Recent from talks
Knowledge base stats:
Talk channels stats:
Members stats:
Super Paper Mario
Super Paper Mario is a 2007 action role-playing game developed by Intelligent Systems and published by Nintendo for the Wii. It is the third installment in the Paper Mario series following Paper Mario: The Thousand-Year Door (2004), and the first Mario game on the Wii. The game follows Mario, Peach, Bowser, and Luigi as they attempt to collect Pure Hearts and stop Count Bleck and his minions from destroying the universe.
Whereas preceding Paper Mario games are turn-based, Super Paper Mario has elements from RPGs and side-scrolling platformers; some critics described it as a hybrid of the two genres. The main feature is Mario's ability to "flip" between 2D and 3D perspectives. Most of the game is played in a 2D perspective, with the 3D perspective being used to solve puzzles and access previously unreachable areas. Peach, Bowser, and Luigi also have unique abilities, and additional abilities can be gained through acquiring partner characters known as "Pixls".
Super Paper Mario received generally positive reviews and was one of the best-reviewed Wii games of the year. Critics praised its gameplay, dimension-flipping mechanic, art style, originality, and story, although the large amount of text received some criticism. It was nominated for and won several awards, including the award for Outstanding Role Playing Game at the 12th Satellite Awards; critics have since regarded it as one of the best games on the Wii. More than 4.23 million copies have been sold as of 2014, making it the best-selling game in the Paper Mario series and one of the best-selling games on the Wii. Paper Mario: Sticker Star followed in 2012. In 2016, Super Paper Mario was re-released on the Wii U's eShop.
Super Paper Mario is a platform game with action role-playing elements, differentiating itself from previous games in the series. Like its predecessors, the graphics consist of 3D environments and 2D characters which look as if they are made of paper. The player controls Mario and various other characters, overcoming linear platforms as in other Mario games. The player's goal is to collect the eight Pure Hearts and defeat the main antagonist Count Bleck. The player can talk to non-player characters (NPC), defeat enemies, or interact with the environment. Unlike previous Paper Mario games which used a turn-based battle system outside the overworld, in Super Paper Mario all combat is in real-time. Experience points are gained after defeating enemies and allow the player to level up to increase their stats. Mario can temporarily "flip" between dimensions, where the camera rotates 90 degrees to reveal a 3D perspective of the stage, revealing elements hidden in the regular 2D perspective, and can be used to maneuver around obstacles impassable in 2D.
Luigi, Princess Peach, and Bowser join the player's party as playable characters, each with unique abilities used to overcome specific obstacles. Luigi can jump the highest, Peach can hover and access inaccessible areas, and Bowser can breathe fire to defeat enemies; only Mario retains the ability to flip between 2D and 3D. The player can swap between any character in the party at any time using an in-game menu. Fairy-like creatures called "Pixls" are obtained that each bestow one additional ability, such as Thoreau, who allows the player to pick up and throw objects. Tippi, a Pixl who accompanies the player from the start, can reveal hints to defeating enemies and is used to find secrets in the environment.
The hub world is the town of Flipside, described as being located "between dimensions", and has a mirrored counterpart, Flopside, unlocked in the second half of the game. From Flipside and Flopside, the player can travel to different worlds via dimensional doors. Access to each world is initially locked; completing each world and retrieving the Pure Heart therein opens access to the next one.
Super Paper Mario opens with Count Bleck abducting Bowser and Princess Peach and forcing the two to marry. Their union, as foretold by the Dark Prognosticus, summons the Chaos Heart. Bleck takes control of the Chaos Heart and uses it to open the Void, a slowly expanding inter-dimensional rift, in order to destroy the flawed universe and create a perfect one in its place. Mario is teleported to Flipside by Tippi and is tasked by Merlon to collect the eight Pure Hearts, which are necessary to undo the destruction. Mario, after learning the ability to flip between dimensions, starts his journey with Tippi at his side, traveling to the different worlds to collect them.
During the adventure, Mario reunites with Peach and Bowser, who join him in the quest. Bleck sends his minions, Dimentio, Mimi, and O'Chunks, as well as a brainwashed Luigi, to attack Mario's group and slow their progress. Luigi eventually recovers his memories and is the last to join Mario's group. Mario succeeds in collecting all eight Pure Hearts, but not before the Void grows large enough to obliterate one of the worlds.
Hub AI
Super Paper Mario AI simulator
(@Super Paper Mario_simulator)
Super Paper Mario
Super Paper Mario is a 2007 action role-playing game developed by Intelligent Systems and published by Nintendo for the Wii. It is the third installment in the Paper Mario series following Paper Mario: The Thousand-Year Door (2004), and the first Mario game on the Wii. The game follows Mario, Peach, Bowser, and Luigi as they attempt to collect Pure Hearts and stop Count Bleck and his minions from destroying the universe.
Whereas preceding Paper Mario games are turn-based, Super Paper Mario has elements from RPGs and side-scrolling platformers; some critics described it as a hybrid of the two genres. The main feature is Mario's ability to "flip" between 2D and 3D perspectives. Most of the game is played in a 2D perspective, with the 3D perspective being used to solve puzzles and access previously unreachable areas. Peach, Bowser, and Luigi also have unique abilities, and additional abilities can be gained through acquiring partner characters known as "Pixls".
Super Paper Mario received generally positive reviews and was one of the best-reviewed Wii games of the year. Critics praised its gameplay, dimension-flipping mechanic, art style, originality, and story, although the large amount of text received some criticism. It was nominated for and won several awards, including the award for Outstanding Role Playing Game at the 12th Satellite Awards; critics have since regarded it as one of the best games on the Wii. More than 4.23 million copies have been sold as of 2014, making it the best-selling game in the Paper Mario series and one of the best-selling games on the Wii. Paper Mario: Sticker Star followed in 2012. In 2016, Super Paper Mario was re-released on the Wii U's eShop.
Super Paper Mario is a platform game with action role-playing elements, differentiating itself from previous games in the series. Like its predecessors, the graphics consist of 3D environments and 2D characters which look as if they are made of paper. The player controls Mario and various other characters, overcoming linear platforms as in other Mario games. The player's goal is to collect the eight Pure Hearts and defeat the main antagonist Count Bleck. The player can talk to non-player characters (NPC), defeat enemies, or interact with the environment. Unlike previous Paper Mario games which used a turn-based battle system outside the overworld, in Super Paper Mario all combat is in real-time. Experience points are gained after defeating enemies and allow the player to level up to increase their stats. Mario can temporarily "flip" between dimensions, where the camera rotates 90 degrees to reveal a 3D perspective of the stage, revealing elements hidden in the regular 2D perspective, and can be used to maneuver around obstacles impassable in 2D.
Luigi, Princess Peach, and Bowser join the player's party as playable characters, each with unique abilities used to overcome specific obstacles. Luigi can jump the highest, Peach can hover and access inaccessible areas, and Bowser can breathe fire to defeat enemies; only Mario retains the ability to flip between 2D and 3D. The player can swap between any character in the party at any time using an in-game menu. Fairy-like creatures called "Pixls" are obtained that each bestow one additional ability, such as Thoreau, who allows the player to pick up and throw objects. Tippi, a Pixl who accompanies the player from the start, can reveal hints to defeating enemies and is used to find secrets in the environment.
The hub world is the town of Flipside, described as being located "between dimensions", and has a mirrored counterpart, Flopside, unlocked in the second half of the game. From Flipside and Flopside, the player can travel to different worlds via dimensional doors. Access to each world is initially locked; completing each world and retrieving the Pure Heart therein opens access to the next one.
Super Paper Mario opens with Count Bleck abducting Bowser and Princess Peach and forcing the two to marry. Their union, as foretold by the Dark Prognosticus, summons the Chaos Heart. Bleck takes control of the Chaos Heart and uses it to open the Void, a slowly expanding inter-dimensional rift, in order to destroy the flawed universe and create a perfect one in its place. Mario is teleported to Flipside by Tippi and is tasked by Merlon to collect the eight Pure Hearts, which are necessary to undo the destruction. Mario, after learning the ability to flip between dimensions, starts his journey with Tippi at his side, traveling to the different worlds to collect them.
During the adventure, Mario reunites with Peach and Bowser, who join him in the quest. Bleck sends his minions, Dimentio, Mimi, and O'Chunks, as well as a brainwashed Luigi, to attack Mario's group and slow their progress. Luigi eventually recovers his memories and is the last to join Mario's group. Mario succeeds in collecting all eight Pure Hearts, but not before the Void grows large enough to obliterate one of the worlds.