Mummies Alive!
Mummies Alive!
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Mummies Alive!
Mummies Alive! title card
Genre
Written by
  • Mark Edens
  • Eric Lewald
  • Julia Lewald
Directed bySeth Kearsley
Voices of
Theme music composerRon Wasserman (credited as RAW)
Composers
  • John Campbell
  • Ron Wasserman
Countries of origin
  • Canada
  • United States
Original languageEnglish
No. of seasons1
No. of episodes42
Production
Executive producers
ProducerSeth Kearsley
Editors
  • Mike DePatie
  • Gail McIntyre
Running time22 minutes
Production companies
Budget$10 million[1]
Original release
NetworkSyndication
ReleaseSeptember 15 (1997-09-15) –
November 25, 1997 (1997-11-25)

Mummies Alive! is an animated series from DIC Productions L.P. and Northern Lights Entertainment. It originally aired for one season in 1997.[2] The show was part of a general trend of "mummymania" in 1990's pop culture.[3]

The series opens in ancient Egypt, where an evil sorcerer kills a prince in order to gain immortality. He is entombed alive, but is revived in 20th-century San Francisco. He finds the prince's reincarnation in a local boy and resumes his quest for immortality. The prince's Egyptian bodyguards are resurrected in order to protect the boy. They use the power of their patron deity Ra to transform into more powerful forms. Other Egyptian gods and spirits soon visit the modern world, including Anubis, Set, Geb, Apep, Bast, Sekhmet, and Bes.

Plot

[edit]

In ancient Egypt, an evil sorcerer named Scarab kills the pharaoh's son, Prince Rapses, to become immortal. Entombed alive for his crime, Scarab revives in the modern world and begins his search for Rapses' reincarnation, a San Francisco-dwelling boy named Presley Carnarvon, to retrieve the spirit of Rapses so he can become immortal.[4] Rapses' (Presley's) bodyguards, Ja-Kal, Rath, Armon, and Nefer-Tina, along with Rapses' cat, Kahti, awake from the dead to protect him from Scarab. They use the power of Ra to transform into powerful guardians.

Each of the mummies is aligned with the power of an Egyptian god. Ja-Kal uses the spirit of a falcon, Rath uses the spirit of a snake, Armon uses the spirit of a ram, and Nefer-Tina uses the spirit of a cat. The mummies are able to call upon it for magical armor and powers to fight superhuman evildoers by shouting "With the strength of Ra!". Once their strength is exhausted, they must rest in their sarcophagi to regain the ability. The mummies also have the power to make a horrifying face, usually used to scare away nosy bystanders.

In addition to Scarab, the mummies often had to contend with gods and spirits from Egyptian myth summoned to the modern world, including Anubis, Set, Geb, Apep, Bast, Sekhmet, Bes, and many others, usually as part of one of Scarab's schemes that went out of his control.

Characters

[edit]

Main

[edit]

Humans

[edit]
  • Presley Carnovan (voiced by Bill Switzer):[5] A 12-year-old boy who has the spirit of Prince Rapses XII (an ancient pharaoh) who is based on Ramses, he soon discovers this when the Mummies introduce themselves as his guardians. He lives in San Francisco with his mother. He is reluctant to accept his role as Rapses, but on at least two occasions where he had the chance to be freed of his role, he expressed reluctance at losing his status as "Pharaoh" because it would have also meant him losing the mummies.
  • Prince Rapses was the heir to the Egyptian throne 3500 years ago. He was protected by the Mummies (before they were Mummies) but was killed when he was Presley's age by Scarab. His spirit now lies within Presley, and is drawn out by Scarab in several episodes. Rapses himself comes to the present in "The Prince and the Presley", when Scarab steals a time travel scroll to draw him to the present in the hopes that he would be easier to capture than the present Presley. Rapses returns to the past at the end of the episode.
  • Amanda Carnovan (voiced by Louise Vallance): Presley's mother, she works at the City Museum. In "Ghouls' Gold", Armon refers to her as "the wise Amanda" when recalling advice she gave Presley. She has insecure feelings that Presley misses being with his father, who is away on business, and tries to bond with her son often, such as taking him out camping, as she desperately tries to fulfill both the role of a father and a mother.

Mummies

[edit]
  • Ja-Kal (voiced by Dale Wilson):[5] The leader of the Mummies, in his transformed state, his armor resembles a falcon and it also allows him to fly. His weapons are his razor sharp talons and claws, and a bow that can shoot out flaming arrows. In ancient Egypt, Ja-Kal was a hunter who had a wife, named Tia and a newborn son, named Padjet, and had died without knowing what happened to his family. He worries the most of Presley's safety, often acting as a father-figure to him. He commonly uses hunting terms to talk to others and explain situations. Ja-Kal commonly cares for other people's needs first and himself second. In "Family Feud: Part 2 – New Mummy in Town", it was revealed that he had a brother, named Arakh, who was a notorious bandit.
  • Rath (voiced by Scott McNeil):[5] The most intelligent of the Mummies, Rath is also the only one able to cast spells. When he transforms, a green snake which turns into a golden cobra wraps around him and serves as his armor. His weapon of choice is a sword that can transform into a snake, but he is also able to perform magical incantations. He also had designed and built the Mummies' vehicles. In the past, he had served as prince Rapses' tutor. He claims to know about science, but his definition is such things as turning a staff into a serpent, although he has learned to adapt some spells to the present, such as a spell that summoned underground snakes to bind his enemies in the past, but now summons electric cables in the present. Though they are enemies, Scarab does respect him for his spellcasting skills.
  • Armon (voiced by Graeme Kingston):[5] Armon is huge and eats very often. He is very strong even when not transformed. He lost his right arm fighting in the pharaoh's army, and when he transforms has a golden arm that is used as his weapon. His armor resembles a ram. While not fighting, Armon spends most of his time eating or watching "the magic box" (TV) that Presley gave them. In the past, Armon was Rapses' teacher of combat.
  • Nefer-Tina (voiced by Cree Summer):[5] She is the only female of the Mummies. Nefer-Tina is an expert with her whip, has great agility and is extremely proficient at driving the Hot-Ra, the Mummies' dragster-like vehicle. When she transforms her armor is like a cat. Back in ancient Egypt, she had to hide the fact that she was a woman with a head piece or she would not have been allowed to drive chariots. She was known to everyone as Nefer. Only Rapses knew her true identity during that period of time. Ja-Kal and the other members were shocked to find out the truth about Nefer-Tina. Armon then comments "No wonder he never went swimming in the Nile with us". Out of the group, she is the only one who is absolutely willing to try anything modern, such as driving a car and constantly learns under Presley. She also travels the modern world in disguise to try new things. Nefer-Tina's name is based on Queen Nefertiti.
  • Scarab (voiced by Gerard Plunkett):[5] The pharaoh's adviser, who later sucked the life force from prince Rapses for youth and immortality, but the effects were not permanent and started to wear off after a few centuries. Now with prince Rapses reincarnated as Presley Carnovan, he will stop at nothing to steal Rapses' life force again. When Scarab transforms, his body is covered in golden and purple armor, resembling that of a scarab beetle and possessing the power of flight. He also possesses a magical talking snake named Heka that acts as his magical staff from time to time, much to her dismay. His powers include shooting energy blasts from his hands, creating Shabti, and extensive knowledge in summoning creatures. He has also seen to have a good grasp of modern technology, as seen most keenly in "Sleight of Hand", where he used technology while competing against the mummies in a mystical contest to try to become Presley's "guardian" himself (although Ja-Kal and Presley were able to expose the deception at the last minute). Additionally, he occasionally uses the identity "Harris Stone" in public, and is a major benefactor for the museum. He killed the real Harris Stone who discovered his crypt and inadvertently freed him, and took over his identity.
  • Heka (voiced by Pauline Newstone):[5] The Snake Familiar and sometimes Staff of Scarab, Heka acts as his loyal companion and advisor, who often makes snide, sarcastic remarks and witty observations. She also has the ability to spit fire.

Others

[edit]

Ancient Egyptians

[edit]
  • Amenhotep is Rapses' father, the pharaoh and ruler of all of Egypt. He was a good pharaoh and was very respected by all his people. Being long-deceased, he primarily appears in flashbacks and dreams.
  • Ammut (Devourer of Souls) is Scarab's dog-like pet. He has the head of a crocodile, the body of a lion and the hindquarters of a hippopotamus. Ammut was not summoned by Scarab but simply tagged along with the Pack, and then stuck around, and usually messes up anything Scarab tells him to do. In Egyptian Mythology, Ammut is female.
  • Apep (voiced by Jason Gray-Stanford): Serpent of the Desert, Apep is an anthropomorphic cobra-like creature who can transform into a young human man. Rapses' grandfather drove Apep out of Egypt and into the desert 3500 years ago. Apep is after revenge and wants Rapses to pay for what his grandfather did to him and when Scarab summons him and his gang, they take on the shapes of a motorbiker gang, but upon meeting and fighting Nefer-Tina, he falls in love with her and decides to disobey Scarab.
  • Arakh is Ja-Kal's evil brother and was known as the "Scorpion of the Desert". He can transform into his scorpion armor. His story is told in the three "Family Feud" episodes.
  • Bastet is cat goddess of ancient Egypt and the patron goddess of Nefer-Tina, brought to the present in "Paws". She demands to be worshiped by the people.
  • Bes is a master of chance and trickery. He is a small mischievous green dwarf who enjoys playing games on people. He especially enjoys flipping a coin to decide on outcomes.
  • Chantra is Rath's student of magic who appeared 3500 years ago. She was the best student he ever had, and she became more powerful than Rath. Rath was falling in love with her, but had to stop teaching Chantra when the pharaoh ordered him to teach Rapses. For this reason, Chantra became vengeful and wants to make Rath pay.
  • The Eye of Darkness is a horrific monster trapped in a mirror. No one knows his origin. Every 3500 years, when the planets align, he seeks the soul of a pharaoh so that he can exchange himself with the spirit to free himself from the mirror. The pharaoh's soul would then be lost until the planets realign in 3500 more years, a fact that had allowed the Mummies to deduce that Scarab was not involved in its release as Scarab would want Presley's soul for himself. Once unleashed, no power on earth would be able to stop him. Only the one who sets the spell in motion can stop him.
  • Geb is a spirit of the earth, a huge rock giant that makes earthquakes when he walks. He is a quite unintelligent giant that attacks anyone who disturbs him. He is also married to the goddess of the sky, Net.
  • Ka is a spirit consisting of disembodied arms who lives inside Scarab and comes out of his mouth. In ancient Egyptian religion, the Ka is the spirit of a man's soul and is represented by the symbol of two upright arms.
  • Kahti is the sacred cat, sometimes called the sacred kitty. Kahti can transform into a bigger, more-powerful, lynx-sized cat. She was Rapses' pet 3500 years ago, and occasionally serves as Presley's more "immediate" guardian by staying near him when he is not with the other Mummies, her small size allowing her to escape being noticed.
  • Kenna is a friend of Nefer-Tina 3500 years ago. Enchantra appears as Kenna in "Eye of the Beholder".
  • Kimas is Arakh's son and Ja-Kal's nephew. He might not truly be considered a bad guy, but does side with Scarab and cause the Mummies a lot of grief before he determines where his true allegiances lie. He also can transform into Scorpion armor like his father.
  • Net is the spirit of the sky, a cloud-like being who can produce rain and lightning and turn into a tornado. She is also married to the god of earth, Geb.
  • Nuhn is the spirit of the primeval waters, a powerful water-spirit occasionally summoned by Scarab for various schemes. He is self-important, irreverent and has a morbid, but slapstick sense of humor.
  • Sekhmet is an ancient goddess of sickness and health. She has destroyed whole civilizations with her bad temper. Unlike in actual Egyptian depiction where she is a lion-headed goddess, she has the head of a vulture in this version. Nobody was ever able to defeat her. Sekhmet appears in "The Curse of the Sekhmet" when Scarab summons her to cure his cold - enraged at being summoned for such a trifle, she sets out to destroy the city and Scarab and Rath have to team up to banish her.
  • Set and Anubis (voiced by Scott McNeil (Set) and Blu Mankuma (Anubis)): Set is a bulldog-headed spirit who is leader of the "Trackers of Souls". He calls himself "Dog of the Desert, Master of Evil, Lord of Thunder". Anubis, the not-so-competent jackal (wild dog) spirit of the underworld, tags along with Set. Anubis has a scepter that causes "the sleep of forgetting". They are often summoned by Scarab, but occasionally did turn on him when they did not like to be ordered around. Unlike in real Egyptian mythology, where Anubis is a mostly neutral and clever god, he is one of the villains and is rather dim-witted, often being outsmarted by Presley. The precise species of the animal upon which Set's head is based in actual Egyptian mythology is a notorious source of debate.
  • Shabti are golem-like armies of men made of clay controlled by Scarab. They are very easy to defeat as they break into pieces when toppled, but usually there are quite many of them. They also shatter easily when hit and dissolve in water. They most often look like Egyptians, but can be dressed up as anything, such as construction workers or policemen. Sometimes, if they are broken in half, both halves can still function independently.
  • Talos is a bronze man brought to life by Scarab. He is normally 100 feet tall, but can reduce his size.
  • Tia is Ja-Kal's wife who appeared 3500 years ago. They had a newborn son, named Padjet. In "Sleep Walk Like an Egyptian", the scene shows the last time Ja-Kal sees Tia and Padjet. Tia gives Ja-Kal an imprint of his son's hand. This hand print is now a sad memory for Ja-Kal of the family he once had.

Modern humans

[edit]
  • Agent Bob Phillips is the director of the Department of Federal Investigation.
  • Bix Bingsley is a clumsy, nerdy sales clerk who sells clothes but is allergic to wool. Nonetheless, he gets a kiss from Nefer-Tina in True Believer.
  • Bob is rotund police officer, and Joe Pendleton's partner.
  • Cynthia Lu is Walter's older sister. Presley has a crush on her, but she is a couple of years older than Presley and likes Benjamin who is in college. Cynthia usually cannot even remember Presley's name and calls him "Preston" or "Wesley".
  • Charlie the Janitor is the janitor at the City Museum. Murdoch is his dog. Charlie is an old navy man. He is really proud of the times when he met Mike Conners (Mannix) in '62.
  • Elaine Setter is a student in Presley's grade. She likes Presley, but often has a tough time getting his attention.
  • Joe Pendleton is a police officer, and the regional treasurer of the Third Annual Paranormal Alien Visitors Psychic convention and Brat-Bust.
  • Milton Huxley is Presley's science teacher. Known as Mr. Huxley to his students, and considered to be a "science geek", he is someone who never has fun. He also believes there is an explanation for everything.
  • Mr. Francis Hepplewhite is Amanda Carnovan's boss and the director of the Museum.
  • Mr. Freddy Ludie is the owner of the Java Spot cafe.
  • Paul Carnovan is Presley's father who lives in Memphis (presumably Presley's parents are divorced). His dad claims to be an archeologist, but his true activities are somewhat suspect.
  • Professor Henry Bogglesworth is an expert but extremely bad and boring lecturer who discovered the scroll that can open the gates of time.
  • The General is a head of Federal Investigation and Agent Phillips' boss.
  • Theo, Rosey, Wilcox, and Max are four homeless street people who befriend Rath when he loses his memory in "Dead Man Walking".
  • Tiny Turner is the school bully. He and his punk friend Chuck like to rough up the other kids.
  • Walter Lu is Cynthia's brother and Presley's friend who is in 7th grade with him.

Production

[edit]

The series ran for one season of 42 episodes; the last two episodes link together to end the show, as it appears that the episodes 38–40 were the finale of the first season. A second season was planned, but due to low ratings, it was canceled.

Eric and Julia Lewald, writers/producers for Mummies Alive!, were also head writers for the third season of the Gargoyles animated series. The programs share common plot elements, including a group of warriors from the past that awaken in the present to fight a wealthy, immortality-obsessed enemy; their initial difficulties in adapting to the modern world; the use of mythological figures in numerous episodes; and a recurring femme fatale antagonist. These similarities made Mummies Alive! vulnerable to criticism describing it as little more than a Gargoyles clone.

Episodes

[edit]
No.TitleWritten byOriginal release date
1"Ra, Ra, Ra, Ra[6]"S : Mark Edens
T : Dean Stefan
September 15, 1997 (1997-09-15)
When an evil sorcerer Scarab is brought back into the real world, he seeks on luring a regular boy named Presley Carnovan, who finds out that he has the spirit of a prince inside of him. The Mummies return to life to protect Presley.
2"Sleep Walk Like an Egyptian[7]"S : Mark Edens
T : Brooks Wachtel
September 16, 1997 (1997-09-16)
Scarab uses his magic to send Presley into a luring dream of how his spirit's past life came to be.
3"Pack to the Future[8]"S : Mark Edens
T : Matthew Edens
September 17, 1997 (1997-09-17)
Scarab summons three animal spirits to go after a camping-welding Presley, who is out camping with his mom.
4"The Gift of Geb[9]"S : Mark Edens
T : Len Uhley
September 18, 1997 (1997-09-18)
Scarab awakens Geb, the spirit of the earth, to weaken the Mummies and demand Ja-Kal to give up Presley, all until the Eclipse rises by for his final chance to become immortal.
5"Desert Chic[10]"S : Mark Edens
T : Julia Lewald
September 22, 1997 (1997-09-22)
Three bikers end up becoming the new bodies of several demons, including Apep, unleashed back to the world to gain revenge on Prince Rapses. Meanwhile, Nefer-Tina is frustrated by a lack of respect for her, and ends up meeting and falling in love with Apep.
6"High Nuhn[11]"Mark Edens
Steve Cuden
September 23, 1997 (1997-09-23)
Scarab wants to be far younger to gain more life in himself, so he invokes the help of water spirit Nuhn to help him find the Fountain of youth. Meanwhile, Presley wants to try and win the heart of his crush.
7"Dead Man Walking[12]"Cary BatesSeptember 24, 1997 (1997-09-24)
Rath loses his memory and finds himself requiring the help of some homeless people to help him remember who he is and what he does again. Meanwhile, Scarab is attempting to drain years out of homeless people in order to add hours into his own life.
8"Good Bye Mr. Cheops[13]"Mark EdensSeptember 25, 1997 (1997-09-25)
Chantra has been unleashed into the real world and swaps herself out for Presley's real science teacher, who is trapped beyond the western gate. Rath then realizes that he remembers Chantra and not a very pretty sight for him.
9"Body Slam[14]"S : Mark Edens
T : Matthew Edens
September 29, 1997 (1997-09-29)
Scarab plants a beetle in Armon, weakening him to the point of him getting depressed. He seeks to prove his strength by fighting against the most powerful beings in a competition, including the Bronze giant Talos.
10"Paws[15]"Cary BatesSeptember 30, 1997 (1997-09-30)

The Cat Goddess Bastet has returned to the real world and sends all the cats, including Nefer-Tina, crazy. Ja-Kal realizes that he has either two choices - defeat Nefer-Tina or end the life of Rapses.

Note: This is the first episode where Scarab doesn't appear. This is also the first episode where one of the Mummies disguises themself.
11"The Curse of Sekhmet[16]"Steven Melching
Langdon Clarke
October 1, 1997 (1997-10-01)
Scarab summons Sekhmet, the goddess of health, to help him cure his illness, but she'd prefer to destroy San Francisco instead. Due to this, Scarab has no choice but to team up with the Mummies in order to defeat her.
12"Dog Bites Mummy[17]"Mark EdensOctober 2, 1997 (1997-10-02)
One of Presley's classmates, Elaine, is suspicious of him and his supposed-connection to the Mummies. She gets captured by Set and Anubis, who uses Elaine to lure the Mummies and Presley to Scarab.
13"Reunion[18]"Larry Swerdlove
Gary Stuart Kaplan
October 6, 1997 (1997-10-06)
Presley is sad that his father can't make it on Father's Day. Scarab takes advantage of this by using a gryphon to make everyone believe that Amenhotep has returned to reunite with Prince Rapses.
14"The Prince and the Presley"Ted A. Pedersen
Francis Moss
October 7, 1997 (1997-10-07)
Tired at chasing Presley and not obtaining his spirit, Scarab uses a scroll to bring back the real Prince Rapses and chase after him instead. Presley ends up becoming lonely when the Mummies leave him to go after the past Prince Rapses.
15"The Egyp-Tsu Kid"Gary GreenfieldOctober 8, 1997 (1997-10-08)
The Mummies teach Presley some new Egyp-Tsu moves when he gets beaten by Tiny Turner, the school bully. This training ends up coming in handy when Tiny and Scarab team up to chase after Presley.
16"The Face in the Mirror"Larry ParrOctober 9, 1997 (1997-10-09)

Set and Anubis bring forth the Eye of Darkness to take over Presley's body.

Note: Scarab doesn't appear in this episode, but he is mentioned.
17"Miscast"Adam GiladOctober 13, 1997 (1997-10-13)
After a fight with Scarab, Rath finds himself with magic that can help him and the Mummies create their own Talos. When Presley accidentally bumps the miniature Talos, however, it remembers who it was.
18"Sleight of Hand"Richard MuellerOctober 14, 1997 (1997-10-14)
Scarab is inspired to challenge the Mummies in a ritual combat to determine who will be the guardians of the prince, allowing Scarab to face the Mummies one-on-one rather than the entire team at once. The rules of the contest prevent any magic being used beyond the combatants' armor and weapons, but Scarab intends to use technology to cheat his way to victory.
19"Missing Ja-Kal"Bruce Reid SchaeferOctober 15, 1997 (1997-10-15)
Scarab uses a falcon idol to destroy Ja-Kal's symbol and keep him with himself. Meanwhile, the other Mummies join in on a public costume ball called "the Night of the Living Dance".
20"Ghouls' Gold"S : Mark Edens
T : Ted A. Pedersen and Francis Moss
October 16, 1997 (1997-10-16)
Scarab gets broke, and he summons some goldminer spirits to help him get rich again, but they decide to take everything valuable for themselves instead, including the Hot Ra and Armon's golden arm.
21"Tempting Offer"David Schneider
Drew Daywalt
October 20, 1997 (1997-10-20)
Chontra returns and turns herself into a young girl who has a crush on Presley, making Elaine jealous.
22"Loss of Face"S : Mark Edens
T : Matthew Edens
October 21, 1997 (1997-10-21)

A beauty potion intended for Scarab falls on Nefer-Tina, which ends up making her look lively and beautiful.

Note: Presley doesn't appear until the very end of the episode.
23"Kid Scarab"Steven Melching
Langdon Clarke
October 22, 1997 (1997-10-22)
Scarab ages down to a child, so he can "approach his young victim so that he may be unseen".
24"Married to the Geb"S : Mark Edens
T : Larry Swerdlove and Gary Stuart Kaplan
October 23, 1997 (1997-10-23)

Geb is sad because his love, the Sky spirit Net is in a heated feud with him. The Mummies try to find ways to help them make up again.

Note: Scarab doesn't appear in this episode.
25"Water, Water, Everywhere"S : Mark Edens
T : Matthew Edens
October 27, 1997 (1997-10-27)
Nuhn returns and drains all the water supplies. With this, Scarab decides to scalp everybody of their money in San Francisco by charging $100 for a bottle of water.
26"A Dark and Shrieky Night"Paul HarrisonOctober 28, 1997 (1997-10-28)

After a fight with Scarab, they find themselves a long way out of their sphinx. They don disguises and experience the depths of San Francisco, bumping into people along the way.

Note: Presley doesn't appear in this episode.
27"Pepped with Good Intention"S : Mark Edens
T : Richard Merwin
October 29, 1997 (1997-10-29)
Apep returns after Nefer-Tina wishes on a star. He wants to marry her once again, and plans to deliver Presley to Scarab, with the intent of double-crossing Scarab in order to please Nefer-Tina.
28"Dr. Jekyll and Mr. Huxley"S : Mark Edens
T : Stephanie Mathison
October 30, 1997 (1997-10-30)

Mr. Huxley and Ja-Kal are accidentally zapped by Presley's science project, which completely changes their personalities.

Note: Scarab doesn't appear in this episode.
29"Monster Truck Mania"Sindy McKayNovember 3, 1997 (1997-11-03)

Presley's friend Bubba Baxter accidentally gets knocked out, so the Mummies and Presley decide to take his place, but Geb's nearby magical mud accidentally turns the Monster Trucks into moving monsters.

Note: Scarab doesn't appear in this episode.
30"Eye of the Beholder"Matthew EdensNovember 4, 1997 (1997-11-04)
Chontra returns and uses the "eyes of windows" to get revenge on the Mummies, especially Rath.
31"Tree O'Clock Rock"S : Mark Edens
T : Len Wein
November 5, 1997 (1997-11-05)
Scarab summons Bes to help him grab the Tree of Life to make him young, but the plan backfires when it instead ages everything in San Francisco instead.
32"Object of His Affections"Eric Lewald
Richard Merwin
November 6, 1997 (1997-11-06)
Talos falls in love with a statue and wishes it would come to life. Scarab however says that this could come true if he could grab Prince Rapses.
33"The Bird-Mummy of Alcatraz"Matthew EdensNovember 10, 1997 (1997-11-10)
Scarab locks up Ja-Kal in jail and summons a firebird spirit to chase after the Mummies and Presley.
34"Honey, I Shrunk the Mummies"Steven Melching
Langdon Clarke
November 11, 1997 (1997-11-11)
Rath's magical talisman accidentally shrinks the Mummies into cockroach-size.
35"True Believer"Adam GiladNovember 12, 1997 (1997-11-12)

When the Mummies are out purchasing clothes, the sales clerk gets infatuated with Nefer-Tina. This proves in handy when he gets injured and Scarab is on the loose.

Note: Presley does not appear in this episode, but he is indirectly mentioned at the beginning.
36"Who's Who?"S : Mark Edens
T : Jeff Kwitny
November 13, 1997 (1997-11-13)
Bes returns, and swaps the Mummies' personalities, and even Scarab and Presley's with Ammut and Kahti.
37"My Dad the Hero"Seth KearsleyNovember 17, 1997 (1997-11-17)
Presley's dad, Paul Canovan, has returned but doesn't act the way Presley was expecting from him. Things get worse when he steals the Crown of Ramses the Great and causes Scarab to turn into a massive unstoppable monster.
38"Family Feud: Part 1 – Brother's Keeper"S : Mark Edens
T : Steve Cuden
November 18, 1997 (1997-11-18)
When two Mummy sarcophagus are brought in for a new exhibit, Set and Anubis take them for Scarab so he can bring them back to life. One of them contains Ja-Kal's evil brother, Arakh, who is then brought back to life. Arakh decides to side with Scarab in a way to finally defeat Ja-Kal once and for all.
39"Family Feud: Part 2 – New Mummy in Town"S : Mark Edens
T : Len Uhley
November 19, 1997 (1997-11-19)
Arakh's son, Kimas, has also been brought back to life by Scarab and he doesn't know who to side with, his own Dad, or his uncle Ja-Kal.
40"Family Feud: Part 3 – The Heart's Arrow"S : Mark Edens
T : Ted A. Pedersen and Francis Moss
November 20, 1997 (1997-11-20)
The Mummies try and find a way to destroy Arakh's scorpion charm, so he gets sent back through the Western Gate forever.
41"We've Got One"Steven Melching
Langdon Clarke
November 24, 1997 (1997-11-24)

Rath accidentally gets himself and Bob the Policeman knocked out, but a federal investigator, named Agent Phillips, wants to send Rath to space, in order to impress "The General".

Note: Presley doesn't appear in this episode.
42"Show Me the Mummy"Eric LewaldNovember 25, 1997 (1997-11-25)

Joe Pendelton hosts a radio show, asking local people who and what the Mummies are.

Note: This is a clip show, featuring clips from previous episodes.

Broadcast

[edit]

North America

[edit]

Mummies Alive! originally aired on syndicated television stations in the United States (mostly on The WB, UPN and Fox affiliates), being distributed through Hasbro's Claster Television. In February 1998, Bohbot Entertainment acquired the syndication rights to the series and aired it on their BKN block until 2000.[19]

In September 2004, the series alongside Sonic Underground was added to the syndicated DIC Kids Network block, where both shows would air during the weekends as part of an hour of non-E/I material.

From 2009-2010, the series aired every Sunday on Cookie Jar Toons on This TV.

In Canada, the series aired on YTV. Three of the series' episodes were combined and released as the 1998 film Mummies Alive! The Legend Begins, produced by DIC Entertainment.

Overseas

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In the United Kingdom, the series first aired on GMTV on the Disney-produced block Diggit as one of its launch programmes. It later aired on Sky One from 1999 until 2002. From 2004–2006, the series aired on ITV2 as part of GMTV2 Kids (later Action Stations!).

In India, the Hindi-dubbed version of the show ran on Cartoon Network. It was also dubbed into Tamil and Malayalam and aired on Sun TV and Amrita TV in the early 2000s, becoming popular in South India. The show was telecasted on DD Metro Channel from 1998 to 2000, and was later converted to DD News.

Home video releases

[edit]

United States

[edit]

The three part "Family Feud" arc was edited together as a single film, entitled Mummies Alive! The Legend Begins, and was released on VHS on April 7, 1998, by Buena Vista Home Entertainment.[20]

In August 2001, the first four episodes of the series were released on VHS and DVD simply titled Mummies Alive!, by Lions Gate Home Entertainment and Trimark Home Video. The DVD version also included a bonus episode, as well as an interview with Andy Heyward and Ivan Reitman about the series.[21]

In October 2003, Sterling Entertainment released the first three episodes on VHS and DVD under the title of Mummies Alive! - The Beginning. The DVD release contains the fourth episode as a bonus. NCircle Entertainment re-released the DVD in August 2007.

Europe

[edit]

In June 2004, Anchor Bay UK released a single VHS/DVD volume in the United Kingdom containing the first four episodes. The company released a second DVD in August, containing the next four episodes. In June 2005, Avenue Entertainment released two DVDs containing two episodes each.

Three volumes of double DVDs were released in Germany, with 14 episodes on each volume. The complete 42 episode series is available as of March 2017, the release date of the third and final volume. The DVDs are region 2 with German, and English audio as well.

Reception

[edit]

Harlene Ellin of the Chicago Tribune panned The Legend Begins: "The saga jumps between past and present without warning, giving the story a disjointed feel. And while the animated adventure goes for laughs at times, the jokes generally fall flat". She was also critical of the series' animation: "All the characters move as if they have rigor mortis. Mouths flap open and shut when delivering dialogue, giving the film a primitive look". She gave the film one star.[22]

Merchandise

[edit]

To coincide with the animated series, DIC signed deals with various companies to make merchandise for the series.[23]

Hasbro produced a series of Mummies Alive! 5" tall action figures and vehicles in 1997. There were regular and "fright face" varieties of the main mummies. Nefer-Tina and Presley got toys as well, but they are later releases and harder to find. A final wave of toys would have contained a Night Hunter Ja-Kal and Armon, as well as Cobra Strike Pep but only a few of these figures were released in some parts of Europe.

See also

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References

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[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Mummies Alive! is an American-Canadian animated action-adventure television series produced by DIC Productions L.P. and Northern Lights Entertainment, which originally aired in syndication for one season consisting of 42 episodes from September 1997 to November 1997.[1][2][3] The series centers on Presley Carnavan, a 12-year-old boy living in modern-day San Francisco who discovers he is the reincarnation of the ancient Egyptian prince Rapses, targeted for assassination by the evil sorcerer Scarab.[1][2] To protect him, four ancient Egyptian mummies—Ja-Kal (leader with falcon powers), Rath (wizard with cobra abilities), Armon (warrior with ram strength), and Nefer-Tina (scout with cat agility)—awaken from their sarcophagi and transform into modern vehicles and disguises while battling Scarab and his minions in the present day.[1][2] The show blends Egyptian mythology with contemporary settings, featuring episodic adventures that often involve magical artifacts, historical flashbacks, and themes of destiny and protection.[1] Produced during a wave of 1990s syndicated animated series inspired by shows like Gargoyles and Power Rangers, Mummies Alive! was developed under DIC's oversight, with animation handled by international studios.[2] Notable voice talent includes Cree Summer as Nefer-Tina and Presley's mother, Scott McNeil as Rath, and Dale Wilson as Ja-Kal, contributing to the series' energetic and character-driven storytelling.[1][2] Although it garnered a modest cult following through reruns on cable networks, the show was not renewed after its initial run, but it has since gained renewed interest via streaming platforms like Tubi and Amazon Prime Video, as well as a pilot compilation video release titled Mummies Alive! The Legend Begins.[1][2]

Overview

Premise

Mummies Alive! is an animated adventure series centered on the reincarnation of an ancient Egyptian prince in the modern world, where he is safeguarded by resurrected mummy guardians against a malevolent sorcerer bent on achieving immortality. The core plot follows Presley Carnavan, a 12-year-old boy living in contemporary San Francisco, who discovers he is the reborn spirit of Prince Rapses, the son of Pharaoh Amenhotep. In ancient Egypt, the evil sorcerer Scarab murdered the young prince to steal his ka—the life force essential for immortality—but was entombed alive as punishment. Revived in the present day, Scarab pursues Presley to claim the prince's ka and fulfill an ancient prophecy that would grant him ultimate power to conquer the world through dark magic.[4] To counter this threat, four ancient Egyptian mummies—elite warriors sworn to protect the prince—are also brought back to life through mystical amulets, along with the prince's magical cat, Kahti. These guardians, led by the falcon-headed Ja-Kal, include the spell-casting snake-headed Rath, the strongman ram-headed Armon, and the cat-headed archer Nefer-Tina, who transform from bandaged mummies into armored forms using magical artifacts. Their duty is to shield Presley from Scarab's schemes, blending ancient Egyptian lore such as reincarnation, protective spells, and divine amulets into high-stakes adventures amid modern urban settings. The mummies, disguising themselves in modern forms, reside secretly with Presley in his family home, adapting their timeless oaths to thwart the sorcerer's plots while concealing their existence from the world.[5] The central conflict revolves around Scarab's relentless quest for the ka, which he believes will unlock god-like dominion, pitted against the mummies' unwavering commitment to prevent the prophecy's destructive fulfillment and preserve the balance between ancient mysticism and contemporary life. This narrative integrates mythological elements like the ka's eternal essence, transformative magic, and prophetic destinies into an action-oriented format, emphasizing themes of protection, legacy, and the clash of eras. Scarab, empowered by his snake staff and demonic minions, represents unbridled ambition, while the guardians embody loyalty and heroism drawn from Egyptian traditions.[6]

Setting

Mummies Alive! is set across two distinct timelines that intertwine ancient mysticism with contemporary urban life. The story originates in ancient Egypt during the New Kingdom period, circa 1500 BCE, where grand pyramids, hieroglyph-covered temples, and the Nile River form the backdrop of royal intrigue and supernatural forces.[5] This era emphasizes the cultural and religious practices of the time, including mummification rituals and divine protections invoked by the power of Ra, creating an atmosphere of eternal guardianship and cosmic balance.[7] The primary action unfolds in 1990s San Francisco, a vibrant modern city that contrasts sharply with the desert sands of antiquity, featuring iconic landmarks such as the Golden Gate Bridge, Fisherman's Wharf, Lombard Street, Golden Gate Park, and the University of California, Berkeley. Everyday urban elements like bustling streets, cable cars, schools, and contemporary technology—cars, televisions, and fast food—highlight the mummies' adjustment to a fast-paced, multicultural environment far removed from their origins.[5] The series aired in 1997, capturing the era's drum 'n' bass-infused energy through its theme music and dynamic cityscapes faithfully reproduced in animation.[5] This temporal duality fosters a unique cultural fusion, where ancient Egyptian artifacts and supernatural elements—such as hieroglyphic amulets and magical transformations powered by Ra—interact with modern innovations, blending secrecy and adventure in an urban setting. The mummies awaken in the Bay Area Art Museum during a special exhibit on Prince Rapses, initially concealing their true nature amid displays of pyramids and relics before relocating to a hidden existence in Presley's family home in the city.[5] This juxtaposition underscores the guardians' struggle to protect their charge while navigating the anonymity of city life, where ancient oaths clash with everyday anonymity and technological distractions.[8] The reincarnation of the ancient prince as a local boy ties these eras together, infusing the modern world with echoes of pharaonic legacy.

Characters

Protagonists

The protagonists of Mummies Alive! revolve around Presley Carnavan and his four ancient Egyptian mummy guardians, who awaken to protect him from supernatural threats. Presley Carnavan is a 12-year-old boy residing in modern-day San Francisco, revealed to be the reincarnation of Prince Rapses, son of Pharaoh Amenhotep from 1525 B.C.[9] He initially leads an ordinary life attending school and dealing with typical adolescent challenges, but his discovery of his past life thrusts him into a role balancing everyday routines with ancient responsibilities.[9] Possessing latent magical abilities, Presley wields the Eye of Ra amulet, which enables him to summon the mummies, locate them across distances, recharge their energy, and unleash energy blasts in combat.[9] As the central figure, he undergoes training in Egypt-Tsu, a mystical martial art combining ancient Egyptian techniques with modern combat, to better defend himself.[9] The four guardian mummies—Ja-Kal, Rath, Armon, and Nefer-Tina—serve as Presley's devoted protectors, originally sworn bodyguards to Prince Rapses in ancient Egypt who were mummified upon their deaths to eternally safeguard his spirit.[9] Cursed to remain in stasis for millennia, they revive in the present day through Presley's amulet, transforming from bandaged mummies into armored warriors powered by animal spirits linked to Egyptian deities.[9] Each mummy draws strength from a magical amulet that facilitates their metamorphosis, granting enhanced abilities while allowing them to adopt modern human disguises to blend into contemporary society—such as Ja-Kal posing as a taxi driver or the group inhabiting a Sphinx-shaped museum exhibit during downtime.[9] Their dynamics emphasize loyalty and familial bonds, with the mummies treating Presley as a surrogate son and collaboratively strategizing against foes using a mix of brute force, intellect, and agility.[9] Ja-Kal functions as the steadfast leader of the guardians, originally an elite hunter and captain of the Pharaoh's Royal Hunt in ancient Egypt.[9] Upon transformation, his falcon-themed armor, inspired by the god Horus, bestows flight capabilities, razor-sharp claws for close combat, and mastery of archery with a bow that fires incendiary arrows or boomerang-like boomer-ras.[9] Haunted by the loss of his own family, Ja-Kal channels a paternal protectiveness toward Presley, often guiding the group's tactical decisions.[9] Rath acts as the scholarly wizard and inventor among the mummies, a chief scribe and sorcerer from Memphis proficient in arcane knowledge.[9] His serpentine armor, evoking the protective cobra goddess Wadjet, equips him with a versatile tail for grappling, a sword that morphs into a living snake, and spell-casting via a magical wand and portable pyramid device for detection and rituals.[9] Rath's role extends to engineering modern adaptations, such as constructing the Hot-Ra attack vehicle and Nile-Ator jet cycles, while tutoring Presley in magical lore and Egypt-Tsu techniques.[9] Armon embodies the brute strength of the team, a warrior in the Pharaoh's royal army who lost an arm in battle.[9] In his ram-themed armor, symbolizing the god Khnum, he gains superhuman physical power, including the ability to wield a massive battle-axe and a golden prosthetic arm for devastating strikes.[9] Armon's straightforward, good-natured personality provides comic relief, as he relishes simple modern joys like food while excelling in frontline combat.[9] Nefer-Tina serves as the agile scout and driver, having been a skilled chariot racer in ancient Egypt who concealed her gender to pursue her passion in a male-dominated field.[9] Her feline armor, drawing from the goddess Bastet or Sekhmet, enhances her speed, acrobatic prowess, and precision with a enchanted whip for ranged and melee attacks.[9] Now embracing her identity freely, she pilots the Hot-Ra in high-speed pursuits and contributes reconnaissance expertise to the group's efforts.[9]

Antagonists

The primary antagonist of Mummies Alive! is Scarab, an ancient Egyptian sorcerer and former royal advisor who betrayed Pharaoh Amenhotep by assassinating the pharaoh's son, Prince Rapses, to steal the prince's life force and achieve immortality.[10] Cursed with eternal life but entombed alive as punishment for his treachery around 1525 B.C., Scarab was revived in 1928 when his tomb was opened by archaeologist Harris Stone, whose identity he then assumed, resuming his quest for ultimate power and world domination through dark magic and Egyptian artifacts.[11] His immortality stems from the partial success of his ritual, which bound him to the living world but exiled him in isolation, fueling a deep-seated grudge against the Carnavan bloodline, whom he views as the reincarnation of his ancient foes.[2] Scarab operates from a hidden pyramid lair in the modern world, disguising himself as a wealthy businessman named Harris Stone to evade detection while plotting against Presley Carnavan, the modern reincarnation of Prince Rapses. His schemes often involve draining the life force of Presley Carnavan, either by capturing him or summoning mythological entities to amplify his sorcery. Scarab's magical abilities include shape-shifting into a scarab beetle form for flight and combat, conjuring illusions, and wielding staffs that channel destructive spells, all rooted in corrupted interpretations of Egyptian mysticism.[10] Supporting Scarab is a hierarchy of minions, including his loyal snake familiar Heka, a talking cobra who serves as both advisor and magical conduit, often wrapped around his staff and providing sarcastic commentary on his failures. Heka embodies Scarab's cunning and venomous nature, assisting in rituals and reconnaissance with her shape-shifting abilities.[12] Scarab also commands insect-like spies known as the Hives, swarms of beetle-inspired creatures used for surveillance and sabotage, drawing from scarab symbolism in Egyptian lore as symbols of rebirth and the sun god Ra. These minions allow Scarab to monitor the protagonists covertly, infiltrating urban environments to gather intelligence on their movements.[13] Further bolstering his forces are elemental beings summoned from Egyptian mythology, such as Geb, an earth elemental representing the god of the same name, who manipulates soil, rocks, and seismic forces to create barriers or crush enemies. Geb's powers reflect the mythological Geb's role as the earth deity, often deployed by Scarab to trap or bury his targets in urban settings like construction sites. Similarly, Aman-Ra, a fire demon inspired by amalgamations of Amun and Ra, unleashes infernal flames and solar blasts, embodying destructive aspects of the sun god to incinerate obstacles or power Scarab's doomsday devices. Other summoned creatures, including clay shabti golems and shadowy beasts, form the bulk of Scarab's disposable army, each tied to mythological archetypes like Anubis for jackal-like guardians or Set for chaotic storms, enabling episodic threats that escalate his vendetta against the guardian mummies.[2]

Production

Development

The development of Mummies Alive! originated in 1996 at DIC Entertainment, when company president Andy Heyward visited a museum exhibit on ancient Egyptian antiquities with his children and noted the intense fascination among young visitors for the mummified remains on display. This experience sparked the concept for an animated action-adventure series featuring mummified warriors revived in the modern world to protect a reincarnated pharaoh, blending elements of Egyptian mythology with contemporary storytelling to captivate children's imaginations.[14] Heyward collaborated closely with executive producer Robby London, senior vice president of creative affairs at DIC, and Ivan Reitman to shape the project's vision, emphasizing compelling characters, innovative designs, and high-quality animation without a strict educational mandate but incorporating positive themes and cultural references from ancient Egypt. Michael Maliani served as another key executive producer, while writers Eric Lewald and Julia Lewald contributed scripts that wove mythological figures like falcon-headed Horus and snake-associated deities into the narrative, providing incidental lessons on Egyptian lore through adventure plots.[14][15][16] From the outset, the series was conceived as a multimedia property tied to a toy line, with DIC partnering early with Hasbro's Kenner division to align character designs—such as the mummies' animal-god armors and transformation sequences—for transmedia appeal, ensuring the show drove sales of 5-inch action figures and vehicles released in 1997. This integration reflected the 1990s trend of toy-driven cartoons, prioritizing "toy-etic" elements like removable armor and fantasy weapons to enhance play value.[15] Pre-production evolved the initial pitch into a format suited for Saturday morning television, with DIC securing syndication distribution in the US through Claster Television, international distribution through Buena Vista Television, and a premiere on various stations including affiliates of UPN, Fox, and The WB's Kids' WB block in 1997. Although Heyward initially planned for 65 episodes to build a robust season, production concluded with 42 half-hour installments, streamlining the series for its one-season run while maintaining its core focus on historical adventure.[17][18][19]

Animation and voice cast

The animation for Mummies Alive! was produced by DIC Productions L.P. in association with Northern Lights Entertainment, utilizing traditional 2D cel animation techniques typical of late-1990s children's programming. Overseas animation services were handled by studios including Hang Yang Production and Mook Animation, contributing to the series' dynamic action sequences and vibrant visuals inspired by ancient Egyptian aesthetics. The character designs blend cartoonish expressiveness with historical elements, such as falcon-headed armor for Ja-Kal and snake motifs for Rath, to evoke mythological authenticity while maintaining fast-paced, comedic energy.[2][20][21][22] The voice cast featured a ensemble of Canadian and American actors, delivering performances that captured the mummies' ancient formality alongside modern humor. Main characters were voiced as follows:
CharacterVoice Actor
Presley CarnavanBill Switzer
Ja-KalDale Wilson
RathScott McNeil
ArmonGraeme Kingston
Nefer-TinaCree Summer
ScarabGerard Plunkett
HekaPauline Newstone
Guest voices appeared for episodic antagonists and supporting roles, including Blu Mankuma as Anubis and David Kaye in additional capacities, enhancing the series' mythological depth.[12][23][24] The series' theme song was composed by Ron Wasserman (credited as RAW), with contributions from John Campbell, setting an energetic tone through its rock-infused melody. Background scores, also primarily by Wasserman, incorporate percussive elements and Egyptian-inspired motifs, such as rhythmic drums and exotic instrumentation, to underscore action scenes and cultural themes.[25][26][27]

Episodes

Episode structure

Mummies Alive! comprises 42 episodes broadcast across a single season from September 15, 1997, to November 25, 1997.[28] Each installment runs approximately 22 minutes, aligning with standard half-hour animated programming slots after commercials.[29] Episodes typically follow a self-contained format centered on standalone adventures, structured around an initial setup introducing a conflict—often initiated by the antagonist Scarab or invoking Egyptian mythological elements—escalating to a climactic confrontation, and concluding with resolution that reinforces the protagonists' guardianship role.[1] This episodic approach allows for weekly accessibility while advancing an overarching narrative arc involving Scarab's persistent schemes to capture the reincarnated prince's spirit for immortality, culminating in the season finale's fulfillment of an ancient prophecy.[1] The final two episodes interconnect to provide narrative closure, diverging slightly from the predominant standalone pattern. Recurring themes integrate educational insights into ancient Egyptian history and mythology—such as references to pharaonic customs, deities like Ra and Anubis, and historical figures—with high-energy action sequences, fostering young viewers' interest in cultural heritage.[5] Moral lessons emphasize themes of duty to protect one's lineage, the value of friendship among the mummy guardians, and the importance of preserving cultural identity in a modern context.[1] Pacing maintains brisk momentum through frequent cliffhangers that transition into explorations of mythological lore, balancing immediate threats with serialized progression toward the prophecy's resolution.[30]

List of episodes

Mummies Alive! consists of a single season with 42 episodes, originally broadcast from September 15, 1997, to November 25, 1997.[3] The episodes follow a loose arc where the mummies protect Presley Carnovan from Scarab's schemes, incorporating Egyptian mythology such as gods like Ra, Geb, and Sekhmet, with the narrative building toward climactic confrontations in the final episodes. Production codes are sequential, starting from 101. Below is a comprehensive list of episodes, including titles, original air dates, brief synopses, and production codes, drawn from broadcast records and episode databases.[28]
No.TitleAir DateProduction CodeSynopsis
1Ra, Ra, Ra, RaSeptember 15, 1997101The four mummies—Ja-Kal, Rath, Armon, and Nefer-Tina—are awakened in modern San Francisco to guard Presley Carnovan, the reincarnation of Prince Rapses, against the revived sorcerer Scarab who seeks the prince's spirit for immortality. Ties to Ra, the sun god.
2Sleepwalk Like an EgyptianSeptember 16, 1997102Presley sleepwalks under the influence of a magical artifact, leading the mummies to chase him while Scarab plots to capture him; explores dream states and ancient curses.
3Pack to the FutureSeptember 17, 1997103The mummies time-travel back to ancient Egypt to retrieve a lost artifact, facing historical threats while balancing their modern duties.
4The Gift of GebSeptember 18, 1997104Scarab unleashes an earth monster using the power of Geb, the earth god, forcing the mummies to battle seismic forces to protect the city.
5Desert ChicSeptember 22, 1997105Nefer-Tina enters a fashion contest, but Scarab sabotages it with desert illusions tied to Set, the god of chaos.
6High NuhnSeptember 23, 1997106Rath deals with a magical high from a potion, leading to comedic mishaps while fending off Scarab's minions.
7Dead Man WalkingSeptember 24, 1997107A zombie-like curse affects the mummies, inspired by Osiris mythology, as Scarab attempts to zombify Presley.
8Good Bye Mr. CheopsSeptember 25, 1997108The mummies investigate a pyramid scheme scam, referencing Cheops and ancient architecture, with Scarab using construction magic.
9Body SlamSeptember 29, 1997109Armon competes in wrestling, but Scarab transforms opponents into monsters drawing from Horus strength myths.
10PawsSeptember 30, 1997110Ja-Kal's falcon spirit is threatened by a curse involving Anubis, the jackal god, leading to animal transformations.
11The Curse of SekhmetOctober 1, 1997111Scarab summons Sekhmet, goddess of war and healing, to curse the mummies with rage, but it backfires on him.
12Dog Bites MummyOctober 2, 1997112Anubis-inspired dogs attack, forcing the mummies to confront beastly foes while protecting Presley's pet.
13ReunionOctober 6, 1997113Ja-Kal reunites with ancient allies, but Scarab infiltrates the gathering with deception magic.
14The Prince and the PresleyOctober 7, 1997114Flashbacks reveal Presley's past life as Rapses, tying into pharaonic duties and Scarab's original betrayal.
15The Egyp-Tsu KidOctober 8, 1997115Presley learns martial arts with an Egyptian twist, battling Scarab's ninja shabti.
16The Face in the MirrorOctober 9, 1997116A mirror curse from Thoth causes identity swaps among the mummies.
17MiscastOctober 13, 1997117Magical miscasting leads to role reversals, with mummies gaining wrong powers during a Scarab assault.
18Sleight of HandOctober 14, 1997118Scarab uses illusion magic inspired by Heka to steal an amulet, requiring the mummies to outwit tricks.
19Missing Ja-KalOctober 15, 1997119Ja-Kal is captured and brainwashed by Scarab, forcing the team to rescue him from loyalty conflicts.
20Ghouls' GoldOctober 16, 1997120Treasure hunters unearth cursed gold linked to Duat underworld myths, attracting Scarab's greed.
21Tempting OfferOctober 20, 1997121Scarab tempts Rath with forbidden knowledge from the Book of the Dead.
22Loss of FaceOctober 21, 1997122A curse erases faces, drawing from Bastet protection lore, as the mummies fight invisibly.
23Kid ScarabOctober 22, 1997123Scarab reverts to child form via a youth spell, causing chaotic pranks with ancient magic.
24Married to the GebOctober 23, 1997124Nefer-Tina is bound in a mystical marriage to Geb's spirit, complicating battles.
25Water, Water EverywhereOctober 27, 1997125Scarab floods the city using Hapi, god of the Nile, powers against the mummies.
26A Dark and Shrieky NightOctober 28, 1997126Stranded without recharge, the de-powered mummies navigate a haunted night, evoking underworld journeys.[31]
27Pepped with Good IntentionOctober 29, 1997127A pep potion over-energizes Presley, leading to reckless heroics amid Scarab's trap.
28Dr. Jekyll and Mr. HuxleyOctober 30, 1997128Dual personalities emerge from a potion, mirroring Isis resurrection themes.
29Monster Truck ManiaNovember 3, 1997129Scarab rigs monster trucks with mechanical scarabs for a destructive rally.
30Eye of the BeholderNovember 4, 1997130The Eye of Horus artifact causes perception shifts, aiding or hindering the fight.
31Tree O'Clock RockNovember 5, 1997131Entangling vines from Nut, sky goddess, trap the mummies in a park battle.
32Object of His AffectionsNovember 6, 1997132Scarab's love spell targets Armon, inspired by Hathor romance myths.
33The Bird-Mummy of AlcatrazNovember 10, 1997133A bird curse imprisons Ja-Kal on an island, referencing avian soul journeys.
34Honey, I Shrunk the MummiesNovember 11, 1997134Shrinking spell from Scarab turns the team tiny, facing giant threats.
35True BelieverNovember 12, 1997135A fanatical follower aids Scarab, questioning faith in ancient vs. modern contexts.
36Who's Who?November 13, 1997136Body swaps confuse identities during a major Scarab incursion.
37My Dad the HeroNovember 17, 1997137Presley's father gets involved, uncovering family ties to Egyptian legacy.
38Brother's Keeper (1)November 18, 1997138The arc begins with Scarab targeting a lost mummy brother, escalating family conflicts.
39New Mummy in Town (2)November 19, 1997139The new mummy arrives, but loyalties are tested in battles invoking sibling gods like Osiris and Set.
40The Heart's Arrow (3)November 20, 1997140Climactic heart ritual ties to Rapses' spirit, resolving the brother subplot.
41We've Got One!November 24, 1997141Scarab captures a mummy, leading to a rescue mission with high stakes.
42Show Me the Mummy!November 25, 1997142The series finale features an ultimate showdown, with the mummies thwarting Scarab's immortality quest using combined ancient powers.

Broadcast and distribution

North American broadcast

Mummies Alive! premiered in the United States on September 15, 1997, in first-run syndication, including on networks like The WB and UPN.[1][32] Episodes aired from September 1997 to November 1997, completing its run of 42 episodes across one season.[3] Due to low ratings, the series was canceled, despite plans for a second season.[33][34] In Canada, the series began airing on YTV in early 1998, following the U.S. premiere, and was scheduled for weekday evenings to reach young audiences.[35][36] Following its initial run, episodes became available on minor digital platforms after 2010, though availability has been limited.[37]

International broadcast

Following its premiere in North America, Mummies Alive! was distributed internationally by Buena Vista International Television and aired in over 70 countries through DIC Entertainment's global syndication efforts.[38] In the United Kingdom, the series debuted on the Fox Kids block in 1998, with subsequent reruns on other children's programming slots. In France, the French-dubbed version titled Les Turbo Momies premiered on Canal J in 1998, featuring localized voice acting to adapt the dialogue for French audiences.[39] The show was also dubbed in German as Mummies Alive! – Die Hüter des Pharaos and broadcast on Super RTL starting September 7, 1998, with similar adaptations for European markets. The program underwent localized dubs in multiple languages, including Portuguese (Múmias do Bem) on RTP1 in Portugal and Russian versions on local networks.[40][41] Reruns continued in Latin America on independent stations during the 2000s, extending the show's reach, while in the 2020s, it became available for streaming on platforms like Tubi across various international regions.[41]

Home media releases

The animated series Mummies Alive! saw limited home media distribution following its 1997 broadcast, primarily through compilation volumes rather than full-season sets. In the United States, the initial VHS release was Mummies Alive! The Legend Begins, issued by Buena Vista Home Entertainment on April 7, 1998, which compiled the three-part "Family Feud" arc ("Brother's Keeper," "New Mummy in Town," and "The Heart's Arrow") into a feature-length format.[42] A subsequent VHS and DVD compilation titled Mummies Alive!, containing the first four episodes, was released by Lionsgate Home Entertainment on August 28, 2001.[43] DVD releases remained partial and region-specific. In the US, Sterling Entertainment (in association with UAV Corporation) issued Mummies Alive! The Beginning... on October 7, 2003, featuring the first three episodes ("Ra, Ra, Ra, Ra," "Sleep Walk Like an Egyptian," and "Pack to the Future") on both VHS and DVD formats; this title was reissued on DVD by NCircle Entertainment on August 21, 2007.[44] In the United Kingdom, Avenue Entertainment (later under Boulevard branding) released Mummies Alive! Volume 1 on June 28, 2004, containing four episodes, followed by Volume 2 on July 5, 2005, with another four episodes.[45][46] No full-series DVD set was officially produced in these regions. Digital distribution expanded availability in the 2010s and 2020s. Partial seasons became streamable on Amazon Prime Video via the Midnight Pulp channel starting around 2019, offering up to 25 episodes of the 42-episode series.[47] Full episodes were uploaded officially to YouTube by WildBrain (successor to DIC Entertainment) beginning in the mid-2010s, with HD remasters added progressively through the 2020s on the WildBrain Superheroes channel.[48] The series also appeared on free platforms like Tubi in the early 2020s.[49] As of November 2025, the full series is available for free streaming on Tubi and YouTube (via WildBrain), with 25 episodes on Amazon Prime Video through the Midnight Pulp channel. No official Blu-ray releases exist, though unofficial or remastered compilations have circulated online.[50]

Reception and legacy

Critical reception

Upon its 1997 premiere, Mummies Alive! received mixed reviews from critics, who often noted its formulaic structure and derivative elements while acknowledging some appeal for young audiences. The Chicago Tribune described the series as "generic and violence-laden," comparing the mummified heroes to "bandaged Power Rangers or Ninja Turtles" and criticizing its weak writing, disjointed storytelling, and stiff animation.[51] Similarly, Video Librarian rated the companion video Mummies Alive! The Legend Begins at 2 out of 5.[52] Audience reception has been more positive, with the series earning a 7.0 out of 10 rating on IMDb based on over 1,600 user votes. Viewers frequently praised its vibrant animation, incorporation of Egyptian mythology, and adventurous spirit, though some noted criticisms of repetitive plots and its short run as a toy-driven production.[1] In retrospective analyses during the 2020s, Mummies Alive! has gained cult status for its 1990s nostalgia value and influence on mummy-themed media predating films like The Mummy (1999). Bloody Disgusting's 2022 review lauded it as a "great starter course for budding horror fans," commending the killer theme song, heroic characters, and strong voice cast featuring Cree Summer, despite acknowledging rough edges in production.[2] Other outlets, such as Big Shiny Robot in 2013, echoed this sentiment, calling revisits "pleasant" for their fun despite occasional bad puns typical of children's programming.[10]

Cultural impact

Mummies Alive! contributed to the late 1990s surge in popular interest in ancient Egyptian themes, often referred to as "mummymania," which permeated children's animation and media during the decade. This trend reflected a broader cultural fascination with mummies and Egyptian mythology, blending historical elements with superhero action to appeal to young audiences. The series' portrayal of resurrected warriors powered by gods like Ra introduced viewers to concepts from Egyptian lore in an accessible, adventurous format.[53] As part of this wave, Mummies Alive! preceded and aligned with the 1999 live-action film The Mummy, which further amplified the era's enthusiasm for mummy-centric stories in entertainment. Its unique setting in modern San Francisco, where ancient mummies navigate contemporary life while protecting a reincarnated pharaoh, added a layer of cultural fusion that highlighted diverse urban backdrops in 1990s animation.[5] This innovative premise has since been recognized for sparking interest in the intersection of mythology and city life, influencing nostalgic discussions on the representation of non-Western histories in Western media. In the years following its 1997-1998 run, the series developed a dedicated cult following among 1990s viewers, evident in ongoing online retrospectives and video essays that celebrate its animation style and character designs.[5] Fan communities continue to share memories of the show's blend of humor, action, and educational nods to Egyptian history, fostering a legacy of appreciation for overlooked gems in children's programming. By 2025, renewed accessibility through streaming platforms like Amazon Prime Video, Tubi, and Hoopla has facilitated this revival, allowing new generations to discover its contributions to diverse animation narratives.[37]

Merchandise

Toys and collectibles

The Mummies Alive! toy line was produced by Kenner Products, a subsidiary of Hasbro, and released in 1997 to coincide with the animated series. Designed as a 5-inch scale action figure assortment, the line emphasized transforming features inspired by the show's Egyptian mythology and resurrection theme, with figures that "powered up" using armor based on ancient gods like Ra. The initial wave included core characters from the series, such as the four guardian mummies and antagonists, while a second wave in 1998 was released exclusively in European markets due to limited initial demand in North America.[54] Key action figures in the first wave featured mechanical transformation mechanisms to simulate the mummies' activation. For instance, Hunter Ja-Kal, the team's leader, came with removable Falcon Armor that attached to his bandage-wrapped body, allowing play reenactments of his aerial combat abilities. Similarly, Fighting Armon included Ram Armor (representing the god Khnum) for battering ram-style attacks, Wizard Rath had Cobra Armor for spell-casting poses, and Nefer-Tina featured cat-themed Panther Claw accessories for stealth-oriented play. Villain figures like Evil Sorcerer Scarab transformed into Wicked Beetle Armor, complete with immortality-granting wings, and the Evil Shabti Trooper was a clay zombie minion armed with a javelin missile. The Fright Sight sub-line added horror elements, with variants like Fright Sight Ja-Kal equipped with pop-out eyes and a dropping jaw activated by squeezing the arms, enhancing the undead theme. These figures retailed for approximately $5 to $10 each and were distributed through major retailers including Toys "R" Us.[55][54] Complementing the figures were vehicles and playsets that expanded battle scenarios tied to episode plots. The Hot-Ra was an all-terrain ground vehicle that extended from 18 inches to a 22-inch dragster mode, firing missiles and including removable battle wings for dynamic chases. Aerial options included the Nile-Ator Jet Cycle, bundled with a Battle-Ready Ja-Kal figure, which deployed extending wings and launched a Sun-Fire Missile, and the Sky-Cophagus, a flying sarcophagus that opened to fire immobilizing discs at enemies. The Pyramid Battle Station served as a central playset, featuring modular Egyptian temple elements for staging defenses against Scarab's forces, with trap doors and launching mechanisms. These items were crafted from durable plastic to withstand rough play and directly referenced the series' lore, such as the mummies' divine powers.[55][54] Collectibles extended beyond core toys to include episode-inspired accessories and promotional items. Promo flyers, such as a 1997 Kmart sweepstakes card featuring character bios and artwork, were distributed at retail to build hype. International variants highlighted regional adaptations, with European releases incorporating exclusive packaging and figures like additional Scarab molds not widely available in the U.S., capitalizing on stronger overseas interest in the mummy motif.[56][54] Commercially, the line achieved modest success as a promotional tie-in for the show but struggled in the U.S. market, leading to clearance sales and discontinuation after the series' single-season run in 1998. While exact unit sales are not publicly detailed, the toys' short production run—totaling around 15 figures across waves—reflected limited longevity compared to contemporaries like Teenage Mutant Ninja Turtles. In Europe, however, the line saw greater traction, with the second wave sustaining availability amid broader enthusiasm for adventure-themed merchandise.[54]

Other tie-in media

In addition to the animated series, Mummies Alive! expanded into print media through a limited range of books and activity publications, primarily targeted at young audiences in the United Kingdom. The Official Mummies Alive! Annual, published by Grandreams in November 1998, served as a comprehensive tie-in volume spanning 61 pages and including episode-inspired short stories, word puzzles, character profiles, and interactive games featuring the guardians and their adversaries.[57] Complementing the annual were activity-oriented books that encouraged creative engagement with the series' Egyptian mythology theme. The Official Mummies Alive! Colouring Book, a 24-page hardcover released by Grandreams in 1998, provided illustrations of key characters such as Ja-Kal, Rath, Nefer-Tina, Armon, Scarab, and Presley Carnovan for children to color, emphasizing the mummies' untransformed and powered forms.[58] Another example is the Mummies Alive! Play Pad, an 8-page activity booklet also published by Grandreams in 1998, which incorporated puzzles, drawing prompts, and basic facts about ancient Egyptian culture to tie into the show's educational undertones.[59] These print materials, while not extending to full novelizations or standalone narratives, offered supplementary storytelling and learning experiences aligned with the series' blend of adventure and historical elements.

References

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