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To Heart
To Heart
from Wikipedia
To Heart
Cover of the first regular edition for PC
GenreDrama, harem, romance
Video game
DeveloperLeaf
PublisherAquaplus
GenreEroge, visual novel
PlatformWindows, PS, PS2, PSP
ReleasedMay 23, 1997 (Original Windows)
March 25, 1999 (PS)
Manga
Written byLeaf
Illustrated byUkyō Takao
Published byMediaWorks
English publisher
MagazineDengeki Daioh
Original runOctober 1997December 1999
Volumes3
Anime television series
Directed by
  • Naohito Takahashi
  • Tooru Minazuki (Supervision)
Produced by
  • Saburō Ōmiya[a]
  • Shūkichi Kanda
  • Takashi Terasaki
Written byHiroshi Yamaguchi
Music byKaoru Wada
StudioOLM Team Wasaki
Licensed by
Original networkTV Kanagawa
Original run April 1, 1999 June 24, 1999
Episodes13 (List of episodes)
Anime television series
To Heart: Remember My Memories
Directed byKeitarō Motonaga
Produced by
  • Tsuneo Takechi
  • Yūtarō Mochizuki
  • Makoto Nakamura
  • Tetsuya Tsuchihashi
  • Tomoko Takayama
  • Toshi Hatanaka
  • Yasushi Shibahara
  • Takashi Mizukami
Written byKiichi Kanō
Music bySeikō Nagaoka
Studio
Original networkAT-X
Original run October 2, 2004 December 25, 2004
Episodes13 (List of episodes)
Manga
To Heart: Remember My Memories
Written byLeaf
Illustrated byUkyō Takao
Published byMediaWorks
MagazineDengeki Daioh
Original runNovember 2004July 2005
Volumes1
Game sequel

To Heart is a Japanese romance eroge visual novel developed by Leaf and released on May 23, 1997, for Windows. It was later ported to the PlayStation and given voice acting. A second PC version, titled To Heart PSE was released containing the PlayStation version as well as bonus games. To Heart PSE and the PlayStation version had the more intimate scenes removed. To Heart is Leaf's fifth game, and the third title in the Leaf Visual Novel Series, following Shizuku and Kizuato and preceding Routes. The gameplay in To Heart follows a plot line which offers predetermined scenarios with courses of interaction, and focuses on the appeal of the eight female main characters. A sequel of To Heart, To Heart 2, was released on December 28, 2004, for the PlayStation 2. A special bundle of To Heart 2 and a PS2 version of To Heart was released on the same day. The original PC release of the visual novel was titled To Heart, but the anime and the PSE versions later changed to ToHeart without any space between the words. The English release of the anime uses the former format. A remake, also titled ToHeart, was released on June 25, 2025, for Windows and the Nintendo Switch.

To Heart was adapted into a thirteen-episode anime television series by Oriental Light and Magic aired between April and July 1999, and a second anime, To Heart: Remember My Memories, aired between October and December 2004. The first anime was licensed by Right Stuf International for distribution in North America; the first DVD was released in March 2007. Two manga series were produced, both illustrated by Ukyō Takao and serialized in MediaWorks manga magazine Dengeki Daioh. The first manga, which ran between October 1997 and December 1999, was based on the original visual novel, and the second manga, which ran between November 2004 and July 2005, was based on the anime To Heart: Remember My Memories. A drama CD entitled Piece of Heart was released in October 1999.

Premise

[edit]

Set at a high school in the near future, the main character, Hiroyuki Fujita, is a student. He encounters ten pretty girls, including his childhood friend Akari and a maid robot Multi HMX-12, and must make the right decisions so as to win their hearts. In the anime adaptation, the story focuses on the relationship between Hiroyuki and Akari.

Hiroyuki Fujita (藤田 浩之, Fujita Hiroyuki)
Voiced by: Kazuya Ichijō (Japanese); Rich McNanna (English)
Hiroyuki is the main male character and has a dry attitude. He is surprisingly empathetic though, but usually shows it through his actions rather than what he says or how he acts towards people. Hiroyuki is also a childhood friend of Akari, and gradually throughout the storyline falls in love with her. He is sometimes dense when it comes to romance.

Akari Kamigishi (神岸 あかり, Kamigishi Akari)
Voiced by: Ayako Kawasumi (Japanese); Debora Rabbai (English)
Akari is Hiroyuki's childhood friend. She will almost always go to wake Hiroyuki up in the morning to go to school. She is especially fond of teddy bears, with special emphasis on the one that Hiroyuki gave her during their childhood. Both Akari and Hiroyuki have known each other since kindergarten and they are extremely close. She is very much in love with Hiroyuki and spends a lot of time around him. Akari likes to call Hiroyuki "Hiroyuki-chan" even though he hates being called that. Akari is very adept at cooking and is a member of the school's cooking club. In the game, she is just one of several female characters, but in the anime she adopts a central role, acting as narrator, with her romantic aspirations forming the main recurring theme of the series. In one episode (#7) she actually supplants Hiroyuki as the main character when she befriends the psychic girl Kotone: in all other episodes it is Hiroyuki who befriends the "guest" character of the episode. In the manga Akari has a less pivotal role (though still a major one), and it is Hiroyuki who befriends Kotone. In To Heart: Remember My Memories, her normally optimistic and somewhat naive personality takes on a more depressed and emotional tone when Hiroyuki begins to pay less attention to her and more to the android Multi, and her relationship with Hiroyuki nearly fell apart.

Shiho Nagaoka (長岡 志保, Nagaoka Shiho)
Voiced by: Chieko Higuchi (Japanese); Jessica Calvello (English)
Shiho first met Akari, Hiroyuki and Masashi during the first year of junior-high school. She is more of a tomboy than Akari, and often finds herself at odds with Hiroyuki, but towards the end of the 1st Anime series she starts to develop feelings for Hiroyuki, but later decides her friendship with Akari is more important. She is feisty and aggressive, yet close to Akari. She is a real gossip fanatic, often coming up with random ideas that she titles "Shiho's News Flash" or "Shiho's Advice". Most of what goes on in school and the students do not pass by her unnoticed, but according to Hiroyuki, "90% of what she says isn't true". Though this is a bit of a hyperbole, Shiho does sometimes get her facts wrong.

Multi (マルチ, Maruchi; (HMX-12))
Voiced by: Yui Horie (Japanese); Eden Riegel (English)
An experimental humanoid maid robot from the HM (Human Maiden) series robots made by Kurusugawa Electronics, she was sent to Fujita's school to learn how to behave like a human. Multi is a cheerful girl who loves to clean, but she isn't very good at it nor household chores, which contradicts her purpose. In the anime, Hiroyuki and Akari help Multi to improve her skills. In order to charge her batteries, she needs to be connected to a laptop with a cable stored in her hand. She becomes a central character in To Heart: Remember My Memories when she appears to have had her memories erased (particularly those of her times spent with Hiroyuki), resulting in a dilemma for Hiroyuki and inadvertently causing grief for Akari. She makes an unofficial guest appearance in the 3rd Touhou Project game, Phantasmagoria of Dim. Dream in Reimu Hakurei's ending.[1]

Tomoko Hoshina (保科 智子, Hoshina Tomoko)
Voiced by: Aya Hisakawa (Japanese); Lisa Ortiz (English)
Tomoko is a native of Kobe and speaks the Kansai dialect. She has a serious, responsible nature, and serves as the class president. Her seriousness is conveyed by her tightly bound hair and coke-bottle glasses, though she is quite pretty when she removes these features (in fact, the change is so drastic that in To Heart: Remember My Memories Hiroyuki and company don't recognize her at all when they encounter her in Kobe, until she puts on her glasses and holds her hair in a ponytail). It is hinted that she might have liked Hiroyuki in To Heart: Remember My Memories as she said he was slow when he asked her why she told him about her family's past. She moved from Kobe as a result of problems between her parents. Her quiet and concentrated nature is one of her ways of hiding her problems and she will often keep to herself.

Serika Kurusugawa (来栖川 芹香, Kurusugawa Serika)
Voiced by: Junko Iwao (Japanese); Carol Jacobanis (English)
Serika is a member of the Kurusugawa family, which is extremely wealthy and operates a conglomerate of companies in their name, including the labs which produced Multi and Serio. She speaks quietly and it is difficult to hear what she says unless standing right beside her - as a result, Hiroyuki repeats what she just said. She is addressed as "ojō-sama" (a respectful title) by the family servants and is picked up by a limousine everyday. Serika is also much into the occult and is the sole member of the school's Occult Research Club. She is also often protected by her butler, Sebastian. In To Heart: Remember My Memories, she demonstrates the level of authority she has over the Kurusugawa group by overruling the security of a Kurusugawa-owned Amusement Park when Hiroyuki and company try to break into it at night.

Ayaka Kurusugawa (来栖川 綾香, Kurusugawa Ayaka)
Voiced by: Junko Iwao (Japanese); Elizabeth Johnson (English)
Ayaka is Serika's younger sister. Despite looking similar, they have totally different character personalities. Ayaka is outgoing and confident, and enjoys martial arts. They get along very well, but go to different schools and have different paths in life.

Lemmy Miyauchi (宮内 レミィ, Miyauchi Remii)
Voiced by: Rumi Kasahara (Japanese); Karen Thompson (English)
Lemmy is half American, half Japanese - her full name is Lemmy Christopher Helen Miyauchi. She speaks Japanese with a stereotypical American accent, and often makes mistakes with the meanings of Japanese sayings. She also has a tendency to slip in English words during conversations when she has the chance. She also ends a lot of her sentences with "-ne" and overuses the word "fantastic". Near the end of To Heart: Remember My Memories she admits to Hiroyuki that she has always loved him and wants him to return to America with her so he can go to a good school with robotic engineering. She is exceptionally tall and is the only major character who is taller than Hiroyuki. Her height, bust, blue eyes, blonde hair, and unusual personality is how her foreign blood is represented which is typical of many Japanese series that contain foreigners. Lemmy is also a member of the kyūdō club (Japanese archery).

Aoi Matsubara (松原 葵, Matsubara Aoi)
Voiced by: Mayumi Iizuka (Japanese); Veronica Taylor (English)
She is a practitioner of a particular style of martial arts known as "Extreme Rules" (i.e., mixed martial arts), but because she doesn't adhere to the more traditional martial arts such as Karate, she is spurned by the mainstream martial artists. She is still a very determined girl. She idolizes Ayaka Kurusugawa since the latter also happens to practice the same "Extreme Rules" form of martial arts. She possibly likes Hiroyuki as shown during her conversation with Yoshikata, as the latter described Kotone as "Aoi's rival for that guy", which she replies "I guess you could say it that way".

Kotone Himekawa (姫川 琴音, Himekawa Kotone)
Voiced by: Kyoko Hikami (Japanese); Amy Kincaid (English)
A girl with psychic powers, but is unable to fully control them. When she was introduced, it is revealed that she does not have control over her psychic powers, but instead bottling them up until she can no longer restrain them anymore, causing devastation. She likes udon. Her psychic power is psychokinesis in the game, and prediction in the anime series. This has changed back into psychokinesis in To Heart: Remember My Memories. She had a crush on Masashi in the first season, though in Remember My Memories, she admits to being in love with Hiroyuki, and her relationship with Masashi not mentioned.

Rio Hinayama (雛山 理緒, Hinayama Rio)
Voiced by: Ikue Ōtani (Japanese); Elisabeth Morinelli (English)
She can be unlocked after completing Akari's scenario. She spends time on getting part-time jobs, and is a fan of romance manga and anime. She is very self-sufficient, and has several part-time jobs including selling cakes at Christmas and delivering the paper. She has feelings for Hiroyuki. She has the feature of "hair antennae" (a pair of long hairs that stick straight up), which is rampant in some anime but unique in this one.

Gameplay

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Average dialogue and narrative in To Heart depicting the main character Hiroyuki talking to Lemmy.

To Heart is a romance visual novel.[2] Its gameplay requires little player interaction as much of the game's duration is spent on reading the text that appears on the screen, which represents the story's narrative and dialogue. The text is accompanied by character sprites, which represent who Hiroyuki is talking to, over background art. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites. A gallery of the viewed CGs and played background music is available on the game's title screen. To Heart follows a branching plotline with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction.

The game divides each school day of the storyline into four segments. These segments illustrate the events that occur during Hiroyuki's commute to school, during school, after school, and after he returns home at the end of each day.[2] Depending on the time of the day and the player's actions, they may be presented one of four types of events: dated events, which occur automatically during certain points in the game's plotline; affection events, which occur during certain periods of time only if specific conditions pertaining to a character's affection towards Hiroyuki are met; frequency events, which occur after meeting a character a predetermined number of times; and VS events, which occurs if two characters' affection towards Hiroyuki conflict with one another.[2]

At the end of each school day, the player is given the option to navigate to various locations within the game's setting.[2] Each choosable location is accompanied by an image of a heroine in order to allow the choices to be easier to make. Every so often, the player will also come to a "decision point", where they are given the chance to choose from multiple options. Text progression pauses at these points, and depending on the choices that the player makes, the affection rate of the heroine associated with the event will either increase, decrease, or remain the same.[2] This mechanism determines which direction of the plot the player will progress into.[2] There are ten plotlines that the player will have the chance to experience, one for each of the heroines in the story. The game also contains a bad ending in which the player is unable to pursue the other scenarios. In order to view all of the plot lines, the player will have to replay the game multiple times and make different decisions to progress the plot in an alternate direction.

In the versions released since the original, there are six bonus minigames available. The first game is a platform game called "Heart by Heart", in which the player controls a To Heart character in one of the thirty static, non-moving levels.[2][3] The player's objective is to defeat all of the enemies in the level using various attacks within a time limit. The minigame also features a two-player variation, in which the players may compete or cooperate with each other within the game's levels. The second, "CircleTriangleSquareX", is a puzzle game in which the player gains points by forming and eliminating lines of three or more blocks of the same shape. The player achieves this by swapping the preexisting blocks in the game's screen with those in a bank of blocks allotted to them.[3] The third minigame, titled "Ojō-sama wa Majo" (お嬢様は魔女), is a side-scrolling shooter game featuring Serika Kurusugawa.[3] The player's goal is to progress through a horizontally scrolling level, while attacking enemies and dodging their attacks. "Katamomi Multi" (肩もみマルチ; Shoulder-rubbing Multi) and "Katamomi Serio" (肩もみセリオ; Shoulder-rubbing Serio) are bonus scenarios in which the player is given simulated massages by the characters Multi or Serio using the DualShock controller's vibration function.[2] Lastly, "Water Survival" (ウォーターサバイバル, Uōtaa Sabaibaru) is a minigame that appears in Shiho Nagaoka's scenario, in which Hiroyuki and Shiho attempt to shoot each other with water guns.[2]

Development

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After completing Shizuku and Kizuato, main planner and scenario writer Tatsuya Takahashi began conceptualizing the third entry to the Leaf Visual Novel Series, which would later become To Heart.[2][4] Takahashi originally considered creating a story with dark fantasy and gothic themes, but changed his approach in order to avoid making three consecutive works with dark themes.[2][4] He then settled on creating a romance, and later incorporated comical elements.[2] Early in development, Takahashi consulted frequent collaborator Tōru Minazuki for the creation of the story. The two originally considered creating the story and characters entirely by themselves, but after Minazuki expressed his concern that having only six heroines is not enough to exemplify a romance theme, the two asked writer Saki Aomura and illustrator Hisashi Kawata to assist in the project's development.[2] Out of the ten heroines created, Takahashi wrote the scenarios for Akari, Multi, Tomoko, Serika, Aoi, and Ayaka; Aomura authored the scenarios for Lemmy, Kotone, and Shiho;[2] and the scenario for Rio was written by a third writer named Udaru Harada.[5] Minazuki designed and illustrated Takahashi's characters, while Kawata illustrated the remaining characters.[2]

The writers did not begin work on the story until the characters were created.[2] Takahashi felt the game's story is simply actions that represent what becomes of the characters.[4] He mentioned the story exists not because he wanted to write the story, but because he wanted to "illustrate" the characters.[4] Takahashi believed that such a writing style was unique even within the game industry at the time, but has since become the norm.[4] Although the story contains futuristic elements such as maid robots, Takahashi stated the story takes place during contemporary times.[2] Parts of the school in which the game takes place was based on the alma mater that Takahashi, Minazuki, and Aomura had attended, and Takahashi said the game's story reflects the staff members' school experience during the 1980s.[2] To Heart was released as an eroge visual novel for Microsoft Windows PCs on May 23, 1997, following the releases of the previous Leaf Visual Novel Series titles.

PlayStation release

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The original Windows version was followed by an all-ages version for the PlayStation on March 25, 1999.[6] Takahashi viewed the PS port as a "brand new game" under the disguise of a ported title, as he believed the original staff in the development team could not be satisfied with simply a straightforward port. Several changes were made to the PS version, including the removal of adult scenes and additions such as voice acting, new and rewritten scenarios, a new heroine named Ayaka Kurusugawa, and bonus minigames.[2]

Takahashi stated that the addition of voice acting was decided upon early into development, but because of the high amount of memory needed to store the voice acting's audio files, the decision caused the development team to debate between using higher quality audio or a smaller number of discs.[2] Ultimately, the amount of data required by the voice acting caused the game to be released on two discs.[2] Aomura also made changes to the stories of his characters, and he admitted that he did not thoroughly understand Shiho's character while writing her scenario for the Windows version's development. He made revisions to the scenario in the PS version, and saw the result as a completed version.[2] Takahashi felt the majority of the scenarios were smoother without the erotic scenes present in the original version, and stated that the original's inclusion of fan service scenes was a natural decision made during development, despite how they felt forced to him.[2]

Subsequent releases

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ToHeart logo for Remake

To Heart received two versions for the Microsoft Windows operating system in 2003. The first is a "renewal package" re-release based on the original release version, and was released on June 20, with additional support for Windows ME/2000/XP PCs.[7] An enhanced re-release, titled To Heart PSE, was also released for Windows PCs on June 27.[8] Unlike the renewal package release, PSE is an all-ages release,[9] and contains the additional content found in the PS version. The visual novel also received a version playable on the PlayStation 2, when the game was released as part of To Heart 2's limited deluxe pack on December 28, 2004.[10] The PS2 version of the game was enhanced from the previous PS release, and was not included with the limited or regular edition releases of To Heart 2.[10] Lastly, a PlayStation Portable version, titled To Heart Portable, was released as part of the To Heart 2 Portable's "W Pack" and limited edition releases on July 30, 2009.[11] Portable was also released individually as a budget-priced version on October 27, 2011.[11] Characters from To Heart are also playable in Aquapazza: Aquaplus Dream Match, a fighting game developed by Aquaplus featuring characters from various Leaf games.[12] A remake of the first game, titled ToHeart and featuring 3D graphics for the characters, released on Windows and the Nintendo Switch on June 26, 2025.[13][14]

Adaptations

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Print

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A guidebook for the original visual novel titled To Heart Official Guidebook: The Essence of To Heart (トゥハート公式ガイドブック―The essence of To Heart) was published by Enterbrain in June 2000.[15] The book contains a comprehensive walkthrough for the entire To Heart visual novel, along with a gallery of all the obtainable CGs, as well as stage-by-stage descriptions of all three bonus games included in the PlayStation and PSE versions. A To Heart Visual Fan Book (To Heart ビジュアルファンブック) was released by MediaWorks, and contains images from the PS version.

A manga adaptation based on the original To Heart visual novel was illustrated by Ukyō Takao and serialized in MediaWorks' shōnen manga magazine Dengeki Daioh between October 1997 and December 1999; the chapters were later compiled into three bound volumes published under MediaWorks' Dengeki Comics imprint. The manga was licensed by ADV Manga.[16] A manga based on the anime adaptation To Heart: Remember My Memories was also drawn by Takao and was serialized in Dengeki Daioh between November 2004 and July 2005; one volume was released.

Anime

[edit]
To Heart logo for anime series

A thirteen-episode anime series adaptation produced by Oriental Light and Magic and directed by Naohito Takahashi aired in Japan between April 1 and June 24, 1999. The overall story centers around Akari Kamigishi's blossoming relationship with the protagonist Hiroyuki. Six short bonus broadcasts were produced and aired after selected episodes. They lasted around five minutes and followed the general style of the main anime, although the characters are drawn super deformed. Three pieces of theme music were used for the episode; one opening theme and two ending themes. The opening theme is "Feeling Heart" by Masami Nakatsukasa; the first ending theme is "Yell" by Ayako Kawasumi, and the second ending theme is "Access" by Spy. Different ending themes were used depending on the location of the broadcast. The DVD and VHS releases used "Yell" as the ending theme. A set of six DVDs, videotapes and laserdiscs were sold in Japan for the To Heart anime.

To Heart was licensed for North American release by The Right Stuf International at Anime Expo 2004 on July 3, at their panel.[17] Volume one was scheduled for late 2005, but the master's copy Right Stuf received from Japan were in bad shape, delaying the release.[18][19] Due to the fact that To Heart was animated in the process of cel animation, it was captured on film instead of digitally on a computer, but the film masters had been destroyed, and their only choice was to restore and digitally remaster the video that they had been sent.[20] All thirteen episodes and the six bonus extra were released on four DVD volumes between March 27 and August 28, 2007.[21][22]

A sequel anime series entitled To Heart: Remember My Memories is set a year after the conclusion of the first anime and completes the anime's storyline (deviating from the visual novel). The future of Akari, Hiroyuki, and Multi are also shown. In To Heart: Remember My Memories, characters' hair color changed, for example Hiroyuki's hair, which turned from a dark brown to a greenish blue. The Himeyuri twins from To Heart 2 make their debut appearances in To Heart: Remember My Memories as speaking cameos. The anime, which was produced by AIC and Oriental Light and Magic, and directed by Keitaro Motonaga, aired in Japan between October 2 and December 25, 2004, compiling thirteen episodes. The episodes were released on seven DVD compilation volumes in Japan. Seven short omake episodes titled Heart Fighters were released with the consumer DVD versions of To Heart: Remember My Memories; they are not available on rental DVDs. Unlike the bonus shorts of the first season, the characters are not drawn super deformed and there is an overall arching mini-story. The humor comes from its parodies of popular Japanese culture. Two pieces of theme music were used for the episodes; one opening theme and one ending theme. The opening theme is "Daisuki da yo (大好きだよ) (Into Your Heart)" by Naomi Tanisaki, that ranked at No. 63 on the Japanese Oricon weekly singles chart,[23] and the ending theme is "Sorezore no Mirai e" (それぞれの未来へ) by Haruna Ikeda.

Audio CDs

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A drama CD based on the original To Heart visual novel entitled Piece of Heart was released on October 27, 1999. The story revolves around Serio at her assigned high school alongside and after the anime version when Multi is still studying at Hiroyuki's school. A drama CD released for the second anime series was released on January 26, 2005.

The original theme song was "Brand New Heart", as opposed to "Feeling Heart" which was used in all subsequent versions and in the anime. A music single for the game, "Heart to Heart", was released on July 2, 1997. The visual novel's original soundtrack was released on May 28, 1999. Leaf released a piano arrange album entitled Leaf Piano Collection Volume 1 released in July 2002. The album contains popular songs from several of Leaf's visual novels, including three from To Heart. The first anime's original soundtrack entitled To Heart: Animation Sound Track was released on July 9, 1999. The anime's soundtrack contains all the tunes heard in the anime, as well as TV size versions of the ending song "Yell". It does not contain the opening song "Feeling Heart", which is found on either the "Feeling Heart" single released on April 2, 1999, or the original soundtrack from the game. A single for the second anime, "Daisuki da yo (大好きだよ) (Into Your Heart)", was released on November 25, 2004, and contains both full and instrumental versions of the opening and ending themes. The soundtrack for the second anime titled To Heart: Remember My Memories Soundtrack & Image Song was released on December 22, 2004; the image song contained is sung by the Ayako Kawasumi, the voice actress of Akari Kamagishi.

Reception

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On release, the video game magazine Famitsu scored the PlayStation version of the game a 30 out of 40.[24] In the October 2007 issue of Dengeki G's Magazine, poll results for the 50 best bishōjo games were released. Out of 249 titles, To Heart ranked 19th with 14 votes.[25]

Notes

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
To Heart is a Japanese romance developed by and originally released on May 23, 1997, for /98 personal computers. The game centers on protagonist Hiroyuki Fujita, an ordinary high school student more interested in romance than academics, as he interacts with a cast of female classmates—including his childhood friend Akari Kamigishi and the robot girl Multi—in a exploring themes of first , nostalgia, and everyday school life through multiple branching endings. The was later ported to the PlayStation in 1999 with added , broadening its accessibility beyond the adult-oriented PC original. This adaptation paved the way for a 13-episode series of the same name, produced by Oriental Light and Magic (OLM) under chief director Naohito Takahashi, which aired from April 1 to June 24, 1999, and focused on Hiroyuki and Akari's evolving relationship amid a of supporting characters. A sequel, , developed by the same team under (Leaf's parent company), was released in 2004 and expanded the franchise with new protagonists and storylines. In 2025, released a full 3D of the original To Heart for PC via and on June 26 (with a Western English release by Shiravune on June 25 or 26, depending on time zone), featuring updated visuals, animations, full HD resolution, dual NVL/ADV display modes, and a demo available from June 19. The includes optional DLC such as "Serio & Masashi Satou" released on July 3, 2025, and emphasizes the game's legacy as a landmark in the genre for its heartfelt storytelling and character-driven romance.

Overview

Premise

To Heart is set in a Japanese high incorporating advanced , such as experimental robots designed to assist in daily tasks and learn interactions. The , Hiroyuki Fujita, is an ordinary student whose daily routine revolves around life and budding romantic interests rather than academic pursuits. His experiences emphasize slice-of-life moments, including walks to , classroom encounters, and personal conversations that foster emotional connections with female peers. The core narrative follows Hiroyuki's romantic pursuits amid these interactions, with a central focus on his childhood friend Akari Kamigishi as a key figure. Through branching plotlines influenced by player decisions on romantic affections, the story unfolds into multiple endings exploring themes of heartfelt drama, ensemble romance, and harem-style relationships. This structure underscores the emotional intricacies of young love and friendship in a world blending everyday with subtle technological advancements.

Gameplay

To Heart employs a traditional format, consisting primarily of text-based narratives displayed in a message window, accompanied by static computer-generated (CG) illustrations depicting characters and scenes, as well as background music to enhance the atmosphere. Players advance the story by reading dialogue and descriptions from the perspective of the , Hiroyuki Fujita, a high school student navigating romantic possibilities with female classmates. The game's structure revolves around branching storylines, featuring nine distinct heroine routes—one for each of the main female characters—each leading to unique scenarios and conclusions. Full exploration of the necessitates multiple playthroughs, as early choices lock the player into specific paths, preventing access to other routes in a single session. Player interaction is limited to selecting responses during key moments and occasional action prompts, which directly impact affection levels with individual heroines and determine the progression toward romantic developments or alternative endings. These decisions emphasize emotional and relational dynamics, with no complex gameplay systems such as puzzles or combat; the focus remains on immersive, choice-driven that reflects the romantic themes of school life and interpersonal bonds.

Characters

The protagonist of To Heart is Hiroyuki Fujita, an ordinary high school student who serves as the central figure in all story routes, navigating relationships with his friends and classmates in a typical school setting. He is depicted as empathetic yet reserved, often showing care through actions rather than words, and has long-standing connections with several key characters from his childhood and years. The visual novel features nine main heroines, each with distinct personalities and roles that drive individual narrative paths centered on Hiroyuki's interactions. Akari Kamigishi is Hiroyuki's childhood friend and classmate, known for her caring, friendly, and slightly overbearing nature; she is adept at cooking and belongs to the school's cooking club, often expressing affection through homemade meals. Multi (TYPE HMX-12) is a home-use designed as a , characterized by her enthusiasm for making people happy and her potential to overheat during emotional moments, highlighting themes of growth and companionship. Shiho Nagaoka acts as a diligent classmate and close friend, with a sensible demeanor and a passion for , occasionally displaying traits in her interactions with Hiroyuki. Aoi Matsubara is a polite and honest underclassman who admires Hiroyuki and aspires to establish a club, bringing a positive yet anxious energy to her relationships. Tomoko Hoshina serves as the class representative, a model student from the who appears taciturn and aloof but forms meaningful bonds through her sense of duty. Serika Kurusugawa is an elegant senior with an interest in the , often reflecting on Hiroyuki following shared experiences, and maintains a poised yet introspective presence. Lemmy Miyauchi, born to an international family in , is a cheerful classmate blending bold American influences with demure Japanese traits, frequently lightening the group's mood. Kotone Himekawa is a wealthy underclassman initially surrounded by rumors of supernatural events, who gradually opens up to Hiroyuki, revealing a more vulnerable side beneath her refined exterior. Rio Hinayama is an honest and clumsy classmate with a longstanding crush on Hiroyuki, often expressing her feelings through direct and earnest actions despite her awkwardness. Supporting characters enrich the high school environment and provide contrast to the heroines' stories. Masashi Sato is Hiroyuki's sociable childhood friend and a member of the soccer team, known for his good grades and easygoing personality, often acting as a reliable confidant. Ayaka Kurusugawa, Serika's younger sister attending a different school, is a cheerful returnee from New York with an outgoing demeanor that contrasts her sibling's elegance. Other figures, such as the protective family butler Sebastian for the Kurusugawa household and Hikari Kamigishi, Akari's gentle mother who shares cooking expertise, appear in brief roles to support familial and household dynamics.

Development and releases

Original development

To Heart was conceived by scenario writer Tatsuya Takahashi as the third installment in Leaf's visual novel series, following the darker, more dramatic narratives of Shizuku (1996) and Kizuato (1996). Takahashi sought to pivot toward a lighter tone emphasizing romance and comedy, aiming to create characters that players could enjoy spending time with, independent of erotic elements. This shift was inspired by a proposal from Aquaplus executive Naoya Shimokawa to blend the interactive storytelling of novel adventure games, such as those by Chunsoft, with bishōjo romance tropes. The game was developed and published by Leaf, a subsidiary of Aquaplus, with Takahashi serving as the primary scenario writer and director. Key contributors included artist Tōru Minazuki, who handled character designs, and a dedicated programmer who had previously worked on Shizuku and Kizuato, ensuring technical continuity in visual and audio implementation without relying on advanced tools like DirectX. The development focused on emotional depth through everyday school life scenarios, incorporating sci-fi elements like the robot maid HMX-12 Multi to add unique flavor to the heroine interactions. To Heart launched on May 23, 1997, for /98 as an . Design choices emphasized replayability via branching paths for multiple heroines, such as Akari Kamigishi and Shiho Nagaoka, allowing players to explore varied romantic outcomes and deepen engagement with the cast. This structure marked a foundational approach to player-driven narratives in the genre.

Console ports

The first console adaptation of To Heart arrived on the PlayStation on March 25, 1999, published by as part of the Leaf Visual Novel Series. This port removed all adult content from the original PC version to meet console rating standards while introducing full for the main characters, significantly enhancing the narrative immersion. To compensate for the censored scenes, the developers added three bonus mini-games: Circle Triangle Square X (a puzzle game with Tetris-like mechanics), Heart by Heart (a cooperative featuring two heroines), and Ojousama wa (a side-scrolling shooter). Building on the PlayStation version, an intermediate update titled To Heart PSE (PlayStation Edition) was released for Windows on June 27, 2003, also by . This all-ages PC re-release retained the voice acting and censored content but incorporated additional scenarios, including a new dedicated route for and rearrangements to several heroine storylines for deeper character development. These enhancements addressed fan feedback on pacing and provided fresh content without altering the core plot structure. The series saw further expansion with a port released on December 28, 2004, bundled in the To Heart & Limited Deluxe Pack by . This version featured upgraded graphics optimized for the PS2 hardware, including improved resolutions and visual effects over the PS1 iteration, while maintaining the all-ages format and full . The bundling integrated elements from the sequel , allowing players to experience both titles in a cohesive package and broadening accessibility for newcomers. A portable iteration followed for the on July 30, 2009, included exclusively in the To Heart 2 Portable W-Pack published by . Tailored for handheld play, this release incorporated optimizations for the PSP's hardware, such as widescreen support for better compatibility and minor bug fixes to refine stability and performance. The port preserved the voice acting and additional content from prior versions, ensuring consistency across platforms while adapting interface elements for touch and button navigation. A budget re-release for the , titled To Heart Portable (AQUAPRICE2800 edition), was issued on October 27, 2011, by . This version maintained the content and features of the 2009 PSP port but was priced lower to increase accessibility. Following Leaf's integration into as a brand in 2000, the publisher assumed full responsibility for all subsequent console ports, streamlining development and distribution for the franchise through 2011.

2025 remake

In February 2025, announced a remake of the original To Heart , titled ToHeart, featuring updated 3D graphics for characters, scenes, and animations. The game was released on June 26, 2025, for Windows via and , marking the first worldwide simultaneous launch including an English version published by Shiravune. Developed by , the remake utilizes modern tools to ensure compatibility with current hardware and operating systems, including full HD resolution for updated artwork and 3D-rendered cutscenes that modernize the visual style while preserving the core narrative without adding new story content. Quality-of-life improvements include options to switch between newly recorded by a fresh cast—such as Yuki Nagaku as Hoshina and Saho Shirasu as Aoi Matsubara—and the original voices from prior releases, alongside standard features like text skipping for replayability. On July 3, 2025, released downloadable content titled Extra Stories: Serio & Masashi for the remake on PC and . This optional DLC adds new branching routes focused on characters Serio (Multi's younger sister) and Masashi Satou, expanding the romantic narratives without altering the base game. Marketing efforts highlighted the visual overhaul through a debut trailer that directly compared scenes from the original 1997 PC version and the 1999 PlayStation port against the remake's 3D presentation, emphasizing enhanced animations and character designs to appeal to both longtime fans and new players. A free demo was made available on starting June 19, 2025, allowing players to experience the updated gameplay mechanics ahead of launch.

Adaptations

The print media adaptations of To Heart primarily consist of two manga series and an official guidebook, all produced in the late 1990s and early 2000s by publishers associated with the original visual novel's developer, (now part of ). These works expand on the romantic high school narrative centered around protagonist Hiroyuki Fujita and his childhood friend Akari Kamigishi, drawing directly from the visual novel's character designs and premise. The original adaptation, illustrated by Ukyō Takao, was serialized in Kadokawa's Monthly Comic Dengeki Daioh from 1997 to 1999 and compiled into three volumes by MediaWorks. It follows Hiroyuki's daily life and budding romance with Akari amid interactions with their classmates and the android Multi, emphasizing themes of , unrequited affection, and personal growth in a school setting. Takao's artwork captures the visual novel's character designs, including Akari's energetic demeanor and Hiroyuki's laid-back personality, while adapting key routes into a linear comic format. The series concluded without further volumes, marking an early extension of the visual novel's popularity into print. A second manga, To Heart: Remember My Memories, also illustrated by Takao, was serialized in Monthly Comic Dengeki Daioh from November 2004 to July 2005 and collected into a single volume by MediaWorks. This adaptation retells the storyline of the 2004 anime sequel of the same name, advancing the timeline to Hiroyuki and Akari's final year of high school as they navigate maturing relationships and farewells. It retains the core character dynamics from the visual novel but incorporates anime-specific developments, such as evolving group interactions among the cast. Like its predecessor, it highlights Akari's supportive role in Hiroyuki's life, concluding the print adaptation era for the franchise. Ukyō Takao, the illustrator of both manga series, died on June 30, 2025, at age 53 due to a heart attack. In June 2000, Enterbrain published To Heart Official Guidebook: The Essence of To Heart, a 143-page hardcover artbook and companion volume for the visual novel and its PlayStation port. The guidebook features detailed character designs by Leaf's art team, including full-color illustrations of Hiroyuki, Akari, and supporting cast members like Multi, alongside concise story route summaries that outline major plot branches without spoilers. It also includes developer notes from Leaf staff on the creation process, such as design inspirations and narrative choices, providing insight into the eroge's blend of romance and slice-of-life elements. Issued during the height of the game's popularity, this remains the primary print resource for behind-the-scenes content. No additional print adaptations, such as further or guidebooks, have been released since , with the franchise shifting focus to other media formats thereafter.

Anime

The To Heart was adapted into a 13-episode television series produced by Oriental Light and Magic (), directed by Naohito Takahashi, and aired on AT-X from April 1 to June 27, 1999. The adaptation centers on the romance between childhood friends Hiroyuki Fujita and Akari Kamigishi during their high school years, drawing primarily from the visual novel's main route while incorporating original filler episodes to develop side stories and character interactions. A series, To Heart: Remember My Memories, followed as another 13-episode production co-animated by (AIC) and , directed by Keitarō Motonaga, and broadcast on AT-X from October 2 to December 25, 2004. Set several years later with the characters as 12th-graders, it expands beyond the original couple's story by emphasizing the android Multi's arc and other supporting routes from the source material, including reunions and evolving relationships among the cast. The original series was licensed for North American release by The Right Stuf International, with DVDs launching in March 2007; the license expired thereafter, and no streaming options have been announced since 2007. In adapting the visual novel's branching narratives, the prioritizes a linear focus on one primary romantic pairing per season, supplemented by original episodes to bridge plot gaps and enhance episodic structure.

Audio and other media

The drama CD Piece of Heart, released on October 27, 1999, features the original visual novel's voice actors reprising their roles in side stories primarily focused on the character Serio and her interactions with the Hiroyuki Fujita during a school festival. The for the original PC release, To Heart Original Sound Track, was issued on August 15, 1997, and contains 32 instrumental tracks composed by Kazuhide Nakagami, Shin-ya Ishikawa, and Naoya Shimokawa, capturing the game's emotional and everyday school life themes. Accompanying the 1999 anime adaptation, the To Heart Animation Sound Track was released on July 9, 1999, compiling by Kaoru Wada along with vocal themes, including the opening "Feeling Heart" performed by Masami Nakatsukasa and ending songs "Access" by the group SPY and "Yell" by Ayako Kawasumi. The 2004 anime sequel To Heart: Remember My Memories received its Soundtrack & Image Song CD on December 22, 2004, which includes original score tracks and four character sung by voice actors such as Naomi Tanizaki as Kotone Himekawa and Ayako Kawasumi as Shiho Nagaoka. Additional audio media encompasses character song albums like Heart Session (September 3, 1999), where the cast performs pop tracks in character to explore interpersonal dynamics, and vocal collections such as Access (May 21, 1999), a single tying into the anime's ending theme. An internet radio program, To Heart Radio CD, began broadcasting in April 1999 to promote the anime, with compiled episodes released on CD volumes featuring talk segments and voice actor commentary on character backstories. By 2005, the franchise had amassed over 10 audio CDs emphasizing voiced character interactions and thematic music, with the anime's voice cast consistently shared across these works. Beyond the core visual novel, no major standalone video games were developed from these audio expansions.

Reception and legacy

Critical reception

Upon its 1997 release, the To Heart was lauded in Japanese gaming media for its poignant emotional storytelling and nuanced character portrayals, establishing it as a landmark in the romance genre. The 1999 PlayStation port was appreciated for its adaptation to console while retaining the core narrative strengths. The PSP version, released in 2011, was positively noted in user reviews for enhancing accessibility through portability, allowing players to engage with the story on the go without compromising the experience. The 1999 anime adaptation received mixed to positive feedback, with users rating it approximately 6.8 out of 10, particularly commending its gentle romance and slice-of-life elements amid critiques of pacing. The accompanying was viewed as a faithful yet concise rendition of the source material, capturing key character dynamics in a brief three-volume format. Early reviews of the 2025 remake, following its June release, highlighted the upgraded visuals—including full HD resolution, 3D animations, and expressive character models—as a major improvement, breathing new life into the classic scenarios. However, critics and users pointed to a lack of substantial new content, such as additional routes or minigames from prior ports, resulting in underdeveloped heroine arcs and mixed user feedback, positioning it as a nostalgic but uneven update for longtime fans.

Commercial performance

The original PC version of To Heart, released by in 1997, significantly elevated the studio's profile in the market. This strong debut established the title as a cornerstone for , driving subsequent expansions and adaptations. The PlayStation port, launched in 1999, achieved top rankings on Japanese sales charts, reflecting sustained demand for the franchise among console audiences. Console ports, including the PlayStation, bundle edition, and versions, have collectively sold an estimated 140,000 units worldwide. Adaptations also saw varied market performance. The 1999 anime series' DVD releases performed moderately in Japan, capitalizing on the game's fanbase without dominating the home video market. In contrast, the 2007 North American DVD release by The Right Stuf International sold under 10,000 units, indicative of niche appeal in Western markets. The 2025 remake, developed by , generated strong initial interest ahead of its June launch on and PC. As of November 2025, detailed post-launch sales figures remain unavailable.

Cultural impact

To Heart played a pivotal role in shaping the genre by introducing the "robot maid" through characters like HMX-12 Multi, an experimental maid designed to learn and . This trope, originating in the 1997 game, established a template for characters in romance adventures, blending domestic service with intimate, often erotic, human-AI interactions that emphasized emotional bonds. The design influenced subsequent Japanese media, including where female-coded robots serve submissive roles, as seen in works exploring AI intimacy within culture. The game's legacy extends to inspiring Aquaplus's own sequels, (2004) and To Heart 3 (2011), which expanded the franchise's school-life romance framework while incorporating evolving mechanics like branching narratives and voiced dialogue. These entries built on the original's foundation, contributing to the genre's shift toward character-driven stories over pure horror or adventure roots. Additionally, To Heart helped popularize romance-focused s, influencing broader trends in that prioritize player empathy and relationship simulation. Prior to official English releases, fan translations and imports introduced To Heart's eroge elements—such as adult romance routes—to Western audiences, fostering early international interest in the despite limited . The 2025 remake, featuring full HD visuals, 3D animations, and multilingual support, has reignited global enthusiasm amid a surge in ports to platforms like , drawing new players to its classic narratives. This revival underscores the series' enduring appeal in fan communities, where and continue to celebrate its heroines at conventions.

References

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