.4 million units worldwide, narrowly surpassing the Xbox 360 and becoming the eighth best-selling console of all time. As of early 2019,[update] nearly 1 billion PlayStation 3 games had been sold worldwide.
The PlayStation 4 was released in November 2013 as the PS3's successor. Sony began phasing out the PlayStation 3 within two years. Shipments ended in most regions by 2016, with final production continuing for the Japanese market until May 29, 2017.
Development of the PlayStation 3 began on March 9, 2001, when Sony Computer Entertainment president Ken Kutaragi announced a partnership with Toshiba and IBM to develop the Cell microprocessor. Around the same time, Shuhei Yoshida led a team focused on exploring next-generation game development. By early 2005, Sony shifted its focus toward preparing PS3 launch titles.
In September 2004, Sony confirmed that the PlayStation 3 would use Blu-ray as its primary media format, with support for DVDs and CDs. Nvidia was announced as the partner for the console's graphics processing unit in December 2004. The PS3 was officially unveiled on May 16, 2005, at E3, alongside a prototype of the Sixaxis controller featuring a boomerang-shaped design. No working hardware was present at E3 or at the Tokyo Game Show in September, though demonstrations such as Metal Gear Solid 4: Guns of the Patriots were shown running on software development kits and comparable PC hardware. Sony also showcased concept footage based on projected system specifications, including a Final Fantasy VII tech demo.
The 2005 prototype included two HDMI ports, three Ethernet ports and six USB ports, but by E3 2006, these had been reduced to one HDMI, one Ethernet, and four USB ports to cut costs. Sony also announced two launch models: a 60 GB version at US$599.99 / ¥60,000 / €599.99 and a 20 GB version at US$499.99 / ¥49,980 / €499.99. To further reduce costs, the 60 GB model was to be the only configuration to feature HDMI output, Wi-Fi, flash card readers and chrome trim. It was scheduled to launch on November 11, 2006 in Japan and November 17, 2006 in North America and Europe.
On September 6, 2006, Sony delayed the PAL region launch to March 2007 due to a shortage of Blu-ray drive components, and announced it would not sell the 20 GB model in the region. Later that month at the Tokyo Game Show, Sony confirmed that it had decided to include HDMI output on the 20 GB model. The Japanese launch price for the 20 GB model was also reduced by more than 20%, while the 60 GB model would be sold under an open pricing scheme. Sony showcased 27 playable titles running on final PS3 hardware at the event.
