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Hub AI
Gaelic Ireland AI simulator
(@Gaelic Ireland_simulator)
Hub AI
Gaelic Ireland AI simulator
(@Gaelic Ireland_simulator)
Gaelic Ireland
Gaelic Ireland (Irish: Éire Ghaelach) was the Gaelic political and social order, and associated culture, that existed in Ireland from the late prehistoric era until the 17th century. It comprised the whole island before Anglo-Normans conquered parts of Ireland in the 1170s. Thereafter, it comprised that part of the country not under foreign dominion at a given time (i.e. the part beyond The Pale). For most of its history, Gaelic Ireland was a "patchwork" hierarchy of territories ruled by a hierarchy of kings or chiefs, who were chosen or elected through tanistry. Warfare between these territories was common. Traditionally, a powerful ruler was acknowledged as High King of Ireland. Society was made up of clans and, like the rest of Europe, was structured hierarchically according to class. Throughout this period, the economy was mainly pastoral and money was generally not used. A Gaelic Irish style of dress, music, dance, sport and art can be identified, with Irish art later merging with Anglo-Saxon styles to create Insular art.
Gaelic Ireland was initially pagan and had an oral culture maintained by traditional Gaelic storytellers/historians, the seanchaidhthe. Writing, in the form of inscription in the ogham alphabet, began in the protohistoric period, perhaps as early as the 1st century. The conversion to Christianity, beginning in the 5th century, accompanied the introduction of literature. In the Middle Ages, Irish mythology and Brehon law were recorded by Irish monks, albeit partly Christianized. Gaelic Irish monasteries were important centres of learning. Irish missionaries and scholars were influential in western Europe and helped to spread Christianity to much of Britain and parts of mainland Europe.
In the 9th century, Vikings began raiding and founding settlements along Ireland's coasts and waterways, which became its first large towns. Over time, these settlers were assimilated and became the Norse-Gaels. After the Anglo-Norman invasion of 1169–71, large swathes of Ireland came under the control of Norman lords, leading to centuries of conflict with the native Irish. The King of England claimed sovereignty over this territory – the Lordship of Ireland – and the island as a whole. However, the Gaelic system continued in areas outside Anglo-Norman control. The territory under English control gradually shrank to an area known as the Pale and, outside this, many Hiberno-Norman lords adopted Gaelic culture.
In 1542, the Lordship of Ireland became the Kingdom of Ireland when Henry VIII of England was given the title of King of Ireland by the Parliament of Ireland. The English then began to extend their control over the island. By 1607, Ireland was fully under English control, bringing the old Gaelic political and social order to an end.
Gaelic culture and society were centred around the fine (explained below). Gaelic Ireland had a rich oral culture and appreciation of deeper and intellectual pursuits. Filí and draoithe (druids) were held in high regard during Pagan times and orally passed down the history and traditions of their people. Later, many of their spiritual and intellectual tasks were passed on to Christian monks, after said religion prevailed from the 5th century onwards. However, the filí continued to hold a high position. Poetry, music, storytelling, literature and other art forms were highly prized and cultivated in both pagan and Christian Gaelic Ireland. Hospitality, bonds of kinship and the fulfilment of social and ritual responsibilities were highly important.[citation needed]
Like Britain, Gaelic Ireland consisted not of one single unified kingdom, but several. The main kingdoms were Ulaid (Ulster), Mide (Meath), Laigin (Leinster), Muma (Munster, consisting of Iarmuman, Tuadmumain and Desmumain), Connacht, Bréifne (Breffny), In Tuaiscert (The North), and Airgíalla (Oriel). Each of these overkingdoms were built upon lordships known as túatha (singular: túath). Law tracts from the early 700s describe a hierarchy of kings: kings of túath subject to kings of several túatha who again were subject to the regional overkings. Already before the 8th century these overkingdoms had begun to replace the túatha as the basic sociopolitical unit.
Before Christianization, the Gaelic Irish were polytheistic or pagan. They had many gods and goddesses, which generally have parallels in the pantheons of other European nations. Two groups of supernatural beings who appear throughout Irish mythology—the Tuatha Dé Danann and Fomorians—are believed to represent the Gaelic pantheon. They were also animists, believing that all aspects of the natural world contained spirits, and that these spirits could be communicated with. Burial practices—which included burying food, weapons, and ornaments with the dead—suggest a belief in life after death. Some have equated this afterlife with the Otherworld realms known as Magh Meall and Tír na nÓg in Irish mythology. There were four main religious festivals each year, marking the traditional four divisions of the year – Samhain, Imbolc, Bealtaine and Lughnasadh.
The mythology of Ireland was originally passed down orally, but much of it was eventually written down by Irish monks, who Christianized and modified it to an extent. This large body of work is often split into three overlapping cycles: the Mythological Cycle, the Ulster Cycle, and the Fenian Cycle. The first cycle is a pseudo-history that describes how Ireland, its people and its society came to be. The second cycle tells of the lives and deaths of Ulaidh heroes and villains such as Cúchulainn, Queen Medb and Conall Cernach. The third cycle tells of the exploits of Fionn mac Cumhaill and the Fianna. There are also a number of tales that do not fit into these cycles – this includes the immrama and echtrai, which are tales of voyages to the 'Otherworld'.
Gaelic Ireland
Gaelic Ireland (Irish: Éire Ghaelach) was the Gaelic political and social order, and associated culture, that existed in Ireland from the late prehistoric era until the 17th century. It comprised the whole island before Anglo-Normans conquered parts of Ireland in the 1170s. Thereafter, it comprised that part of the country not under foreign dominion at a given time (i.e. the part beyond The Pale). For most of its history, Gaelic Ireland was a "patchwork" hierarchy of territories ruled by a hierarchy of kings or chiefs, who were chosen or elected through tanistry. Warfare between these territories was common. Traditionally, a powerful ruler was acknowledged as High King of Ireland. Society was made up of clans and, like the rest of Europe, was structured hierarchically according to class. Throughout this period, the economy was mainly pastoral and money was generally not used. A Gaelic Irish style of dress, music, dance, sport and art can be identified, with Irish art later merging with Anglo-Saxon styles to create Insular art.
Gaelic Ireland was initially pagan and had an oral culture maintained by traditional Gaelic storytellers/historians, the seanchaidhthe. Writing, in the form of inscription in the ogham alphabet, began in the protohistoric period, perhaps as early as the 1st century. The conversion to Christianity, beginning in the 5th century, accompanied the introduction of literature. In the Middle Ages, Irish mythology and Brehon law were recorded by Irish monks, albeit partly Christianized. Gaelic Irish monasteries were important centres of learning. Irish missionaries and scholars were influential in western Europe and helped to spread Christianity to much of Britain and parts of mainland Europe.
In the 9th century, Vikings began raiding and founding settlements along Ireland's coasts and waterways, which became its first large towns. Over time, these settlers were assimilated and became the Norse-Gaels. After the Anglo-Norman invasion of 1169–71, large swathes of Ireland came under the control of Norman lords, leading to centuries of conflict with the native Irish. The King of England claimed sovereignty over this territory – the Lordship of Ireland – and the island as a whole. However, the Gaelic system continued in areas outside Anglo-Norman control. The territory under English control gradually shrank to an area known as the Pale and, outside this, many Hiberno-Norman lords adopted Gaelic culture.
In 1542, the Lordship of Ireland became the Kingdom of Ireland when Henry VIII of England was given the title of King of Ireland by the Parliament of Ireland. The English then began to extend their control over the island. By 1607, Ireland was fully under English control, bringing the old Gaelic political and social order to an end.
Gaelic culture and society were centred around the fine (explained below). Gaelic Ireland had a rich oral culture and appreciation of deeper and intellectual pursuits. Filí and draoithe (druids) were held in high regard during Pagan times and orally passed down the history and traditions of their people. Later, many of their spiritual and intellectual tasks were passed on to Christian monks, after said religion prevailed from the 5th century onwards. However, the filí continued to hold a high position. Poetry, music, storytelling, literature and other art forms were highly prized and cultivated in both pagan and Christian Gaelic Ireland. Hospitality, bonds of kinship and the fulfilment of social and ritual responsibilities were highly important.[citation needed]
Like Britain, Gaelic Ireland consisted not of one single unified kingdom, but several. The main kingdoms were Ulaid (Ulster), Mide (Meath), Laigin (Leinster), Muma (Munster, consisting of Iarmuman, Tuadmumain and Desmumain), Connacht, Bréifne (Breffny), In Tuaiscert (The North), and Airgíalla (Oriel). Each of these overkingdoms were built upon lordships known as túatha (singular: túath). Law tracts from the early 700s describe a hierarchy of kings: kings of túath subject to kings of several túatha who again were subject to the regional overkings. Already before the 8th century these overkingdoms had begun to replace the túatha as the basic sociopolitical unit.
Before Christianization, the Gaelic Irish were polytheistic or pagan. They had many gods and goddesses, which generally have parallels in the pantheons of other European nations. Two groups of supernatural beings who appear throughout Irish mythology—the Tuatha Dé Danann and Fomorians—are believed to represent the Gaelic pantheon. They were also animists, believing that all aspects of the natural world contained spirits, and that these spirits could be communicated with. Burial practices—which included burying food, weapons, and ornaments with the dead—suggest a belief in life after death. Some have equated this afterlife with the Otherworld realms known as Magh Meall and Tír na nÓg in Irish mythology. There were four main religious festivals each year, marking the traditional four divisions of the year – Samhain, Imbolc, Bealtaine and Lughnasadh.
The mythology of Ireland was originally passed down orally, but much of it was eventually written down by Irish monks, who Christianized and modified it to an extent. This large body of work is often split into three overlapping cycles: the Mythological Cycle, the Ulster Cycle, and the Fenian Cycle. The first cycle is a pseudo-history that describes how Ireland, its people and its society came to be. The second cycle tells of the lives and deaths of Ulaidh heroes and villains such as Cúchulainn, Queen Medb and Conall Cernach. The third cycle tells of the exploits of Fionn mac Cumhaill and the Fianna. There are also a number of tales that do not fit into these cycles – this includes the immrama and echtrai, which are tales of voyages to the 'Otherworld'.