Peter Molyneux
Peter Molyneux
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Controversies and Criticisms Timeline

A timeline detailing the various controversies and criticisms Molyneux has faced throughout his career, often stemming from his ambitious promises and perceived overhyping of his games.
Overpromising and Hype
Early Career - Present
Molyneux has been consistently criticized for overpromising features and experiences in his games, leading to disappointment when the final products don't fully meet expectations. This includes "Fable", "Black & White", and "Godus".
"Godus" Criticism
2012 - Present
"Godus" faced significant criticism for its slow development, pay-to-win mechanics, and lack of promised features. Players and critics expressed disappointment in the game's direction and Molyneux's handling of the project.
Winner of "Curiosity" Controversy
2015
Bryan Henderson, the winner of "Curiosity – What's Inside the Cube?", expressed disappointment that he wasn't given the promised role in "Godus", further fueling criticism of Molyneux and 22cans.
Interview Apology and Self-Reflection
2016
Molyneux gives an interview to the Guardian apologizing for his history of overpromising and expressing a desire to be more transparent with his future projects. He admits to damaging his reputation through his past behavior.
Ongoing Scrutiny
Present
Molyneux continues to face scrutiny for his past promises and the handling of "Godus", even as he works on new projects. His reputation for ambition and sometimes unrealistic expectations remains a point of discussion within the gaming community.