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EDIUS
Initial release2003; 22 years ago (2003)[1]
Stable release
11 / October 11, 2023; 2 years ago (2023-10-11)
Operating systemWindows
Typevideo editing software
LicenseProprietary
Websitewww.grassvalley.com/products/subcat-editing_software

Edius is a video editing software package for PC computers running Windows.

Edius is a non-linear editor (NLE) that works with most modern video formats.[2][3][4] The software is capable of 3D editing. The software comes bundled with a large collection of tools, including NEWBlue Video Filters, proDAD video effects along with image stabilization for unsteady shots and for audio mastering needs iZotope VST audio plug-ins such as Audio Effects Suite, AudioRestore, AGC & Mastering Effects Suite.

Edius was originally developed by the Japanese-based Canopus Corporation and first introduced for Windows XP in 2003.[1] In 2005, the Canopus Corporation was sold to Grass Valley. The first version released by Grass Valley was Edius 4.0. Edius 5.5 (released around 2010) was the first version to support Windows Vista and Windows 7. The first version to support Windows 8 (and the first that was later discovered to also run on Windows 10) was Edius 6.5 (released June 2012). The current version (as of October 2023) is Edius 11.

Release history

[edit]
Version Release date Notes
1.0 2003 Canopus Corp of Japan releases Version 1.0 of EDIUS NLE for Windows XP. EDIUS replaced Canopus DVEdit Application which offered a very simple, yet effective timeline editing interface.
2.0 2004 Version 2.0 of EDIUS includes more powerful editing tools including more flexible control of Tracks in the User Interface. Support for HDV high definition - DV tape-based HD.
2.5 2004 Version 2.5 of EDIUS adds support for Inscriber TitlerMotion.
3.0 2005 Version 3.0 of EDIUS continues to improve the workflow.
4.0 2006 Version 4.0 of EDIUS introduces Canopus HQ AVI Codec format. Further improvements to editing timeline and file management tools. Support for Panasonic P2 format and MXF support.
4.5 August 7, 2007[5]
4.52 October 3, 2007[6]
4.6 February 18, 2008[7]
4.61 April 11, 2008[8]
5.0 September 2008
5.01 November 5, 2008[9]
5.10 May 1, 2009[10]
5.12 July 16, 2009[11]
5.50 April 8, 2010[12] Added support for Windows Vista and Windows 7.
5.51 July 1, 2010[13]
6.0 October 2010[14]
6.01 December 2010
6.03 July 2011
6.06 March 2012
6.5 June 29, 2012[15] Added support for Windows 8. Was later discovered to be the first version that also runs on Windows 10.
7.42 February 2015[16] Added support for 4k videos.
7.5 April 2015
8.10 October 29, 2015
8.11 April 7, 2016
8.20 May 25, 2016
8.22 August 16, 2016
8.31 December 7, 2016
8.32 March 1, 2017
8.5 May 16, 2017
8.51 June 15, 2017
8.52 July 26, 2017
9.10 Jan 29, 2018
10.00 September 15, 2020 Marketed as EDIUS X
11 October 11, 2023

References

[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
EDIUS is a non-linear (NLE) software package designed for Windows operating systems, renowned for its real-time, format-independent editing capabilities that support a wide range of video resolutions from standard definition to 8K, including HDR workflows. Developed initially by the Japanese company Canopus Corporation and first released in 2003, EDIUS emphasizes speed, stability, and flexibility, allowing users to edit diverse formats without rendering delays or subscriptions. Originally created under as a high-performance tool for broadcast and , EDIUS was acquired by Thomson's Grass Valley division in late 2005, with the deal completed in early 2006, integrating it into Grass Valley's broader ecosystem of professional media technologies. This acquisition marked a pivotal shift, as Grass Valley continued to evolve the software, releasing major updates like EDIUS 4.0 shortly thereafter and advancing support for emerging formats such as HD and 4K in subsequent versions. Over two decades, EDIUS has become an industry standard, with its core engine redesigned in versions like EDIUS X (2020) for modular workflows and EDIUS 11 (2023) introducing AI-assisted tools and collaborative features. Key features of EDIUS include GPU-accelerated decoding for smooth playback of high-resolution footage, multi-camera editing, advanced with keyframed corrections, and integration with media management tools like mync for asset organization. The software's Chorus Hub enables real-time among teams, making it suitable for remote and group editing environments, while export presets optimize output for platforms like and . Its architecture supports native editing of formats like ProRes, , and without transcoding, reducing workflow times for professionals. EDIUS is widely used by broadcasters, news organizations, corporate video producers, filmmakers, and independent creators who require reliable performance under tight deadlines, such as live event coverage or rapid-turnaround . Its emphasis on hardware optimization, including support for the latest and GPUs, ensures compatibility with modern workstations, positioning it as a go-to tool in professional pipelines.

Overview

Description and purpose

EDIUS is a Windows-based non-linear editing (NLE) software package designed for real-time editing of high-resolution video formats, allowing users to handle complex projects efficiently without the need for constant rendering. It supports a wide range of video resolutions and codecs, enabling seamless workflows for professional-grade production. The software's primary purposes include video editing for broadcasters, filmmakers, journalists, YouTubers, and post-production professionals, with an emphasis on rapid turnaround times and uninterrupted creative processes. This makes it particularly suited for time-sensitive applications such as news reporting, event coverage, and content creation, where speed and reliability are paramount. EDIUS stands out with its intuitive , superior system stability, and emphasis on enhancing in demanding settings, distinguishing it from consumer-oriented editors that often prioritize ease over performance depth.

System requirements and compatibility

EDIUS 11 requires a robust hardware setup to handle its real-time capabilities, with minimum specifications including an 5th generation or newer processor (or equivalent CPU), 8 GB of RAM (16 GB or more required for 4K/8K workflows), and a GPU supporting resolutions above 1024x768 with 9.0c or later, featuring at least 1 GB of video memory for SD/HD (2 GB for 4K). For optimal performance, Grass Valley recommends 16 GB of RAM for 4K projects and 32 GB or more for 8K, along with a GPU having 2 GB or more of video memory. Storage needs 6 GB for installation, but demands a fast drive at 7,200 RPM or higher, with SSDs or RAID-0 configurations advised for HD and higher resolutions to ensure smooth playback. The software supports 64-bit (version 21H2 or later) and as operating systems, with legacy versions compatible with and 8 in earlier releases. Additional requirements include a with WDM driver support and an connection for license activation and validation. EDIUS 11 integrates with professional I/O hardware from manufacturers such as AJA and , enabling preview workflows for capture and playback in broadcast environments. The licensing model offers a perpetual license with free updates within the major version, alongside options for floating licenses via Chorus Hub; a 30-day free trial is available for evaluation. To mitigate potential interference from antivirus software that may cause EDIUS to freeze or fail to start, users should temporarily disable all antivirus programs, including real-time protection. Add exclusions in antivirus settings for full Grass Valley folder paths, such as C:\Program Files\Grass Valley\EDIUS 11, C:\ProgramData\Grass Valley, and related directories. Test EDIUS functionality afterward; if issues are resolved, implement these exclusions permanently.
ComponentMinimumRecommended
CPUIntel 5th Gen or newer (or AMD equivalent)Higher performance CPU
RAM8 GB16 GB (4K); 32 GB+ (8K)
GPUDirect3D 9.0c+, 1 GB VRAM (SD/HD); 2 GB (4K)2 GB+ VRAM
Storage6 GB install; 7,200 RPM SATA for videoSSD/RAID-0 for HD+
OSWindows 10/11 64-bitWindows 11 64-bit

Development

Origins at Canopus Corporation

Co., Ltd., founded in 1983 in , , established itself as a leading manufacturer of hardware and software, initially focusing on enthusiast-level cards before shifting toward professional and solutions. The company gained prominence in the digital video market through innovative hardware products, such as the DVStorm series of PCI cards, which enabled real-time DV workflows by integrating high-performance capture, playback, and effects processing directly into PC systems. This hardware emphasis laid the groundwork for seamless software integration, allowing editors to transition smoothly between capture devices and environments without extensive reconfiguration. EDIUS emerged from this hardware-software synergy as Canopus's flagship software, first announced at in March 2003 and released in May of that year exclusively for . Version 1.0 marked a significant breakthrough by delivering real-time editing capabilities for standard-definition formats like DV without requiring dedicated hardware accelerators, relying instead on optimized CPU and Canopus's technologies to achieve fluid playback and effects application on consumer-grade PCs. Priced at an introductory $299 (rising to $599 thereafter), EDIUS 1.0 supported unlimited video and audio tracks, 27 real-time video filters (including color balance and ), and multi-format export via bundled tools like ProCoder LE, positioning it as an accessible yet professional tool for video producers. A cornerstone innovation in EDIUS's early development was the introduction of the HQ codec, designed specifically for high-definition workflows and debuting alongside HD-capable iterations in 2004. This variable-bitrate provided superior luma sampling (1440 samples per line) and chroma sampling (720 samples per line in 4:2:2 subsampling), outperforming contemporaries like DVCPRO HD and HDCAM in image fidelity while allowing adjustable —up to 180 Mbps—for optimized storage and quality. EDIUS quickly incorporated early support for emerging formats such as HDV, enabling native real-time editing of and footage directly from tape or file sources, which streamlined workflows for broadcasters and filmmakers transitioning to HD without proxy conversions or additional rendering. These advancements solidified EDIUS as a forward-thinking solution under until the company's acquisition by Grass Valley in 2005.

Acquisition by Grass Valley and subsequent evolution

In December 2005, Thomson Multimedia, the parent company of Grass Valley, acquired Canopus Corporation for approximately $109 million, marking a pivotal moment for EDIUS as it transitioned from an independent software product to a core component of Grass Valley's broadcast and professional video ecosystem. This deal enabled seamless integration of EDIUS with Grass Valley's hardware solutions, such as capture cards and switchers, expanding its applicability in professional workflows beyond standalone editing. Following the acquisition, EDIUS underwent a strategic evolution toward serving broadcast and environments, with Grass Valley emphasizing real-time multiformat editing capabilities tailored for SD, HD, and emerging 4K standards. Enhancements in system stability and broad format support were bolstered by Grass Valley's hardware expertise, allowing EDIUS to handle complex, high-stakes productions with minimal rendering interruptions and improved integration into broadcast pipelines. This shift positioned EDIUS as a versatile tool for professional users, prioritizing reliability in live and near-live editing scenarios over consumer-oriented features. Key milestones in EDIUS's development under Grass Valley included the introduction of native 64-bit architecture with EDIUS 7 in , which significantly boosted performance for handling larger projects and higher-resolution footage without memory limitations. Complementing this, Grass Valley adopted a subscription-free ownership model, offering perpetual licenses with free updates throughout each version's lifecycle to foster long-term user loyalty and accessibility in professional settings. As of 2025, EDIUS 11 continues this trajectory under Grass Valley's stewardship, featuring a redesigned hub architecture that supports modular, customizable workflows for collaborative across distributed teams. The latest update, EDIUS 11.40 (build 19292) released on November 11, 2025, incorporates enhancements like faster rendering and improved MP4 compatibility, along with AI-assisted features announced at 2025, including speech-to-text subtitle creation in 100 languages and upcoming intelligent scene detection.

Key features

Core editing tools

EDIUS provides a multi-track timeline that accommodates video, video-audio, , and audio tracks, enabling users to layer and synchronize content with features like sync-lock, ripple , and customizable track properties such as muting or locking. Upper tracks take priority over lower ones, with tracks overriding video or video-audio tracks, and the timeline supports multiple sequences that can be saved as clips in the bin for reuse. The bin functions as a central repository for organizing imported clips, including video, audio, still images, and titles, with support for folder structures, metadata tagging (such as timecode, comments, aspect ratios, and thumbnails), color-coding, and search capabilities to streamline . For cutting and trimming, EDIUS offers real-time multicam editing that synchronizes up to 16 clips using timecode, audio waveforms, or markers, allowing seamless switching between angles during playback and editing. Nested sequences permit embedding one timeline within another, registered as sequence clips in the bin for modular workflow, while trimming operations include ripple, slide, and slip modes for adjusting In/Out points with frame-accurate precision via 3-point or 4-point editing. Keyframe-based adjustments provide granular control over parameters like position, scale, and effects timing, with interpolation options such as Hold, Line, or Bezier curves to refine motion and transitions. Audio integration in EDIUS includes built-in support for iZotope VST plug-ins through the VST Plug-in Bridge, facilitating advanced processing like noise reduction and EQ directly in the timeline or audio mixer, alongside rubber band tools for volume and pan adjustments visualized with waveforms. EDIUS 11 includes AI-assisted audio tools, such as AI-based noise elimination using voice recognition for removing extreme noise and speech-to-text functionality for automatic subtitle generation. Basic color correction tools, such as 3-Way Color Correction, Color Wheel, and Primary Color Correction filters, allow for luminance, contrast, and hue modifications with keyframe support and GPU acceleration for real-time previews. Effects integration extends to NEWBlue filters for creating stylized transitions and enhancements, applied via the Effect palette for both video and audio clips. Workflow tools in EDIUS emphasize efficiency, with background rendering via the Render Service handling overload areas during playback or export, monitored through the GV Job Monitor for of multiple ranges. Smart catalogs automate clip organization by leveraging metadata for quick searches and proxy editing reduces processing demands by generating low-resolution versions in the background. Mync integration enables media sharing by importing clips and storyboards into the bin, supporting favorites lists and collaborative across projects.

Format support and performance optimizations

EDIUS provides native support for a wide range of high-resolution formats, including direct import and export of 4K and 8K video, as well as HDR content using HLG and PQ transfer characteristics. It handles popular codecs such as H.264/AVC, H.265/HEVC, , , and (including Intra and Long GOP variants up to 8K). This compatibility extends to professional camera formats from manufacturers like (e.g., , , ), Canon (e.g., Cinema RAW, ), and (e.g., ), enabling seamless integration of footage from these devices without transcoding in many cases; as of version 11.40 (November 2025), it also includes support for RED R3D NE files from Nikon ZR cameras. Performance optimizations in EDIUS stem from a redesigned core engine introduced in EDIUS X, enhanced by the GPU-accelerated pipeline introduced in version 11.10, which leverages a GPU-accelerated pipeline to enable real-time playback and multi-layer editing of 4K content. GPU acceleration is supported via NVIDIA's NVDEC for efficient decoding of H.264 and H.265 streams, as well as broader compatibility with GPUs meeting Feature Level 11_1 or higher, enhancing playback smoothness and effect processing such as correction. For instance, on an 6000 Ada GPU, 4K/59.94p/10-bit H.265 footage with effects can achieve up to 225 frames per second during preview. The software's modular architecture allows for customizable workflows, integrating tools like media management via Mync for efficient handling of large projects. In the Workgroup and Broadcast editions, full 8K editing and export capabilities are available, including support for high bit-depth color up to 10-bit and 3D video workflows. Most operations, including timeline playback and basic effects, occur without rendering delays due to background processing and real-time frame rate conversion, with progress indicators provided for longer tasks like exports. This design prioritizes speed and quality, supporting unlimited video and audio tracks for complex multi-layer compositions in real time.

Release history

Early versions (2003–2009)

EDIUS 1.0 marked the debut of the software in 2003, developed by Corporation as a solution optimized for . It introduced real-time editing capabilities for DV footage, supporting unlimited video and audio tracks alongside graphics and title layers. Key features included 27 real-time video filters such as and high-quality blur, chroma keying, and integration with ProCoder LE for exports to formats like and . The software emphasized an intuitive interface with dual-monitor support and 3- or 4-point editing tools, replacing the simpler DVEdit application. In 2004, EDIUS 2.5 enhanced workflow efficiency with support for multi-clip selection and simultaneous application of filters or transitions to multiple clips. It added project merging capabilities and a new cropping/scaling tool for real-time conversions, along with import options for Imaginate 2.0 projects and audio formats like AIFF and Ogg . A significant addition was the inclusion of Inscriber TitleMotion Pro for , enabling broadcast-quality text, graphics, and effects creation directly within the editor. This version also introduced a VST bridge and customization for broader user . EDIUS 3.0, released in 2005 following Canopus's acquisition by Grass Valley, focused on expanding HD workflows while refining overall usability. It supported real-time batch capture from 1080i and 720p HDV cameras and decks, alongside native editing of Panasonic P2 MXF and Sony HDV formats. The version improved mixed-format handling for DV, HDV, MPEG-2, and uncompressed SD/HD sources, with advanced audio tools, precise color correction, and a variable-bitrate Canopus codec for optimized quality and performance. These enhancements streamlined tapeless production, integrating seamlessly with camcorders from Panasonic and Sony. In 2006, EDIUS 4.0, the first major release under Grass Valley, introduced editing mode supporting up to eight camera angles with real-time preview and master channel monitoring. Nested timelines allowed sequences to be stored in bins and dragged onto the main timeline with applied effects, while keyframed enabled precise temporal adjustments across all properties. Additional tools included a time remap feature for variable-speed edits without duration changes and improved audio channel handling with AC-3 decoding support. The HQ was newly integrated, offering alpha channel support for advanced . EDIUS 5.0, launched in 2008, added compatibility with Windows Vista and enhanced HD/SD mixing for smoother multi-format projects. It built on prior versions with refined real-time processing and support for emerging hardware integrations. Subsequent updates in the 5.x series improved stability and codec efficiency. Throughout the 2003–2009 period, EDIUS evolved from a DV-focused editor to a versatile HD platform, prioritizing hardware acceleration via Canopus boards and real-time performance amid the shift from analog to digital formats. This era laid the groundwork for mixed-resolution workflows, driven by Grass Valley's post-acquisition investments in codec development and user interface refinements.

Modern versions (2010–present)

EDIUS 6.0, released in 2010, introduced 64-bit preview capabilities for handling larger projects on compatible systems, alongside optimizations for Windows 7. These versions emphasized enhanced , with features like buffer-based playback for sustained real-time performance during format transitions. EDIUS 7, released in July 2013, marked a significant advancement by becoming a native 64-bit application for Windows 7 and 8, enabling support for up to 512 GB of RAM and improving overall system efficiency for demanding workflows. This version introduced full multilayer 4K nonlinear editing capabilities, allowing real-time handling of high-resolution footage across multiple layers without proxies, and enhanced integration with Grass Valley hardware for seamless non-linear editing (NLE) operations. Subsequent updates to EDIUS 7, such as version 7.53 in 2016, further refined format support, including improved export options for AVC LongG and XAVC-Intra, solidifying its role in professional broadcast environments. EDIUS 8, released in June 2015, featured a refreshed graphical user interface and improved clip management tools for enhanced workflow efficiency. It added native support for Canon XF-AVC format, accelerated 4K H.264 playback using , and introduced the GV Browser for organizing video and still images. Available in Pro and Workgroup editions, it supported collaborative in news and sports production environments. EDIUS 9, launched on October 19, 2017, expanded into full (HDR) workflows, supporting HLG, PQ, and S-Log formats for color-accurate and grading in real time. It enabled 4K real-time with optimized on standard hardware, reducing the need for , and introduced the EDIUS Workgroup edition, which facilitated collaborative through shared and networked storage integration for team-based production. Updates like version 9.55 in 2021 added support for emerging formats such as Canon Cinema RAW Light and enhanced proxy workflows, ensuring compatibility with evolving camera technologies. EDIUS X, released on September 15, 2020, featured a completely redesigned core engine built on a modular , improving stability and scalability for future updates. It introduced native 8K support with real-time playback and introduced integration with proDAD Vitascene 14, providing over 250 video effects presets and more than 100 transitions for advanced . Background rendering and export functions allowed uninterrupted , while enhanced motion tracking in the Layouter tool enabled precise attachment of graphics to moving objects, streamlining VFX workflows. EDIUS 11, unveiled at IBC 2023 and shipped starting October 11, incorporated GPU acceleration via for smoother playback and faster processing of high-resolution timelines, significantly reducing render times for 4K and 8K projects. AI-powered tools, including auto-cataloging for media organization and speech-to-text transcription, automated routine tasks to boost in professional suites. The version also added adjustment clips for global effects application and native support for Sony H, enhancing interoperability with modern cinema cameras. Updates to EDIUS 11 continued into 2025, with version 11.21 released in February, introducing default smart catalogs for automated media tagging, marker thumbnails for quick timeline navigation, and enhanced Layouter motion tracking with improved accuracy for dynamic elements. By May 2025, build 11.21.17609 further optimized preview settings and startup speeds, adding support for Blackmagic RAW SDK v4.5 to handle formats from cameras like the URSA Cine 17K. The 11.40 update, starting in September 2025 and continuing with build 11.40.19292 on November 11, 2025, delivered faster project saving and bin management, AI generation, VST3 support, RED R3D NE support for Nikon ZR, enhanced Job window usability, and Mync improvements, culminating in the most performant iteration yet as of November 2025. Throughout this period, Grass Valley maintained a commitment to subscription-free perpetual licensing for EDIUS, allowing users to own the software outright while providing free updates, such as the performance enhancements in 11.40, to keep pace with hardware advancements without recurring costs. This model, combined with ongoing format expansions, positioned modern EDIUS versions as reliable tools for broadcast and cinematic production into 2025.

References

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