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LUFS
LUFS
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Loudness, K-weighted, relative to full scale (LKFS) is a standard loudness measurement unit used for audio normalization in broadcast television systems and other video and music streaming services.[1][2][3]

LKFS is standardized in ITU-R BS.1770.[4][5] In March 2011, the International Telecommunication Union (ITU) introduced a loudness gate in the second revision of the recommendation, ITU-R BS.1770-2.[6] In August 2012, the ITU released the third revision of this recommendation ITU-R BS.1770-3.[7] In October 2015, the ITU released the fourth revision of this recommendation ITU-R BS.1770-4.[8] In November 2023, the ITU released the fifth revision of this recommendation ITU-R BS.1770-5.[9]

Loudness units relative to full scale (LUFS) is a synonym for LKFS that was introduced in EBU R 128.[10]

The European Broadcasting Union (EBU) has suggested that the ITU should change the unit to LUFS, as LKFS does not comply with scientific naming conventions and is not in line with the standard set out in ISO 80000-8. Furthermore, they suggest the symbol for loudness level, k-weighted should be Lk, which would make Lk and LUFS equivalent when LUFS indicates the value of Lk with reference to digital full scale.[11]

LKFS and LUFS are identical in that they are both measured in absolute scale and both equal to one decibel (dB).[12]

Loudness units (LU) is an additional unit used in EBU R128. It describes Lk without direct absolute reference and therefore describes loudness level differences.

See also

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References

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from Grokipedia
Units relative to (LUFS) is a standardized for the perceived of audio programmes, defined as an objective approximation of subjective in decibels relative to full digital scale, ensuring consistent audio levels across broadcasts, streaming, and other media to prevent abrupt volume changes that annoy listeners. LUFS was established through the (ITU) Recommendation BS.1770, first published in 2006, which specifies algorithms to calculate programme and true-peak audio levels using perceptual weighting filters and gating mechanisms to account for human hearing sensitivity. The measurement process involves applying a K-weighting filter to the —emphasizing mid-frequencies around 2 kHz where the is most sensitive—followed by mean-squared summation across channels (with surround channels weighted at 1.41 times front channels), and absolute gating to exclude below -70 LUFS, followed by relative gating at -10 LU below the absolute-gated . True-peak levels, measured to detect inter-sample peaks exceeding 0 , complement LUFS to safeguard against clipping during digital-to-analogue conversion. The standard has evolved through multiple revisions, with the latest ITU-R BS.1770-5 (2023) incorporating support for advanced multichannel configurations, object-based audio rendering per BS.2051, and height channels in immersive formats like 22.2 surround, while maintaining backward compatibility. In practice, LUFS underpins broadcast guidelines such as the (EBU) R128, which targets -23.0 LUFS for programme with a ±1.0 LU tolerance and maximum true-peak of -1.0 dBTP to promote and audio quality. This normalization approach has been widely adopted by platforms like , , and television networks to deliver uniform listening experiences, addressing historical issues with peak-level metering that ignored perceptual .

Overview

Definition and Purpose

LUFS, or Loudness Units relative to , is a standardized unit designed to quantify the perceived of audio signals in a manner that aligns with auditory . Unlike traditional metrics such as peak levels (measured in ) or average amplitude (e.g., RMS), LUFS integrates frequency-weighted measurements over time to capture subjective more accurately. The scale is relative to nominal , where 0 LUFS represents the level calibrated such that a full-scale 1 kHz yields approximately -3.01 LUFS, and incorporates a -0.691 dB correction factor in its calculation to compensate for the gain of the K-weighting filter at 997 Hz. The primary purpose of LUFS is to enable consistent audio loudness across diverse playback systems, devices, and platforms, mitigating variations that arise from differences in metering practices or equipment. By focusing on integrated loudness rather than instantaneous peaks, it addresses the "loudness wars"—a period in audio production where excessive dynamic compression was applied to maximize perceived volume on broadcasts and recordings, often resulting in reduced , , and inconsistent playback volumes. This standardization, foundational in ITU-R BS.1770, promotes balanced audio delivery in broadcasting, streaming, and other media. In practice, LUFS values are typically negative, indicating levels below the full-scale reference; for example, -23 LUFS serves as the target for broadcast audio under the EBU R128 guidelines, ensuring programs maintain a consistent perceptual without aggressive limiting. Higher values (less negative, e.g., -14 LUFS for some streaming services) are perceived as louder, while more negative values denote quieter content. This approach facilitates normalization processes that adjust audio dynamically, preserving artistic intent while enhancing cross-platform compatibility.

Relation to Perceived Loudness

Perceived loudness differs from physical amplitude measurements, such as peak levels, because human hearing is not equally sensitive across frequencies or over time; LUFS addresses this by incorporating psychoacoustic models that weight audio signals according to the ear's sensitivity, drawing from research on equal-loudness contours like the Fletcher-Munson curves to better correlate with subjective perception. The K-weighting filter plays a central role in this alignment, pre-filtering the audio to emphasize frequencies (approximately 2-4 kHz) where the human ear is most sensitive to , while attenuating extremes that contribute less to perceived volume; this filter, as defined in BS.1770, consists of a shelving filter at 1.5 kHz providing a +3.999 dB boost to model head-related acoustics and an RLB to low frequencies. LUFS further accounts for temporal aspects of by integrating the weighted signal's value over 400 ms blocks with 75% overlap, which captures how builds over duration, while a gating mechanism—using absolute (-70 LUFS) and relative (-10 dB) thresholds—excludes silent or low-level segments that do not significantly influence overall judgment, thereby approximating effects like temporal masking where brief quiet periods are perceptually discounted. For instance, a signal dominated by high bass energy might register a high peak dB level due to its but measure lower in LUFS, as the K-weighting attenuates low frequencies irrelevant to primary , ensuring the metric reflects human hearing rather than raw signal power.

History

Origins in Audio Standardization

Early audio metering practices, dating back to , primarily relied on Volume Unit () meters, which were developed in through a collaboration between Bell Laboratories, , and to provide a standardized indicator for broadcast levels. These meters used a time-averaged response to approximate the perceived of analog signals, offering a more holistic view than earlier volume indicators by integrating short-term peaks and troughs over a 300-millisecond integration time. However, VU meters had significant limitations, including a narrow of about 20 dB and a slow ballistic response that often underestimated instantaneous peaks, leading to inconsistent across diverse program material. Peak meters, introduced later for analog tape recording to prevent overload, measured maximum signal but failed entirely to account for perceived , as they ignored average energy and frequency content, resulting in signals that appeared equally "loud" on meters but sounded markedly different to listeners. The advent of in the 1980s, particularly with the introduction of the (CD) in 1982, intensified these challenges by removing analog constraints like groove width or tape saturation, allowing engineers to push levels closer to digital full scale without physical penalties. This shift encouraged aggressive compression and limiting techniques to maximize average loudness for competitive playback on CD players and radio, often reducing to as little as 3-6 dB in broadcasts and recordings by the —a phenomenon dubbed the "." In broadcasting, peak normalization became standard to avoid clipping in digital transmission chains, but this exacerbated perceived inconsistencies, as stations and CDs prioritized maximum peaks over uniform subjective volume, leading to and complaints about erratic audio levels during program transitions. In response to these issues, organizations like the (EBU) and the (AES) initiated research in the on objective models for measurement, aiming to correlate technical metrics with human psychoacoustic perception through frequency weighting and integration over time. This work, including studies by researchers such as Dr. Gilbert Soulodre, evaluated various algorithms to predict more accurately than VU or peak methods, proposing standardized units that incorporated K-weighting filters to emphasize midrange frequencies where human hearing is most sensitive. These efforts laid the groundwork for integrated units, highlighting the need for a unified scale to address inconsistencies in both music production and broadcasting. A pivotal moment came in 2002 when the National Association of Broadcasters (NAB), amid rising consumer complaints to the Federal Communications Commission (FCC) about excessively loud television advertisements, convened discussions at its annual convention to address commercial loudness disparities compared to programming. This event underscored the commercial pressures driving the loudness war and prompted broader industry calls for objective standardization. This growing consensus eventually transitioned efforts to the International Telecommunication Union (ITU) for global coordination.

Key Milestones and Industry Adoption

The formalization of Loudness Units relative to (LUFS) began in 2006 with the publication of ITU-R Recommendation BS.1770 by the (ITU), which introduced a standardized for measuring perceived audio based on extensive and contributions from the (EBU). This initial version, BS.1770-1, established LUFS as the unit for integrated loudness measurement, aiming to provide a consistent metric for program exchange across broadcast systems. In 2010, the EBU released Recommendation R128, which built directly on BS.1770 and recommended a target integrated loudness of -23 LUFS for television programming in , along with maximum true-peak levels to prevent clipping. The following year, in March 2011, the ITU updated the standard to BS.1770-2, incorporating true-peak audio level measurement to better account for inter-sample peaks and improving accuracy for workflows. These developments marked a pivotal shift toward mandatory loudness control in European broadcasting, influencing production practices to prioritize consistent perceived volume over peak levels. In 2013, the adoption extended to North America when the Advanced Television Systems Committee (ATSC) published Recommended Practice A/85, specifying -24 LKFS (numerically equivalent to LUFS under BS.1770) as the target for U.S. digital television, in alignment with the Commercial Advertisement Loudness Mitigation (CALM) Act enforcement. This standard helped standardize loudness across commercials and programming, reducing abrupt volume changes for viewers. From 2015 onward, major streaming platforms accelerated LUFS integration into their ecosystems. established a dialog-gated loudness target of -27 LUFS in 2014 for original content delivery, ensuring uniform playback across devices. Similarly, implemented loudness normalization at -14 LUFS integrated in 2017, adjusting playback volume to this level to create a consistent listening experience and discourage over-compression in masters. By 2020, variants of BS.1770 and LUFS had seen widespread adoption by broadcasters and platforms in numerous countries worldwide, significantly mitigating the "loudness wars" by eliminating incentives for excessive in favor of balanced, listener-friendly audio. Subsequent updates to BS.1770 included version -3 (2012) for improved gating mechanisms, -4 (2015) for support of higher channel counts, and -5 (2023) for object-based audio rendering per ITU-R BS.2051 and height channels in immersive formats, ensuring ongoing evolution and compatibility as of 2025.

Technical Foundation

Core Measurement Principles

The measurement of loudness in Loudness Units relative to Full Scale (LUFS) relies on a standardized process that processes the audio signal to compute its perceived loudness over time, incorporating mechanisms to exclude irrelevant low-level content and aggregate measurements across defined intervals. This involves an initial weighting of the signal to approximate human hearing sensitivity, followed by gating to focus on substantive audio content, and finally integration to derive overall loudness values. Central to the process is the gating mechanism, which prevents or very low-level from influencing the measurement. An absolute gate operates at -70 LUFS, effectively ignoring any signal below this threshold to exclude . A relative gate, set at -10 LU relative to the level (equivalent to 10% of the program's in power terms), further refines this by excluding low-level that might persist above the absolute threshold but remains perceptually insignificant. These s are applied in a two-stage process: first using the absolute to compute a preliminary , then applying the relative based on that result. The integration process computes the loudness by calculating the mean-square value of the K-weighted, gated signal over specified time windows, then aggregating these values logarithmically to yield the overall loudness. This logarithmic summation ensures that the measurement reflects the perceptual averaging of , where longer durations of moderate levels contribute proportionally to peaks. As defined in (building on BS.1770), measurements are performed at different temporal resolutions: momentary loudness uses 400 ms blocks to capture instantaneous changes, short-term loudness employs 3-second blocks for broader program segments, and integrated loudness spans the entire program duration to provide a holistic value (using 400 ms blocks with 75% overlap for gating). The foundational formula for loudness LL in LUFS is given by: L=0.691+10log10(1Tg(t)y(t)2dt)L = -0.691 + 10 \log_{10} \left( \frac{1}{T} \int g(t) |y(t)|^2 \, dt \right) where g(t)g(t) is the binary gating function (1 during active periods, 0 otherwise), y(t)y(t) is the K-weighted and channel-weighted signal after preprocessing, and TT is the relevant time duration (gated total time for integrated loudness). This equation averages the squared over gated time, applies logarithmic scaling for perceptual alignment, and incorporates the constant -0.691 to ensure that a full-scale (0 ) sine wave at 997 Hz in one channel measures -3.01 LUFS. For finite blocks, the integral is approximated as a sum, normalized appropriately by the block or program length.

Algorithms and Calculations

The computation of LUFS involves several key algorithmic steps, beginning with the application of the K-weighting filter to each audio channel to model human auditory sensitivity across frequencies. The K-weighting consists of a pre-filter (first-stage shelving filter) for diffuse-field equalization, followed by a (RLB weighting) that attenuates low frequencies below approximately 100 Hz. These filters are implemented as (IIR) filters with specific coefficients scaled to the sample rate, such as for 48 kHz: stage 1 (b₀ = 1.53512485958697, b₁ = -2.69169618940638, b₂ = 1.19839281085285; a₁ = -1.69065929318241, a₂ = 0.73248077421585) and stage 2 high-pass (b₀ = 1.0, b₁ = -2.0, b₂ = 1.0; a₁ = -1.99004745483398, a₂ = 0.99007225036621). For multichannel audio, such as , the filtered signals from individual channels are summed after applying channel-specific weights to account for perceptual contributions. The weights are 1.0 (0 dB) for the left (), center (C), and right (R) channels, and 1.41 (+1.5 dB) for the left surround (Ls) and right surround (Rs) channels, while the (LFE) channel is typically excluded from the summation. This weighted sum forms the basis for mean-square energy calculation, ensuring that surround channels contribute appropriately without overemphasizing their power. True-peak level, a complementary metric to LUFS, is measured separately to detect inter-sample peaks that could cause clipping in digital systems. The process involves attenuating the signal by 12.04 dB, applying 4× oversampling (e.g., from 48 kHz to 192 kHz), followed by a finite impulse response (FIR) low-pass filter of order 48 across four phases, taking the absolute value, and converting to dBTP via 20log10()+12.0420 \log_{10} (\cdot) + 12.04. Guidelines recommend limiting true-peak to -1 dBTP to prevent downstream distortion. The core loudness calculation incorporates gating to exclude silent or low-level portions, using 400 ms blocks with 75% overlap. A block is included if its mean-square value exceeds the maximum of -70 LUFS (absolute threshold) or the program loudness minus 10 LU (relative threshold). The integrated loudness LKGL_{KG} is then computed as: LKG=0.691+10log10(1JgjJgiGizij)L_{KG} = -0.691 + 10 \log_{10} \left( \frac{1}{|J_g|} \sum_{j \in J_g} \sum_i G_i z_{ij} \right)
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