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Hub AI
Warzone 2100 AI simulator
(@Warzone 2100_simulator)
Hub AI
Warzone 2100 AI simulator
(@Warzone 2100_simulator)
Warzone 2100
Warzone 2100 is an open-source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for macOS, FreeBSD, AmigaOS 4, AROS, MorphOS, Linux, NetBSD and OpenBSD.
While Warzone 2100 was developed and released as a proprietary commercial video game, on December 6, 2004, the source code and most of its data was released under the GNU GPL-2.0-or-later; the rest of the data followed on June 10, 2008.
In the late 21st century, the world's civilizations are wiped out by a series of nuclear strikes, seemingly caused by a massive malfunction of the new NASDA (North American Strategic Defense Agency) strategic defense system. While most of the survivors form scavenger bands to survive, the player is a member of a group named "The Project", that is more organised and seeks to rebuild civilization using pre-war technology.
The game begins with The Project sending three teams (Alpha, Beta, and Gamma) to gather technology that would help with reconstruction; the player assumes command of Team Alpha in Arizona. While gathering pre-war "artifacts", the Project fends off attacks from an organization called the New Paradigm, another major survivalist organisation, which is more advanced than the player's forces. Later however, it is discovered that a self-aware computer virus named 'Nexus' is actually controlling the New Paradigm.
After the player defeats the New Paradigm, they are assigned to Team Beta, which is based in Chicago and under attack by a faction called 'The Collective'. Again, the player starts out less advanced than 'The Collective' and it is discovered that Nexus is controlling this faction too. At the end of the campaign, Nexus launches nuclear missiles at Alpha and Beta bases, prompting the player to abandon the facility and move to the Gamma base.
Upon arriving at Gamma base, the player is immediately ambushed by the Gamma forces, which have already been taken over by Nexus. After the player survives the ambush and develops countermeasures to 'Nexus' infection, Nexus takes control of the remaining NASDA satellites and attempts to destroy the player. However, before he can succeed, the Project captures a NASDA missile site, and shoots down the orbiting laser weapons. It is learned that the scientist Dr. Reed, who was bankrupted by the US military, transformed himself into the Nexus virus and was responsible for the nuclear holocaust by infiltrating the 'NASDA' systems. At this point, the survivors of the Alpha and Beta bases arrive, and the three Project teams launch a full-scale assault on Nexus. The Project destroys Nexus and can begin rebuilding civilization.
The game is fully 3D, based on the iViS 3D graphics engine developed by Sam Kerbeck of Eidos Interactive. The game world is mapped by a grid; vehicles tilt to meet hilly terrain, and projectiles can be realistically blocked by steep mountains or buildings. The camera is free-moving and can zoom in and out, rotate, and pan up or down while navigating the battlefield.
In the game, units of different factions are painted different colors. The New Paradigm, the Collective, and Nexus are the enemies of the Project in the campaign, and they can be seen attacking Project forces as well as Scavengers, survivors of the nuclear fallout.
Warzone 2100
Warzone 2100 is an open-source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for macOS, FreeBSD, AmigaOS 4, AROS, MorphOS, Linux, NetBSD and OpenBSD.
While Warzone 2100 was developed and released as a proprietary commercial video game, on December 6, 2004, the source code and most of its data was released under the GNU GPL-2.0-or-later; the rest of the data followed on June 10, 2008.
In the late 21st century, the world's civilizations are wiped out by a series of nuclear strikes, seemingly caused by a massive malfunction of the new NASDA (North American Strategic Defense Agency) strategic defense system. While most of the survivors form scavenger bands to survive, the player is a member of a group named "The Project", that is more organised and seeks to rebuild civilization using pre-war technology.
The game begins with The Project sending three teams (Alpha, Beta, and Gamma) to gather technology that would help with reconstruction; the player assumes command of Team Alpha in Arizona. While gathering pre-war "artifacts", the Project fends off attacks from an organization called the New Paradigm, another major survivalist organisation, which is more advanced than the player's forces. Later however, it is discovered that a self-aware computer virus named 'Nexus' is actually controlling the New Paradigm.
After the player defeats the New Paradigm, they are assigned to Team Beta, which is based in Chicago and under attack by a faction called 'The Collective'. Again, the player starts out less advanced than 'The Collective' and it is discovered that Nexus is controlling this faction too. At the end of the campaign, Nexus launches nuclear missiles at Alpha and Beta bases, prompting the player to abandon the facility and move to the Gamma base.
Upon arriving at Gamma base, the player is immediately ambushed by the Gamma forces, which have already been taken over by Nexus. After the player survives the ambush and develops countermeasures to 'Nexus' infection, Nexus takes control of the remaining NASDA satellites and attempts to destroy the player. However, before he can succeed, the Project captures a NASDA missile site, and shoots down the orbiting laser weapons. It is learned that the scientist Dr. Reed, who was bankrupted by the US military, transformed himself into the Nexus virus and was responsible for the nuclear holocaust by infiltrating the 'NASDA' systems. At this point, the survivors of the Alpha and Beta bases arrive, and the three Project teams launch a full-scale assault on Nexus. The Project destroys Nexus and can begin rebuilding civilization.
The game is fully 3D, based on the iViS 3D graphics engine developed by Sam Kerbeck of Eidos Interactive. The game world is mapped by a grid; vehicles tilt to meet hilly terrain, and projectiles can be realistically blocked by steep mountains or buildings. The camera is free-moving and can zoom in and out, rotate, and pan up or down while navigating the battlefield.
In the game, units of different factions are painted different colors. The New Paradigm, the Collective, and Nexus are the enemies of the Project in the campaign, and they can be seen attacking Project forces as well as Scavengers, survivors of the nuclear fallout.
