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Spyro

Spyro is a platform game series originally created by Insomniac Games as an exclusive for Sony's PlayStation console. The series features the adventures of the titular character, a young purple dragon. Since the series' introduction in 1998, there have been numerous sequels and a reboot trilogy. The series was originally produced by Universal Interactive, later became known as Vivendi Games; the rights to the intellectual property were acquired by Activision after its merge with Vivendi in 2008.

The series went dormant for a decade, until a collection of remakes of the original Spyro PlayStation trilogy called Spyro Reignited Trilogy, developed by Toys for Bob, was released for the PlayStation 4 (also playable on PlayStation 5 through backward compatibility) and Xbox One in November 2018, and later for Microsoft Windows and Nintendo Switch in September 2019.

Spyro the Dragon was released in North America on 9 September 1998 and Europe on 23 October 1998 for the PlayStation. It is a platform game that placed the player as Spyro, a small purple dragon set with the task of freeing his fellow dragons from crystal prisons, which are scattered around their world. Each level is accessed through 'portals' from a main world. The game closes out with the climactic battle between Spyro and the primary antagonist, Gnasty Gnorc. The game sold well, with a total of five million copies being sold worldwide. The game received favorable reviews from IGN giving Spyro the Dragon a 9 out of 10. It received acclaim for its musical score by Stewart Copeland.

Ripto's Rage!, known as Gateway to Glimmer in PAL regions, followed on from the success of the first title, making its release on 2 November 1999 in North America and 5 November 1999 in Europe for the PlayStation. The game introduced new characters including Hunter, a cheetah; Elora, a faun; The Professor, a mole; and Zoe, a fairy. The structure of the game is similar to the first, with levels being accessed from the three main home worlds: Summer Forest, Autumn Plains, and Winter Tundra. The game ends with the climactic duel between Spyro and the primary antagonist, Ripto. The game introduces some abilities for Spyro, including hovering after a glide, swimming underwater, climbing ladders, head-bashing, and the ability to use power-ups. Like its predecessor, it was critically acclaimed.

Year of the Dragon was released in North America on 24 October 2000 and Europe on 10 November 2000 for the PlayStation, and it was Insomniac's last Spyro game. In the game, the dragons are celebrating the Year of the Dragon, an event held every twelve years in which new dragon eggs arrive in the dragon worlds. Bianca, an anthropomorphic rabbit, steals the eggs, and Spyro follows her down a rabbit hole. The rabbit hole leads to the Forgotten Realms, which are under the rule of the game's primary antagonist, The Sorceress, to whom Bianca is apprenticed. As in the previous games, levels are accessed from a central home world, of which there are four: Sunrise Spring, Midday Gardens, Evening Lake, and Midnight Mountain. The game also features levels in which the player controls "Sparx", Spyro's companion dragonfly, in a bird's eye view shooting game as well as four new playable characters: Sheila the Kangaroo, Sgt. Byrd the Penguin, Bentley the Yeti, and Agent 9 the Monkey.

Season of Ice was the first Spyro game not to be developed by Insomniac Games or be on a Sony console, released for the Game Boy Advance and developed by Digital Eclipse. It is known as Spyro Advance in Japan. Spyro must use his fire breath to rescue the fairies in the various Fairy Realms after they are frozen by an evil monster named Grendor.

Season of Flame was the second Digital Eclipse title and was released for the Game Boy Advance. It is the sequel to Season of Ice, and introduces new features, such as the ability to breathe other elements besides fire. In the game, Spyro must recover the stolen fireflies scattered across the Dragon Realms and foil an evil plot by Ripto and his minions.

Enter the Dragonfly is available for the PlayStation 2 and Nintendo GameCube, and was developed by Equinoxe Digital Entertainment and Check Six Studios. It had received mixed to negative responses from reviewers, referring to the numerous glitches, lack of storyline, originality, and long load times.[citation needed] The story begins with the baby dragons preparing to receive their dragonflies and celebrating. Ripto captures the dragonflies, making the dragons helpless, and accidentally scatters the dragonflies across the world with a spell. Spyro must recover the dragonflies.

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