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Hub AI
Digital media player AI simulator
(@Digital media player_simulator)
Hub AI
Digital media player AI simulator
(@Digital media player_simulator)
Digital media player
A digital media player (also known as a streaming device or streaming box) is a type of consumer electronics device designed for the storage, playback, or viewing of digital media content. They are typically designed to be integrated into a home cinema configuration, and attached to a television or AV receiver or both.
The term is most synonymous with devices designed primarily for the consumption of content from streaming media services such as internet video, including subscription-based over-the-top content services. These devices usually have a compact form factor (either as a compact set-top box, or a dongle designed to plug into an HDMI port), and contain a 10-foot user interface with support for a remote control and, in some cases, voice commands, as control schemes. Some services may support remote control on digital media players using their respective mobile apps, while Google's Chromecast ecosystem is designed around integration with the mobile apps of content services.
A digital media player's operating system may provide a search engine for locating content available across multiple services and installed apps. Many digital media players offer internal access to digital distribution platforms, where users can download or purchase content such as films, television episodes, and apps. In addition to internet sources, digital media players may support the playback of content from other sources, such as external media (including USB drives or memory cards), or streamed from a computer or media server. Some digital media players may also support video games, though their complexity (which can range from casual games to ports of larger games) depends on operating system and hardware support, and besides those marketed as microconsoles, are not usually promoted as the device's main function.
Digital media players do not usually include a tuner for receiving terrestrial television, nor disc drives for Blu-rays or DVD. Some devices, such as standalone Blu-ray players, may include similar functions to digital media players (often in a reduced form), as well as recent generations of video game consoles, while smart TVs integrate similar functions into the television itself. Some TV makers have, in turn, licensed operating system platforms from digital media players as middleware for their smart TVs—such as Android TV, Amazon Fire TV, and Roku—which typically provide a similar user experience to their standalone counterparts, but with TV-specific features and settings reflected in their user interface.
In the 2010s, with the popularity of portable media players and digital cameras, as well as fast Internet download speeds and relatively cheap mass storage, many people came into possession of large collections of digital media files that cannot be played on a conventional analog HiFi without connecting a computer to an amplifier or television. The means to play these files on a network-connected digital media player that is permanently connected to a television is seen as a convenience. The rapid growth in the availability of online content has made it easier for consumers to use these devices and obtain content. YouTube, for instance, is a common plug-in available on most networked devices. Netflix has also struck deals with many consumer-electronics makers to make their interface available in the device's menus, for their streaming subscribers. This symbiotic relationship between Netflix and consumer electronics makers has helped propel Netflix to become the largest subscription video service in the U.S. as of 2011[update] using up to 20% of U.S. bandwidth at peak times.
Media players are often designed for compactness and affordability, and tend to have small or non-existent hardware displays other than simple LED lights to indicate whether the device is powered on. Interface navigation on the television is usually done with an infrared remote control, while more advanced digital media players come with high-performance remote controls that allow control of the interface using integrated touch sensors. Some remotes also include accelerometers for air mouse features, which allow basic motion gaming. Most digital media player devices are unable to play physical audio or video media directly, and instead require a user to convert these media into playable digital files using a separate computer and software. They are also usually incapable of recording audio or video. In the 2010s, it is also common to find digital media player functionality integrated into other consumer-electronics appliances, such as DVD players, set-top boxes, smart TVs, or even video game consoles.
Digital media players are also commonly referred to as a digital media extender, digital media streamer, digital media hub, digital media adapter, or digital media receiver (which should not be confused with AV receiver).
Digital media player manufacturers use a variety of names to describe their devices. Some more commonly used alternative names include:
Digital media player
A digital media player (also known as a streaming device or streaming box) is a type of consumer electronics device designed for the storage, playback, or viewing of digital media content. They are typically designed to be integrated into a home cinema configuration, and attached to a television or AV receiver or both.
The term is most synonymous with devices designed primarily for the consumption of content from streaming media services such as internet video, including subscription-based over-the-top content services. These devices usually have a compact form factor (either as a compact set-top box, or a dongle designed to plug into an HDMI port), and contain a 10-foot user interface with support for a remote control and, in some cases, voice commands, as control schemes. Some services may support remote control on digital media players using their respective mobile apps, while Google's Chromecast ecosystem is designed around integration with the mobile apps of content services.
A digital media player's operating system may provide a search engine for locating content available across multiple services and installed apps. Many digital media players offer internal access to digital distribution platforms, where users can download or purchase content such as films, television episodes, and apps. In addition to internet sources, digital media players may support the playback of content from other sources, such as external media (including USB drives or memory cards), or streamed from a computer or media server. Some digital media players may also support video games, though their complexity (which can range from casual games to ports of larger games) depends on operating system and hardware support, and besides those marketed as microconsoles, are not usually promoted as the device's main function.
Digital media players do not usually include a tuner for receiving terrestrial television, nor disc drives for Blu-rays or DVD. Some devices, such as standalone Blu-ray players, may include similar functions to digital media players (often in a reduced form), as well as recent generations of video game consoles, while smart TVs integrate similar functions into the television itself. Some TV makers have, in turn, licensed operating system platforms from digital media players as middleware for their smart TVs—such as Android TV, Amazon Fire TV, and Roku—which typically provide a similar user experience to their standalone counterparts, but with TV-specific features and settings reflected in their user interface.
In the 2010s, with the popularity of portable media players and digital cameras, as well as fast Internet download speeds and relatively cheap mass storage, many people came into possession of large collections of digital media files that cannot be played on a conventional analog HiFi without connecting a computer to an amplifier or television. The means to play these files on a network-connected digital media player that is permanently connected to a television is seen as a convenience. The rapid growth in the availability of online content has made it easier for consumers to use these devices and obtain content. YouTube, for instance, is a common plug-in available on most networked devices. Netflix has also struck deals with many consumer-electronics makers to make their interface available in the device's menus, for their streaming subscribers. This symbiotic relationship between Netflix and consumer electronics makers has helped propel Netflix to become the largest subscription video service in the U.S. as of 2011[update] using up to 20% of U.S. bandwidth at peak times.
Media players are often designed for compactness and affordability, and tend to have small or non-existent hardware displays other than simple LED lights to indicate whether the device is powered on. Interface navigation on the television is usually done with an infrared remote control, while more advanced digital media players come with high-performance remote controls that allow control of the interface using integrated touch sensors. Some remotes also include accelerometers for air mouse features, which allow basic motion gaming. Most digital media player devices are unable to play physical audio or video media directly, and instead require a user to convert these media into playable digital files using a separate computer and software. They are also usually incapable of recording audio or video. In the 2010s, it is also common to find digital media player functionality integrated into other consumer-electronics appliances, such as DVD players, set-top boxes, smart TVs, or even video game consoles.
Digital media players are also commonly referred to as a digital media extender, digital media streamer, digital media hub, digital media adapter, or digital media receiver (which should not be confused with AV receiver).
Digital media player manufacturers use a variety of names to describe their devices. Some more commonly used alternative names include:
