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List of Dance Dance Revolution video games
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The examples and perspective in this article may not represent a worldwide view of the subject. (October 2021) |
The Dance Dance Revolution series started in 1998 and has grown to a large set of games in the franchise. This list of Dance Dance Revolution games documents games released, including systems, formats, and regions for which the games were released.
Legend
[edit]| Flag | Country |
|---|---|
| Japanese release | |
| Chinese release | |
| Korean release | |
| Region | |
| European release | |
| Asian release | |
| North American release | |
| South American release | |
| Oceanic release | |
These lists are sorted by platform of release, then region, then best-known release date, then regional or renamed version title, if any. Releases that have sold more than one million copies or have been re-issued as Greatest Hits are colored orange.
Dance Dance Revolution
[edit]| Title | Platform | Country-region | Release |
|---|---|---|---|
| Dance Dance Revolution Dancing Stage (Europe) |
Arcade | 1998-11-18 | |
| PlayStation | 1999-04-10 | ||
| Arcade | March 1999 | ||
| 1999 | |||
| March 1999 | |||
| 1999-03-05 | |||
| Dance Dance Revolution 2ndMix Dance Dance Revolution 2ndRemix Dance Dance Revolution 2ndMix Dreamcast Edition |
Arcade | 1999-01-19 | |
| PlayStation | 1999-08-26 | ||
| Dreamcast | 2000-02-17 | ||
| Dance Dance Revolution Best of Cool Dancers | Arcade | 1999-02-11 | |
| Dance Dance Revolution 2ndMix with Beatmania IIDX Club Version[1] | Arcade | 1999-04-21 | |
| Dance Dance Revolution 2ndMix Link Version | Arcade | 1999-04-28 | |
| Dance Dance Revolution 2ndMix and Beatmania IIDX Substream Club Version 2 | Arcade | 1999-07-27 | |
| Dancing Stage featuring True Kiss Destination | Arcade | 1999-07-27 | |
| PlayStation | 1999-12-09 | ||
| Dance Dance Revolution 3rdMix Dance Dance Revolution USA |
PlayStation | 2000-06-01 | |
| Arcade | 1999-10-30 | ||
| 1999-10-30 | |||
| October 2000 | |||
| 2000 | |||
| Dance Dance Revolution Karaoke Mix | Arcade | November 1999 | |
| Dancing Stage featuring Dreams Come True | Arcade | 1999-12-25 | |
| Dance Dance Revolution 3rdMix Plus | Arcade | 2000-06-21 | |
| Dance Dance Revolution Karaoke Mix 2nd | Arcade | July 2000 | |
| Dance Dance Revolution 4thMix | Arcade | 2000-08-24 | |
| PlayStation | 2001-03-15 | ||
| Arcade | 2000-08-24 | ||
| Dancing Stage featuring Disney's Rave Dance Dance Revolution Disney's Rave Dance Dance Revolution Disney Mix Dancing Stage Disney Mix |
Arcade | 2000-11-30 | |
| PlayStation | 2000-11-30 | ||
| 2001-09-18 | |||
| 2001-09-28 | |||
| 2001-09-28[1] | |||
| Dance Dance Revolution Kids | Arcade | December 2000 | |
| Dance Dance Revolution 4thMix Plus | Arcade | 2000-12-28 | |
| Arcade | 2000-12-28 | ||
| Dance Dance Revolution 5thMix | Arcade | 2001-03-27 | |
| PlayStation | 2001-09-20 | ||
| DDRMAX Dance Dance Revolution 6thMix | Arcade | 2001-10-19 | |
| PlayStation 2 | 2002-05-16 | ||
| DDRMAX2 Dance Dance Revolution 7thMix | Arcade | 2002-03-27 | |
| PlayStation 2 | 2003-04-24 | ||
| Dance Dance Revolution Extreme | Arcade | 2002-12-25 | |
| PlayStation 2 | 2003-10-09 | ||
| Dance Dance Revolution SuperNova[2] Dancing Stage SuperNova |
Arcade | 2006-07-12 | |
| 2006-05-15 | |||
| 2006-06-15 (re-release)[2][2] | |||
| 2006-04-28 | |||
| 2006-07-15 | |||
| 2006-07-12 | |||
| PlayStation 2 | 2007-01-25 | ||
| PlayStation 2 | 2006-09-26 | ||
| PlayStation 2 | 2007-04-27 | ||
| Dance Dance Revolution SuperNova 2[3] Dancing Stage SuperNova 2 |
Arcade | 2007-08-22 | |
| 2008-01-17[4] | |||
| 2008-01-17 | |||
| 2007-08-22 | |||
| PlayStation 2 | 2008-02-21 | ||
| PlayStation 2 | 2008-10-03 | ||
| PlayStation 2 | 2007-09-26 | ||
| Dance Dance Revolution X | Arcade | 2008-12-24 | |
| 2009-06-09 | |||
| 2009-06-03 | |||
| PlayStation 2 | 2009-01-29 | ||
| PlayStation 2 | 2008-09-16 | ||
| Dance Dance Revolution X2 | Arcade | 2010-07-07 | |
| 2010-12-31 | |||
| 2011-05-13 | |||
| Dance Dance Revolution X3 VS 2ndMix | Arcade | 2011-11-16 | |
| Dance Dance Revolution (2013 edition) | Arcade | 2013-03-14 | |
| 2014-02-07 | |||
| Dance Dance Revolution (2014 edition) | Arcade | 2014-05-12 | |
| 2014-07-22 | |||
| Dance Dance Revolution A | Arcade | 2016–03–3 | |
| 2016-04-04 | |||
| 2016-07-06 | |||
| 2017-12-15 | |||
| Dance Dance Revolution A20 | Arcade | 2019-03-20 | |
| 2019-08-01 | |||
| 2019-09-24 | |||
| TBA | |||
| Dance Dance Revolution A20 Plus | Arcade | 2020-07-01 | |
| 2020-07-06 | |||
| Dance Dance Revolution A3 | Arcade | 2022-03-17 | |
| 2022-06-22 | |||
| Dance Dance Revolution World | Arcade | 2024-06-12 | |
| Dance Dance Revolution 2ndReMix Append Club Version Vol.1 | PlayStation | 1999-11-25 | |
| Dance Dance Revolution 2ndReMix Append Club Version Vol.1 | PlayStation | 1999-11-25 | |
| Dance Dance Revolution 2ndReMix Append Club Version Vol.2 | PlayStation | 1999-12-22 | |
| Dancing Stage featuring Dreams Come True | PlayStation | 2000-04-20 | |
| Oha Suta Dance Dance Revolution | PlayStation | 2000-09-14 | |
| Dance Dance Revolution Best Hits | PlayStation | 2000-12-21 | |
| Dance Dance Revolution Extra Mix | PlayStation | 2001-06-07 | |
| Dance Dance Revolution Party Collection | PlayStation 2 | 2003-12-11 | |
| DDR Festival Dance Dance Revolution | PlayStation 2 | 2004-11-18 | |
| Dance Dance Revolution Strike | PlayStation 2 | 2006-02-16 | |
| Dance Dance Revolution Club Version Dreamcast Edition | Dreamcast | 2000-04-27 | |
| Dance Dance Revolution GB | Game Boy Color | 2000-08-03 | |
| Dance Dance Revolution GB2 | Game Boy Color | 2000-11-16 | |
| Oha Suta Dance Dance Revolution GB | Game Boy Color | 2001-02-08 | |
| Dance Dance Revolution GB3 | Game Boy Color | 2001-03-15 | |
| Dance Dance Revolution GB Disney Mix | Game Boy Color | 2001-03-29 | |
| Dance Dance Revolution Disney Dancing Museum[5] | Nintendo 64 | 2000-11-30 | |
| Dance Dance Revolution with Mario Dance Dance Revolution Mario Mix Dancing Stage Mario Mix |
GameCube | 2005-07-14 | |
| 2005-10-24 | |||
| 2005-10-28 | |||
| 2005-12-15 | |||
| Dance Dance Revolution Hottest Party Dancing Stage Hottest Party |
Wii | 2007-10-25[6] | |
| 2007-09-26[6][7] | |||
| 2008-03-28[6] | |||
| Dance Dance Revolution Full Full Party | Wii | 2008-12-18 | |
| Dance Dance Revolution Music Fit | Wii | 2010-01-28 | |
| Dancing Karaoke DKara | Windows | 2001-01-16 | |
| Dance Dance Revolution Finger Step[8] | Bemani Pocket | 1999-09-09 | |
| Dance Dance Revolution Hello Kitty[9] | Bemani Pocket | 1999-12-23 | |
| Dance Dance Revolution Dear Daniel[10] | Bemani Pocket | 2000-02-02 | |
| Dance Dance Revolution Winnie the Pooh[11] | Bemani Pocket | 2000-10-26 | |
| Dance Dance Revolution | Mobile game | 2001-02-19 | |
| Dance Dance Revolution (re-release) | Mobile game | 2004-01-21 | |
| Dance Dance Revolution S | iOS | 2009-02-05 | |
| Dance Dance Revolution S+ | iOS | 2009-10-05 | |
| Dance Dance Revolution Family Mat[citation needed] | TV game | 2001-08-09 | |
| My First Dance Dance Revolution | TV game | 2001-11-09 | |
| Dance Dance Revolution Universe 3 Chinese Music Special Edition | Xbox 360 | 2009-05-12[12] | |
| Dance Dance Revolution Ultramix[3] | Xbox | 2003-11-19 | |
| Dance Dance Revolution S | iOS | 2009-03-05 | |
| Dance Dance Revolution | PlayStation | 2001-03-20 | |
| Dance Dance Revolution Konamix | PlayStation | 2002-04-24 | |
| DDRMAX Dance Dance Revolution | PlayStation 2 | 2002-10-29 | |
| DDRMAX2 Dance Dance Revolution | PlayStation 2 | 2003-09-23 | |
| Dance Dance Revolution Extreme | PlayStation 2 | 2004-09-21 | |
| Dance Dance Revolution Extreme 2 | PlayStation 2 | 2005-09-28 | |
| Dance Dance Revolution Disney Channel Edition | PlayStation 2 | 2008-01-08 | |
| Dance Dance Revolution X2 | PlayStation 2 | 2009-10-27 | |
| DanceDanceRevolution DanceDanceRevolution New Moves |
PlayStation 3 | 2010-11-16 | |
| 2011-03-18 | |||
| Dance Dance Revolution Ultramix (re-release) | Xbox | 2004 | |
| Dance Dance Revolution Ultramix 2 | Xbox | 2004-11-18 | |
| Dance Dance Revolution Ultramix 3 | Xbox | 2005-11-15 | |
| Dance Dance Revolution Ultramix 4 | Xbox | 2006-11-14 | |
| Dance Dance Revolution Universe[13] | Xbox 360 | 2007-02-27 | |
| Dance Dance Revolution Universe 2 | Xbox 360 | 2007-12-05 | |
| Dance Dance Revolution Universe 3 | Xbox 360 | 2008-10-21 | |
| DanceDanceRevolution | Xbox 360 | 2011-04-12 | |
| Dance Dance Revolution Hottest Party 2 | Wii | 2008-09-16 | |
| 2009-06-26[citation needed] | |||
| Dance Dance Revolution Disney Grooves | Wii | 2009-04-02[14] | |
| Dance Dance Revolution Hottest Party 3 | Wii | 2009-10-27 | |
| 2010-06-04[15] | |||
| DanceDanceRevolution DanceDanceRevolution Hottest Party 4 |
Wii | 2010-11-02 | |
| 2011-05-06 | |||
| Dance Dance Revolution II DanceDanceRevolution Hottest Party 5 |
Wii | 2011-10-11 | |
| 2011-11-25[16] | |||
| Dance Dance Revolution | Windows | 2002-05-24 | |
| Dance Dance Revolution Strawberry Shortcake | TV game | 2006-11-14 | |
| Dance Dance Revolution Disney Mix | TV game | 2006-12-05 | |
| My First Dance Dance Revolution | TV game | 2006-12-07 | |
| Dance Dance Revolution DVD Game | DVD game | 2006 | |
| Dance Dance Revolution Mobile 3D[17] | Mobile game | 2005 | |
| Dance Dance Revolution[18] | Mobile game | 2006-05-02 | |
| Dancing Stage EuroMix | Arcade | 2000-07-31 | |
| Dancing Stage EuroMix (re-release) | Arcade | 2000 | |
| Dancing Stage EuroMix 2 | Arcade | 2002-08-06 | |
| Dancing Stage Fusion | Arcade | April 2005 | |
| Dancing Stage EuroMix | PlayStation | 2000-02-16 | |
| Dancing Stage Party Edition | PlayStation | 2002-11-15 | |
| Dancing Stage Fever | PlayStation | 2003-10-24 | |
| Dancing Stage Fusion | PlayStation | 2004-11-05 | |
| Dancing Stage MegaMix | PlayStation 2 | 2003-05-30 | |
| Dancing Stage Fever | PlayStation 2 | 2003-10-24 | |
| Dancing Stage Fusion | PlayStation 2 | 2004-11-05 | |
| Dancing Stage Max | PlayStation 2 | 2005-11-25 | |
| Dancing Stage Unleashed | Xbox | 2004-03-12 | |
| Dancing Stage Unleashed 2 | Xbox | 2005-05-13 | |
| Dancing Stage Unleashed 3 | Xbox | 2006-03-17 | |
| Dancing Stage Universe | Xbox 360 | 2007-12-07 | |
| Dancing Stage Universe 2 | Xbox 360 | 2008-10-03 | |
| Dance Dance Revolution Winx Club | Wii | 2009-03-26[citation needed] | |
| Dancing Stage | Mobile game | 2005 | |
| Dancing Stage DVD Game | DVD game | 2007 | |
| Dancing Stage EuroMix | PlayStation | 2000-02-16 | |
| Dancing Stage Fever | PlayStation | 2003-10-24 | |
| Dancing Stage MegaMix[19] | PlayStation 2 | 2003-09-26 | |
| Dancing Stage Fusion[20] | PlayStation 2 | 2004-10-01 | |
| Dancing Stage Universe[21] | Xbox 360 | 2007-12-21 | |
| Dance Dance Revolution DVD Game[22] | DVD game | 2007 | |
| Dancing Stage Hottest Party[23] | Wii | 2008-04-11[6][23] | |
| Dance Dance Revolution Classroom Edition | Windows | September 2012 | |
| Dance Dance Revolution Dance Wars | iOS | 2013-02-14[24] | |
| 2013-02-14 | |||
| Dance Dance Revolution Pocket Edition | iOS | 2013-10-05 | |
| 2013-10-05 | |||
| 2013-10-05 | |||
| Dance Dance Revolution Grand Prix | Windows | 2021-11-08 |
Dance Dance Revolution Solo
[edit]| Title | Platform | Region | Release date |
|---|---|---|---|
| Dance Dance Revolution Solo Bass Mix | Arcade | 1999-08-19 | |
| Arcade | 1999-08-19 | ||
| Dance Dance Revolution Solo 2000 | Arcade | 1999-12-16 | |
| Arcade | 1999-12-16 | ||
| Dance Dance Revolution 4thMix | Arcade | 2000-08-24 | |
| Arcade | 2000-08-24 | ||
| Dance Dance Revolution 4thMix Plus | Arcade | 2000-12-28 | |
| Arcade | 2000-12-28 [citation needed] |
Unreleased games
[edit]
Dance Dance Revolution Solo (International)
[edit]- Only a test build existed in North America; this game never saw a full release outside of Asia.
Dance Dance Revolution Solo Bass Mix had a public test build in early 2000 in the United States at Konami's former test location Diversions in Chicago, IL. It was later replaced with Dance Dance Revolution USA.
Major differences from the Japanese build is the absence of 3 songs: "That's The Way '98," "Together and Forever", and "Get Off." The Nonstop Megamix course including these songs were also not present. All other functions and hidden modes were available for play including Maniac mode, Ultimate Maniac mode, Nonstop Megamix, and machine link play.
Dancing Stage Solo is a cancelled video game for Europe. Konami filed to trademark the name on July 9, 1999. It was registered on July 25, 2000, but expired ten years after filing.[25] This game's Caution screen, high score background and title screen were present as unused game data in the Asian versions of Dance Dance Revolution Solo 2000.[26]
Dance Dance Revolution Ultramix (Windows)
[edit]- Released as Dance Dance Revolution Ultramix for the Xbox.
Originally Dance Dance Revolution Ultramix was going to be a Windows title, sequeling Dance Dance Revolution which had been released a couple of years before.[27] Screenshots of the game under development were released to video game news sites showing an interface that closely resembled the previous Windows game.[28] Later in development the game was completely changed visually and released on the Microsoft Xbox.[29]
Dancing Stage SuperNova 2 (Europe)
[edit]- This game was never released. Reason: PlayStation 2 and arcade board blacklist issues.
The European arcade release of Dance Dance Revolution SuperNova 2, titled Dancing Stage SuperNova 2, was never released due to importation issues surrounding the PlayStation 2-based engine. The arcade release of DDR SuperNova 2 uses an imported Japanese PlayStation 2 to power the game.[30] The import ban came after the release of Dancing Stage SuperNova, the second Dance Dance Revolution arcade released in Europe to use a PlayStation 2 engine.[30]
Dancing Stage SuperNova 2 was released for the European PlayStation 2 directly on October 3, 2008. The songlist is mostly based on the North American PlayStation 2 release of Dance Dance Revolution SuperNova 2 instead of the arcade release, but with 12 of the licenses removed and a new one, Cara Mia by Måns Zelmerlöw, added.
Dance Dance Revolution (2014) (North America)
[edit]
- Only a test build existed; this game never saw a full release in North America.
The test build was available to the public on mid 2015 in select Round 1 and Dave & Buster's shops in the United States. e-Amusement functionality was available. The game was later replaced with Dance Dance Revolution A in North America, making it the first Dance Dance Revolution release in that region since Dance Dance Revolution X2.
The USA location test of Dance Dance Revolution (2014) removed 47 songs found in the Japanese release:
- DDR (2014): 27 songs (25 U.M.U × BEMANI songs and 2 Konami originals)
- DDR (2013): 6 licensed songs
- DDR X3: 10 licensed songs
- DDR 2ndMix: 3 licensed songs ("Bad Girls" by Juliet Roberts, "Boom Boom Dollar" by King Kong & D. Jungle Girls, and "Stomp to My Beat" by JS16)
- DDR (1998): 1 licensed song ("Kung Fu Fighting" by Bus Stop featuring Carl Douglas)
Dance Dance Revolution A20 (Europe)
[edit]- Only a test build existed; this game never saw a full release in Europe.
The test build was available from October 7, 2019, to March 16, 2020, at Namco Funscape in London, England.[31][better source needed] It uses a European build from August 6, 2019. As with the release of Dance Dance Revolution A in Europe, it did not offer e-Amusement functionality. The location test was concluded shortly before the United Kingdom imposed a stay-at-home order on March 23, 2020, in response to the COVID-19 pandemic. Upon reopening, the location test of A20 was replaced with an August 2018 edition of Dance Dance Revolution A.
While Dance Dance Revolution A20 was not released in Europe, Konami provided other updates to European machines:
- Dance Dance Revolution A received an offline update on May 21, 2021, in the United Kingdom. The build date is of April 15, 2021.[32]
- Dance Dance Revolution A20 Plus was released on January 14, 2022, in Europe. The build date is of February 10, 2021 and it is an upgrade to Dance Dance Revolution A cabinets. Other regions received A20 Plus earlier, in July 2020. This European update is the first instance where a regional Plus version of Dance Dance Revolution is released without the original version being available.
Unofficial releases
[edit]Dance Dance Revolution Megamix, Dance Dance Revolution Extreme Plus and Dance Dance Revolution Extreme Clean are commercial bootlegs of Dance Dance Revolution Extreme.
Dance Dance Revolution Extreme Pro and Dance Dance Revolution Extreme Clarity are fan-made unofficial patches for Dance Dance Revolution Extreme. Pro enables the Marvelous timing window in all play modes,[33][unreliable source?] a feature that debuted in Dance Dance Revolution SuperNova 2, while also unlocking all songs automatically and using Oni scoring in all modes. It also adds support for BrightWhite, a fan-made alternative to the memory card reader. DDR Extreme Clarity improves upon Pro by adding Slow and Fast timing indicators,[33] a feature only available in some circumstances beginning with Dance Dance Revolution X2.
Other unofficial fan-made releases are typically powered by StepMania software, and generally use official Dance Dance Revolution releases as inspiration.
Notes
[edit]- ^ Dance Dance Revolution 2ndMix was updated after its initial release with a few new songs and the ability to connect to and play alongside Konami's DJ simulator games, Beatmania IIDX. While the official name of that version of DDR when alone was Dance Dance Revolution 2ndMix Link Version,[34] when connected to the two Beatmania IIDX cabinets it was compatible with it was referred to by two other unique names.[35]
- ^ Along with the "International Versions" of Japan's DDR series, Korea specific versions of Dance Dance Revolution 3rdMix were released with a partly exclusive song list. Some of the Korean songs were later featured in the Japanese and international Dance Dance Revolution 4thMix, as well as the Plus and Solo versions. They have not been used in the DDR series since.[36]
- ^ Due to a licensing mishap during the launch of Dance Dance Revolution Ultramix, the game was temporarily unavailable in Canada,[37] forcing them to wait for Konami to secure the rights to certain songs and rerelease the game for all of North America.[38]
- ^ The "second release" versions of Dance Dance Revolution SuperNova and Dancing Stage SuperNova in North America and Europe were a game disc replacement to fix audio syncing issues with the initial release of the game. Along with bug fixes, the discs added new songs to both versions.[39]
References
[edit]- ^ "Product information for Dancing Stage Disney MIX (Australian release)". Shopping.com UK. Retrieved 2008-01-08.
- ^ a b Konami. Dance Dance Revolution SuperNova (United States release) (Arcade).
- ^ Konami. Dance Dance Revolution SuperNova 2 (American release) (Arcade).
- ^ Baka of the Orochi. "DDR Supernova 2 US Arcade version released!". bemanistyle. Archived from the original on 2008-03-20. Retrieved 2008-01-18.
- ^ xbskid. "DDR Disney Dancing Museum translation guide". DDRUK. Archived from the original on October 21, 2004. Retrieved 2007-12-19.
- ^ a b c d "Dance Dance Revolution Hottest Party". GameFAQs. Archived from the original on 2008-07-26. Retrieved 2008-03-30.
- ^ "Dance Dance Revolution Hottest Party with Dance Pad". Konami. Archived from the original on 2008-03-28. Retrieved 2008-03-30.
- ^ "Bemani Pocket Dance Dance Revolution -Finger Step-". List of beat mania pocket series (in Japanese). Retrieved 2007-12-19.
- ^ "Bemani Pocket Dance Dance Revolution -Hello Kitty version-". List of beat mania pocket series (in Japanese). Retrieved 2007-12-19.
- ^ "Bemani Pocket Dance Dance Revolution -Dear Daniel version-". List of beat mania pocket series (in Japanese). Retrieved 2007-12-19.
- ^ "Bemani Pocket Dance Dance Revolution -Winnie the Pooh version-". List of beat mania pocket series (in Japanese). Retrieved 2007-12-19.
- ^ "Dance Dance Revolution Universe 3 ??????" (in Chinese). Play-Asia. Retrieved 2009-05-16.
- ^ Leeper, Justin (April 2007). "Dance Dance Revolution Universe". Newtype USA. Vol. 6, no. 4. p. 128. ISSN 1541-4817.
- ^ "Dance Dance Revolution: Disney Grooves". IGN. Archived from the original on 2009-01-29. Retrieved 2009-05-16.
- ^ "DanceDanceRevolution Hottest Party 3 - Konami lässt die Hüften kreisen!" [Konami can circle the hips!] (in German). Konami Digital Entertainment GmbH. 2010-02-18. Archived from the original on 2010-02-22. Retrieved 2010-02-23.
- ^ "Dance Dance Revolution: Hottest Party 5 for Wii - GameFAQs". gamefaqs.gamespot.com.
- ^ "Dance Dance Revolution 3D - Mobile Game". GameZone. Archived from the original on 2011-07-11. Retrieved 2007-12-19.
- ^ "Dance Dance Revolution - Mobile Game". GameZone. Archived from the original on 2011-07-11. Retrieved 2007-12-19.
- ^ "Dancing Stage MegaMiX game overview". Atari Australia. Archived from the original on 2008-08-04. Retrieved 2008-01-08.
- ^ "Dancing Stage Fever game overview". Atari Australia. Archived from the original on 2008-08-04. Retrieved 2008-01-08.
- ^ "Australian Classification Board database; Dancing Stage: Universe". Retrieved 2008-03-21.[dead link]
- ^ "Australian Classification Board database search for "Dance Dance Revolution"". Retrieved 2008-01-08.[dead link]
- ^ a b "Dancing Stage: Hottest Party". Nintendo Australia. Nintendo. Archived from the original on 2008-05-21. Retrieved 2008-03-30.
- ^ "DDR: DANCE WARS DEMO MOVIE" – via www.facebook.com.
- ^ "DANCING STAGE SOLO (European Union Trademark No. 001236710) - TMDB". tmdb.eu. Retrieved April 5, 2021.
- ^ "Dance Dance Revolution Solo 2000 (Arcade) - The Cutting Room Floor". tcrf.net. Retrieved April 5, 2021.
- ^ ESRB website with the search term "Dance Dance Revolution Ultramix".
- ^ "Dance Dance Revolution Ultramix Screenshots and Images from GameSpot". GameFAQs. Retrieved 14 September 2009.
- ^ "Dance Dance Revolution Ultramix". Microsoft. Archived from the original on 1 June 2009. Retrieved 14 September 2009.
- ^ a b "Bemani PlayStation 2 Hardware". System 16. Retrieved 14 September 2009.
- ^ nitroburr (October 8, 2019). "Nobody thought this would happen!". Reddit. Retrieved March 21, 2021.
- ^ Sam [@JUWUBEAT] (2021-05-21). "#DDR A at Playland in Hastings has been upgraded to a newer date code! This cab currently has the latest date code in Europe. Changes listed below! #DDRA #BEMANI #Hastings https://t.co/JJFkQKWpg2" (Tweet). Archived from the original on 2021-09-04. Retrieved 2022-12-14 – via Twitter.
- ^ a b Zanneth. "DDR EXTREME CLARITY". zanneth.com.
- ^ "Dance Dance Revolution Link Version". Dance Dance Revolution 2ndMIX (in Japanese). Retrieved 2007-12-19.
- ^ "This is the Club Version!" (in Japanese). Retrieved 2007-12-19.
- ^ Ross (Islander). "How to tell one third mix from another". DDR Freak. Retrieved 2007-12-19.
- ^ Smith, David (November 19, 2003). "DDR Ultramix Stopped At The Border?". 1UP. Ziff Davis. Archived from the original on December 3, 2003. Retrieved September 15, 2025.
- ^ "Buy Dance Dance Revolution Ultramix (Xbox)". Play-Asia. Retrieved 2008-01-08.
- ^ Junior Asparagus. "Konami Addresses Sync Issue in DDR SuperNOVA". DDR Freak. Retrieved 2007-12-19.
External links
[edit]List of Dance Dance Revolution video games
View on GrokipediaGeneral Information
Legend
This section provides standardized abbreviations, symbols, and terminology used across the article to ensure clarity in referencing Dance Dance Revolution (DDR) releases, platforms, and features. Common regional abbreviations include "JP" for Japan, "NA" for North America, "EU" for Europe, and "AS" for Asia (excluding Japan, often encompassing locations like Korea and other parts of the region). These denote the primary market and localization for each game version, with variations in song selections, interfaces, and hardware compatibility.[5] Symbols for release status and variants include bullet points (•) to indicate confirmed main releases, italics for regional variants or sub-versions (e.g., Dance Dance Revolution Solo 2000), and platform icons in tables such as a coin-operated cabinet for arcade versions or a disc icon for PlayStation 1 ports. These help distinguish core entries from adaptations without altering the overall list structure.[6] Key terminology encompasses the "BEMANI" series, which is Konami's brand for rhythm and music simulation games, including DDR as a flagship title focused on dance-based gameplay. "e-AMUSEMENT" refers to Konami's online arcade network service, introduced in later DDR iterations for features like player data storage, rankings, and remote updates via connected terminals. Step chart difficulties, which gauge the complexity of arrow patterns in songs, progress from Beginner (easiest, for novices) to Basic, Difficult, Expert, and Challenge (most advanced, often with high-speed or irregular rhythms).[7][8][6]| Symbol/Term | Meaning | Example Usage |
|---|---|---|
| JP | Japan region | DDR releases localized for Japanese arcades and consoles.[5] |
| NA | North America region | Versions adapted for U.S. and Canadian markets, often with ESRB ratings.[5] |
| EU | Europe region | European-localized editions, sometimes under the Dancing Stage branding. |
| AS | Asia (excl. Japan) region | Releases for markets like Korea or Southeast Asia, with bilingual support.[5] |
| • | Confirmed main release | • Dance Dance Revolution (1998, arcade).[6] |
| Italic | Variant or sub-version | DDR Solo (PlayStation 1 port).[6] |
| 🪙 | Arcade platform | Coin-op cabinet releases in the BEMANI lineup.[7] |
| 💿 | PlayStation 1 platform | Home console ports on optical disc.[6] |
| BEMANI | Konami's rhythm game brand | DDR as part of the BEMANI family alongside beatmania.[7] |
| e-AMUSEMENT | Online arcade service | Enables networked play and stats in DDR from SuperNOVA onward.[8] |
| Beginner | Lowest difficulty level | Green-coded charts for introductory play.[6] |
| Basic | Entry-level difficulty | Blue-coded, standard patterns for beginners.[6] |
| Difficult | Intermediate difficulty | Red-coded, increased arrow density.[6] |
| Expert | Advanced difficulty | Purple-coded, complex rhythms and speeds.[6] |
| Challenge | Highest difficulty | Black/white-coded, extreme patterns with tricks.[6] |
Release Formats and Regions
Dance Dance Revolution (DDR) titles have been distributed across multiple formats since the series' inception in 1998, adapting to different platforms while maintaining core rhythm-based gameplay on dance pads. Arcade releases dominate the series, utilizing dedicated Konami cabinets equipped with four-panel dance mats for single or dual-player modes; these machines connect to the e-AMUSEMENT network, introduced with DDR SuperNOVA in 2006, enabling online score registration, global rankings, and access to exclusive songs. Home console versions appear on physical discs or cartridges for systems such as PlayStation, Xbox, and Wii, typically bundled with optional soft or hard dance mats to simulate arcade play, though they lack network features unless specified. Mobile adaptations, starting with titles like DDR Mobius in 2008 and DDR S in 2009, rely on app downloads for iOS and Android devices, substituting physical pads with on-screen touch controls or device tilting for accessibility on the go.[9][2][10] Regional availability and content differ significantly due to market priorities and licensing constraints, with Japan as the core development hub offering the fullest song libraries, including exclusive J-pop, anime, and original tracks unavailable internationally. North American releases, often delayed ports of Japanese arcade iterations, feature simplified mechanics, censored visuals, and a focus on Western-licensed music to comply with ESRB ratings and regional copyrights, resulting in fewer total songs compared to Japanese counterparts. In Europe, the series launched under the "Dancing Stage" branding through 2008, with adaptations emphasizing local pop and Eurobeat tracks, while later releases used the "Dance Dance Revolution" name; Asian markets outside Japan, including Korea, receive localized cabinets with region-locked content such as K-pop exclusives or pan-Asian song packs. These variations stem from music licensing agreements, which limit cross-regional portability and lead to divergent tracklists— for instance, Japanese versions prioritize domestic artists, whereas North American editions emphasize global hits from labels like BMG or Universal.[2][4][11] Arcade hardware has progressed from early System 573-based cabinets with standard 29-inch CRT screens and basic four-arrow mats in the late 1990s to advanced PC-driven models like the Bemani PC Type 4 in the DDR X era (2008 onward), incorporating higher-resolution LCD displays and enhanced durability. Modern iterations, such as the 2019 20th anniversary cabinets and the 2024 DDR World update, integrate RGB lighting for visual feedback, improved sensor sensitivity, and over-the-air (OTA) content downloads via e-AMUSEMENT, allowing seamless song and feature updates without hardware swaps. As of November 2025, DDR World continues to receive over-the-air updates and events via e-AMUSEMENT. These evolutions enhance player immersion and operational efficiency for arcade operators, while home and mobile formats remain more static, relying on peripheral compatibility rather than networked upgrades.[12][13][14]Arcade Releases
Original Series (1998–2001)
The Original Series of Dance Dance Revolution arcade games marked the inception of Konami's influential rhythm dance franchise, introducing core gameplay mechanics centered on timing steps to music using a specialized dance mat. Released exclusively in arcades during this period, these titles emphasized multiplayer versus modes and progressively built upon a library of licensed pop, dance, and Konami-original tracks, establishing the four-arrow panel as the standard interface for synchronized stepping. The series began in Japan and expanded internationally, fostering a global community through competitive play and cabinet-based experiences.[2] Dance Dance Revolution, the inaugural entry, launched in Japanese arcades on September 26, 1998, with North American, European, and Asian releases following in 1999. It featured a base library of 12 songs drawn from Konami soundtracks and external licenses, utilizing a 4-panel dance mat where players timed steps to upward-scrolling arrows in basic modes ranging from beginner to standard difficulty. The game's scoring system rewarded accuracy with "Perfect," "Great," "Good," "Boo," and "Miss" judgments, without advanced life bar mechanics. Home console ports of this title later appeared for PlayStation.[15][16] Dance Dance Revolution 2ndMix debuted in Japanese arcades on January 27, 1999, expanding to North American and Asian markets later that year. Expanding the soundtrack to 18 songs, it introduced freeze notes—arrows requiring sustained holds for bonus points—and the link disc feature, allowing players to save performance data for transfer to compatible home systems. This iteration enhanced visual feedback with improved sprite animations and added couple versus modes for paired play.[17] Dance Dance Revolution Solo Bass Mix, a single-player oriented spin-off, released exclusively in Japanese arcades on August 19, 1999. It offered configurable panel layouts of 6, 8, or 10 arrows for increased challenge, alongside a 25-song selection blending prior tracks with new Konami originals. The format emphasized endurance through nonstop courses and introduced solo scoring adjustments to simulate versus play without a second participant.[18] Dance Dance Revolution 3rdMix arrived in Japanese and Asian arcades on October 30, 1999, reaching North America in October 2000. With 28 songs incorporating fresh licenses, it pioneered memory card save functionality for tracking high scores and progress across sessions, alongside team play modes enabling cooperative scoring between pairs of players. Background visuals shifted toward more dynamic 2D animations synced to beats.[19] Dance Dance Revolution 4thMix launched in Japanese and Asian arcades on August 10, 2000. Featuring 36 songs, it debuted reverse scroll mode, inverting arrow direction for disorienting challenge, and laid groundwork for online rankings via e-Amusement connectivity precursors. This release transitioned to 3D-rendered backgrounds for immersive video integration, enhancing the audiovisual spectacle.[20] Dance Dance Revolution 5thMix concluded the era with a Japanese arcade release on March 27, 2001. It boasted 39 songs, including crossovers from other Konami Bemani titles, and offered light and dark cabinet variants for aesthetic customization while maintaining core four-panel gameplay. The series' foundational innovations—such as evolving from static 2D sprites to dynamic 3D environments and sourcing tracks from Konami's extensive music catalog—solidified Dance Dance Revolution as a benchmark for interactive music gaming.[21]DDRMAX to Extreme Era (2001–2005)
The DDRMAX to Extreme era (2001–2005) saw Dance Dance Revolution evolve from its foundational arcade roots into a more sophisticated rhythm game, with innovations in chart design, scoring, and visual presentation that catered to advanced players and fostered competitive play. This period introduced mechanics like the Groove Radar and expanded non-stop courses, while integrating songs from other Konami Bemani series such as Beatmania IIDX and Pop'n Music, broadening the musical variety with BPM ranges spanning 80 to 400. The era's arcade releases emphasized escalating difficulty through complex step patterns and new modes, bridging the original series to a temporary hiatus driven by music licensing challenges and hardware upgrades at Konami.[22][2] DDRMAX -Dance Dance Revolution 6thMIX-, released on October 19, 2001, in Japan and Asia, marked the start of this phase with 42 songs total, including 36 debuting in arcades. It pioneered the Groove Radar, a radar chart displaying a song's complexity across five attributes—voltage (density), stream (rapid sequences), freeze (hold notes), chaos (irregular patterns), and air (jumps)—to help players gauge difficulty at a glance. Freeze arrows were added as a new step type, requiring players to hold them for full scoring, while non-stop courses allowed seamless multi-song play with shared life gauges. The game also fixed the maximum score per song at 1,000,000 points and treated jumps as single combos, standardizing competitive scoring. A variant, DDRMAX USA, adapted the title for North American arcades later that year with localized song selections.[22][23]) Building on its predecessor, DDRMAX2 -Dance Dance Revolution 7thMIX- arrived on March 27, 2002, exclusively in Japan, featuring 53 new songs alongside revivals from earlier mixes for a total of 135 playable tracks including unlocks. It reintroduced difficulty ratings (Basic, Standard, Heavy) omitted in DDRMAX and added the DARK modifier, which concealed the step zone to heighten challenge. Challenge mode debuted as a rigorous non-stop variant with 5–10 song courses at a fixed difficulty scale up to level 10, including 19 exclusive remixes unavailable in standard play. The game supported versus play with shared life bars that shifted based on performance, enhancing multiplayer dynamics.[24]) Dance Dance Revolution EXTREME, the era's capstone, launched on December 25, 2002, exclusively in Japan. It offered 58 default songs expanding to 240 via unlocks, with high-definition visuals delivering vibrant, animated backgrounds and full-motion dancer models for immersive performances. Enhanced versus battle modes featured dynamic life bars and interference options, while the pyramid scoring system rewarded near-perfect timing with escalating bonuses up to 10,000,000 points per song. The title deepened Bemani crossovers, incorporating tracks from series like GuitarFreaks and DrumMania, and maintained the Groove Radar while introducing more variable BPM shifts for rhythmic diversity.[25] Following EXTREME, Konami entered a hiatus on new arcade DDR releases from 2003 to 2005, attributed to music licensing renewals and shifts to advanced hardware platforms like e-AMUSEMENT, allowing focus on home ports during this transitional phase.[2]Supernova and X Series (2005–2011)
The Supernova series revitalized the Dance Dance Revolution arcade lineup following a hiatus, introducing the BEMANI Python 2 hardware platform for improved graphics, sound quality, and user interface enhancements, including more intuitive menu navigation. Released starting in 2006, these titles emphasized expanded music libraries drawn from prior entries, new licensed tracks, and Konami originals, while integrating e-AMUSEMENT online connectivity for the first time in the series. This allowed players to access internet rankings, save progress, and receive periodic content updates resembling downloadable packs, marking a shift toward networked gameplay that encouraged competitive play across locations. Unlike earlier offline-focused eras, the Supernova games prioritized global synchronization and community features, with cabinets supporting both single and versus modes. Dance Dance Revolution SuperNOVA, the inaugural entry in the series, launched on April 28, 2006, in Europe as Dancing Stage SuperNOVA, May 15, 2006, in North America, and July 12, 2006, in Japan. It featured over 300 songs in total, including 62 new tracks comprising licensed music, Konami originals, and BEMANI crossovers from other Konami rhythm games, alongside ports from previous console versions. The game introduced e-AMUSEMENT support exclusively for Japanese cabinets initially, enabling online score tracking and content delivery, though North American and European versions relied on disc-based updates. Gameplay innovations included simplified mode selections for beginners and advanced challenge courses, with the series' signature arrow-scrolling mechanics enhanced by higher-resolution visuals. Dance Dance Revolution SuperNOVA 2 followed on August 22, 2007, in Japan and January 17, 2008, in North America, expanding the library to more than 70 songs at launch, with 62 new additions such as remixed licensed tracks and original compositions. It marked the first full e-AMUSEMENT implementation in North America, allowing calorie and weight tracking alongside rankings, and introduced parental controls in home ports to restrict access and monitor playtime. The European arcade variant, Dancing Stage SuperNOVA 2, released on April 28, 2008, included around 50 songs with localized tracks adapted for regional audiences, such as European pop selections, while maintaining core e-AMUSEMENT features for cross-region competition. The X subseries built on Supernova's foundation, launching with Dance Dance Revolution X on December 24, 2008, in Japan, June 9, 2009, in North America, and June 3, 2009, in Europe. It debuted 48 default songs, emphasizing a mix of returning classics and new entries, and introduced X-Special charts—extreme difficulty step patterns for veteran players—alongside the DDR MEGAMIX mode, a medley course blending iconic tracks into a continuous performance. Enhanced e-AMUSEMENT enabled DLC-like song packs via updates, fostering online leaderboards and versus matchmaking. The cabinet interface shifted toward more responsive controls, supporting touchscreen elements for song selection in later updates. Dance Dance Revolution X2 arrived on July 7, 2010, in Japan, May 13, 2011, in Europe, and December 31, 2010, in North America, with 55 songs including fresh licenses and Konami originals. It expanded social features through crew battles, where players formed teams for competitive online showdowns against rival groups, and customizable avatars allowing personalization of dancer appearances with alternate costumes and accessories. e-AMUSEMENT integration deepened, supporting crew rankings and event-based challenges that unlocked additional content packs. The series concluded its arcade run with Dance Dance Revolution X3 vs. 2ndMIX on November 16, 2011, in Japan, blending X-series mechanics with a high-definition remake of the 1999 classic Dance Dance Revolution 2ndMIX. This hybrid featured 70 songs, combining modern e-AMUSEMENT tools like star-based extra stage unlocks with nostalgic 2ndMIX elements such as groove gauge variations and hidden tracks. Distribution was limited primarily to Japan and Asia, with minimal North American and European availability through upgrade kits rather than new cabinets, reflecting a transitional phase before further evolutions.2013–2014 Versions
The 2013–2014 versions of Dance Dance Revolution represent a transitional period in the arcade series, following a hiatus after Dance Dance Revolution X3 vs. 2ndMIX in 2010 and preceding the more expansive A series in 2016. These iterations were developed with a focus on Asian markets amid declining global interest in arcade rhythm games, resulting in simplified updates that prioritized song library expansions over major gameplay overhauls or new hardware innovations. Released exclusively for Japan, other Asian regions, and Korea, they lacked widespread distribution in North America or Europe, with only limited testing noted in the U.S. later on.[26][27]Dance Dance Revolution (2013)
Released initially in Japan on March 14, 2013, with upgrade kits following on March 21 for other Asian regions and new cabinets on March 20 in Singapore, this version marked the series' return after three years. The Korean release occurred later on February 7, 2014, as the first full arcade DDR title in that market since 2000. It introduced 102 new songs, bringing the total library to 610 tracks, many of which were revivals of legacy tunes from earlier eras to appeal to longtime fans.[26][28] Gameplay retained core mechanics but featured a streamlined user interface, omitting the tutorial mode present in prior entries like DDR X2. The cabinet included a larger display screen compared to X-series models, enhancing visual feedback during play. e-AMUSEMENT online connectivity was mandatory for initial boot-up to verify licensing, though the game remained playable offline afterward, allowing score tracking and basic progression without network reliance. No significant microtransaction systems were implemented at launch.[26][29]Dance Dance Revolution (2014)
This update arrived on May 12, 2014, in Japan, with Asian and Korean rollouts on July 22, 2014, serving as a mid-cycle refresh to the 2013 base. It added approximately 94 new songs, expanding the library further with a mix of originals and returning classics, emphasizing revivals from the franchise's history to maintain player engagement in core markets. The total song count reached around 700, reinforcing the focus on content depth over breadth.[27][30] The interface received a visual upgrade, adopting the 2013 color scheme while introducing a layout inspired by Konami's GuitarFreaks & DrumMania series for improved navigation, including repositioned song selection elements. Hardware saw a minor refresh with compatibility for updated cabinets, but no major mechanical changes. Notably, PASELI microtransactions were integrated, enabling players to purchase digital credits for extended play sessions or unlocks via e-AMUSEMENT-linked accounts, marking an early adoption of this system in the series. e-AMUSEMENT support continued, with enhanced online features for event participation. Support for both versions ended on June 30, 2017.[27][31][32]| Version | Release Dates | New Songs | Key Features | Regions |
|---|---|---|---|---|
| Dance Dance Revolution (2013) | JP: March 14, 2013 AS: March 21, 2013 KR: February 7, 2014 | 102 | Streamlined UI, no tutorial, e-AMUSEMENT boot requirement, larger screen | Japan, Asia, Korea |
| Dance Dance Revolution (2014) | JP: May 12, 2014 AS/KR: July 22, 2014 | 94 | Upgraded interface, PASELI microtransactions, hardware compatibility refresh | Japan, Asia, Korea |
A Series (2016–2023)
The A Series represented a significant revival of the Dance Dance Revolution arcade franchise, emphasizing modern hardware enhancements, online connectivity, and anniversary celebrations to re-engage global players after a period of simplified updates. Launched in 2016, this era introduced touchscreen interfaces for intuitive navigation, full restoration of Konami's e-AMUSEMENT platform for score tracking and unlocks, and specialized cabinets featuring LED lighting panels for immersive visuals during gameplay. The series incorporated BEMANI crossovers from other Konami rhythm games like beatmania IIDX and pop'n music, alongside seasonal events such as limited-time song packs and competitive tournaments tied to the e-AMUSEMENT network. Hardware upgrades included durable arrow panels with responsive feedback, supporting both dedicated anniversary models and upgrade kits for existing machines.[33][34][35] Dance Dance Revolution A, the inaugural entry, debuted on March 30, 2016, in Japan and Asia, followed by April 4 in Korea, July 6 in North America, and December 15, 2017, in Europe. It offered over 50 songs at launch, blending new Konami originals, legacy tracks from prior DDR iterations, and licensed pop hits, with additional unlocks available through e-AMUSEMENT progression. The touchscreen allowed players to customize options like difficulty modifiers and visual effects directly on the cabinet, streamlining access to advanced features absent in earlier simplified versions. This release fully reactivated e-AMUSEMENT capabilities, enabling global rankings, rival challenges, and content expansions via online updates.[33] Dance Dance Revolution A20, celebrating the franchise's 20th anniversary, launched on March 20, 2019, in Japan, Asia, Korea, and North America via new golden cabinets and software upgrades. It included 60 core songs, focusing on high-energy remixes and legacy chart unlocks that rewarded veteran players with classic step patterns from series history. Seasonal events highlighted anniversary themes, with BEMANI crossovers adding tracks from affiliated titles, and LED panels on cabinets syncing lights to beats for enhanced stage presence. The free A20 PLUS expansion, released globally on July 6, 2020, added 30 new songs, including fresh originals and collaborations, along with expanded courses and event modes, serving as a major content boost without requiring hardware changes. In Europe, A20 deployment was limited to location tests, without a full commercial rollout.[36][34][35] Dance Dance Revolution A3, the final entry in the series, arrived on March 17, 2022, in Japan, Asia, Korea, and Hawaii, with North American deployment on August 19, 2023. It introduced 40 new songs, emphasizing diverse genres through Konami originals and BEMANI crossovers, while team legacy modes allowed cooperative play with shared unlocks drawing from prior A Series content. Seasonal events continued the tradition of timed challenges and music packs, leveraging e-AMUSEMENT for multiplayer rivalries and global leaderboards. Positioned as a capstone with no direct successor in the A lineage, A3 refined touchscreen controls and LED hardware for peak performance, consolidating the era's innovations before transitioning to subsequent formats.[37]DDR World (2024)
Dance Dance Revolution World is the latest arcade installment in the Dance Dance Revolution series, released simultaneously on June 12, 2024, in Japan, North America, Asia, and Europe as a software upgrade for existing LCD-based cabinets. It launched with 50 initial songs, comprising Konami originals, licensed tracks, and contest entries, alongside support for over-the-air (OTA) updates to introduce new content post-release. Enhanced RGB lighting enhances the visual immersion during gameplay, syncing with rhythm and effects for a dynamic cabinet experience.[3][38][39] A major shift in this version is the unified global branding, eliminating regional variants and enabling immediate worldwide access to all features and updates, which directly addresses the North American release delay experienced with its predecessor, Dance Dance Revolution A3. The game incorporates ongoing events such as the GALAXY BRAVE event launched on November 6, 2025, offering competitive challenges and rewards, as well as BEMANI SELECTION packs spanning volumes 1 through 26, including new step charts released on March 31, 2025. These elements emphasize sustained content delivery through software means rather than hardware overhauls.[3][40] Core features include cross-Bemani integration, allowing seamless incorporation of songs and charts from other Konami rhythm titles like DANCERUSH STARDOM and beatmania IIDX, alongside customizable worlds that let players personalize backgrounds and themes. Monetization is limited to the e-AMUSEMENT online service, with no additional microtransactions required for core play. Throughout 2025, the title has prioritized software longevity via OTA updates and trial events like GALAXY BRAVE, fostering community engagement without introducing new arcade hardware.[3]Home Console Releases
PlayStation 1 Ports
The PlayStation 1 ports of Dance Dance Revolution provided an affordable entry point for home players into the arcade series, often bundled with USB dance mats for compatibility with the console's limited peripheral support. These releases focused on porting early arcade versions from the original series, emphasizing 4-panel gameplay with some support for advanced modes, but lacked online features due to the era's hardware limitations. They served as introductory titles for beginners, featuring simplified interfaces and workout modes to encourage physical activity, and were primarily released in Japan with select international versions. Dance Dance Revolution, released on April 10, 1999 in Japan, November 18, 1999 in Europe, and March 21, 2000 in North America, ports content from the arcade's 1st and 2ndMix versions, including 10 songs.[41] Dance Dance Revolution 2nd Remix, released on November 25, 1999 in Japan, expands on the 2ndMix arcade version with 32 songs.[42] Dance Dance Revolution Solo, released on June 8, 2000 in Japan, ports the arcade Solo version, supporting 5- and 7-panel playstyles for single-player focus and featuring 36 songs tailored for individual performance practice.[43] Dance Dance Revolution 3rd Mix, released on June 1, 2000 in Japan, includes the 3rdMix arcade content plus bonus tracks for a total of 57 songs, along with memory card-based workout modes to track player progress and calorie burn.[44] Dance Dance Revolution Konamix, a North America-exclusive release on April 25, 2002, combines elements from the 1st through 3rdMix arcade versions into a mashup format with 20 songs, designed with simplified difficulty levels and beginner-friendly tutorials to broaden appeal.[45][46] Dance Dance Revolution Best Hits, released on November 16, 2000 in Japan, compiles tracks from the 1st through 3rdMix arcade releases, offering 29 songs in a greatest-hits collection optimized for home replay value.[47] These PS1 titles highlighted the series' early emphasis on accessibility, with bundled mats making them self-contained experiences that introduced global audiences to rhythm-based dancing without requiring arcade visits.[48]PlayStation 2 Ports
The PlayStation 2 ports of Dance Dance Revolution marked a significant evolution in the series' home console adaptations, introducing advanced visual effects, expanded song libraries, and interactive features tailored to the platform's capabilities during the early to mid-2000s. These releases closely mirrored their arcade counterparts while adding home-exclusive elements like workout-oriented modes and hidden challenges to enhance replayability. Konami developed these titles to appeal to both casual players and dedicated fans, often bundling them with premium dance mats for improved accuracy and comfort.[49] DDRMAX -Dance Dance Revolution 6thMIX-, released on May 16, 2002, in Japan and October 1, 2002, in North America, featured 71 songs drawn primarily from the arcade version, marking the home debut of the Groove Radar system that visually rates song difficulty across five metrics: voltage, stream, freeze, chaos, and air.[50][51] The port introduced non-stop sequences, allowing players to chain multiple tracks for extended sessions, and included home-specific options like adjustable arrow speeds for accessibility. Bundles with wireless dance pads were available, emphasizing the game's focus on physical engagement. Dance Dance Revolution EXTREME, launched on October 9, 2003, in Japan and September 21, 2004, in North America, expanded the library to 71 songs, incorporating high-definition animated backgrounds that synchronized with the music for immersive visuals.[52][53] A new party mode enabled multiplayer challenges with randomized elements, while workout tracking integrated calorie estimates based on performance to promote fitness. Hidden modes, unlocked via specific score thresholds, included boss battle-style endurance tests against themed opponents.[54] Dance Dance Revolution SuperNOVA, the June 15, 2006, Japanese release (September 26, 2006, in North America), boasted 80 songs in the Japanese version and 50 in North America, including licensed pop tracks and originals, with a step maker tool allowing users to create and edit custom charts for personal routines.[55] It introduced e-AMUSEMENT lite for limited online connectivity, enabling score uploads and basic rankings via broadband adapter, alongside EyeToy camera support for visual feedback. Exclusive hidden modes featured advanced challenge courses simulating arcade boss encounters.[56] Dance Dance Revolution X, released October 23, 2008, in Japan and September 16, 2008, in North America, offered 47 songs with innovative XSD (eXtreme Step Data) charts that incorporated shock arrows requiring jumps and complex rhythms.[57][58] Online rankings were accessible through the PS2's broadband adapter, fostering competitive play with global leaderboards. The port included parental controls and a remix editor for modifying tracks, bundled frequently with full-size mats for home arcade authenticity.[59] Dance Dance Revolution SuperNOVA 2, available September 16, 2008, in North America (with Japanese and European variants in 2007–2008), contained 45 new songs alongside legacy tracks, emphasizing a parental lock system to restrict content access.[60] A remix editor expanded creative options, while workout modes provided detailed exercise logs; hidden boss battle sequences added depth for high-level players. Dance Dance Revolution Universe, a North American compilation released September 18, 2007, aggregated over 100 songs from the DDRMAX through SuperNOVA era into a two-disc set, serving as a definitive home collection with enhanced navigation and bonus workout features.[61] It included exclusives like integrated non-stop marathons and mat bundles for comprehensive play.Xbox and Xbox 360 Releases
The Xbox and Xbox 360 releases of Dance Dance Revolution represent Konami's effort to expand the series beyond PlayStation platforms, targeting North American audiences with original content tailored to Western music preferences and leveraging Microsoft's online ecosystem for competitive play. These titles, developed primarily by Konami's Hawaii studio, introduced exclusive features like enhanced multiplayer via Xbox Live, while maintaining the core rhythm-based gameplay of stepping on arrows in sync with on-screen cues. Unlike arcade ports on other consoles, the Xbox lineup emphasized custom modes and digital expansions, though none received official Japanese releases.[62][4] The series debuted on the original Xbox with Dance Dance Revolution Ultramix, an original North American title released on November 20, 2003. It included 34 songs, blending licensed Western tracks with Konami originals, and marked the franchise's first appearance on a non-PlayStation console. Key innovations included Xbox Live integration for leaderboards, allowing players to compare scores globally, and modes like non-stop sequences for extended sessions.[63][62][64] This was followed by Dance Dance Revolution Ultramix 2 on November 18, 2004, also for the original Xbox. The game expanded to 42 songs, incorporating more licensed American pop and electronic tracks, and introduced tag team mode for cooperative play alongside custom routine creation, where users could design their own step patterns. Enhanced Xbox Live support enabled head-to-head online competitions, building on the previous entry's multiplayer foundation.[65][66][67] The original Xbox era concluded with Dance Dance Revolution Ultramix 3, released on November 15, 2005. Featuring 35 songs with a focus on upbeat Western artists, it added workout mode with calorie tracking to promote fitness, estimating energy expenditure based on performance and difficulty. As the final entry for the original Xbox, it retained robust Xbox Live functionality for online challenges but shifted emphasis toward solo progression goals.[68][69][70] Transitioning to the Xbox 360, Dance Dance Revolution Universe 2 launched on December 4, 2007, offering 50 songs in high-definition visuals and full backward compatibility with original Xbox dance pads. It incorporated the console's achievement system, with 36 unlockable rewards tied to song clears and mode completions, alongside expanded Xbox Live features for ranked matches and community events.[71][72][73] A later Xbox 360 entry, Dance Dance Revolution X, arrived on October 20, 2009, as a port of the arcade version with 48 songs, including a mix of returning arcade tracks and new additions. It supported downloadable content packs via Xbox Live Marketplace for additional songs and routines, emphasizing online multiplayer lobbies for up to eight players in competitive formats.[74][75] These releases distinguished themselves through a strong emphasis on Xbox Live for asynchronous and synchronous multiplayer, such as global leaderboards and party modes, fostering a competitive community absent in earlier home ports. All titles were North America-centric, featuring predominantly English-language Western music selections like pop, hip-hop, and electronica to appeal to local tastes, without parallel Japanese versions or arcade-direct fidelity.[76][67]Nintendo Console Releases
Nintendo console releases of the Dance Dance Revolution series adapted the rhythm gameplay to portable and motion-controlled hardware, emphasizing family-friendly themes, simplified controls, and integration with Nintendo's ecosystems. These titles often featured licensed crossovers or casual modes to differentiate from arcade-focused ports on other platforms, with the Wii era highlighting wireless and full-body motion mechanics.[77][78] The earliest entry, Dance Dance Revolution GB Mix, launched exclusively in Japan for the Game Boy Color on October 4, 2002, as a simplified adaptation of the first arcade mix with 10 songs and button-based input instead of a full dance pad.[79] It prioritized portability for on-the-go play, using the handheld's D-pad and buttons to simulate stepping patterns.[80] For the Game Boy Advance, Dance Dance Revolution Extreme arrived in North America on September 22, 2005, serving as a portable port of the arcade's 3rdMix with 20 songs and support for link cable multiplayer between two players. The game retained core rhythm mechanics but adapted visuals and controls to the GBA's screen and buttons, allowing competitive sessions without dedicated mats. The GameCube hosted Dance Dance Revolution Mario Mix, a Mario-themed crossover released in Japan on July 14, 2005, North America on October 24, 2005, and Europe on October 28, 2005. Featuring 28 songs blending Nintendo classics and original tracks, it introduced an adventure mode where players control Mario and friends to restore music in the Mushroom Kingdom, replacing standard arrows with character-based directional icons for thematic immersion.[81][82] The bundle included a dance pad, supporting up to two players in story and versus modes.[83] The Wii series began with Dance Dance Revolution Hottest Party on October 2, 2007, in North America and Europe, offering 40 songs across pop hits and series staples, with motion-sensitive controls via Wii Remote and Nunchuk that allowed mat-free play through arm gestures.[84][78] It introduced Groove Circuit mode for progressive venue unlocks and supported up to four players in party-style multiplayer. Dance Dance Revolution Hottest Party 2, released October 14, 2008, in North America for Wii, expanded to 44 songs and added a tambourine mode using the Wii Remote for non-stepping participation, alongside online features via Nintendo Wi-Fi Connection for global leaderboards.[85][86] New training and course modes enhanced progression, maintaining four-player local play.[87] Dance Dance Revolution Hottest Party 3, the final full Wii entry, launched October 6, 2009, in North America with 40 songs, introducing tag team mode for alternating dancers and Balance Board support for calorie-tracking workouts.[88] It featured Mii customization and hypermove mechanics for intensified motion input.[89] Japan received the exclusive Dance Dance Revolution Dance Wars on October 21, 2008, for Wii, with 30 songs and native support for wireless dance mats, focusing on competitive battle modes tailored to the region's arcade heritage.[90] By 2025, no Dance Dance Revolution titles had been released for the Nintendo Switch, marking the end of the Wii-focused Hottest Party era.[77]Other Home Platforms
The Dance Dance Revolution series extended to several niche home platforms beyond the dominant PlayStation, Xbox, and Nintendo systems, primarily targeting the Japanese market with limited-run releases that adapted the arcade experience to unique hardware constraints. These ports often featured simplified controls, such as button-based stepping on controllers or handheld interfaces, and focused on portability or family-friendly themes. Releases on the Nintendo 64, Dreamcast, and Game Boy Color exemplified this approach, emphasizing accessibility over full mat compatibility.[2] On the Nintendo 64, Konami released Dance Dance Revolution: Disney Dancing Museum exclusively in Japan on November 30, 2000. This kid-oriented spin-off featured 22 Disney-themed songs, with 10 available by default and 12 unlocked through puzzles or password inputs, drawing from classics like "Bibbidi-Bobbidi-Boo" and "Hakuna Matata." Gameplay simulated dance steps using the N64 controller's analog stick and buttons, supporting single-player modes without requiring a peripheral mat, and included training and session modes for beginners. The game shared three tracks with the PlayStation's Dance Dance Revolution Disney Mix but tailored its interface for younger audiences with animated Disney characters guiding players.[91][92] The Sega Dreamcast hosted two early home ports of the series, both Japan-exclusive and leveraging the console's Visual Memory Unit (VMU) for save data and mini-games. Dance Dance Revolution Club Version Dreamcast Edition, launched on April 27, 2000, ported the arcade's 2ndMIX CLUB VERSiON with 18 songs, including originals like "Club Tropical" and crossovers from other Bemani titles. It supported the official Dreamcast Dance Pad peripheral or controller simulation, with VMU integration allowing rhythm practice on the handheld unit. Later that year, on February 17, 2000, Dance Dance Revolution 2ndMIX Dreamcast Edition followed as a more comprehensive port of the 2ndMIX arcade version, offering 28 songs such as "Butterfly" and "Paranoia," enhanced visuals, and options for solo or versus play. These titles captured the arcade's energy but were limited by the Dreamcast's short lifespan, resulting in no further sequels on the platform.[93][94] For portable play, the Game Boy Color received Dance Dance Revolution GB on August 3, 2000, also Japan-only. This handheld adaptation simplified mechanics for solo play using the system's D-pad and buttons to mimic arrow steps, featuring 10 original tracks like "Little Bit" and easy-to-moderate difficulty levels across three modes: lesson, party, and challenge. With no mat support, it emphasized quick sessions and included a song unlock system based on performance scores, making it suitable for on-the-go rhythm practice despite the hardware's graphical limitations. No North American release occurred, limiting its reach to import enthusiasts.[95][79] Other experimental releases included hybrid formats like the 2001 Dance Dance Revolution Family Mat, a plug-and-play device compatible with the e-kara karaoke system via special cartridges. This standalone unit, released in Japan, blended dancing with singing through 20 tracks from DDRMAX2, using a built-in mat and microphone for family play, though it required the e-kara hardware for full functionality and was not a traditional PC port. These niche entries, often confined to Japan with production runs under 50,000 units, highlight Konami's efforts to diversify the series before consolidating on major consoles; no significant releases appeared on other minor platforms in the 2020s.[96][97]| Title | Platform | Release Date | Region | Key Features |
|---|---|---|---|---|
| Dance Dance Revolution: Disney Dancing Museum | Nintendo 64 | November 30, 2000 | Japan | 22 Disney songs; controller-based stepping; unlockable content via puzzles. |
| Dance Dance Revolution Club Version Dreamcast Edition | Dreamcast | April 27, 2000 | Japan | 18 songs from 2ndMIX CLUB; VMU support; dance pad compatible. |
| Dance Dance Revolution 2ndMIX Dreamcast Edition | Dreamcast | February 17, 2000 | Japan | 28 songs; versus modes; enhanced arcade port. |
| Dance Dance Revolution GB | Game Boy Color | August 3, 2000 | Japan | 10 tracks; D-pad controls; portable solo play. |
| Dance Dance Revolution Family Mat (with e-kara) | Plug-and-Play / e-kara | 2001 | Japan | 20 DDRMAX2 songs; karaoke-dance hybrid; mat included. |
