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| Gogs | |
|---|---|
Cast of Gogs, left to right; Therizinosaur, Gwj, Ogla, Ogo, Goglas, Igi, and Gogas. | |
| Created by | Siôn Jones, Deiniol Morris, Michael Mort |
| Directed by | Deiniol Morris, Michael Mort |
| Country of origin | Wales |
| No. of series | 2 |
| No. of episodes | 13 (+1 special) (list of episodes) |
| Production | |
| Producers | Michael Mort, Deiniol Morris, Helen Nabarro, Colin Rose |
| Running time | 5 minutes 30 minutes (Gogwana) |
| Production company | Aaargh! Animation |
| Original release | |
| Network | S4C, BBC Two |
| Release | 21 December 1993 – 25 December 1998 |
Gogs is a Welsh claymation animated comedy television series created by Siôn Jones, Deiniol Morris, and Michael Mort and produced by Aaargh! Animation. The series is about the antics of the eponymous family of stereotypical dim-witted cavemen, which take the form of frequent slapstick and gross-out humour with no spoken dialogue.
The series consists of 13 five-minute episodes and a 30-minute special. The first series of five episodes aired on S4C in 1993 and received wider attention when they aired on BBC Two in 1996. This was followed by a second series of eight episodes which aired in 1997, and the series concluded with the 30-minute special Gogwana in 1998, both of which first aired on BBC Two.
The series was well-received, winning a number of international awards.[1][2]
History
[edit]Development
[edit]In the Welsh language, the term 'Gogs' is slang for 'Gogledd' which translates as 'North' and 'gogs' as 'Northerners'. The Welsh creators of the show - Deiniol Morris, Sion Jones and Michael Mort - decided that the single syllable word 'Gog' had just the right sound and a simple, direct quality which seemed to lend itself well to the primitive nature of the cave family.
Production of the pilot episode was a collaboration between numerous companies and individuals in 1993. Welsh animation studio Aaargh! Animation Ltd was then created specifically for the purpose of making the 'Gogs' series as a result of the success of the initial pilot episode created by Deiniol Morris, Siôn Jones and Michael Mort.
Aaargh! Animation Ltd. later went on to produce the animated segments of the 1997 film A Life Less Ordinary, and numerous TV commercials including ones for Levi jeans.[3]
Welsh channel S4C originally commissioned the pilot episode of Gogs. This episode was originally only aired on Welsh television and was mainly funded by S4C.
The pilot episode, originally entitled 'Y Cymro Cyntaf' ('The First Welshmen') was the brainchild of friends Siôn Jones and Deiniol Morris. The initial treatment centred around the idea of a group of cavemen discovering fire and then losing it immediately.
Early in the series' development, Deiniol enlisted fellow animator and Newport College alumnus Michael Mort to join the project, and the concept was then reworked to incorporate the classic family structure (which did not feature in the initial treatment). Mort introduced the dinosaur element to the show as an homage to classic Ray Harryhausen movies. Mort was also responsible for designing and building the characters, as well as storyboarding, co-directing and animating the pilot episode.
After the success of the pilot episode, Michael and Deiniol went on to form Aaargh! Animation to produce two more series of five-minute episodes. Sion Jones continued to be involved as a script writer and set builder over the course of the production. Deiniol subsequently directed the half hour special Gogwana, which was to be the series' finale.
After the Gogs TV show was cancelled, Aaargh! Animation was dissolved, and Mort and Morris parted company. Deiniol Morris and Sion Jones did not subsequently pursue careers in the animation industry. Mort continued working in the field, directing many commercials and creating the character of Chuck Steel, who went on to appear in a short film (Chuck Steel: Raging Balls of Steel Justice (2013) and a feature length movie (Chuck Steel: Night of the Trampires (2021).
Airings
[edit]The first series was initially brought to a minor Welsh audience by Meirion Davies of S4C in late 1993, complete with Welsh language titles and credits, and thereby less suitable for English language channels. Gogs sprung onto an international platform with the help of Colin Rose at the BBC, who had the show translated for an English-speaking audience and aired on BBC Two during the 1996 Christmas season. The Gogs did not use any language. This was a deliberate move by the creators of the show as it would make Gogs a better commercial prospect for prospective commissioners S4C by eliminating the costly need to translate and re-dub the voices and would also cut production costs by saving time in overdubbing and animating lip sync.[3] After this, a second series, Gogs II, was produced and aired in 1997, and in 1998 the Gogwana 30-minute special and finale. The show also aired in the United States as a segment on The Three Friends and Jerry on Fox Family in 1998.
Later history and stalled film
[edit]Both series of Gogs and the Gogwana special were critically well-received and garnered numerous awards. However, Gogwana would prove to be the last ever episode of the show. The high costs of producing claymation compared to the emerging sophistication of computer animation (one episode of Gogs took a very long time to produce with the small team, little resources and funding they had), and the prime time slot allocated to Gogs which would be better filled with "more conventional" sitcoms, ensured that Gogs was not commissioned for a third series or another special by the BBC.
Steven Spielberg and his newly-founded DreamWorks Pictures had recently attempted to retain the services of Nick Park, head of British animation studio Aardman Animations and creator of Wallace and Gromit, to make an animated film set during the stone age; however, Aardman "resisted being bought by Hollywood lock stock and barrel." Shortly afterwards, Spielberg saw the first episode of Gogs, which revolves around the consequences of the Gogs discovering fire for the first time; Spielberg, being impressed by it, offered Gogs creators Deiniol Morris and Michael Mort work in the United States instead of Aardman. Morris and Mort met with Spielberg at his ranch and admitted that they would be tempted by an offer to produce a theatrical Gogs film with DreamWorks,[4] although no deal was made and there were no further developments to the plan.
DreamWorks later resumed their contract with Park and Aardman, resulting in the films Chicken Run and Flushed Away. In 2005, Aardman announced that they were working with DreamWorks on an animated caveman comedy without Aaargh!; it was to be called Crood Awakening, in which a clan chief is threatened by the arrival of a prehistoric genius who comes up with revolutionary new inventions like fire. Co-written by John Cleese, it eventually became the 2013 film The Croods.[5][6]
Plot
[edit]The series depicts the Gogs comically as being mind-bogglingly stupid and struggling to navigate and avoid the perils of an exotic, prehistoric land inhabited by dinosaurs, prehistoric mammals, giant insects, human-eating plants, and other exotica. Even the primeval landscape is a danger, likely to erupt in a volcano or collapse in an earthquake, and the world is wracked by powerful lightning and thunderstorms.
Among the show's key comedic aspects are crudeness and toilet humour; the characters do not talk, instead communicating with grunts, roars, screams, burps and farts, and overly exaggerated facial expressions. The rest of the show had an emphasis on slapstick, cartoonish violence as the Gogs spend the rest of their time wrestling, urinating, vomiting, bashing each other on the head with clubs, and scoffing food. The show was criticized by some for being too over the top.
Cast
[edit]Gogs
[edit]- Gogas – The "grandfather figure" of the Gog family and elderly patriarch of the clan. Gogas is derived from two Welsh words 'go' and 'cas'. They translate into English as 'quite' and 'nasty': a quite accurate description of the sometimes-maniacal grandfather. Gogas has a bald patch, white hair, and unkempt facial hair. He is completely senile, hot-headed, uncouth and crude, and wants to do things all his own way. His most prized possession is his club, and his solution to pretty much any problem is to bash it with it. Gogas is surprisingly one of the more physical of the group, often being the first to fight off giant bears and hungry dinosaurs with his club, although this is down to his craziness rather than bravery. At night, he snores like a wailing coyote. In the "Gogwana" special, Gogas is given a small backstory.
- Goglas – The "father figure" of the clan. From the Welsh language word 'goglais' which translates to 'tickle'. Goglas is the middle-aged son of the elderly "grandfather figure" Gogas. Goglas has a Neanderthal-like face, shoulder length dark hair, and a dark cropped beard. Goglas is a slobby and lazy lay-about, mostly concerned with idling around and living life his own way. Although he occasionally goes out hunting, he is often the first to run away from danger and abandon his family in cowardly fashion and is not averse to leaving them behind in such situations. Goglas often fights with his teenage son Ogo and his bear-like wife Ogla who, despite often crudely fighting with him, also gives him somewhat unwanted affection.
- Ogla – The "mother figure" of the clan, and Goglas' mate. Ogla is derived from 'Oglau' and is the colloquial North Walian Welsh word for 'smell'. Enormous, bear-like and bossy, she is the matriarch of the family. None dare challenge her. Though at times disgusted and disliking of the rest of her family, she does care for them deep down, particularly her baby Gwj, when she is not kicking Gwj around. Ogla keeps her dark hair tied with bones.
- Ogo – The son and firstborn of Goglas and Ogla. Ogo is named after creators Siôn Jones and Deiniol Morris' history teacher during their schooldays. 'Ogo' being a shortened version of ogof, the Welsh word for 'cave'. Ogo is a teenager. Has a simian expression and has ginger hair which sometimes appears blonde. This is due to inconsistent film developing because the model itself has ginger hair. He is extremely slow and dim-witted, the dumbest of the clan, yet is constantly trying to impress and follow the orders of the others. He always fails however and usually gets covered in mess or his teeth knocked out. Most of the rest of the time, all he does is pick his nose and eat it, or chases animals such as centipedes and eats them instead.
- Igi – The hippie and pacifist daughter, presumably a teenager like Ogo, although younger than Ogo. She has shoulder-length black hair which also covers her eyes. Igi is the smartest of all the Gogs, even something of a genius many millennia ahead of her time, drawing things such as scientific equations and blueprints of cars, planes and helicopters on rocks. She invents things such as a bird-costume and a hot-air balloon made out of a dinosaur's carcass in the half-hour special Gogwana. She is the quietest and least obscene member of the clan. However, also being the smallest and physically weakest, Igi is often victimized or misunderstood, or left behind when the rest are fleeing from danger. Her grandfather Gogas hits her over the head with a club when he sees her advanced drawings, although they give Gogas the idea to build a swing for baby Gwj, which subsequently has been mistakenly taken as some ceremonial building such as Stonehenge.
- Gwj – The infant and second son and lastborn of Goglas and Ogla. His name is derived from the nickname of co-originator Deiniol Morris' brother-in-law. It also has elements of the term of endearment "coochie coo" used for babies. He is cute at a first glance, but is actually very brave, tough and sneaky. Gwj is sometimes subjected to the same cartoonish violence as the others and kicked off screen by the others when they cannot be doing with him, although Gwj is never injured and indeed seems the hardiest of the entire clan, laughing in the face of danger instead of running away from danger like the rest of them. What Gwj spends most of his time doing is crying and screaming (Composer Arwyn Davies sampled the screams and weaved them into the theme tune of the Gogs series), and the other Gogs have to desperately find ways to get him to stop. Besides that, he often defecates and gets into horrible messes a lot, and into very sticky situations (usually at the same time). Gwj often has snotty, horrible colds, and sometimes blows snot at the screen.
Cannibal tribe
[edit]Main antagonist of Gogwana.
- Cannibal pygmies
- Cannibal chieftain
Animals
[edit]Ray the T-Rex
[edit]A major supporting character and the primary antagonist of the show, Ray is a ravenous Tyrannosaurus rex who is frequently attempting to eat the Gog family clan and is constantly stalking them wherever they go. In the first episode, when the characters are introduced in the opening credits, the T-Rex is said to be named Ray. Ray is used a designation for the T-Rex at other points in the show also. The name was in homage to the artist, designer and early model animator Ray Harryhausen.[3] Ray's obsession with the Gogs may be as much down to revenge as hunger, as also in the first episode Ray is thwarted from eating the Gogs by having his private parts burnt by fire. In the second episode, Oglas and Ogo flee from the small dinosaur, only to discover a massive T-Rex which chases them off a cliff. Ray continues to appear in several episodes in the first series and in the half-hour special Gogwana.
Ray's depiction is inconsistent. In the first episode Ray is smaller and faster (perhaps a juvenile T-Rex), and in the film Gogwana he is depicted as slower but larger and generally more menacing. In Gogwana Ray, who is again stalking the Gogs, inadvertently saves them when he eats the new antagonist, the Cannibal King. There are other assorted dinosaurs featured throughout the episodes, but Ray is the only one who makes more than one appearance. One model was made for the series episodes, and a larger, more menacing model was made for use in Gogwana.
Other animals seen
[edit]- A prehistoric mole is a recurring animal in the first series. Gogas is often seen trying to club the mole.
- In the sixth episode, Igi sees a giant eagle flying above the ground, which inspires her to make a bird costume. The eagle was almost hit by an arrow from Oglas and Gogas's bow-and-arrow.
- In the third episode, Oglas and Ogo find a human sized, Therizinosaur eating leaves. It soon notices them and continues to beat them up with martial arts.
- In the seventh episode, Ogo is attacked by a Metridiochoerus whilst tied to a tree. The boar then chases Oglas and Gogas, making them fall down a hole. The tree Ogo is attached to is thrown over the pit. The boar continues to urinate and defecate on them until Ogla scares the boar away.
- In the third episode, a thunderstorm occurs, driving the Gogs to find shelter. Ogo climbs up a tree and finds a leaf to shelter under, which came from a pteranodon's nest. It then carries Ogo in the air and, later in the show, Ogla as well. These creatures are seen numerous times throughout the show.
- A Brontosaurus is seen in the third episode where it died apparently from old age and again in the fifth episode where another one fell into a crack in the ground that opened during a volcanic eruption, however it poked its head up, meaning it survived.
- Trilobites are seen in the final half-hour special Gogwana, which although were marine animals in reality they are seen scuttling along the ground, alongside many other creatures with which they did not co-exist.
- A Gigantopithecus mother and its baby appeared in a second-season episode. The mother had lost her baby and had mistakenly taken Girj, she later got her baby after having a fight with Ogla who tried to get Girj back; however, her baby had stolen Gogas's club and hit her on the head with it.
- A Triceratops skull is seen in the desert, also in Gogwana. In the same scene numerous creatures are seen – a pair of unidentified furry desert creatures, perhaps the ancestors of rabbits, vultures, and a desert Dimetrodon. The Gogs take refuge in the hulking carcass of a dead woolly mammoth which had evidently veered mistakenly into the desert.
- An Allosaurus the one-time antagonist appears in one episode babysitting and about to eat Girj while still asleep and trying to eat Ogo but gets killed off by Igi who saves their lives.
- A Yeti, another one-time main antagonist appeared in the final episode of the second series. Ogo encounters the angry Yeti while fishing. Gogas with a sore back comes to the rescue yet the Yeti fixes Gogas's back when it grabs him and chases after Ogo riding on his frozen father Oglas like a snowmobile. Luckily Girj was hiding in backpack filled with fishes to knock the yeti off. Eventually when the Yeti is feeling happy by wearing Oglas's footwear and made friends with Gogas, who is enjoying eating fish and chatting with the Yeti.
- A Cave Bear appeared in the second season. It went into the Gogs cave looking for a place to hibernate whilst they were out fishing and then forced the Gogs out when they came back. After several unsuccessful attempts to get it out they managed to lure it out using some fish.
- A Hypsilophodon appeared in a second-season episode. It encountered the Gogs and was captured by them. However, before they could eat it, they got into an argument and whilst rowing the Hypsilophodon managed to chew through the ropes that held it and escaped.
- In "Gogwana", a dead Dimetrodon is seen as the Gogs are exploring the jungle oasis. It is later inflated into a large hot air balloon in the final sequence to help the Gogs escape the cannibal tribe.
List of Gogs episodes
[edit]Named episodes
[edit]- Fire – the English-language pilot, Fire, premiered on BBC2, 21 December 1996 at 8.50pm.
- Stone Circle
- Hunt
- Cave
- Earthquakes
- Inventions
- Trappers
- Illness
- Bear
- Gramps RIP
- Apes and Men
- Babysitting
- Snow
- Gogwana Special (1998 finale)[3]
Reception
[edit]Critical
[edit]Based on 241 user ratings, Gogs has a weighted average vote of 7.5 out of 10 on the Internet Movie Database. Of the IMDB users who rated the show, 43.2% rated it 10 out of 10.[7]
Awards
[edit]Series
[edit]Gogs received international acclaim and won several awards, initially winning "Yr Animeiddio Gorau" (Welsh for Best Animation) for four years running in 1995, 1996, 1997, and 1998 at the Welsh BAFTA Cymru. Again, in 1995 the show won the international Children's BAFTA Award for Best Animation,[3] and in the 1996 international BAFTAs, Gogs won the entry for Best Animation.In June 1996, Gogs won the award for best animation at the Banff television festival in Canada.
Gogwana extended finale
[edit]The thirty-minute-long special in 1998, Gogwana, which wrapped up the show, was also well received, winning several awards. These included the Banff Rockie award for Best Animation Program Award at the 1999 Banff Television Festival, and the Audience Award for Best Film at the Rio de Janeiro Anima Mundi Animation Festival. It won Best Children's Series at the 1998 British Animation Awards and was nominated for Best Animated Short Film at the 1999 international BAFTAs.
Home media
[edit]Both the first and second series of Gogs were released separately on VHS in 1997 by Warner Vision International with a parental guidance rating. With the airing of the thirty-minute long special Gogwana in 1998, Gogwana was also released separately on VHS.
Gogs was released as a Region 2 DVD on 9 April 2001 also by Warner Vision International. The DVD contains all thirteen episodes of both series, including the 30-minute special "Gogwana", all on a single disc, with a total run-time of 89 minutes. Special features include a rare photo gallery.
References
[edit]- ^ "Toonhound - Gogs! (1993 / 1996-1998)". www.toonhound.com. Archived from the original on 29 September 2000.
- ^ "Arts: Animators all agog with the lure of Hollywood fame". The Independent. 18 June 1996.
- ^ a b c d e "Toonhound - Gogs! (1993 / 1996-1998)". www.toonhound.com. Archived from the original on 29 September 2000.
- ^ "Arts: Animators all agog with the lure of Hollywood fame". The Independent. 18 June 1996.
- ^ "DreamWorks and Aardman Are in for a 'Crood Awakening' (NASDAQ:DWA)". Archived from the original on 12 July 2012. Retrieved 3 October 2012.
- ^ "'Wallace & Grommit' bring clay to Cannes". TODAY.com. 12 May 2005.
- ^ "Gogs (TV Series 1995– ) - IMDb" – via www.imdb.com.
External links
[edit]History
Development
Gogs was created in 1993 by Siôn Jones, Deiniol Morris, and Michael Mort as a claymation animated sitcom depicting a prehistoric caveman family.[4][5] The name "Gogs" drew inspiration from the Welsh slang term for people from North Wales, selected by the North Walian creators for its short, guttural sound that evoked the primitive nature of the characters.[4] They decided to structure the series as a dialogue-free production, relying on visual comedy and grunts to convey humor in short episodes.[1] Deiniol Morris and Michael Mort founded Aaargh! Animation in Cardiff specifically to produce the series, assembling a small team of five for the project.[6] The studio handled writing, directing, and animation for the initial run. Welsh-language broadcaster S4C provided the initial funding and commissioning support, enabling the development and production of the first series.[5][6] The original series of five 5- to 6-minute episodes premiered on S4C in 1993, marking the show's debut and earning critical acclaim that included awards, which prompted S4C to commission a second series of eight episodes.[4] This early success established Gogs as a pioneering Welsh animation effort, blending sitcom elements with stop-motion techniques tailored to its prehistoric premise.[5]Broadcast history
The Gogs series premiered on the Welsh-language channel S4C with its first season, consisting of five episodes each approximately five minutes in length, beginning on 21 December 1993.[7] This initial run introduced the claymation sitcom to a primarily Welsh audience, airing as short-form content focused on the prehistoric family's misadventures.[8] The program gained broader UK visibility when S4C's first series episodes were broadcast on BBC Two starting 23 December 1996, with screenings scheduled in the evening slots during the holiday period.[9] A second series of eight additional five-minute episodes followed on S4C in 1997, expanding the total standard episode count to 13.[10] These episodes continued the format of quick, humorous vignettes, maintaining the original runtime structure. In 1998, the 30-minute special Gogwana aired as a finale on S4C and BBC Two, featuring extended storytelling and production elements compared to the standard episodes.[11] BBC Two broadcasts of both series and the special occurred intermittently through 1998. Internationally, Gogs began airing in the United States on the Fox Family Channel starting in 1998, often paired with other animated shorts in family programming blocks.[12] This distribution marked the series' expansion beyond the UK, reaching American audiences until the channel's rebranding to ABC Family in the early 2000s.[12]Later developments
The series concluded in 1998 with the production of a 30-minute special titled Gogwana, which was co-funded by S4C and BBC Bristol at a cost of £750,000 and required 35 weeks of work by an expanded crew.[6] The original episodes had been produced at £45,000 each during 1995–1997, reflecting the labor-intensive nature of claymation.[6] Funding challenges ultimately led to the end of the series, as the production company Aaargh! Animation disbanded in 2000 amid S4C's decision to outsource animation work abroad, such as to Russia, and the BBC's reluctance to provide broader exposure due to the show's emphasis on crude humor.[6] In the late 1990s, creators Deiniol Morris and Michael Mort met with Steven Spielberg at his ranch after he and his children became fans of the series; they expressed openness to a potential theatrical adaptation in collaboration with DreamWorks Pictures, though no such project materialized.[6][13] As of 2025, no new episodes, revivals, or reboots of Gogs have been produced. Cultural preservation efforts include the archiving of early S4C programs, such as those from the 1990s, at the National Screen and Sound Archive of Wales, ensuring access to the series for future generations.[14] Additionally, original production artifacts like models of dinosaurs and the baby Gog character "Gweeg" are maintained in a private collection at Mike's Shop.[6]Production
Animation techniques
Gogs employed stop-motion claymation as its primary animation technique, involving the creation of custom-built models from plasticine for the caveman characters, their clothing, dinosaurs, and prehistoric sets. These models were meticulously positioned and photographed frame by frame to simulate movement, a labor-intensive process carried out by a small team at Aaargh! Animation, including animators Michael Mort, Deiniol Morris, and Jody Meredith. The characters' durable clay figures were designed to withstand repeated manipulation during filming, addressing challenges inherent to depicting rugged prehistoric environments through physical models rather than digital effects. The series eschewed spoken dialogue entirely, with the Gogs family communicating via grunts, gestures, and exaggerated physical actions to convey humor. This design choice emphasized visual gags and slapstick comedy, supported by inventive sound effects and a comedic musical score to heighten the chaotic, prehistoric antics without relying on verbal narration. Practical effects were integrated into scenes involving dinosaur interactions and over-the-top slapstick, such as collisions and environmental hazards, to add realism and amplify the comedic impact of the inept cavemen's misadventures. Production of the 5-minute episodes was highly manual and time-consuming, reflecting the hands-on nature of stop-motion claymation in the mid-1990s. For context, the 30-minute special Gogwana required 35 weeks of production with an expanded crew, underscoring the intensive effort needed for even short-form content in this medium. This approach allowed for a distinctive, tactile aesthetic that contributed to the series' cult following among animation enthusiasts.Creative influences
The creative influences behind Gogs draw heavily from stop-motion animation traditions and British humor, blending prehistoric absurdity with cultural nods to the creators' Welsh heritage. The inclusion of dinosaur characters, such as the recurring T-Rex antagonist, reflects the impact of Ray Harryhausen's pioneering stop-motion effects in films featuring mythical and prehistoric creatures, a style admired by co-creator Michael Mort, who has cited Harryhausen as a key influence on his approach to animating monsters and fantastical elements. This homage is evident in the series' use of claymation to bring chaotic, larger-than-life beasts into the Gogs' world, emphasizing physical comedy amid survival mishaps. The name "Gogs" itself serves as a playful reference to Northern Welsh identity, derived from the slang term for "gogs" or "gogledd" (meaning "north" in Welsh), used affectionately or teasingly for people from North Wales. Creators Deiniol Morris and Siôn Jones, both from Bethesda in North Wales, incorporated subtle regional humor through the family's bumbling, insular antics, mirroring the self-deprecating wit common in Welsh storytelling while keeping the dialogue-free format accessible beyond local audiences. This cultural touch grounds the prehistoric chaos in a lighthearted commentary on everyday family squabbles. Slapstick and gross-out comedy form the core of the series' humor, adapted from classic British cartoons to a raw, prehistoric lens where cavemen contend with bodily functions, failed inventions, and natural disasters in exaggerated, visceral ways. Elements of physical farce and absurd mishaps echo the inventive slapstick seen in works like Wallace and Gromit, but Gogs amplifies the gross-out aspects—such as explosive digestive humor—for a more irreverent, adult-skewed tone suited to its "post-pub generation" appeal. The decision to center on a dysfunctional family dynamic further nods to 1990s sitcom conventions, portraying the Gogs as inept parents and quarrelsome offspring in perpetual conflict, yet rendered silently to ensure universal, cross-cultural laughs without relying on spoken tropes. Environmental themes are woven lightly into the narrative, portraying the cavemen's constant battles against nature—volcanoes, earthquakes, and wildlife—as humorous obstacles rather than didactic lessons, highlighting human (or proto-human) folly in an untamed world. This subtle undercurrent underscores the series' blend of whimsy and peril, prioritizing comedic survival over overt messaging.Premise and characters
Plot overview
Gogs is a stop-motion claymation series centered on a bumbling family of primitive cavemen who ineptly attempt to survive the hazards of a fantastical prehistoric world populated by dinosaurs, treacherous landscapes, and sudden natural calamities.[1] The core premise revolves around their daily struggles against these perils, compounded by their own dim-witted decisions and family squabbles, often resolved through clumsy physical confrontations or accidental discoveries.[15] The narrative unfolds in a rugged Stone Age setting of windswept plains and dense forests, incorporating anachronistic humor such as the family's persistent failures to master basic innovations like fire.[1] Recurring themes emphasize family dysfunction—marked by constant bickering and mishandled responsibilities—alongside slapstick mishaps and crude, visual comedy that highlights their primitive ineptitude without relying on dialogue.[7] Delivered in a lighthearted, sitcom-style format, the series prioritizes physical comedy and exaggerated antics over intricate plotting, with each short episode showcasing self-contained comedic vignettes of survival gone awry.[1] In its first series, the emphasis lies on fundamental survival ordeals for the core family unit, whereas the second series broadens to incorporate more dynamic interactions with additional ensemble elements and environmental challenges.[16]Gogs family
The Gogs family forms the central protagonists of the series, depicted as a dysfunctional clan of cavemen living in a prehistoric world filled with everyday mishaps and comedic failures.[3] Their interactions highlight generational and familial tensions through non-verbal communication like grunts and gestures, emphasizing their primitive and often inept lifestyles.[3] The family's visual design features exaggerated claymation proportions, including oversized heads, protruding brows, and simplistic expressions that underscore their collective dim-wittedness and vulnerability.[3] Gogas, the elderly grandfather and patriarch, serves as the oldest member of the family, characterized by his wild white hair with a bald spot and a reliance on his club for problem-solving.[3] Despite his age, he displays surprising physical strength but contributes to humor through his outdated habits and loud snoring, often exacerbating family chaos rather than resolving it.[3] Goglas, the middle-aged father figure and Gogas's son, embodies incompetence as the clumsiest family member, frequently causing disasters through laziness and poor decisions.[3] With a Neanderthal-like face and dark beard, he often flees from dangers, argues with his wife Ogla and son Ogo, and fails in his role as provider, leading to slapstick scenarios.[3] Ogla, the long-suffering mother and family matriarch, acts as the de facto boss, handling household duties and child-rearing with exasperated determination.[3] Her strong build and dark hair tied with bones reflect her no-nonsense personality; she cares for the infant Gwj while unchallenged in authority, often cleaning up after the others' messes.[3] Ogo, the rebellious teenage son, represents youthful recklessness with his ginger hair and tendency to engage in risky, ill-conceived adventures that end in messy failures.[3] As the least intelligent family member, he picks his nose, eats insects, and tries to impress others without success, adding to the show's gross-out humor.[3] Igi, the intelligent young daughter and another teenager, contrasts the family's stupidity with her clever ideas, often drawing advanced plans or inventing gadgets like a bird costume or hot-air balloon.[3] Her long black hair covers her eyes, and she remains quiet, but her solutions are typically ignored by the others, highlighting themes of overlooked wisdom.[3] Gwj, the infant sibling, provides comic relief through cute yet troublesome antics, laughing at dangers and remaining unharmed despite frequent mishandlings like being kicked or making messes.[3] As the baby of the family, Gwj's bravery and cries amplify the parents' exasperation in daily survival struggles.[3]Antagonists and creatures
The primary antagonist in the Gogs series is Ray the T-Rex, a ravenous Tyrannosaurus rex who relentlessly pursues the Gogs family in attempts to devour them, often resulting in comedic chases and mishaps.[17] Depicted with exaggerated ferocity and bumbling persistence, Ray's aggression is frequently thwarted by environmental obstacles or the family's inadvertent cleverness, such as when he is repelled by fire in the pilot episode.[17] His role extends across multiple episodes and into the spin-off Gogwana, where he ultimately aids the Gogs by consuming the Cannibal King.[13] The Cannibal tribe serves as a hostile neighboring group and recurring foes, particularly prominent in the Gogwana special as comic antagonists with ritualistic behaviors that parody primitive savagery.[13] Comprising pygmy-like cannibals led by a chieftain, they capture Gogas's long-lost wife and pursue the family through traps and ambushes, only to be outwitted or defeated in slapstick fashion, such as during an escape via inflated animal skin balloon.[13] Their interactions highlight the Gogs' accidental ingenuity amid survival struggles, emphasizing themes of rivalry between prehistoric clans.[2] Beyond these, various prehistoric creatures act as environmental threats or opportunistic hazards, enhancing the series' slapstick peril. Woolly mammoths appear as massive, lumbering figures whose carcasses provide temporary shelter for the Gogs in desert settings, though they also pose risks during migrations.[3] Predatory animals like the Allosaurus emerge in episodes such as "Babysitting," where one attempts to eat family members before being dispatched by Igi's improvised weapon.[13] Other beasts, including cave bears that evict the family from caves, prehistoric boars that charge at intruders, and pteranodons that inadvertently transport characters, contribute to chaotic encounters often resolved through the Gogs' bungled inventions or luck. Volcanic hazards, depicted as erupting fissures and lava flows, force relocations and amplify the dangers of the prehistoric landscape without direct animation.[13] These antagonists and creatures are integral to the humor, frequently outmaneuvered by the Gogs' primitive mishaps, which underscore the family's resilient yet inept navigation of a hostile world.[1]Episodes
Series format
The Gogs series consists of short, self-contained episodes designed as 5-minute claymation gags centered on prehistoric family mishaps, allowing for quick, standalone comedic vignettes without narrative continuity.[2] These were originally broadcast as individual fillers on BBC channels but later compiled into 10-minute paired segments for home video releases, combining two shorts to extend viewing time while preserving the episodic nature.[2] The structure emphasizes reset scenarios in each installment, eschewing any ongoing storyline to prioritize slapstick humor and visual comedy, ensuring accessibility for young audiences and repeat viewings.[2] A notable exception is the 1998 special episode "Gogwana," aired on 25 December 1998, a 30-minute extended narrative that deviates from the standard format by exploring the Gogs family's displacement and search for a new home following an earthquake that displaces them, leading to encounters with Ray the T-Rex, an escape via hot air balloon from cannibals, and a concluding meteor threat, incorporating themes of adaptation and family growth with broader vistas and enhanced effects.[18] This special maintains the series' silent, gag-driven style but expands the runtime for a more cohesive story arc within its single installment.[18] As a dialogue-free production, Gogs relies heavily on sound design to convey action and emotion, featuring orchestral scores for atmospheric underscoring and elaborate foley effects—such as exaggerated squelches, thuds, and whooshes—to amplify the physical comedy and compensate for the absence of spoken words, with characters communicating solely through grunts and gestures.[2] The total runtime across the two series totaling 13 episodes plus the special amounts to approximately 89 minutes, encompassing all core content in a compact anthology format.[19]Series 1 (1993)
The first series of Gogs consists of five short episodes, originally aired on S4C in Welsh with English versions broadcast on BBC Two in 1996. These episodes focus on the family's basic survival challenges in a prehistoric setting. Episode 1: FireThe episode introduces the Gog family through cave paintings and depicts their encounter with a storm that ignites a fire, which Ogo uses to fend off Ray the T-Rex before accidentally extinguishing it, leaving the clan in the cold.[17][20] Episode 2: Stone Circle
The Gogs relocate to a rainforest, where Gogas constructs a Stonehenge-inspired swing to soothe baby Gwj's tantrums, ultimately succeeding but amplifying the noise to the family's annoyance.[21][22] Episode 3: Hunt
Oglas and Ogo embark on a hunting expedition that goes awry, involving clashes with a Therizinosaurus and Ray, culminating in them being trapped in a brontosaurus ribcage while the rest of the clan enjoys a meal from a found carcass.[23][24] Episode 4: Cave
Driven by a fierce windstorm into a cavern through a tree stump, the family faces dangers including a pterodactyl attack on Ogo and a rescue of Gwj by a mole.[25][26] Episode 5: Earthquake
The Gogs contend with the disruptive effects of a natural seismic event in their environment.[27] Some early Welsh airings included untitled pilot shorts serving as filler gags, which are not fully documented in available episode lists.
Series 2 (1997)
The second series expands to eight episodes, aired in 1997, introducing more varied interactions with wildlife and environmental hazards while maintaining the slapstick tone. Episode 1: InventionsThe family attempts to create primitive tools and devices to aid their daily life. Episode 2: Trappers
The Gogs deal with encounters involving animal traps and hunters in their territory. Episode 3: Illness
With the family struck by a cold except for Ogo, he is tasked with foraging for fruit after observing a gopher's remedy, but his efforts prove unsuccessful.[28] Episode 4: Bear
A bear invades the family's cave, prompting various chaotic attempts to evict the intruder. Episode 5: Gramps, R.I.P.
The episode centers on the elderly Gramps and a significant family event involving loss. Episode 6: Apes and Men
Gwj is mistakenly exchanged for a gorilla infant, leading Ogla on a quest to retrieve her child amid primate interactions. Episode 7: Babysitting
Igi and Ogo are left to watch Gwj, during which Ray the dinosaur's visit escalates the situation into disorder.[29] Episode 8: Snow
Ogla and Ogo venture out for ice fishing in harsh winter conditions, with Gwj's unexpected presence adding complications.
