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Unchained Reaction
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| Unchained Reaction | |
|---|---|
| Genre | Reality Science |
| Created by | Adam Savage and Jamie Hyneman |
| Starring | Adam Savage Jamie Hyneman Charles Haine |
| Country of origin | United States |
| Original language | English |
| No. of seasons | 1 |
| No. of episodes | 6 |
| Production | |
| Executive producers | Adam Savage Jamie Hyneman Daniel Soiseth Lloyd Braun Gail Berman Gene Stein David Pritikin Tracy Rudolph |
| Production companies | Discovery Studios BermanBraun |
| Original release | |
| Network | Discovery Channel |
| Release | March 18 – May 3, 2012 |
Unchained Reaction is a science and engineering reality game show that aired on the Discovery Channel. It was judged and executive-produced by Adam Savage and Jamie Hyneman, best known for hosting the science entertainment series MythBusters.
The series premiered on March 18, 2012.[1][2] The show pits two teams of various backgrounds against each other to build an elaborate chain reaction contraption (sometimes also referred to as a "Rube Goldberg" machine or device). Teams are provided with identical sets of tools and materials and are given five days to construct a series of mechanisms based on a predetermined theme. Midway through each week, the teams are provided with a surprise "missing link" item that they must add to the middle of their machines. The winner would be selected by Savage, Hyneman, and a guest judge.
History
[edit]Discovery Channel announced Unchained Reaction, described by Savage as his "super secret project", on January 20, 2012.[3] In the announcement, Savage said he and Hyneman wanted to create a show "that puts the process of problem-solving and ingenuity front and center".[3]
The series was produced by Discovery Studios and BermanBraun (Gail Berman and Lloyd Braun).[4] The first and only season consisted of six episodes.
Episodes
[edit]| No. | Title | Guest judge | Original airdate |
|---|---|---|---|
| 1 | "Heavy vs. Light" | Adrian Hightower | March 18, 2012 |
| 2 | "Fire and Ice" | Adam Sadowsky | March 25, 2012 |
| 3 | "Speed" | W. Daniel Hillis | April 1, 2012 |
| 4 | "Take Flight" | Bruce Gray | April 8, 2012 |
| 5 | "Jack of All Trades" | Julia Greer | April 15, 2012 |
| 6 | "Movie Mayhem" | Rick Baker | May 3, 2012 |
References
[edit]- ^ "'Mythbusters' Jamie Hyneman & Adam Savage To Exec. Produce New Discovery Channel Series, 'Unchained Reaction'" (Press release). Discovery Channel. January 20, 2012. Archived from the original on January 24, 2012. Retrieved January 20, 2012.
- ^ Unchained Reaction Sunday March 18th @ 10pm *. Discovery Networks. February 23, 2012. Retrieved February 25, 2012.
- ^ a b Levine, Daniel S (January 20, 2012). "'Mythbusters' hosts to launch new Discovery series 'Unchained Reaction'". TheCelebrityCafe.com. Retrieved January 20, 2012.
- ^ Andreeva, Nellie (January 20, 2012). "Discovery Orders Series With 'Mythbusters' Stars Adam Savage And Jamie Hyneman". Deadline Hollywood. Retrieved January 20, 2012.
External links
[edit]Unchained Reaction
View on GrokipediaOverview
Premise
Unchained Reaction is a reality competition series in which two teams composed of individuals from diverse professional backgrounds, such as artists, engineers, rocket scientists, animatronics specialists, and everyday participants, compete to construct massive, themed chain reaction contraptions inspired by the overly elaborate Rube Goldberg machines.[5][6] These contraptions incorporate elements like pyrotechnics, hydraulics, and electronics to create multi-step sequences that result in dramatic effects, such as objects flying, crashing, or exploding, all while adhering to a specific theme assigned for each episode.[2][6] Midway through the five-day construction period, the competition introduces a surprise "missing link"—an unexpected item unrelated to the teams' initial plans—that must be integrated into the center of their machines, challenging participants to adapt creatively under time constraints.[5] The machines are judged by Adam Savage and Jamie Hyneman, who executive produced the series, along with a rotating guest expert, based on criteria including creativity, functionality, scale, innovation, energy, spectacle, and adherence to the theme.[2][6][5] The show emphasizes science and engineering education by showcasing hands-on problem-solving, teamwork, and outside-the-box thinking as teams navigate real-world building challenges with limited resources.[6][5] Through these practical, large-scale projects, Unchained Reaction highlights the intersection of art, engineering, and innovation, encouraging viewers to appreciate the ingenuity required in maker culture.[2][6]Format
Unchained Reaction features a structured competition format where two teams, drawn from diverse professional backgrounds such as engineers, artists, and scientists, are selected for each episode to compete head-to-head.[5] Each team is provided with identical sets of tools, materials, and a dedicated warehouse space to construct elaborate chain-reaction machines inspired by a specific theme, such as "heavy versus light" or "fire and ice."[7] The build process spans five days, emphasizing ingenuity within loose guidelines that allow for elements like pyrotechnics, hydraulics, and electronics, as long as each step triggers the next in the sequence.[8] Teams begin with initial planning, often sketching rudimentary animations to outline their multi-step designs, which must incorporate at least 10 sequential mechanisms.[9] The construction phase unfolds over the first portion of the five-day period, during which teams fabricate and assemble their contraptions, adapting to the theme's constraints while aiming for complexity and reliability. Midway through the build—approximately after two and a half days—judges introduce a surprise "missing link," an unexpected item that teams must integrate into the middle of their machine, forcing rapid redesign and improvisation.[5] This twist tests adaptability, as teams rework their plans to ensure the chain reaction remains seamless. Following integration, the final hours focus on testing and refinements to optimize performance, culminating in a full-scale rehearsal to iron out potential failures.[9] For presentation, each team demonstrates their completed machine in a live run before the judges, who observe the entire sequence from start to finish. The judging panel, consisting of Adam Savage, Jamie Hyneman, and occasionally a guest expert, evaluates the machines based on criteria including adherence to the theme, cleverness in design, and smooth operation—prioritizing whether the chain fully completes without breakdowns, showcases innovative engineering, and delivers visual spectacle.[9] The winner is declared based on these assessments, receiving recognition and bragging rights, though no monetary prize is awarded.[9] This format rewards creative problem-solving and technical execution, highlighting the iterative nature of maker culture in a competitive setting.[5]Production
Development
Unchained Reaction was announced on January 20, 2012, via a Discovery Channel press release, revealing plans for a new six-episode competition series set to premiere in March. The concept originated as a pitch from Adam Savage and Jamie Hyneman, the co-hosts of the long-running Discovery series MythBusters, who served as executive producers and aimed to extend their expertise in practical engineering and special effects into a fresh format. By leveraging their established fame from MythBusters, which had captivated audiences with explosive experiments and scientific inquiry since 2003, Savage and Hyneman positioned the show as an accessible entry point for viewers interested in hands-on innovation.[10] The production was handled by Discovery Studios in collaboration with BermanBraun, the company founded by Gail Berman and Lloyd Braun, known for developing unscripted content with a focus on creative storytelling. Development emphasized creating an engaging science reality program centered on engineering challenges, where teams of diverse backgrounds would collaborate to construct elaborate chain reaction machines using identical sets of provided tools and materials. This approach marked a departure from MythBusters' individual myth-testing style, instead highlighting team dynamics, artistic ingenuity, and competitive builds to foster a sense of collaborative problem-solving at the intersection of art and science.[11][10] Pre-premiere promotion targeted the MythBusters fanbase through strategic scheduling, with MythBusters shifting to Sunday nights immediately before Unchained Reaction's debut slot, alongside early teasers in media outlets that underscored the hosts' involvement to build anticipation for the competitive engineering spectacle. A follow-up announcement on February 28, 2012, confirmed the exact premiere date of March 18, further amplifying buzz by detailing the series' innovative contraption-building premise.[5][12]Hosts and Crew
The primary on-screen personnel for Unchained Reaction were judges Adam Savage and Jamie Hyneman, who also served as executive producers. Savage, a special effects designer and fabricator with over a decade of experience in the industry by the early 2000s, brought his expertise in model-making and tinkering to evaluate the teams' chain reaction machines.[13] Hyneman, an engineer and special effects expert who founded M5 Industries for prototyping and fabrication, contributed his background in mechanical design and invention to the judging process.[14] Their involvement drew from their established collaboration on MythBusters, where they tested engineering concepts through practical builds.[15] Charles Haine served as the on-screen host and design consultant, providing narration, interacting with competing teams, and offering updates on their progress during the five-day builds. Haine, a filmmaker and entrepreneur with experience in motion picture production since 1999, guided participants on mechanical aspects while facilitating the show's fast-paced format.[16][1] The series featured rotating guest judges, each an expert in fields relevant to the episode's theme, such as special effects or materials science, to provide specialized feedback on the machines' creativity and functionality. Examples included Rick Baker, a renowned special effects artist, and Julia Greer, a professor of materials science.[17] Behind the scenes, the production crew managed the logistics of warehouse-based builds and ensured operational safety for the elaborate machinery. Key roles included director David Dryden, who oversaw the filming of team competitions; executive producers Gene Stein and the on-screen hosts Savage and Hyneman; supervising producer Noah Mark; line producer Kelly Moran; and set decorators Laura Evans (for all six episodes) and Karen E. Weber (for three episodes), who designed the expansive warehouse environments for the chain reactions.[18][17]Episodes
Season 1 Overview
The first season of Unchained Reaction was filmed primarily at M5 Industries, a warehouse in San Francisco, California, with additional production in Los Angeles. The series was announced in January 2012 and premiered on the Discovery Channel on March 18, 2012, for a six-episode run concluding on April 22, 2012.[19] Production occurred in the months leading up to the premiere, with each episode featuring teams building elaborate chain reaction machines over five days using identical sets of tools and materials provided by the show.[5] The season adopted an episodic format, pitting two teams of diverse backgrounds—such as engineers, artists, and specialists—against each other in head-to-head competitions without an overall season winner.[1] The narrative arc emphasized building tension through escalating machine scales and complexity, starting with foundational themes and advancing to more intricate, multi-step contraptions that highlighted ingenuity and storytelling.[5] Viewership peaked at the premiere, which drew 1.096 million total viewers and ranked #26 among cable programs that night.[20] The season maintained average audiences around 1 million per episode, appealing primarily to fans of science and engineering content like MythBusters. Technical production incorporated rigorous safety protocols for chain reactions, informed by hosts Adam Savage and Jamie Hyneman's expertise, alongside per-episode budgets dedicated to materials ensuring equitable builds.List of Episodes
The single season of Unchained Reaction consisted of six episodes, each pitting two teams of diverse professionals against each other to construct elaborate Rube Goldberg-style machines around a specific theme, with judging assisted by a guest expert alongside hosts Adam Savage and Jamie Hyneman.[21][4]| Episode | Title | Air Date | Guest Judge | Theme | Competing Teams | Brief Summary and Outcome |
|---|---|---|---|---|---|---|
| 1 | Heavy vs. Light | March 18, 2012 | Adrian Hightower | Heavy vs. Light | Electronics experts vs. Set carpenters | In the premiere, the teams constructed multi-step machines emphasizing contrasts in weight; the episode highlighted initial team dynamics as they incorporated a surprise "missing link" element midway through building, with the winner selected for the most creative and functional design.[22] |
| 2 | Fire and Ice | March 25, 2012 | Adam Sadowsky | Fire and Ice | Rocket scientists vs. Special effects artists (family team) | The teams built machines integrating extreme temperature elements; unique to this episode, the special effects team's familial collaboration added a personal touch to their approach, and the outcome favored the machine best balancing thematic integration with smooth execution.[22] |
| 3 | Speed | April 1, 2012 | W. Daniel Hillis | Speed | Horror movie effects specialists vs. Motorcycle mechanics | Focusing on velocity-driven reactions, the episode featured a surprise team setback when one group lost a member mid-build; judging emphasized innovative speed mechanisms, culminating in a win for the most ingenious overall performance.[22] |
| 4 | Take Flight | April 8, 2012 | Bruce Gray | Take Flight | Engineers vs. Artists | Teams designed aerial-themed contraptions; the artistic team's unconventional methods provided a contrast to the engineers' technical precision, with the victor determined by the most impressive flight simulation and creativity.[22] |
| 5 | Jack of All Trades | April 15, 2012 | Julia Greer | Tools (versatility) | Designers vs. Construction workers | Centered on multi-purpose tool usage, rising tensions within one team highlighted collaboration challenges; the episode's judging spotlighted adaptability, awarding success to the machine demonstrating greatest versatility.[22][23] |
| 6 | Movie Mayhem | April 22, 2012 | Rick Baker | Movie Mayhem (cinematic chaos) | Metal workers (Team InSaign) vs. Multimedia artists (Team Fail Fail Fail Win) | As the season finale, teams crafted Hollywood-inspired spectacles with a judging twist from the hosts; Baker's expertise in effects underscored cinematic flair, leading to a win for the most mayhem-filled yet coherent machine.[22][24] |
