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Chinese handball
Chinese handball
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Chinese handball is a form of American handball popular on the streets of New York City, Philadelphia, and Bridgewater during the 1950s, 1960s, 1970s, and 1980s and still played today, mostly in New York City, Philadelphia, and San Diego. Different variations are played around the world. Its defining feature is that, unlike traditional handball, in Chinese or indirect handball, for a shot to be valid, the ball must hit the ground before it hits the wall. Because it is often played with large or irregular numbers of players, it is considered a more social and accessible alternative to conventional American handball, especially in schoolyard settings.

Origin of name

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The name "Chinese" handball is American in origin. Like the terms "Chinese checkers" or "Chinese fire drill", the name identifies it as an "exotic" or confusing variation on something more familiar to Westerners.[1][2]

Gameplay and rules

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Chinese handball can be played by any number of players that can comfortably fit on the court at once. In the United States, it is traditionally played with either a "Spaldeen" pink bouncy ball or an American handball ball, whereas Chinese-style Australian variations conventionally use tennis balls, and other ball options are possible.[3] It is usually played on American handball courts, but is also often played with two opposing walls ("hallway" or "mini-court" style), or three adjacent walls. For all shots, there are several rules that must be followed for the play to be valid. The ball may be hit only once, without being "caught" or "handled", and after hitting the wall, its first bounce must land within the bounds of the court, same as in American Handball. After being struck and before hitting the wall, however, it must hit the floor.

1v1 duels or American-style 2v2 can be played, with teams alternating hitting the ball and points awarded whenever the opposing team fails to make a valid return.[4] It is usually played with larger numbers, in an elimination style.[5] If a player makes an invalid return, they are "out", and exit the court. Whoever is closest to the ball, other than the previous hitter, is expected to hit the ball. If the ball is allowed to bounce twice without being hit or "watermeloned", whoever was nearest the ball is declared out. The person who had hit the ball last normally gets the next serve, but as a primarily social game, speed of play and flow are paramount, so whoever collects the ball may serve themselves to save time. This process continues until only one player remains, who is crowned the winner. Everyone may then reenter the court for a new round, with the reigning champion getting the first serve of the next match.

In New York variations of the sport, "watermelons" are a risky alternative to hitting the ball. When the ball has bounced once, players may duck under the ball (usually their head is required to pass directly under the ball's flight path) to complete a watermelon. The ball is then allowed to bounce an additional time before another player must hit it, or watermelon it again. If any part of the player's body hits the ball, or the ball's next bounce lands out of bounds, the watermelon is invalid and the player who attempted it is out. Watermelons can serve as a good way to force one's opponent to the back of the court in 1v1s, to slow down the speed of play, or to catch opponents off-guard for an easy out. To prevent unfair aces, serves are often required to be "melonable", meaning someone could feasibly fit their head under the ball, and the ball's second bounce, were it to be "watermeloned", would be in-bounds. Serves may be hit or thrown.[6]

Chinese handball, like its American relative and other playground games, is generally self-regulated. This means rules may be customized for any given match by those playing. In cases where the validity of a shot is disputed or there is disagreement over who was closest to a ball that was left to bounce twice, those outside the dispute may decide the call, or the round is replayed. Refereeing is democratic, and if most players on the court agree on a decision, the player in question is expected to accept it. There is often room for debate or talk-back, colloquially known as "fishmongering" among New York's Upper East Side Chinese Handball communities, but with rounds lasting only a few minutes, flow of play is prioritized over prolonged discussion.[7]

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A 2010 PBS documentary, New York Street Games, shows people playing Ace-King-Queen.[8]

See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
is a variant of the street game of , primarily associated with New York City, in which the ball must bounce on the ground before striking the wall, distinguishing it from conventional handball rules. Originating around 1926–1933 at Public School No. 32 in Flushing, Queens, New York, the game's name derives from a childhood superstition that activities in China were performed "backwards," reflecting the reversed bounce requirement compared to standard play. The game became popular in urban playgrounds and streets of , , and , particularly from the through the , often played with a or Spaldeen against a wall in confined spaces like sidewalks or schoolyards. It can be played by two players in singles or by larger groups using or variations like Ace-King-Queen (also known as Kings, Down the River, or Slugs), where players are ranked by position and eliminated based on errors. Key rules emphasize returning the ball so it bounces once on the ground before hitting the wall, with the opponent unable to return it before a second bounce, promoting skillful shots in informal settings. Notable aspects include a range of special techniques and moves that add flair and strategy, such as the wormburner (a low, skimming shot), through the legs shot, cobble smash, behind the back shot, watermelon (a spinning or slicing shot), and slice, along with variations like between-the-legs serves, rejects, interference calls, and "Hindu" do-overs for irregular bounces. These elements adapt the game for street play, differing from formal in serving mechanics and allowing for creative, regional adaptations. While its peak popularity waned after the , persists in select communities, including modern playgrounds in where it may be called "watermelon" by younger players.

History

Origins in American handball

emerged as a simplified, street-friendly adaptation of traditional in urban environments, particularly in New York City and , with roots tracing back to the but gaining notable prominence in the . Early accounts indicate the game began around 1926–1933 at Public School No. 32 in Flushing, Queens, New York City, where children adapted standard handball rules for informal play on sidewalks and against convenient walls. By the , references to the game appeared in regional publications, such as a 1955 article describing players switching to Chinese handball by sending the ball against a brick wall on a bounce, highlighting its accessibility in confined urban spaces. This variant catered to the needs of city youth, allowing play without formal courts or equipment beyond a rubber ball like a . The game's development was influenced by diverse immigrant communities in these cities, where children from , Black, , and backgrounds incorporated it into neighborhood activities, fostering its spread as a communal street sport. As a broader offshoot of , which itself derived from Irish immigrants introducing the sport to in the , Chinese handball represented a localized evolution suited to multicultural urban settings. The name "Chinese handball" originated not from any direct connection to China or Chinese players but as an "exotic" label to denote its deviation from standard rules, akin to how "" was named for a non-Chinese game perceived as intriguingly different. A 1972 explanation noted that in childhood slang, "Chinese" described the reverse of the normal, reflecting the game's backwards mechanics compared to conventional handball. Similarly, a superstition among players suggested that "everything was done backwards in China," further embedding this whimsical naming convention. Early documentation in solidified its identity as a distinct variant, with definitions emphasizing the requirement for the ball to bounce on the ground before striking the wall. For instance, a 1981 entry referencing 1930s play in described it as identical to except for the mandatory ground bounce prior to wall contact, distinguishing it from . The Dictionary of American Regional English, originating and chiefly documenting it in New York City, reinforced this rule as the core differentiator, often associating the game with hierarchical play like "king-queen" on divided sidewalk sections. These definitions, drawn from informant accounts and historical citations dating to the , underscore Chinese handball's establishment as a uniquely American urban pastime by the .

Popularity in urban areas

experienced a significant surge in popularity from the through the , particularly in urban centers such as , , and parts of , where it was commonly played on sidewalks, schoolyards, and other available open spaces in densely populated neighborhoods. This variant of , adapted for informal street play, thrived in these environments due to its simplicity and accessibility, drawing large numbers of participants during recess and after-school hours. A key factor in its widespread appeal was the use of the affordable , a pink rubber ball produced by that cost about 15 cents in the and was ideal for bouncing in confined urban areas with limited grass or formal courts. Children in these cities, often from and immigrant families, found the game particularly engaging as it required minimal equipment and could be played against any sturdy wall, making it a staple of youth recreation in space-constrained settings like alleyways and building exteriors. from personal accounts underscores its role in fostering community and physical activity among urban youth during this era. For instance, in a 1972 New York City-organized "Spaldeen Olympiad," the game was highlighted as a beloved street activity, with even an 11-year-old boy attempting to join despite age restrictions, illustrating its draw for younger players in borough-wide events. Similarly, recalled playing Chinese handball in , during his high school years, describing it as a fun, low-strenuous pastime involving a pink rubber ball bounced off a wall, often alongside other street games like stickball. Regional studies and further emphasize how such games provided essential outlets for recreation in and New York, helping children build social bonds in resource-limited urban landscapes.

Australian and regional variations

In , the schoolyard game known as Downball, specifically the wall-based variant, shares similarities with in requiring a ground bounce before hitting the wall. This version is distinct from the four-square variant of Downball, which involves a grid of ranked squares without wall play and hierarchical positions among four players. The wall-based Downball commonly uses or , allowing for play in confined spaces near a wall with turn-based serving and rallying mechanics until a player misses. The wall-based Downball gained popularity in Australian schools during the late 20th century, typically involving multiple players taking turns to hit the ball against the wall after one ground bounce, with elimination occurring on faults such as double bounces or misses, continuing until one player remains. Special moves and strategies, such as varied shots like "snakeys" or "cannonballs," add depth to the gameplay. Similar bounce-based traditions exist in regions like , where schoolyard variants are played against walls with a ground bounce before the wall hit but lack direct ties to the name.

Rules and gameplay

Equipment and court setup

Chinese handball is played with minimal equipment, consisting primarily of a small rubber ball struck using bare hands, with no specialized gloves, racquets, or protective attire required. In the United States version, the traditional ball is a Spaldeen, a pink high-bounce rubber ball about the size of a tennis ball, which provides the necessary rebound for street play. Australian adaptations of the game, known as Chinese-style variations, conventionally employ a standard tennis ball to suit informal settings. This simplicity in equipment distinguishes Chinese handball from more formalized sports, allowing easy access for urban youth without the need for purchased gear. The court setup for Chinese handball is highly adaptable to informal urban environments, typically utilizing a single sturdy wall—such as those found on streets, schoolyards, or bungalow colonies—as the primary playing surface. Boundaries are often demarcated by existing sidewalk cracks or chalked lines on the ground, forming rectangular boxes or zones for players, with each participant defending their assigned area in multi-player games involving two to six people. The playing area may extend to adjacent walls for variations like "hallway" style, though no fixed dimensions are standardized due to the game's street origins. This flexibility enables play in confined or irregular spaces, such as narrow sidewalks or paved lots in cities like New York and Philadelphia, where it gained popularity from the 1950s onward, contrasting with the rigid courts of official handball.

Basic rules and serving

Chinese handball is played using an open palm to strike a rubber ball, such as a Spaldeen, against a wall in a sequence among players, with the fundamental requirement that the ball must bounce once on the ground before striking the wall for any valid shot during play or serving. Players are not permitted to catch the ball; instead, it must be hit directly with the palm, either on the fly after it enters their playing area or after a single bounce within their designated space, ensuring a single continuous motion per return in basic play. This bounce-before-wall rule distinguishes the game from standard handball variants and adds a layer of precision, as failure to achieve the ground bounce results in an immediate out. Serving in Chinese handball begins with the designated server, often called the "Ace" in multi-player setups, who must bounce the ball once on the ground before striking it against the wall, directing it to land with a second bounce within the bounds of the receiving player's area, such as a marked box on the sidewalk. The serve is considered valid only if it lands in the receiver's area after bouncing off the wall. If the receiver fails to return the ball validly—such as by missing it entirely, allowing multiple bounces, or sending it out of bounds—the receiver receives a point against themselves. The game operates in either or point-based formats, typically to 11 or 21 points as agreed by players, where an out causes the offending player to receive a point and rotate to the end of the line, with others advancing; the first to accumulate the target points is eliminated until one winner remains. It supports 1v1 matches for direct competition or multi-player modes with 2 to 6 or more participants arranged in a line, each defending their sequential position, though team variations can adapt the rotation for group play. Disputes in this are resolved through self-regulation among players, relying on and calls without .

Special moves and strategies

In Chinese handball, one of the most distinctive special moves is the "watermelon," where after an opponent hits the ball, the next player in line ducks under it without touching it, allowing the ball to bounce a second time before striking it against the wall; this counts as a valid shot provided the ball remains in bounds and is not prematurely contacted. The move requires precise timing and spatial awareness, as any contact with the player or an out-of-bounds bounce invalidates it, often serving as a defensive trick to disrupt the opponent's rhythm while conserving energy. Other special techniques include the wormburner (a low, skimming shot), through-the-legs shot, cobble smash, behind-the-back shot, and slice, each adding flair and unpredictability to gameplay in confined urban spaces. In multi-player variants such as Ace-King-Queen, strategic positioning is crucial, with players arranged in a line or designated squares where the first player (Ace) serves under basic rules like dropping and bouncing the ball before , while subsequent players (King, Queen, and Ace Killer) defend their positions by effectively to avoid elimination. Tactics involve anticipating opponents' shots by maintaining optimal distance from the wall—typically a few feet to allow for quick reactions—and using the to force errors, such as directing low bounces toward curbs or fences for harder retrievals. Elimination occurs when a player reaches a set point total, often 11 or 21, with the last remaining player winning; a key strategy is retrieving errant balls promptly to gain the next serve, thereby controlling the game's pace and pressuring those in vulnerable positions like the Queen. often features customized rules to adapt to local conditions, particularly around handling double bounces, where requires only before wall contact, but variations permit a second bounce in special circumstances like the watermelon to encourage creative play without strict penalties. These customizations, such as declaring "one bounce one out" or allowing two-handed hits in beginner modes, promote inclusivity in , though they must be agreed upon beforehand to maintain fairness, emphasizing over rigid enforcement.

Comparison to standard American handball

differs fundamentally from in its gameplay mechanics, particularly in the requirement for an indirect play style where the ball must bounce once on the ground before striking the wall, contrasting with the direct wall hits allowed in standard versions such as , where the ball is struck on the fly or after one bounce directly to the wall. This ground bounce rule in Chinese handball adds a layer of challenge and adapts the game for informal street play in confined urban spaces, while standard American handball emphasizes precise, direct volleys against the wall without such a mandatory intermediate bounce. In terms of player format, supports an informal, multi-player social structure accommodating 2 to 6 participants in sequential or elimination styles, such as Ace-King-Queen, fostering group interaction in schoolyards or streets, whereas standard is typically organized as formal 1v1 singles or doubles matches, with for three players but without the extended multi-player rotations common in Chinese handball. This social, inclusive format in Chinese handball promotes casual participation among children and youth, differing from the competitive, tournament-oriented structure of standard American handball governed by official rules. Equipment in is minimal and accessible, utilizing a bouncy or without gloves, which suits its street origins and reduces barriers to entry, in contrast to 's requirement for specialized small rubber balls meeting precise specifications (e.g., 1 7/8-inch diameter, 61-gram weight) and mandatory gloves to maintain ball dryness and protect hands during professional or organized play. The lack of gloves in Chinese handball allows for raw, ungloved hand strikes that enhance its gritty, informal feel, while standard variants prioritize equipment for safety and consistency in competitive settings.

Distinctions from Downball

Chinese handball differs from Downball primarily in its play environment and structural setup, though both are wall-based street and playground games involving a ground bounce before hitting the wall. Chinese handball typically uses a single wall in urban settings like sidewalks, often with linear boxes defined by cracks for positioning, emphasizing direct, confined-space interaction in areas such as New York City or Philadelphia. In contrast, Downball is an Australian schoolyard game usually played against a wall on a court that may be divided into squares (e.g., 2x2 grid), with players positioned in a hierarchical order, focusing on sequential wall rebounds within or across defined zones. A key gameplay distinction involves bounce and return mechanics adapted to group play. Chinese handball requires the ball to bounce once on the ground before striking the wall, with the opponent returning after at most one bounce post-wall, fostering rhythmic exchanges in singles or elimination formats. Downball similarly mandates a single ground bounce before the wall hit, but incorporates multi-player rotations (e.g., from King to lower ranks upon errors) and allows for serves into specific zones, with elimination based on misses like double bounces or out-of-bounds shots, promoting progression through positions. This results in strategic differences, such as individual shot precision in Chinese handball versus coordinated group eliminations in Downball. Special moves underscore regional adaptations, with Chinese handball including flair like the "watermelon" (a spinning shot allowing extra control post-wall). Downball features techniques such as "snakeys" (low skimming shots), "fireballs" (hard hits), or "cherries" in some variants (two-handed returns), integrated with square-based positioning and replays for irregularities, differing from Chinese handball's street-focused tricks. Culturally, developed as a U.S. urban street game from the to , often using rubber balls like for informal play. Downball, originating in Australian schoolyards, commonly uses and emphasizes structured multi-player rotations in educational environments, reflecting a playground-oriented format.

Variations in other regions

In the , elements of resemble traditional , an English handball variant played against walls with gloves, though Fives typically omits the mandatory ground bounce and focuses on court-specific serving. These adaptations highlight how the game's informal nature allows for localized modifications, like using larger balls or fist strikes in some areas, to suit regional play styles.

Cultural impact

Role in street and school culture

Chinese handball played a significant role in promoting among urban youth in New York City during the mid-20th century, as children engaged in active play by bouncing and striking a rubber ball against walls in street and school settings. This game encouraged running, , and , serving as an accessible form of in densely populated neighborhoods where formal sports facilities were limited. Additionally, its multiplayer format, often involving turns and elimination rounds, helped develop social skills such as , fair play, and among participants. The game holds a prominent place in personal memories documented in , including nostalgic accounts of schoolyard competitions and street matches that evoke childhood in the city. For instance, recollections in describe groups of boys playing Chinese handball during recess at schools like J.H.S. 157 in , highlighting its integration into daily youth experiences. These stories often portray the game as a , fostering bonds and rivalries that shaped community identities in urban environments. Chinese handball's flexibility allowed it to accommodate varying group sizes, from small pairs to larger crowds, making it highly inclusive and a staple for spontaneous play in diverse settings. In immigrant neighborhoods, such as those in New York City, it contributed to building community ties by bringing together children from different backgrounds in shared, informal recreation. This adaptability ensured the game remained a unifying activity, promoting social cohesion without requiring specialized equipment or structured teams.

Decline and revival efforts

By the , traditional street games, including variants like Chinese handball, faced a marked decline, driven by the surge in and the shift toward more structured, supervised activities. Children were spending up to 40 hours per week on such media, reducing time for and contributing to a 31% drop in activities like bike riding since . Additionally, the introduction of organized programs like Peaceful Playgrounds in 1995 aimed to make recess safer and more controlled, sidelining informal games like handball in favor of milder, supervised options. Heightened parental fears of "" further restricted unsupervised street play, shrinking the safe play radius around homes by 90% since the , despite stable abduction rates. A litigious society and urban changes also discouraged physically intense games, leading to their overall diminishment by the . Despite this broader decline, Chinese handball persisted in select communities, particularly in New York and Philadelphia. Revival efforts in the have leveraged online platforms and community events to reintroduce the game, particularly in its original strongholds of and . YouTube channels host tutorials on variants like Ace-King-Queen, a modified form of Chinese handball adapted for city sidewalks, helping to teach rules and techniques to new generations. In New York, events foster community connections, positioning as a cultural staple. Philadelphia's handball scene, popular since the , has grown through dedicated communities organizing games and promoting the sport locally. Documentaries such as "New York Street Games" (2010) further aid revival by archiving history, interviewing participants, and encouraging kids to try these games as alternatives to digital entertainment. Global variations, including Australian adaptations using tennis balls, highlight untapped potential for expansion, though current sources provide limited details on their modern evolution beyond basic similarities to squash-like wall play.
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